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o [NSE] Added snmpWalk function to SNMP library and updated scripts to use it

[Patrik]
This commit is contained in:
patrik
2010-04-12 10:30:24 +00:00
parent a9c5d3391c
commit 112f8f5340
9 changed files with 128 additions and 355 deletions

View File

@@ -21,60 +21,16 @@ license = "Same as Nmap--See http://nmap.org/book/man-legal.html"
categories = {"default", "discovery", "safe"}
dependencies = {"snmp-brute"}
-- Version 0.2
-- Version 0.3
-- Created 01/15/2010 - v0.1 - created by Patrik Karlsson <patrik@cqure.net>
-- Revised 01/19/2010 - v0.2 - fixed loop that would occure if a mib did not exist
-- Revised 04/11/2010 - v0.3 - moved snmp_walk to snmp library <patrik@cqure.net>
require "shortport"
require "snmp"
portrule = shortport.portnumber(161, "udp", {"open", "open|filtered"})
--- Walks the MIB Tree
--
-- @param socket socket already connected to the server
-- @param base_oid string containing the base object ID to walk
-- @return table containing <code>oid</code> and <code>value</code>
function snmp_walk( socket, base_oid )
local catch = function() socket:close() end
local try = nmap.new_try(catch)
local snmp_table = {}
local oid = base_oid
while ( true ) do
local value, response, snmpdata, options, item = nil, nil, nil, {}, {}
options.reqId = 28428 -- unnecessary?
payload = snmp.encode( snmp.buildPacket( snmp.buildGetNextRequest(options, oid) ) )
try(socket:send(payload))
response = try( socket:receive_bytes(1) )
snmpdata = snmp.fetchResponseValues( response )
value = snmpdata[1][1]
oid = snmpdata[1][2]
if not oid:match( base_oid ) or base_oid == oid then
break
end
item.oid = oid
item.value = value
table.insert( snmp_table, item )
end
socket:close()
snmp_table.baseoid = base_oid
return snmp_table
end
--- Processes the table and creates the script output
--
-- @param tbl table containing <code>oid</code> and <code>value</code>
@@ -100,11 +56,18 @@ action = function(host, port)
local try = nmap.new_try(catch)
local snmpoid = "1.3.6.1.4.1.77.1.2.25"
local users = {}
local status
socket:set_timeout(5000)
try(socket:connect(host.ip, port.number, "udp"))
users = snmp_walk( socket, snmpoid )
status, users = snmp.snmpWalk( socket, snmpoid )
socket:close()
if( not(status) ) then
return
end
users = process_answer( users )
if ( users == nil ) or ( #users == 0 ) then