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get rid of silly top-level trunk dir
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README-WIN32
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README-WIN32
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This file details the installation, compilation, and limitations of
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the Nmap Security Scanner for the Windows platform. If you find bugs,
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you are strongly encouraged to report them to fyodor@insecure.org or
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nmap-dev@insecure.org . Patches are very welcome too :).
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I would like to thank the following people for doing much of the Win32
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porting work:
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Andy Lutomirski ( Luto@mailandnews.com )
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Ryan Permeh ( ryan@eEye.com ) from eEye Digital Security ( www.eeye.com )
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Nmap only exists for Win32 because of their hard work.
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*** Known Issues/Bugs ***
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o You cannot scan yourself (localhost). This is a Windows/WinPcap
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limitation which we haven't yet found a way to workaround.
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o RAS connections (eg PPP, SLIP, etc) are not supported except under
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Windows 2000/XP. This is a WinPcap limitation on NT and it isn't
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supported (yet) on Win98. Ethernet should work fine on all
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platforms.
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o All interfaces (except localhost) should work under Windows 2000 as
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administrator. If you have trouble under Win2K, try the
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--win_norawsock switch.
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o TCP connect() scan can be agonizingly slow. You may be able to
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improve this by applying the registry changes in the included
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nmap_performance.reg (in nmap-VERSION/ in the Win binary
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distribution, and nmap-VERSION/mswin32 in the source distro).
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Apply it by double-clicking on the file, or run the command
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"regedt32 nmap_performance.reg". Or you can make the changes by
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hand - add the following three registry DWORD values:
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[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters]
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"MaxUserPort", with a large value like 65534 (0x0000fffe). See MS KB Q196271.
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"TcpTimedWaitDelay" with the minimum value (0x0000001e). [See MS KB 149532]
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"StrictTimeWaitSeqCheck" with a value of 1 (so TcpTimedWaitDelay is checked)
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o The NmapFE Nmap GUI frontend port is not yet stable enough to
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include with the binary distribution.
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*** Using the Binary Distribution ***
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There are a couple binary distributions of Windows Nmap. One is
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Winmap, which is packaged in an install-shield installation wizard and
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includes a graphical GUI as well as command-line Nmap. The other
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distribution is the command-line zipfile, called
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nmap-VERSION-win32.zip . The .zip version is usually much more
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up-to-date. Here are the instructions for installing the zip
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archive:
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1) Make sure you have installed Winpcap Version 3.1-beta4 or later.
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That version is critical as Nmap will crash if you have anything
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older. This is available at
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http://netgroup-serv.polito.it/winpcap/ . Winpcap is optional, but
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recommended, under Windows 2000.
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2) Unzip the archive using Winzip or your favorite decompression
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utility -- a directory call nmap-VERSION will be extracted .
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3) Consider applying the Nmap performance regisry changes discussed
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above (double click on nmap_performance.reg).
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4) Open a command prompt (DOS) window and cd into the new nmap-VERSION
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directory. Type "nmap -h" for usage information.
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*** Compiling the Nmap Source Distribution for Windows ***
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Note that the only compiler I have tested (since converting from
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MSVC++ 6) is Microsoft Visual Studio .Net 2003. It may or may not
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work with previous (or later) compilers. I'll accept nonintrusive
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patches that make it work with your compiler (without breaking
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mine).
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1) Decompress the archive ( nmap-VERSION.tgz ). This is the same
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tarball that is used for UNIX installations.
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2) Open Visual Studio and the Nmap Solution
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(nmap-VERSION/mswin32/nmap.sln )
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3) Build Menu -> Configuration Manager -> set all to Release
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4) Build Menu -> Build Solution
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5) The executable can be found in
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nmap-VERSION/mswin32/Release/nmap.exe . Remember that you must
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have Winpcap Version2.1-beta or later installed to run it (see
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the Binary Distribution instructions above).
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*** Compiling NmapFE Front-end for Windows **
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[ Note -- this hasn't been tested lately and may not work. Most
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people have been using NmapWin instead ]
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1) Install the Windows versions of Glib, GDK, and GTK from
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http://www.gimp.org/win32/ . Copy the DLLs somewhere that they can
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be found ( if you don't have a better place, try c:\winnt\system32
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). Also copy the include and .lib files to places where your
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compiler can find them ( add the dir to VC++ via Tools -> Options
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-> Directories ).
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2) Use steps similar to the "compiling Nmap" list above to compile
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NmapFE. The Workspace is in nmap-VERSION/nmapfe/nmapfe.dsw .
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*** Final Worlds ***
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As mentioned earlier, patches, suggestions, and improvements are more
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than welcome! Send them to nmap-dev@insecure.org or to me personally
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( fyodor@insecure.org ).
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$Id$
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