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mirror of https://github.com/nmap/nmap.git synced 2026-01-18 12:19:02 +00:00

Replace the mix of spaces and tabs in the main NSE files with uniform two-space

indents, which seems to be the dominant style.
This commit is contained in:
david
2008-11-18 21:11:27 +00:00
parent 85deff9ede
commit 20cf487b33
7 changed files with 939 additions and 952 deletions

View File

@@ -85,7 +85,7 @@ static int loadfile (lua_State *L)
lua_pop(L, 2);
lua_createtable(L, 0, 11); // Environment for script (index 2)
lua_pushvalue(L, 1); // tell the script about its filename
lua_setfield(L, -2, FILENAME);
@@ -93,7 +93,7 @@ static int loadfile (lua_State *L)
lua_setfield(L, -2, RUNLEVEL);
lua_createtable(L, 0, 1); // script gets access to global env
lua_pushvalue(L, LUA_GLOBALSINDEX); // We may want to use G(L)->mainthread
lua_pushvalue(L, LUA_GLOBALSINDEX); // We may want to use G(L)->mainthread
// later if this function becomes
// exposed. See lstate.h
lua_setfield(L, -2, "__index");
@@ -193,7 +193,7 @@ static int loaddir (lua_State *L)
{
int i;
luaL_checkstring(L, 1); // directory to load
lua_pushcclosure(L, nse_scandir, 0);
lua_pushvalue(L, 1);
lua_pushinteger(L, FILES);
@@ -217,7 +217,7 @@ static int loaddir (lua_State *L)
static int init_setpath (lua_State *L)
{
char path[MAX_FILENAME_LEN];
/* set the path lua searches for modules*/
if (nmap_fetchfile(path, MAX_FILENAME_LEN, SCRIPT_ENGINE_LIB_DIR) != 2)
luaL_error(L, "'%s' not a directory", SCRIPT_ENGINE_LIB_DIR);
@@ -285,7 +285,7 @@ int init_lua (lua_State *L)
lua_pushcclosure(L, init_setpath, 0);
lua_call(L, 0, 0);
lua_newtable(L);
current_hosts = luaL_ref(L, LUA_REGISTRYINDEX);
@@ -398,7 +398,7 @@ int init_updatedb (lua_State *L)
luaL_error(L, "Could not open file '%s' for writing.", path);
SCRIPT_ENGINE_DEBUGGING(
log_write(LOG_STDOUT, "%s: Trying to add %u scripts to the database.\n",
log_write(LOG_STDOUT, "%s: Trying to add %u scripts to the database.\n",
SCRIPT_ENGINE, lua_objlen(L, 1));
)
@@ -425,7 +425,7 @@ int init_updatedb (lua_State *L)
lua_setfenv(L, -2); // set it
if ( lua_pcall(L, 0, 0, 0) != 0 ) {
// skip scripts that produce errors
log_write(LOG_STDOUT, "%s: Skipping script '%s' because it produced errors while loading.\n",
log_write(LOG_STDOUT, "%s: Skipping script '%s' because it produced errors while loading.\n",
SCRIPT_ENGINE, file );
SCRIPT_ENGINE_VERBOSE(
error("%s", lua_tostring(L, -1));
@@ -619,7 +619,7 @@ static int loadcategories (lua_State *L)
{
int i, top = lua_gettop(L);
char c_dbpath[MAX_FILENAME_LEN];
static const char *dbpath = SCRIPT_ENGINE_LUA_DIR SCRIPT_ENGINE_DATABASE;
static const char *dbpath = SCRIPT_ENGINE_LUA_DIR SCRIPT_ENGINE_DATABASE;
/* Build the script database if it doesn't exist. */
if (nmap_fetchfile(c_dbpath, sizeof(c_dbpath), dbpath) == 0)
@@ -744,7 +744,7 @@ int init_rules (lua_State *L)
lua_replace(L, -2); // remove value
type = nse_fetchfile_absolute(path, sizeof(path), lua_tostring(L, -1));
}
switch (type)
{
case 0: // no such path
@@ -766,13 +766,13 @@ int init_rules (lua_State *L)
lua_call(L, 1, 0);
break;
default:
fatal("%s: In: %s:%i This should never happen.",
fatal("%s: In: %s:%i This should never happen.",
SCRIPT_ENGINE, __FILE__, __LINE__);
}
lua_pop(L, 1);
}
// Compute some stats
// Compute some stats
SCRIPT_ENGINE_DEBUGGING(
size_t rules_count;
lua_getfield(L, LUA_REGISTRYINDEX, HOSTTESTS);