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@@ -1,5 +1,5 @@
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/*
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** $Id: llimits.h,v 1.99 2012/05/28 20:32:28 roberto Exp $
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** $Id: llimits.h,v 1.103 2013/02/20 14:08:56 roberto Exp $
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** Limits, basic types, and some other `installation-dependent' definitions
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** See Copyright Notice in lua.h
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*/
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@@ -200,7 +200,7 @@ typedef lu_int32 Instruction;
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** both small and large values (outside the range of integers).
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*/
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#if defined(MS_ASMTRICK) /* { */
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#if defined(MS_ASMTRICK) || defined(LUA_MSASMTRICK) /* { */
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/* trick with Microsoft assembler for X86 */
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#define lua_number2int(i,n) __asm {__asm fld n __asm fistp i}
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@@ -256,7 +256,7 @@ union luai_Cast { double l_d; LUA_INT32 l_p[2]; };
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#if !defined(lua_number2unsigned) /* { */
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/* the following definition assures proper modulo behavior */
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#if defined(LUA_NUMBER_DOUBLE)
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#if defined(LUA_NUMBER_DOUBLE) || defined(LUA_NUMBER_FLOAT)
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#include <math.h>
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#define SUPUNSIGNED ((lua_Number)(~(lua_Unsigned)0) + 1)
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#define lua_number2unsigned(i,n) \
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@@ -282,7 +282,7 @@ union luai_Cast { double l_d; LUA_INT32 l_p[2]; };
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#include <math.h>
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#define luai_hashnum(i,n) { int e; \
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n = frexp(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \
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n = l_mathop(frexp)(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \
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lua_number2int(i, n); i += e; }
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#endif
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