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o [NSE] Added snmpWalk function to SNMP library and updated scripts to use it

[Patrik]
This commit is contained in:
patrik
2010-04-12 10:30:24 +00:00
parent a9c5d3391c
commit 112f8f5340
9 changed files with 128 additions and 355 deletions

View File

@@ -489,3 +489,60 @@ function fetchFirst(response)
return nil
end
end
--- Walks the MIB Tree
--
-- @param socket socket already connected to the server
-- @param base_oid string containing the base object ID to walk
-- @return status true on success, false on failure
-- @return table containing <code>oid</code> and <code>value</code>
function snmpWalk( socket, base_oid )
local snmp_table = {}
local oid = base_oid
local status, err, payload
while ( true ) do
local value, response, snmpdata, options, item = nil, nil, nil, {}, {}
options.reqId = 28428 -- unnecessary?
payload = snmp.encode( snmp.buildPacket( snmp.buildGetNextRequest(options, oid) ) )
status, err = socket:send(payload)
if ( not( status ) ) then
stdnse.print_debug("snmp.snmpWalk: Send failed")
return false, err
end
status, response = socket:receive_bytes(1)
if ( not( status ) ) then
-- Unless we don't have a usefull error message, don't report it
if ( response ~= "ERROR" ) then
stdnse.print_debug("snmp.snmpWalk: Received no answer (%s)", response)
return false, response
end
return false, nil
end
snmpdata = snmp.fetchResponseValues( response )
value = snmpdata[1][1]
oid = snmpdata[1][2]
if not oid:match( base_oid ) or base_oid == oid then
break
end
item.oid = oid
item.value = value
table.insert( snmp_table, item )
end
snmp_table.baseoid = base_oid
return true, snmp_table
end