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mirror of https://github.com/nmap/nmap.git synced 2025-12-06 04:31:29 +00:00

Merge of nse-lua (nse-lua-merge) minus most enchancements that were

not directly related to the change from C++ to Lua for the NSE main
procedures.

The changes are discussed in the nse-lua thread here:
http://seclists.org/nmap-dev/2009/q1/0047.html
This commit is contained in:
batrick
2009-04-05 06:01:27 +00:00
parent 9bf557485b
commit 37bbb40520
11 changed files with 1063 additions and 1616 deletions

View File

@@ -67,9 +67,9 @@ INSTALLNDIFF=@INSTALLNDIFF@
UNINSTALLZENMAP=@UNINSTALLZENMAP@ UNINSTALLZENMAP=@UNINSTALLZENMAP@
ifneq (@LIBLUA_LIBS@,) ifneq (@LIBLUA_LIBS@,)
NSE_SRC=nse_main.cc nse_nsock.cc nse_init.cc nse_fs.cc nse_nmaplib.cc nse_debug.cc nse_pcrelib.cc nse_binlib.cc nse_bit.cc NSE_SRC=nse_main.cc nse_nsock.cc nse_fs.cc nse_nmaplib.cc nse_debug.cc nse_pcrelib.cc nse_binlib.cc nse_bit.cc
NSE_HDRS=nse_main.h nse_nsock.h nse_init.h nse_fs.h nse_nmaplib.h nse_debug.h nse_macros.h nse_pcrelib.h nse_binlib.h nse_bit.h NSE_HDRS=nse_main.h nse_nsock.h nse_fs.h nse_nmaplib.h nse_debug.h nse_macros.h nse_pcrelib.h nse_binlib.h nse_bit.h
NSE_OBJS=nse_main.o nse_nsock.o nse_init.o nse_fs.o nse_nmaplib.o nse_debug.o nse_pcrelib.o nse_binlib.o nse_bit.o NSE_OBJS=nse_main.o nse_nsock.o nse_fs.o nse_nmaplib.o nse_debug.o nse_pcrelib.o nse_binlib.o nse_bit.o
ifneq (@OPENSSL_LIBS@,) ifneq (@OPENSSL_LIBS@,)
NSE_SRC+=nse_openssl.cc NSE_SRC+=nse_openssl.cc
NSE_HDRS+=nse_openssl.h NSE_HDRS+=nse_openssl.h
@@ -247,6 +247,7 @@ NSE_FILES = scripts/script.db scripts/*.nse
NSE_LIB_LUA_FILES = nselib/*.lua NSE_LIB_LUA_FILES = nselib/*.lua
install-nse: $(TARGET) install-nse: $(TARGET)
$(INSTALL) -c -m 644 nse_main.lua $(DESTDIR)$(nmapdatadir)/
$(INSTALL) -d $(DESTDIR)$(nmapdatadir)/scripts $(INSTALL) -d $(DESTDIR)$(nmapdatadir)/scripts
cp -f $(NSE_FILES) $(DESTDIR)$(nmapdatadir)/scripts cp -f $(NSE_FILES) $(DESTDIR)$(nmapdatadir)/scripts
$(INSTALL) -d $(DESTDIR)$(nmapdatadir)/nselib $(INSTALL) -d $(DESTDIR)$(nmapdatadir)/nselib

10
nmap.cc
View File

@@ -698,8 +698,6 @@ int nmap_main(int argc, char *argv[]) {
o.chooseScripts(optarg); o.chooseScripts(optarg);
} else if(optcmp(long_options[option_index].name,"script-args")==0){ } else if(optcmp(long_options[option_index].name,"script-args")==0){
o.scriptargs=strdup(optarg); o.scriptargs=strdup(optarg);
if(script_check_args()!=0)
fatal("Error parsing --script-args\n");
}else if (optcmp(long_options[option_index].name, "script-trace") == 0) { }else if (optcmp(long_options[option_index].name, "script-trace") == 0) {
o.scripttrace = 1; o.scripttrace = 1;
} else if (optcmp(long_options[option_index].name, "script-updatedb") == 0){ } else if (optcmp(long_options[option_index].name, "script-updatedb") == 0){
@@ -1581,6 +1579,9 @@ int nmap_main(int argc, char *argv[]) {
// disable warnings // disable warnings
o.max_ips_to_scan = o.numhosts_scanned; o.max_ips_to_scan = o.numhosts_scanned;
} }
if (o.servicescan)
o.scriptversion = 1;
open_nse();
#endif #endif
/* Time to create a hostgroup state object filled with all the requested /* Time to create a hostgroup state object filled with all the requested
@@ -1782,9 +1783,6 @@ int nmap_main(int argc, char *argv[]) {
if (o.servicescan) { if (o.servicescan) {
o.current_scantype = SERVICE_SCAN; o.current_scantype = SERVICE_SCAN;
#ifndef NOLUA
o.scriptversion = 1;
#endif
service_scan(Targets); service_scan(Targets);
} }
@@ -1907,7 +1905,7 @@ void nmap_free_mem() {
if (o.extra_payload) free(o.extra_payload); if (o.extra_payload) free(o.extra_payload);
if (o.ipoptions) free(o.ipoptions); if (o.ipoptions) free(o.ipoptions);
#ifndef NOLUA #ifndef NOLUA
script_scan_free(); close_nse();
free(o.scriptargs); free(o.scriptargs);
#endif #endif
} }

View File

@@ -1,797 +0,0 @@
extern "C" {
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h" /* for libraries */
}
#include <vector>
#include <string>
#include <string.h>
#include "nse_init.h"
#include "nse_nmaplib.h"
#include "nse_macros.h"
#include "nse_debug.h"
#include "nse_fs.h"
// 3rd Party libs
#include "nse_pcrelib.h"
#include "nse_bit.h"
#include "nse_binlib.h"
#include "nbase.h"
#include "nmap.h"
#include "nmap_error.h"
#include "NmapOps.h"
#include "errno.h"
#ifdef HAVE_OPENSSL
#include "nse_openssl.h"
#endif
#include <algorithm>
extern NmapOps o;
extern int current_hosts;
extern int errfunc;
/* int error_function (lua_State *L)
*
* Arguments:
* -- error_message (passed by Lua)
*
* This function is for use with lua_pcall as the error handler.
* Because the stack is not unwound when this is called,
* we are able to obtain a traceback of the current stack frame.
* We use debug.traceback (an upvalue set in init_lua) for the real work.
*/
static int error_function (lua_State *L) // for use with lua_pcall
{
luaL_where(L, 1);
lua_insert(L, 1);
lua_pushvalue(L, lua_upvalueindex(1)); // debug.traceback
lua_pushthread(L);
lua_pushliteral(L, "");
lua_pushinteger(L, 2);
lua_call(L, 3, 1);
lua_concat(L, 3);
return 1;
}
/* int loadfile (lua_State *L)
*
* Arguments
* -- filename File to load
*
* This function loads a file as a new script, unless it has already been
* loaded.
*
* The file is loaded with it's own environment that has access to the Global
* Environment. The function is tested to be sure it set a global with a valid
* required_fields[?] ("action", "description", ...), port or host rule.
* If it did, the script is added to the SCRIPTFILES table and the script's
* PORT/HOST rule (function) is saved in the registry PORTTESTS or HOSTTESTS
* table with its file closure as a value. This is important to allow each
* thread to have its own action closure with its own locals.
*/
static int loadfile (lua_State *L)
{
int i;
const char *filename = luaL_checkstring(L, 1);
static const char *required_fields[] = {ACTION, DESCRIPTION};
lua_settop(L, 1); // removes other arguments
/* Is this file already loaded? */
lua_getfield(L, LUA_REGISTRYINDEX, SCRIPTFILES);
lua_pushvalue(L, 1);
lua_gettable(L, -2);
if (lua_toboolean(L, -1))
return 0;
lua_pop(L, 2);
lua_createtable(L, 0, 11); // Environment for script (index 2)
lua_pushvalue(L, 1); // tell the script about its filename
lua_setfield(L, -2, FILENAME);
lua_pushnumber(L, 1.0); // set a default RUNLEVEL
lua_setfield(L, -2, RUNLEVEL);
lua_createtable(L, 0, 1); // script gets access to global env
lua_pushvalue(L, LUA_GLOBALSINDEX); // We may want to use G(L)->mainthread
// later if this function becomes
// exposed. See lstate.h
lua_setfield(L, -2, "__index");
lua_setmetatable(L, -2);
if (luaL_loadfile(L, filename) != 0) // load the file (index 3)
{
error("%s: '%s' could not be compiled.", SCRIPT_ENGINE, filename);
SCRIPT_ENGINE_DEBUGGING(
error("%s", lua_tostring(L, -1));
)
return 0;
}
lua_pushvalue(L, -1);
lua_pushvalue(L, 2); // push environment table
lua_setfenv(L, -2); // set it
if (lua_pcall(L, 0, 0, 0) != 0) // Call the function (loads globals)
{
error("%s: '%s' threw a run time error and could not be loaded.",
SCRIPT_ENGINE, filename);
SCRIPT_ENGINE_DEBUGGING(
error("%s", lua_tostring(L, -1));
)
return 0;
}
// Check some required fields
for (i = 0; i < ARRAY_LEN(required_fields); i++)
{
lua_pushstring(L, required_fields[i]);
lua_gettable(L, 2);
if (lua_isnil(L, -1))
{
error("%s: '%s' does not have required field '%s'", SCRIPT_ENGINE, filename,
required_fields[i]);
return 0;
}
lua_pop(L, 1);
}
/* store the initialized test in either
* the hosttests or the porttests
*/
lua_getfield(L, 2, PORTRULE); // script's portrule
lua_getfield(L, 2, HOSTRULE); // script's hostrule
/* if we are looking at a portrule then store it in the porttestsets table,
* else if it is a hostrule, then it goes into the hosttestsets table,
* otherwise we fail if there.
*/
if (!lua_isnil(L, -2)) // script has a port rule
{
lua_getfield(L, LUA_REGISTRYINDEX, PORTTESTS); // Get PORTTESTS table
lua_pushvalue(L, -3); // script's portrule
lua_pushvalue(L, 3); // script's file closure
lua_getfenv(L, -1);
lua_pushliteral(L, FILENAME);
lua_pushvalue(L, 1); // filename
lua_settable(L, -3);
lua_pop(L, 1); // file closure environment
lua_settable(L, -3);
}
else if (!lua_isnil(L, -1)) // script has a hostrule
{
lua_getfield(L, LUA_REGISTRYINDEX, HOSTTESTS);
lua_pushvalue(L, -2); // script's hostrule
lua_pushvalue(L, 3); // script's file closure
lua_getfenv(L, -1);
lua_pushliteral(L, FILENAME);
lua_pushvalue(L, 1); // filename
lua_settable(L, -3);
lua_pop(L, 1); // file closure environment
lua_settable(L, -3);
}
else
error("%s: '%s' does not have a portrule or hostrule.", SCRIPT_ENGINE,
filename);
/* Record the file as loaded. */
lua_getfield(L, LUA_REGISTRYINDEX, SCRIPTFILES);
lua_pushstring(L, filename);
lua_pushboolean(L, true);
lua_settable(L, -3);
lua_pop(L, 1);
return 0;
}
/* int loaddir (lua_State *L)
*
* Arguments
* -- directory Directory (string) to load.
*
* Loads all the scripts (files with a .nse extension), using loadfile.
*/
static int loaddir (lua_State *L)
{
int i;
luaL_checkstring(L, 1); // directory to load
lua_pushcclosure(L, nse_scandir, 0);
lua_pushvalue(L, 1);
lua_pushinteger(L, FILES);
lua_call(L, 2, 1);
lua_pushcclosure(L, loadfile, 0);
for (i = 1; i <= (int) lua_objlen(L, -2); i++)
{
lua_pushvalue(L, -1); // loadfile closure
lua_rawgeti(L, -3, i); // filename
lua_call(L, 1, 0); // load it
}
return 0;
}
/* int init_setpath (lua_State *L)
*
* Sets the search path of require function to include:
* ./nselib/ For Lua Path (.lua files)
*/
static int init_setpath (lua_State *L)
{
char path[MAX_FILENAME_LEN];
/* set the path lua searches for modules*/
if (nmap_fetchfile(path, MAX_FILENAME_LEN, SCRIPT_ENGINE_LIB_DIR) != 2)
luaL_error(L, "'%s' not a directory", SCRIPT_ENGINE_LIB_DIR);
lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
lua_getfield(L, -1, LUA_LOADLIBNAME); /* "package" */
lua_pushstring(L, path);
lua_pushliteral(L, "?.lua;");
lua_getfield(L, -3, "path"); /* package.path */
lua_concat(L, 3);
lua_setfield(L, -2, "path");
return 0;
}
/* int init_lua (lua_State *L)
*
* Initializes the Lua State.
* Opens standard libraries as well as nmap and pcre.
* Sets an error function for use by pcall.
* Sets the path for require.
*/
int init_lua (lua_State *L)
{
int i;
static const luaL_Reg libs[] = {
{NSE_PCRELIBNAME, luaopen_pcrelib}, // pcre library
{"nmap", luaopen_nmap}, // nmap bindings
{NSE_BINLIBNAME, luaopen_binlib},
{BITLIBNAME, luaopen_bit}, // bit library
#ifdef HAVE_OPENSSL
{OPENSSLLIBNAME, luaopen_openssl}, // openssl bindings
#endif
{"stdnse.c", luaopen_stdnse_c},
};
luaL_openlibs(L); // opens all standard libraries
lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED"); // Loaded libraries
for (i = 0; i < ARRAY_LEN(libs); i++) // for each in libs
{
lua_pushstring(L, libs[i].name);
lua_pushcclosure(L, libs[i].func, 0);
lua_pushvalue(L, -2);
lua_call(L, 1, 1);
if (lua_isnil(L, -1))
{
lua_getglobal(L, libs[i].name); // library?
if (!lua_istable(L, -1))
{
lua_pop(L, 2);
lua_pushboolean(L, true);
}
else
lua_replace(L, -2);
}
lua_settable(L, -3);
}
lua_pop(L, 1); // _LOADED
lua_getglobal(L, "debug"); // debug
lua_getfield(L, -1, "traceback"); lua_replace(L, -2); // replace debug table
lua_pushcclosure(L, error_function, 1);
errfunc = luaL_ref(L, LUA_REGISTRYINDEX);
lua_pushcclosure(L, init_setpath, 0);
lua_call(L, 0, 0);
lua_newtable(L);
current_hosts = luaL_ref(L, LUA_REGISTRYINDEX);
return 0;
}
/* int init_parseargs (lua_State *L)
*
* Arguments
* args Arguments passed through --script-args
* Returns
* function Function that returns a table with the arguments, or an error
* message describing why the arguments could not be parsed.
*/
int init_parseargs (lua_State *L)
{
const char *arg;
size_t len;
luaL_checkstring(L, 1);
lua_getfield(L, 1, "gsub"); // string.gsub
lua_pushvalue(L, 1);
lua_pushliteral(L, "=([^{},]+)"); // make strings quoted
lua_pushliteral(L, "=\"%1\"");
lua_call(L, 3, 1);
lua_pushliteral(L, "return {");
lua_insert(L, -2);
lua_pushliteral(L, "}");
lua_concat(L, 3);
arg = lua_tolstring(L, -1, &len);
luaL_loadbuffer(L, arg, len, "Script-Args");
return 1; // return function from luaL_loadbuffer or error message returned
}
/* int init_setargs (lua_State *L)
*
* Takes the function returned by init_parseargs(), calls it, and puts
* the returned table in nmap.registry.args
*/
int init_setargs (lua_State *L)
{
lua_getglobal(L, "nmap");
lua_getfield(L, -1, "registry");
lua_pushcclosure(L, init_parseargs, 0);
lua_pushstring(L, o.scriptargs);
lua_call(L, 1, 1);
if (!lua_isfunction(L, -1))
luaL_error(L, "Bad script arguments!\n\t%s", lua_tostring(L, -1));
lua_call(L, 0, 1); /* get returned table */
lua_setfield(L, -2, "args");
return 0;
}
/* Sorts the table at the given stack index (by calling table.sort). */
static void table_sort(lua_State *L, int index)
{
/* table.sort sorts in place. We modify the original by calling the function
on a copied reference to the table */
lua_pushvalue(L, index);
/* Get table.sort. */
lua_getglobal(L, "table");
lua_getfield(L, -1, "sort");
lua_replace(L, -2);
/* Put the (copy of the) table after the function. */
lua_insert(L, -2);
lua_call(L, 1, 0);
}
/* int init_updatedb (lua_State *L)
*
* Loads all the files in ./scripts and puts them in the database.
* Each file is loaded and for each of its categories, an entry in the
* database is made in the following format:
* Entry{ category = "category1", filename = "somefile" }\n"
* Entry{ category = "category2", filename = "somefile" }\n"
* Each file will have an entry per category.
*/
int init_updatedb (lua_State *L)
{
int i;
char path[MAX_FILENAME_LEN];
FILE *scriptdb;
lua_settop(L, 0); // clear all args
if (nmap_fetchfile(path, sizeof(path) - sizeof(SCRIPT_ENGINE_DATABASE),
SCRIPT_ENGINE_LUA_DIR) == 0)
luaL_error(L, "Couldn't find '%s'", SCRIPT_ENGINE_LUA_DIR);
lua_pushcclosure(L, nse_scandir, 0);
lua_pushstring(L, path);
lua_pushinteger(L, FILES);
lua_call(L, 2, 1); // get all the .nse files in ./scripts
/* Sort what we get from nse_scandir so that script.db diffs are useful. */
table_sort(L, 1);
// we rely on the fact that nmap_fetchfile returned a string which leaves enough room
// to append the db filename (see call to nmap_fetchfile above)
strncat(path, SCRIPT_ENGINE_DATABASE, MAX_FILENAME_LEN-1);
scriptdb = fopen(path, "w");
if (scriptdb == NULL)
luaL_error(L, "Could not open file '%s' for writing.", path);
SCRIPT_ENGINE_DEBUGGING(
log_write(LOG_STDOUT, "%s: Trying to add %u scripts to the database.\n",
SCRIPT_ENGINE, lua_objlen(L, 1));
)
// give the script global namespace access
lua_createtable(L, 0, 1); // metatable
lua_pushvalue(L, LUA_GLOBALSINDEX);
lua_setfield(L, -2, "__index");
for (i = 1; i <= (int) lua_objlen(L, 1); i++)
{
const char *file;
lua_rawgeti(L, 1, i); // integer key from scan_dir() table
file = lua_tostring(L, -1);
if (nse_check_extension(SCRIPT_ENGINE_EXTENSION, file) &&
strstr(file, SCRIPT_ENGINE_DATABASE) == NULL)
{
char *filebase = path_get_basename(file);
lua_newtable(L); // script environment
lua_pushvalue(L, -3); // script metatable
lua_setmetatable(L, -2); // set it
if (luaL_loadfile(L, file) != 0) // load file
luaL_error(L, "file '%s' could not be loaded", file);
lua_pushvalue(L, -2); // push environment
lua_setfenv(L, -2); // set it
if ( lua_pcall(L, 0, 0, 0) != 0 ) {
// skip scripts that produce errors
log_write(LOG_STDOUT, "%s: Skipping script '%s' because it produced errors while loading.\n",
SCRIPT_ENGINE, file );
SCRIPT_ENGINE_VERBOSE(
error("%s", lua_tostring(L, -1));
)
lua_pop(L, 3);
continue;
}
lua_getfield(L, -1, "categories");
if (lua_isnil(L, -1))
luaL_error(L, "Script, '%s', being added to the database "
"has no categories.", file);
if (filebase == NULL)
luaL_error(L, "filename basename could not be generated");
lua_getglobal(L, "string");
lua_getfield(L, -1, "lower"); lua_replace(L, -2);
lua_pushnil(L);
while (lua_next(L, -3) != 0)
{
lua_pushvalue(L, -3); // string.lower
lua_insert(L, -2); // put below category string
lua_call(L, 1, 1); // lowered string on stack
fprintf(scriptdb, "Entry{ category = \"%s\", filename = \"%s\" }\n",
lua_tostring(L, -1), filebase);
lua_pop(L, 1);
}
lua_pop(L, 3); // script environment, categories, string.lower
free(filebase);
}
lua_pop(L, 1); // filename
}
if (fclose(scriptdb) != 0)
luaL_error(L, "Could not close script.db: %s.", strerror(errno));
return 0;
}
typedef struct extensional_category {
const char *category;
int option;
} extensional_category;
/* int pick_default_categories (lua_State *L)
*
* This function takes as arguments all the scripts/categories/directories
* passed to the --script command line option, and augments them with any other
* categories that should be added. These are "default" if script scanning was
* requested and no scripts were given on the command line, and "version" if
* version scanning was requested.
*
* If a "reserved" category (currently only "version") was listed on the command
* line, give a fatal error.
*/
static int pick_default_categories (lua_State *L)
{
int i, top = lua_gettop(L);
extensional_category reserved_categories[] = {
{"version", o.scriptversion},
};
if (top > 0)
{
// if they tried to explicitely select an implicit category, we complain
// ... for each in reserved_categories
for (i = 0; i < ARRAY_LEN(reserved_categories); i++)
{
int j;
lua_pushstring(L, reserved_categories[i].category);
for (j = 1; j <= top; j++)
{
lua_getglobal(L, "string");
lua_getfield(L, -1, "lower"); lua_replace(L, -2);
lua_pushvalue(L, j);
lua_call(L, 1, 1);
if (lua_equal(L, -1, -2))
{
fatal("%s: specifying the \"%s\" category explicitly is not allowed.",
SCRIPT_ENGINE, lua_tostring(L, -1));
}
lua_pop(L, 1);
}
lua_pop(L, 1);
}
}
else if (o.script == 1)
lua_pushliteral(L, "default"); // default set of categories
// for each in reserved_categories
for (i = 0; i < ARRAY_LEN(reserved_categories); i++)
if (reserved_categories[i].option == 1)
lua_pushstring(L, reserved_categories[i].category);
return lua_gettop(L);
}
/* int entry (lua_State *L)
*
* This function is called for each line of script.db, and is responsible for
* loading the scripts that are in requested categories.
*
* script.db is executable Lua code that makes calls to this function, with
* lines like
*
* Entry{ category = "default", filename = "script.nse" }
*
* The function has one upvalue, which is used to accumulate results while the
* database is executed. It is a table of the categories/scripts/directories
* requested, all initially mapping to false, plus canonicalization mappings
* (see loadcategories).
*
* This function receives a table with a category and a filename. A filename is
* loaded if
* 1. its category is in the list of requested categories/scripts/directories,
* or
* 2. the category "all" was requested and the category of the script is not
* "version".
*/
static int entry (lua_State *L)
{
char script_path[MAX_FILENAME_LEN];
int not_all;
luaL_checktype(L, 1, LUA_TTABLE); // Sole argument is a table
lua_settop(L, 1);
lua_getfield(L, 1, CATEGORY); // index 2
lua_getfield(L, 1, FILENAME); // index 3
if (!(lua_isstring(L, 2) && lua_isstring(L, 3)))
luaL_error(L, "bad entry in script database");
lua_pushvalue(L, 3); // filename
/* Push values that are used to decide whether to load this file. */
lua_pushvalue(L, 2); // Category name.
lua_gettable(L, lua_upvalueindex(1)); // If non-nil: a requested category.
lua_pushliteral(L, "version"); // For literal comparison against the "version" category.
lua_getfield(L, lua_upvalueindex(1), "all"); // If non-nil: "all" was requested.
// If category chosen OR ("all" chosen AND category != "version")
if ((not_all = (!lua_isnil(L, -3))) ||
(!(lua_isnil(L, -1) || lua_equal(L, 2, -2))))
{
/* Mark this category as used. */
if (not_all)
lua_pushvalue(L, 2);
else
lua_pushliteral(L, "all");
lua_pushvalue(L, -1);
lua_gettable(L, lua_upvalueindex(1));
/* Is this a canonicalization entry pointing to the real key? (See
* loadcategories.) */
if (!lua_isboolean(L, -1)) // points to real key?
{
/* If yes, point the real key to true. */
lua_pushvalue(L, -1);
lua_pushboolean(L, true);
lua_settable(L, lua_upvalueindex(1));
}
else
{
/* If no, just point the category name to true. */
lua_pushvalue(L, -2);
lua_pushboolean(L, true);
lua_settable(L, lua_upvalueindex(1));
}
lua_pop(L, 1); // Pop Boolean.
/* Load the file and insert its name into the second upvalue, the table of
* loaded filenames. The value is true. */
if (nse_fetchfile(script_path, sizeof(script_path),
lua_tostring(L, 3)) != 1)
luaL_error(L, "%s is not a file!", lua_tostring(L, 3));
/* Finally, load the file (load its portrule or hostrule). */
lua_pushcclosure(L, loadfile, 0);
lua_pushstring(L, script_path);
lua_call(L, 1, 0);
}
return 0;
}
/* int loadcategories (lua_State *L)
*
* This function takes all the categories/scripts/directories passed to it,
* loads the script files belonging to any of the arguments that are categories,
* and returns what's left over (script filenames, directory names, or possibly
* unused category names) in a table. The unused names all map to false. */
static int loadcategories (lua_State *L)
{
int i, top = lua_gettop(L);
char c_dbpath[MAX_FILENAME_LEN];
static const char *dbpath = SCRIPT_ENGINE_LUA_DIR SCRIPT_ENGINE_DATABASE;
/* Build the script database if it doesn't exist. */
if (nmap_fetchfile(c_dbpath, sizeof(c_dbpath), dbpath) == 0)
{
lua_pushcclosure(L, init_updatedb, 0);
lua_call(L, 0, 0);
}
/* Create a table that is used to keep track of which categories/scripts/
* directories are used and unused. (Because this function deals only with
* categories, script filenames and directory names always come out unused.)
* We build a table with every script/category/directory mapped to false.
* Additionally we map a lower-case version of every string to the original
* string (this is to canonicalize category names). Logic in the entry
* function checks for this canonicalization step.
*
* The entry function adjusts the values in the table to true as files are
* loaded. Later, all the keys that map to true are removed, leaving only the
* unused scripts/categories/directories. Because all strings are considered
* true, the canonicalization entries will be considered "used" and
* removed as well. */
lua_createtable(L, 0, top); // categories table
for (i = 1; i <= top; i++)
{
/* Create the canonicalization entry mapping the lower-case string to the
* original string. Do this first in case the string maps to itself (i.e.,
* it was lower-case to begin with). In that case the mapping to false will
* replace this mapping, and no canonicalization is needed. */
lua_getglobal(L, "string");
lua_getfield(L, -1, "lower"); lua_replace(L, -2);
lua_pushvalue(L, i); // Category/script/directory.
lua_call(L, 1, 1); // Canonicalize it.
lua_pushvalue(L, i);
lua_settable(L, -3);
/* Now map the name to false, meaning we assume the category/script/
* directory is unused until the entry function marks it as used. */
lua_pushvalue(L, i); // Category/script/directory.
lua_pushboolean(L, false);
lua_settable(L, -3);
}
/* Execute script.db with the Entry closure as the only thing in its
* environment (see the entry function). Entry has an upvalue: the used/unused
* table just created. Entry will mark categories/scripts/directories as used
* in the table as files are loaded. */
luaL_loadfile(L, c_dbpath);
lua_createtable(L, 0, 1);
lua_pushliteral(L, "Entry");
lua_pushvalue(L, -4); // Used/unused table.
lua_pushcclosure(L, entry, 1);
lua_settable(L, -3);
lua_setfenv(L, -2); // Put the Entry function in the global environment.
lua_call(L, 0, 0); // Execute the script database, letting errors go through.
/* Go through and remove all the used categories, leaving only the unused
* categories/scripts/directories. */
lua_pushnil(L);
while (lua_next(L, -2) != 0)
{
if (lua_toboolean(L, -1)) // If used
{
lua_pushvalue(L, -2);
lua_pushnil(L);
lua_settable(L, -5); // remove the category
}
lua_pop(L, 1);
}
return 1; // Table of unused categories/scripts/directories.
}
/* int init_rules (lua_State *L)
*
* Arguments
* ... All the categories/scripts/directories passed via --script
*
* This function adds the PORTTESTS and HOSTTESTS to the main state.
* Then it calls pick_default_categories to check for illegally passed implicit
* categories (which it will add otherwise). Next, loadcategories is called
* to load all the viable files for which a category was chosen. The unused
* tags (files/directories, and possibly unused or invalid categories) are
* then each loaded (attempted). If any do not load then an error is raised.
*/
int init_rules (lua_State *L)
{
int top = lua_gettop(L); // number of categories/scripts
lua_newtable(L);
lua_setfield(L, LUA_REGISTRYINDEX, PORTTESTS);
lua_newtable(L);
lua_setfield(L, LUA_REGISTRYINDEX, HOSTTESTS);
/* This table holds a list of all loaded script filenames, to avoid loading
* any more than once. */
lua_newtable(L);
lua_setfield(L, LUA_REGISTRYINDEX, SCRIPTFILES);
lua_pushcclosure(L, pick_default_categories, 0);
lua_insert(L, 1);
lua_call(L, top, LUA_MULTRET);
top = lua_gettop(L); // new number of categories & scripts
lua_pushcclosure(L, loadcategories, 0);
lua_insert(L, 1);
lua_call(L, top, 1); // returns unused tags table
lua_pushcclosure(L, loadfile, 0);
lua_pushnil(L);
while (lua_next(L, -3) != 0)
{
char path[MAX_FILENAME_LEN];
int type = nse_fetchfile_absolute(path, sizeof(path),
lua_tostring(L, -2));
if (type == 0)
{
lua_pushvalue(L, -2); // copy of key
lua_pushliteral(L, SCRIPT_ENGINE_EXTENSION);
lua_concat(L, 2);
lua_replace(L, -2); // remove value
type = nse_fetchfile_absolute(path, sizeof(path), lua_tostring(L, -1));
}
switch (type)
{
case 0: // no such path
luaL_error(L, "No such category, file or directory: '%s'",
lua_tostring(L, -2));
case 1: // nmap_fetchfile returned a file
if (!nse_check_extension(SCRIPT_ENGINE_EXTENSION, path))
{
error("%s: Warning: Loading '%s' - the recommended file extension is '.nse'.",
SCRIPT_ENGINE, path);
}
lua_pushvalue(L, -3); // loadfile closure
lua_pushstring(L, path);
lua_call(L, 1, 0);
break;
case 2: // nmap_fetchfile returned a dir
lua_pushcclosure(L, loaddir, 0);
lua_pushstring(L, path);
lua_call(L, 1, 0);
break;
default:
fatal("%s: In: %s:%i This should never happen.",
SCRIPT_ENGINE, __FILE__, __LINE__);
}
lua_pop(L, 1);
}
// Compute some stats
SCRIPT_ENGINE_DEBUGGING(
size_t rules_count;
lua_getfield(L, LUA_REGISTRYINDEX, HOSTTESTS);
lua_getfield(L, LUA_REGISTRYINDEX, PORTTESTS);
rules_count = table_length(L, -2) + table_length(L, -1);
lua_pop(L, 2);
log_write(LOG_STDOUT, "%s: Initialized %d rules\n", SCRIPT_ENGINE, rules_count);
)
return 0;
}

View File

@@ -1,20 +0,0 @@
#ifndef NSE_INIT
#define NSE_INIT
// initialize the lua state
// opens the standard libraries and the nmap lua library
int init_lua(lua_State* L);
//takes the script arguments provided to nmap through --script-args and
//processes and checks them - leaves the processed string on the stack
int init_parseargs(lua_State* L);
//sets the previously parsed args inside nmap.registry
int init_setargs(lua_State* L);
// you give it a description of scripts to run and it
// populates the tables 'hosttests' and 'porttests' in l with
// activation records for tests
int init_rules(lua_State *L);
int init_updatedb(lua_State* L);
#endif

View File

@@ -1,6 +1,8 @@
#ifndef NSE_MACROS #ifndef NSE_MACROS
#define NSE_MACROS #define NSE_MACROS
#define NSE_WAITING_TO_RUNNING "WAITING_TO_RUNNING"
#define HOSTRULE "hostrule" #define HOSTRULE "hostrule"
#define HOSTTESTS "hosttests" #define HOSTTESTS "hosttests"
#define PORTRULE "portrule" #define PORTRULE "portrule"

File diff suppressed because it is too large Load Diff

View File

@@ -9,6 +9,7 @@
extern "C" { extern "C" {
#include "lua.h" #include "lua.h"
#include "lualib.h"
#include "lauxlib.h" #include "lauxlib.h"
} }
@@ -27,17 +28,14 @@ class ScriptResult
typedef std::vector<ScriptResult> ScriptResults; typedef std::vector<ScriptResult> ScriptResults;
class Target; class Target;
int script_scan(std::vector<Target *> &targets);
int script_updatedb(); int script_updatedb();
void script_scan_free(); void script_scan_free();
//parses the arguments provided to scripts via nmap's --script-args option void nse_restore (lua_State *, int);
int script_check_args();
int process_waiting2running(lua_State *, int);
/* Useful auxiliary functions */
size_t table_length(lua_State *, int);
int open_nse (void);
int script_scan(std::vector<Target *> &targets);
void close_nse (void);
#endif #endif

525
nse_main.lua Normal file
View File

@@ -0,0 +1,525 @@
-- Arguments when this file (function) is called, accessible via ...
-- [1] The NSE C library. This is saved in the local variable cnse for
-- access throughout the file.
-- [2] The list of categories/files/directories passed via --script.
-- The actual arguments passed to the anonymous main function:
-- [1] The list of hosts we run against.
--
-- A few notes about the safety of the engine, that is, the ability for
-- a script developer to crash or otherwise stall NSE. The purpose of noting
-- these attack vectors is more to show the difficulty in accidently
-- breaking the system than to indicate a user may wish to break the
-- system through these means.
-- - A script writer can use the undocumented Lua function newproxy
-- to inject __gc code that could run (and error) at any location.
-- - A script writer can use the debug library to break out of
-- the "sandbox" we give it. This is made a little more difficult by
-- our use of locals to all Lua functions we use and the exclusion
-- of the main thread and subsequent user threads.
-- - A simple while true do end loop can stall the system. This can be
-- avoided by debug hooks to yield the thread at periodic intervals
-- (and perhaps kill the thread) but a C function like string.find and
-- a malicious pattern can stall the system from C just as easily.
-- - The garbage collector function is available to users and they may
-- cause the system to stall through improper use.
-- - Of course the os and io library can cause the system to also break.
local NAME = "NSE";
local _R = debug.getregistry(); -- The registry
local _G = _G;
local assert = assert;
local collectgarbage = collectgarbage;
local error = error;
local getfenv = getfenv;
local ipairs = ipairs;
local loadfile = loadfile;
local loadstring = loadstring;
local next = next;
local pairs = pairs;
local pcall = pcall;
local rawget = rawget;
local select = select;
local setfenv = setfenv;
local setmetatable = setmetatable;
local tonumber = tonumber;
local tostring = tostring;
local type = type;
local unpack = unpack;
local create = coroutine.create;
local resume = coroutine.resume;
local running = coroutine.running;
local status = coroutine.status;
local yield = coroutine.yield;
local traceback = debug.traceback;
local write = io.write;
local ceil = math.ceil;
local byte = string.byte;
local format = string.format;
local find = string.find;
local gsub = string.gsub;
local lower = string.lower;
local match = string.match;
local insert = table.insert;
local remove = table.remove;
local sort = table.sort;
local nmap = require "nmap";
local cnse, rules = ...; -- The NSE C library and Script Rules
do -- Append the nselib directory to the Lua search path
local t, path = assert(cnse.fetchfile_absolute("nselib/"));
assert(t == "directory", "could not locate nselib directory!");
package.path = package.path..";"..path.."?.lua";
end
-- Some local helper functions --
local log_write, verbosity, debugging =
nmap.log_write, nmap.verbosity, nmap.debugging;
local function print_verbose (level, fmt, ...)
if verbosity() >= assert(tonumber(level)) or debugging() > 0 then
log_write("stdout", format(fmt, ...));
end
end
local function print_debug (level, fmt, ...)
if debugging() >= assert(tonumber(level)) then
log_write("stdout", format(fmt, ...));
end
end
local function log_error (fmt, ...)
log_write("stderr", format(fmt, ...));
end
local function table_size (t)
local n = 0; for _ in pairs(t) do n = n + 1; end return n;
end
-- recursively copy a table, for host/port tables
-- not very rigorous, but it doesn't need to be
local function tcopy (t)
local tc = {};
for k,v in pairs(t) do
if type(v) == "table" then
tc[k] = tcopy(v);
else
tc[k] = v;
end
end
return tc;
end
local Script = {}; -- The Script Class, its constructor is Script.new.
local Thread = {}; -- The Thread Class, its constructor is Script:new_thread.
do
-- Thread:d()
-- Outputs debug information at level 1 or higher.
-- Changes "%THREAD" with an appropriate identifier for the debug level
function Thread:d (fmt, ...)
if debugging() > 1 then
print_debug(1, gsub(fmt, "%%THREAD", self.info), ...);
else
print_debug(1, gsub(fmt, "%%THREAD", self.short_basename), ...);
end
end
-- thread = Script:new_thread(rule, ...)
-- Creates a new thread for the script Script.
-- Arguments:
-- rule The rule argument the rule, hostrule or portrule, tested.
-- ... The arguments passed to the rule function (host[, port]).
-- Returns:
-- thread The thread (class) is returned, or nil.
function Script:new_thread (rule, ...)
assert(rule == "hostrule" or rule == "portrule");
if not self[rule] then return nil end -- No rule for this script?
local file_closure = self.file_closure;
local env = setmetatable({
runlevel = 1,
filename = self.filename,
}, {__index = _G});
setfenv(file_closure, env);
local function main (...)
file_closure(); -- loads script globals
return env.action(yield(env[rule](...)));
end
setfenv(main, env);
-- This thread allows us to load the script's globals in the
-- same Lua thread the action and rule functions will execute in.
local co = create(main);
local s, rule_return = resume(co, ...);
if s and rule_return then
local thread = setmetatable({
co = co,
env = env,
runlevel = ceil(tonumber(rawget(env, "runlevel")) or 1),
identifier = tostring(co),
info = format("'%s' (%s)", self.short_basename, tostring(co));
type = rule == "hostrule" and "host" or "port",
}, {
__metatable = Thread,
__index = function (thread, k) return Thread[k] or self[k] end
}); -- Access to the parent Script
thread.parent = thread; -- itself
return thread;
elseif not s then
print_debug(1, "a thread for %s failed to load:\n%s\n", self.filename,
traceback(co, tostring(rule_return)));
end
return nil;
end
local required_fields = {
description = "string",
action = "function",
categories = "table",
};
-- script = Script.new(filename)
-- Creates a new Script Class for the script.
-- Arguments:
-- filename The filename (path) of the script to load.
-- Returns:
-- script The script (class) created.
function Script.new (filename)
assert(type(filename) == "string", "string expected");
if not find(filename, "%.nse$") then
log_error("Warning: Loading '"..filename..
"' - the recommended file extension is '.nse'.");
end
local file_closure = assert(loadfile(filename));
-- Give the closure its own environment, with global access
local env = setmetatable({}, {__index = _G});
setfenv(file_closure, env);
local co = create(file_closure); -- Create a garbage thread
assert(resume(co)); -- Get the globals it loads in env
-- Check that all the required fields were set
for f, t in pairs(required_fields) do
local field = rawget(env, f);
if field == nil then
error(filename.." is missing required field: '"..f.."'");
elseif type(field) ~= t then
error(filename.." field '"..f.."' is of improper type '"..
type(field).."', expected type '"..t.."'");
end
end
-- Check one of two required rule functions exists
local hostrule, portrule = rawget(env, "hostrule"), rawget(env, "portrule");
assert(type(hostrule) == "function" or type(portrule) == "function",
filename.." is missing a required function: 'hostrule' or 'portrule'");
-- Assert that categories is an array of strings
for i, category in ipairs(rawget(env, "categories")) do
assert(type(category) == "string",
filename.." has non-string entries in the 'categories' array");
end
-- Return the script
return setmetatable({
filename = filename,
basename = match(filename, "[/\\]([^/\\]-)$") or filename,
short_basename = match(filename, "[/\\]([^/\\]-)%.nse$") or
match(filename, "[/\\]([^/\\]-)%.[^.]*$") or
filename,
id = match(filename, "^.-[/\\]([^\\/]-)%.nse$") or filename,
file_closure = file_closure,
hostrule = type(hostrule) == "function" and hostrule or nil,
portrule = type(portrule) == "function" and portrule or nil,
args = {n = 0};
categories = rawget(env, "categories"),
author = rawget(env, "author"),
license = rawget(env, "license"),
runlevel = ceil(tonumber(rawget(env, "runlevel")) or 1),
threads = {},
}, {__index = Script, __metatable = Script});
end
end
-- check_rules(rules)
-- Ensures reserved rules are not explicitly specified.
-- Adds the "default" category if no rules were specified.
-- Adds reserved rules that were internally specified (--sV for "version").
--
-- Arguments:
-- rules The array of rules to check.
local function check_rules (rules)
local reserved = {
version = not not cnse.scriptversion,
};
for i, rule in ipairs(rules) do
if reserved[lower(rule)] ~= nil then
error("explicitly specifying rule '"..rule.."' is prohibited");
end
end
if cnse.default and #rules == 0 then rules[1] = "default"; end
for rule, option in pairs(reserved) do
if option then rules[#rules+1] = rule; end
end
end
-- chosen_scripts = get_chosen_scripts(rules)
-- Loads all the scripts for the given rules using the Script Database.
-- Arguments:
-- rules The array of rules to use for loading scripts.
-- Returns:
-- chosen_scripts The array of scripts loaded for the given rules.
local function get_chosen_scripts (rules)
check_rules(rules);
local script_dbpath = cnse.script_dbpath;
local t, path = cnse.fetchfile_absolute(script_dbpath);
if not t then
print_verbose(1, "Creating non-existent script database.");
assert(cnse.updatedb(), "could not update script database!");
t, path = assert(cnse.fetchfile_absolute(script_dbpath));
end
local db_closure = assert(loadfile(path));
local chosen_scripts, entry_rules, files_loaded = {}, {}, {};
-- Initialize entry_rules with the list of rules provided by the user.
-- Each element of entry_rules may refer to another canonical element.
-- Here the lower-case rule points to the potentially mixed-case rule
-- provided by the user.
for i, rule in ipairs(rules) do
entry_rules[lower(rule)] = rule;
entry_rules[rule] = false;
end
-- Start by loading scripts by category. This function is run on each
-- Entry in script.db.
local function entry (script_entry)
local category, filename = script_entry.category, script_entry.filename;
assert(type(category) == "string" and type(filename) == "string");
-- Don't load a file more than once.
if files_loaded[filename] then return end
-- Do we have a rule for this category (or an "all" rule)?
if entry_rules[category] ~= nil or
entry_rules.all ~= nil and category ~= "version" then
local index = entry_rules[category] ~= nil and category or "all";
local mark = entry_rules[index];
-- mark may point to the actual mixed case category passed via command
-- line
if type(mark) == "boolean" then
entry_rules[index] = true;
else
entry_rules[mark] = true;
end
local t, path = cnse.fetchfile_absolute(filename);
assert(t == "file", filename.." is not a file!");
chosen_scripts[#chosen_scripts+1] = Script.new(path);
files_loaded[filename] = true;
end
end
setfenv(db_closure, {Entry = entry});
db_closure(); -- Load the scripts
-- Now load any scripts listed by name rather than by category.
for rule, loaded in pairs(entry_rules) do
if not loaded then -- attempt to load the file/directory
local t, path = cnse.fetchfile_absolute(rule);
if t == nil then -- perhaps omitted the extension?
t, path = cnse.fetchfile_absolute(rule..".nse");
end
if t == nil then
error("No such category, filename or directory: '"..rule.."'");
elseif t == "file" and not files_loaded[path] then
chosen_scripts[#chosen_scripts+1] = Script.new(path);
files_loaded[path] = true;
elseif t == "directory" then
for i, file in ipairs(cnse.dump_dir(path)) do
if not files_loaded[file] then
chosen_scripts[#chosen_scripts+1] = Script.new(file);
files_loaded[file] = true;
end
end
end
end
end
return chosen_scripts;
end
-- run(threads)
-- The main loop function for NSE. It handles running all the script threads.
-- Arguments:
-- threads An array of threads (a runlevel) to run.
local function run (threads)
-- running scripts may be resumed at any time. waiting scripts are
-- yielded until Nsock wakes them. After being awakened with
-- nse_restore, waiting threads become pending and later are moved all
-- at once back to running.
local running, waiting, pending = {}, {}, {}
-- hosts maps a host to a list of threads for that host.
local hosts, total = {}, 0
local current
local progress = cnse.scan_progress_meter(NAME);
print_debug(1, "NSE Script Threads (%d) running:", #threads);
while #threads > 0 do
local thread = remove(threads);
thread:d("Starting %THREAD against %s.", thread.host.ip)
running[thread.co], total = thread, total + 1;
hosts[thread.host] = hosts[thread.host] or {};
hosts[thread.host][thread.co] = true;
end
-- This WAITING_TO_RUNNING function is called by nse_restore in
-- nse_main.cc.
_R.WAITING_TO_RUNNING = function (co, ...)
if waiting[co] then -- ignore a thread not waiting
pending[co], waiting[co] = waiting[co], nil;
pending[co].args = {n = select("#", ...), ...};
end
end
-- Loop while any thread is running or waiting.
while next(running) or next(waiting) do
local nr, nw = table_size(running), table_size(waiting);
cnse.nsock_loop(50); -- Allow nsock to perform any pending callbacks
if cnse.key_was_pressed() then
print_verbose(1, "Active NSE Script Threads: %d (%d waiting)\n",
nr+nw, nw);
progress("printStats", 1-(nr+nw)/total);
elseif progress "mayBePrinted" then
if verbosity() > 1 or debugging() > 0 then
progress("printStats", 1-(nr+nw)/total);
else
progress("printStatsIfNecessary", 1-(nr+nw)/total);
end
end
-- Checked for timed-out hosts.
for co, thread in pairs(waiting) do
if cnse.timedOut(thread.host) then
waiting[co] = nil;
thread:d("%THREAD target timed out");
end
end
for co, thread in pairs(running) do
current, running[co] = thread, nil;
cnse.startTimeOutClock(thread.host);
local s, result = resume(co, unpack(thread.args, 1, thread.args.n));
if not s then -- script error...
hosts[thread.host][co] = nil;
thread:d("%THREAD threw an error!\n%s\n",
traceback(co, tostring(result)));
elseif status(co) == "suspended" then
waiting[co] = thread;
elseif status(co) == "dead" then
hosts[thread.host][co] = nil;
if type(result) == "string" then
-- Escape any character outside the range 32-126 except for tab,
-- carriage return, and line feed. This makes the string safe for
-- screen display as well as XML (see section 2.2 of the XML spec).
result = gsub(result, "[^\t\r\n\032-\126]", function(a)
return format("\\x%02X", byte(a));
end);
if thread.type == "host" then
cnse.host_set_output(thread.host, thread.id, result);
else
cnse.port_set_output(thread.host, thread.port, thread.id, result);
end
end
thread:d("Finished %THREAD against %s", thread.host.ip);
end
-- Any more threads running for this host?
if not next(hosts[thread.host]) then
cnse.stopTimeOutClock(thread.host);
end
end
-- Move pending threads back to running.
for co, thread in pairs(pending) do
pending[co], running[co] = nil, thread;
end
collectgarbage "collect"; -- important for collecting used sockets & proxies
end
progress "endTask";
end
do -- Load script arguments
local args = gsub((cnse.scriptargs or ""), "=([%w_]+)", "=\"%1\"");
local argsf, err = loadstring("return {"..args.."}", "Script Arguments");
if not argsf then
error("failed to parse --script-args:\n"..args.."\n"..err);
else
nmap.registry.args = argsf();
end
end
-- Load all user chosen scripts
local chosen_scripts = get_chosen_scripts(rules);
print_verbose(1, "Loaded %d scripts for scanning.", #chosen_scripts);
for i, script in ipairs(chosen_scripts) do
print_debug(2, "Loaded '%s'.", script.basename);
end
-- main(hosts)
-- This is the main function we return to NSE (on the C side) which actually
-- runs a scan against an array of hosts. nse_main.cc gets this function
-- by calling loadfile on nse_main.lua.
-- Arguments:
-- hosts An array of hosts to scan.
return function (hosts)
if #hosts > 1 then
print_verbose(1, "Script scanning %d hosts.", #hosts);
elseif #hosts == 1 then
print_verbose(1, "Script scanning %s.", hosts[1].ip);
end
-- Set up the runlevels.
local threads, runlevels = {}, {};
for j, host in ipairs(hosts) do
-- Check hostrules for this host.
for i, script in ipairs(chosen_scripts) do
local thread = script:new_thread("hostrule", tcopy(host));
if thread then
local runlevel = thread.runlevel;
if threads[runlevel] == nil then insert(runlevels, runlevel); end
threads[runlevel] = threads[runlevel] or {};
insert(threads[runlevel], thread);
thread.args, thread.host = {n = 1, tcopy(host)}, host;
end
end
-- Check portrules for this host.
for port in cnse.ports(host) do
for i, script in ipairs(chosen_scripts) do
local thread = script:new_thread("portrule", tcopy(host),
tcopy(port));
if thread then
local runlevel = thread.runlevel;
if threads[runlevel] == nil then insert(runlevels, runlevel); end
threads[runlevel] = threads[runlevel] or {};
insert(threads[runlevel], thread);
thread.args, thread.host, thread.port =
{n = 2, tcopy(host), tcopy(port)}, host, port;
end
end
end
end
sort(runlevels);
for i, runlevel in ipairs(runlevels) do
print_verbose(1, "Starting runlevel %s scan", tostring(runlevel));
run(threads[runlevel]);
end
collectgarbage "collect";
print_verbose(1, "Script Scanning completed.");
end

View File

@@ -243,7 +243,10 @@ static int aux_mutex (lua_State *L)
lua_call(L, 2, 1); lua_call(L, 2, 1);
lua_replace(L, lua_upvalueindex(2)); lua_replace(L, lua_upvalueindex(2));
if (!lua_isnil(L, lua_upvalueindex(2))) // waiting threads had a thread if (!lua_isnil(L, lua_upvalueindex(2))) // waiting threads had a thread
process_waiting2running(lua_tothread(L, lua_upvalueindex(2)), 0); {
assert(lua_isthread(L, lua_upvalueindex(2)));
nse_restore(lua_tothread(L, lua_upvalueindex(2)), 0);
}
return 0; return 0;
case 2: // trylock case 2: // trylock
if (lua_isnil(L, lua_upvalueindex(2))) if (lua_isnil(L, lua_upvalueindex(2)))
@@ -281,7 +284,7 @@ static int l_mutex (lua_State *L)
return 1; // aux_mutex closure return 1; // aux_mutex closure
} }
static Target *get_target (lua_State *L, int index) Target *get_target (lua_State *L, int index)
{ {
Target *target; Target *target;
luaL_checktype(L, index, LUA_TTABLE); luaL_checktype(L, index, LUA_TTABLE);
@@ -298,7 +301,7 @@ static Target *get_target (lua_State *L, int index)
return target; return target;
} }
static Port *get_port (lua_State *L, Target *target, int index) Port *get_port (lua_State *L, Target *target, int index)
{ {
Port *port = NULL; Port *port = NULL;
int portno, protocol; int portno, protocol;

View File

@@ -8,6 +8,8 @@ int luaopen_nmap(lua_State* l);
int luaopen_stdnse_c (lua_State *L); int luaopen_stdnse_c (lua_State *L);
void set_hostinfo(lua_State* l, Target* currenths); void set_hostinfo(lua_State* l, Target* currenths);
void set_portinfo(lua_State* l, Port* port); void set_portinfo(lua_State* l, Port* port);
Target *get_target (lua_State *L, int index);
Port *get_port (lua_State *L, Target *target, int index);
#endif #endif

View File

@@ -11,8 +11,8 @@ extern "C" {
#include <iomanip> #include <iomanip>
#include "nse_nsock.h" #include "nse_nsock.h"
#include "nse_main.h"
#include "nse_macros.h" #include "nse_macros.h"
#include "nse_debug.h"
#include "nsock.h" #include "nsock.h"
#include "nmap_error.h" #include "nmap_error.h"
@@ -39,10 +39,6 @@ extern "C" {
extern NmapOps o; extern NmapOps o;
// defined in nse_main.cc but also declared here
// to keep the .h files clean
int process_waiting2running(lua_State *L, int resume_arguments);
static int l_nsock_connect(lua_State *L); static int l_nsock_connect(lua_State *L);
static int l_nsock_send(lua_State *L); static int l_nsock_send(lua_State *L);
static int l_nsock_receive(lua_State *L); static int l_nsock_receive(lua_State *L);
@@ -60,10 +56,10 @@ static int l_nsock_ncap_register(lua_State *L);
static int l_nsock_pcap_receive(lua_State *L); static int l_nsock_pcap_receive(lua_State *L);
void l_nsock_connect_handler(nsock_pool nsp, nsock_event nse, void *lua_state); void l_nsock_connect_handler(nsock_pool nsp, nsock_event nse, void *yield);
void l_nsock_send_handler(nsock_pool nsp, nsock_event nse, void *lua_state); void l_nsock_send_handler(nsock_pool nsp, nsock_event nse, void *yield);
void l_nsock_receive_handler(nsock_pool nsp, nsock_event nse, void *lua_state); void l_nsock_receive_handler(nsock_pool nsp, nsock_event nse, void *yield);
void l_nsock_receive_buf_handler(nsock_pool nsp, nsock_event nse, void *lua_state); void l_nsock_receive_buf_handler(nsock_pool nsp, nsock_event nse, void *yield);
int l_nsock_check_buf(lua_State *L); int l_nsock_check_buf(lua_State *L);
@@ -73,6 +69,24 @@ void l_nsock_trace(nsock_iod nsiod, const char* message, int direction);
const char* inet_ntop_both(int af, const void* v_addr, char* ipstring); const char* inet_ntop_both(int af, const void* v_addr, char* ipstring);
unsigned short inet_port_both(int af, const void* v_addr); unsigned short inet_port_both(int af, const void* v_addr);
/* size_t table_length (lua_State *L, int index)
*
* Returns the length of the table at index index.
* This length is the number of elements, not just array elements.
*/
static size_t table_length (lua_State *L, int index)
{
size_t len = 0;
lua_pushvalue(L, index);
lua_pushnil(L);
while (lua_next(L, -2) != 0)
{
len++;
lua_pop(L, 1);
}
lua_pop(L, 1); // table
return len;
}
static std::string hexify (const char *str, size_t len) static std::string hexify (const char *str, size_t len)
{ {
@@ -142,7 +156,7 @@ static int proxy_gc (lua_State *L)
if (lua_next(L, -2) != 0) if (lua_next(L, -2) != 0)
{ {
lua_State *thread = lua_tothread(L, -2); lua_State *thread = lua_tothread(L, -2);
process_waiting2running(thread, 0); nse_restore(thread, 0);
lua_pushnil(L); lua_pushnil(L);
lua_replace(L, -2); // replace boolean lua_replace(L, -2); // replace boolean
lua_settable(L, -3); // remove thread from waiting lua_settable(L, -3); // remove thread from waiting
@@ -167,7 +181,6 @@ static void new_proxy (lua_State *L)
*/ */
static int socket_lock (lua_State *L) static int socket_lock (lua_State *L)
{ {
luaL_checkudata(L, 1, "nsock");
lua_settop(L, 1); lua_settop(L, 1);
lua_rawgeti(L, LUA_ENVIRONINDEX, THREAD_PROXY); lua_rawgeti(L, LUA_ENVIRONINDEX, THREAD_PROXY);
lua_pushthread(L); lua_pushthread(L);
@@ -190,7 +203,7 @@ static int socket_lock (lua_State *L)
lua_pushboolean(L, true); lua_pushboolean(L, true);
lua_settable(L, -3); lua_settable(L, -3);
lua_pop(L, 1); // CONNECT_WAITING lua_pop(L, 1); // CONNECT_WAITING
lua_pushboolean(L, false); return lua_yield(L, 0);
} else } else
{ {
// There is room for this thread to open sockets. Make a new proxy userdata // There is room for this thread to open sockets. Make a new proxy userdata
@@ -240,13 +253,18 @@ struct ncap_socket{
* address this structure. */ * address this structure. */
}; };
struct yield {
lua_State *thread; /* thread to resume */
struct l_nsock_udata *udata; /* self reference */
} yield;
/* /*
* *
*/ */
struct ncap_request{ struct ncap_request{
int suspended; /* is the thread suspended? (lua_yield) */ int suspended; /* is the thread suspended? (lua_yield) */
lua_State *L; /* lua_State of current process //lua_State *L; /* lua_State of current process or NULL if process isn't suspended */
* or NULL if process isn't suspended */ struct yield *yield;
nsock_event_id nseid; /* nse for this specific lua_State */ nsock_event_id nseid; /* nse for this specific lua_State */
struct timeval end_time; struct timeval end_time;
char *key; /* (free) zero-terminated key used in map to char *key; /* (free) zero-terminated key used in map to
@@ -269,14 +287,15 @@ struct ncap_request{
* we need to use this. */ * we need to use this. */
}; };
struct l_nsock_udata { struct l_nsock_udata {
int timeout; int timeout;
nsock_iod nsiod; nsock_iod nsiod;
void *ssl_session; void *ssl_session;
struct yield yield;
/*used for buffered reading */ /*used for buffered reading */
int bufidx; /*index inside lua's registry */ int bufidx; /*index inside lua's registry */
int bufused; int bufused;
int rbuf_args[3]; /* indices in lua registry for receive_buf args */
struct ncap_socket *ncap_socket; struct ncap_socket *ncap_socket;
struct ncap_request *ncap_request; struct ncap_request *ncap_request;
@@ -295,11 +314,9 @@ int luaopen_nsock (lua_State *L)
* connect function. * connect function.
*/ */
static const char connect[] = static const char connect[] =
"local yield, connect, socket_lock = ...;\n" "local connect, socket_lock = ...;\n"
"return function(socket, ...)\n" "return function(socket, ...)\n"
" while not socket_lock(socket) do\n" " repeat until socket_lock(socket) == true;\n"
" yield();\n"
" end\n"
" return connect(socket, ...);\n" " return connect(socket, ...);\n"
"end"; "end";
@@ -354,12 +371,9 @@ int luaopen_nsock (lua_State *L)
/* Load the connect function */ /* Load the connect function */
if (luaL_loadstring(L, connect) != 0) if (luaL_loadstring(L, connect) != 0)
fatal("connect did not compile!"); fatal("connect did not compile!");
lua_getglobal(L, "coroutine");
lua_getfield(L, -1, "yield");
lua_replace(L, -2); // remove coroutine table
lua_pushcclosure(L, l_nsock_connect, 0); lua_pushcclosure(L, l_nsock_connect, 0);
lua_pushcclosure(L, socket_lock, 0); lua_pushcclosure(L, socket_lock, 0);
lua_call(L, 3, 1); // leave connect function on stack... lua_call(L, 2, 1); // leave connect function on stack...
lua_pushvalue(L, LUA_GLOBALSINDEX); lua_pushvalue(L, LUA_GLOBALSINDEX);
lua_setfenv(L, -2); // set the connect function's environment to _G lua_setfenv(L, -2); // set the connect function's environment to _G
@@ -395,6 +409,9 @@ int l_nsock_new(lua_State *L) {
udata->timeout = DEFAULT_TIMEOUT; udata->timeout = DEFAULT_TIMEOUT;
udata->bufidx = LUA_NOREF; udata->bufidx = LUA_NOREF;
udata->bufused= 0; udata->bufused= 0;
udata->rbuf_args[0] = LUA_NOREF;
udata->rbuf_args[1] = LUA_NOREF;
udata->rbuf_args[2] = LUA_NOREF;
udata->ncap_socket = NULL; udata->ncap_socket = NULL;
udata->ncap_request = NULL; udata->ncap_request = NULL;
udata->ncap_cback_ref = 0; udata->ncap_cback_ref = 0;
@@ -473,18 +490,18 @@ static int l_nsock_connect(lua_State *L) {
case 't': case 't':
if (strcmp(how, "tcp")) goto error; if (strcmp(how, "tcp")) goto error;
nsock_connect_tcp(nsp, udata->nsiod, l_nsock_connect_handler, nsock_connect_tcp(nsp, udata->nsiod, l_nsock_connect_handler,
udata->timeout, L, dest->ai_addr, dest->ai_addrlen, port); udata->timeout, &udata->yield, dest->ai_addr, dest->ai_addrlen, port);
break; break;
case 'u': case 'u':
if (strcmp(how, "udp")) goto error; if (strcmp(how, "udp")) goto error;
nsock_connect_udp(nsp, udata->nsiod, l_nsock_connect_handler, nsock_connect_udp(nsp, udata->nsiod, l_nsock_connect_handler,
L, dest->ai_addr, dest->ai_addrlen, port); &udata->yield, dest->ai_addr, dest->ai_addrlen, port);
break; break;
case 's': case 's':
if (strcmp(how, "ssl")) goto error; if (strcmp(how, "ssl")) goto error;
#ifdef HAVE_OPENSSL #ifdef HAVE_OPENSSL
nsock_connect_ssl(nsp, udata->nsiod, l_nsock_connect_handler, nsock_connect_ssl(nsp, udata->nsiod, l_nsock_connect_handler,
udata->timeout, L, dest->ai_addr, dest->ai_addrlen, port, udata->timeout, &udata->yield, dest->ai_addr, dest->ai_addrlen, port,
udata->ssl_session); udata->ssl_session);
break; break;
#else #else
@@ -498,6 +515,7 @@ static int l_nsock_connect(lua_State *L) {
} }
freeaddrinfo(dest); freeaddrinfo(dest);
udata->yield.thread = L;
return lua_yield(L, 0); return lua_yield(L, 0);
error: error:
@@ -506,17 +524,18 @@ error:
return 0; return 0;
} }
void l_nsock_connect_handler(nsock_pool nsp, nsock_event nse, void *lua_state) { void l_nsock_connect_handler(nsock_pool nsp, nsock_event nse, void *yield) {
lua_State *L = (lua_State*) lua_state; struct yield *y = (struct yield *) yield;
lua_State *L = y->thread;
if(o.scriptTrace()) { if(o.scriptTrace()) {
l_nsock_trace(nse_iod(nse), "CONNECT", TO); l_nsock_trace(nse_iod(nse), "CONNECT", TO);
} }
if(l_nsock_checkstatus(L, nse) == NSOCK_WRAPPER_SUCCESS) { if(l_nsock_checkstatus(L, nse) == NSOCK_WRAPPER_SUCCESS) {
process_waiting2running((lua_State*) lua_state, 1); nse_restore(y->thread, 1);
} else { } else {
process_waiting2running((lua_State*) lua_state, 2); nse_restore(y->thread, 2);
} }
} }
@@ -536,17 +555,19 @@ static int l_nsock_send(lua_State *L) {
if(o.scriptTrace()) if(o.scriptTrace())
l_nsock_trace(udata->nsiod, hexify(string, string_len).c_str(), TO); l_nsock_trace(udata->nsiod, hexify(string, string_len).c_str(), TO);
nsock_write(nsp, udata->nsiod, l_nsock_send_handler, udata->timeout, L, string, string_len); nsock_write(nsp, udata->nsiod, l_nsock_send_handler, udata->timeout, &udata->yield, string, string_len);
udata->yield.thread = L;
return lua_yield(L, 0); return lua_yield(L, 0);
} }
void l_nsock_send_handler(nsock_pool nsp, nsock_event nse, void *lua_state) { void l_nsock_send_handler(nsock_pool nsp, nsock_event nse, void *yield) {
lua_State *L = (lua_State*) lua_state; struct yield *y = (struct yield *) yield;
lua_State *L = y->thread;
if(l_nsock_checkstatus(L, nse) == NSOCK_WRAPPER_SUCCESS) { if(l_nsock_checkstatus(L, nse) == NSOCK_WRAPPER_SUCCESS) {
process_waiting2running((lua_State*) lua_state, 1); nse_restore(y->thread, 1);
} else { } else {
process_waiting2running((lua_State*) lua_state, 2); nse_restore(y->thread, 2);
} }
} }
@@ -560,8 +581,9 @@ static int l_nsock_receive(lua_State *L) {
return 2; return 2;
} }
nsock_read(nsp, udata->nsiod, l_nsock_receive_handler, udata->timeout, L); nsock_read(nsp, udata->nsiod, l_nsock_receive_handler, udata->timeout, &udata->yield);
udata->yield.thread = L;
return lua_yield(L, 0); return lua_yield(L, 0);
} }
@@ -577,8 +599,10 @@ static int l_nsock_receive_lines(lua_State *L) {
return 2; return 2;
} }
nsock_readlines(nsp, udata->nsiod, l_nsock_receive_handler, udata->timeout, L, nlines); nsock_readlines(nsp, udata->nsiod, l_nsock_receive_handler, udata->timeout, &udata->yield, nlines);
udata->yield.thread = L;
return lua_yield(L, 0); return lua_yield(L, 0);
} }
@@ -594,13 +618,15 @@ static int l_nsock_receive_bytes(lua_State *L) {
return 2; return 2;
} }
nsock_readbytes(nsp, udata->nsiod, l_nsock_receive_handler, udata->timeout, L, nbytes); nsock_readbytes(nsp, udata->nsiod, l_nsock_receive_handler, udata->timeout, &udata->yield, nbytes);
udata->yield.thread = L;
return lua_yield(L, 0); return lua_yield(L, 0);
} }
void l_nsock_receive_handler(nsock_pool nsp, nsock_event nse, void *lua_state) { void l_nsock_receive_handler(nsock_pool nsp, nsock_event nse, void *yield) {
lua_State *L = (lua_State*) lua_state; struct yield *y = (struct yield *) yield;
lua_State *L = y->thread;
char* rcvd_string; char* rcvd_string;
int rcvd_len = 0; int rcvd_len = 0;
@@ -611,9 +637,9 @@ void l_nsock_receive_handler(nsock_pool nsp, nsock_event nse, void *lua_state) {
l_nsock_trace(nse_iod(nse), hexify(rcvd_string, (size_t) rcvd_len).c_str(), FROM); l_nsock_trace(nse_iod(nse), hexify(rcvd_string, (size_t) rcvd_len).c_str(), FROM);
lua_pushlstring(L, rcvd_string, rcvd_len); lua_pushlstring(L, rcvd_string, rcvd_len);
process_waiting2running((lua_State*) lua_state, 2); nse_restore(y->thread, 2);
} else { } else {
process_waiting2running((lua_State*) lua_state, 2); nse_restore(y->thread, 2);
} }
} }
@@ -726,6 +752,8 @@ static int l_nsock_gc(lua_State *L){
return 0; return 0;
}else{ }else{
//FIXME - check wheter close returned true!! //FIXME - check wheter close returned true!!
for (int i = 0; i < 3; i++)
luaL_unref(L, LUA_REGISTRYINDEX, udata->rbuf_args[i]);
l_nsock_close(L); l_nsock_close(L);
} }
return 0; return 0;
@@ -779,9 +807,11 @@ static int l_nsock_set_timeout(lua_State *L) {
/* buffered I/O */ /* buffered I/O */
static int l_nsock_receive_buf(lua_State *L) { static int l_nsock_receive_buf(lua_State *L) {
l_nsock_udata* udata = (l_nsock_udata*) luaL_checkudata(L, 1, "nsock"); l_nsock_udata* udata = (l_nsock_udata*) luaL_checkudata(L, 1, "nsock");
if(lua_gettop(L)==2){ lua_settop(L, 3);
/*we were called with 2 arguments only - push the default third one*/ udata->yield.udata = udata;
lua_pushboolean(L,true); for (int i = 0; i < 3; i++) { /* compatibility, clean up someday */
lua_pushvalue(L, i+1); /* argument 1-3 */
udata->rbuf_args[i] = luaL_ref(L, LUA_REGISTRYINDEX);
} }
if(udata->nsiod == NULL) { if(udata->nsiod == NULL) {
lua_pushboolean(L, false); lua_pushboolean(L, false);
@@ -792,7 +822,7 @@ static int l_nsock_receive_buf(lua_State *L) {
lua_pushstring(L,""); lua_pushstring(L,"");
udata->bufidx = luaL_ref(L, LUA_REGISTRYINDEX); udata->bufidx = luaL_ref(L, LUA_REGISTRYINDEX);
udata->bufused=1; udata->bufused=1;
nsock_read(nsp, udata->nsiod, l_nsock_receive_buf_handler, udata->timeout, L); nsock_read(nsp, udata->nsiod, l_nsock_receive_buf_handler, udata->timeout, &udata->yield);
}else if(udata->bufused==-1){ /*error message is inside the buffer*/ }else if(udata->bufused==-1){ /*error message is inside the buffer*/
lua_pushboolean(L,false); lua_pushboolean(L,false);
lua_rawgeti(L, LUA_REGISTRYINDEX, udata->bufidx); lua_rawgeti(L, LUA_REGISTRYINDEX, udata->bufidx);
@@ -804,20 +834,29 @@ static int l_nsock_receive_buf(lua_State *L) {
/*if we didn't have enough data in the buffer another nsock_read() /*if we didn't have enough data in the buffer another nsock_read()
* was scheduled - its callback will put us in running state again * was scheduled - its callback will put us in running state again
*/ */
return lua_yield(L,3); udata->yield.thread = L;
return lua_yield(L, 0);
} }
return 2; return 2;
} }
/*yielding with 3 arguments since we need them when the callback arrives */ /*yielding with 3 arguments since we need them when the callback arrives */
return lua_yield(L, 3); udata->yield.thread = L;
return lua_yield(L, 0);
} }
void l_nsock_receive_buf_handler(nsock_pool nsp, nsock_event nse, void *lua_state) { void l_nsock_receive_buf_handler(nsock_pool nsp, nsock_event nse, void *yield) {
lua_State *L = (lua_State*) lua_state; struct yield *y = (struct yield *) yield;
l_nsock_udata *udata = y->udata;
lua_State *L= y->thread;
char* rcvd_string; char* rcvd_string;
int rcvd_len = 0; int rcvd_len = 0;
int tmpidx; int tmpidx;
l_nsock_udata* udata = (l_nsock_udata*) luaL_checkudata(L, 1, "nsock"); /* set stack values, this all needs fixing... */
for (int i = 0; i < 3; i++) {
lua_rawgeti(L, LUA_REGISTRYINDEX, udata->rbuf_args[i]);
luaL_unref(L, LUA_REGISTRYINDEX, udata->rbuf_args[i]);
udata->rbuf_args[i] = LUA_NOREF;
}
if(l_nsock_checkstatus(L, nse) == NSOCK_WRAPPER_SUCCESS) { if(l_nsock_checkstatus(L, nse) == NSOCK_WRAPPER_SUCCESS) {
//l_nsock_checkstatus pushes true on the stack in case of success //l_nsock_checkstatus pushes true on the stack in case of success
@@ -841,7 +880,7 @@ void l_nsock_receive_buf_handler(nsock_pool nsp, nsock_event nse, void *lua_stat
*/ */
return; return;
} }
process_waiting2running((lua_State*) lua_state, 2); nse_restore(y->thread, 2);
} else { } else {
if(udata->bufused>1){ if(udata->bufused>1){
/*error occured after we read into some data into the buffer /*error occured after we read into some data into the buffer
@@ -857,9 +896,9 @@ void l_nsock_receive_buf_handler(nsock_pool nsp, nsock_event nse, void *lua_stat
l_nsock_clear_buf(L, udata); l_nsock_clear_buf(L, udata);
udata->bufidx=tmpidx; udata->bufidx=tmpidx;
udata->bufused=-1; udata->bufused=-1;
process_waiting2running((lua_State*) lua_state, 2); nse_restore(y->thread, 2);
}else{ /*buffer should be empty */ }else{ /*buffer should be empty */
process_waiting2running((lua_State*) lua_state, 2); nse_restore(y->thread, 2);
} }
} }
} }
@@ -903,7 +942,7 @@ int l_nsock_check_buf(lua_State *L ){
/*the stack contains on top the indices where we want to seperate */ /*the stack contains on top the indices where we want to seperate */
if(lua_isnil(L,-1)){ /*not found anything try to read more data*/ if(lua_isnil(L,-1)){ /*not found anything try to read more data*/
lua_pop(L,2); lua_pop(L,2);
nsock_read(nsp, udata->nsiod, l_nsock_receive_buf_handler, udata->timeout, L); nsock_read(nsp, udata->nsiod, l_nsock_receive_buf_handler, udata->timeout, &udata->yield);
lua_pushboolean(L,keeppattern); lua_pushboolean(L,keeppattern);
return NSOCK_WRAPPER_BUFFER_MOREREAD; return NSOCK_WRAPPER_BUFFER_MOREREAD;
}else{ }else{
@@ -955,7 +994,7 @@ void l_nsock_clear_buf(lua_State *L, l_nsock_udata* udata){
static void l_nsock_sleep_handler(nsock_pool nsp, nsock_event nse, void *udata) { static void l_nsock_sleep_handler(nsock_pool nsp, nsock_event nse, void *udata) {
lua_State *L = (lua_State*) udata; lua_State *L = (lua_State*) udata;
assert(nse_status(nse) == NSE_STATUS_SUCCESS); assert(nse_status(nse) == NSE_STATUS_SUCCESS);
process_waiting2running(L, 0); nse_restore(L, 0);
} }
int l_nsock_sleep(lua_State *L) { int l_nsock_sleep(lua_State *L) {
@@ -1196,7 +1235,7 @@ static int l_nsock_ncap_register(lua_State *L){
TIMEVAL_MSEC_ADD(nr->end_time, now, udata->timeout); TIMEVAL_MSEC_ADD(nr->end_time, now, udata->timeout);
nr->key = strdup(hex((char*)testdata, testdatasz)); nr->key = strdup(hex((char*)testdata, testdatasz));
nr->L = L; nr->yield = &udata->yield;
nr->ncap_cback_ref = udata->ncap_cback_ref; nr->ncap_cback_ref = udata->ncap_cback_ref;
/* always create new event. */ /* always create new event. */
nr->nseid = nsock_pcap_read_packet(nsp, nr->nseid = nsock_pcap_read_packet(nsp,
@@ -1238,6 +1277,7 @@ int l_nsock_pcap_receive(lua_State *L){
/* no data yet? suspend thread */ /* no data yet? suspend thread */
nr->suspended = 1; nr->suspended = 1;
udata->yield.thread = L;
return lua_yield(L, 0); return lua_yield(L, 0);
} }
@@ -1272,7 +1312,7 @@ void l_nsock_pcap_receive_handler(nsock_pool nsp, nsock_event nse, void *userdat
switch(nse_status(nse)) { switch(nse_status(nse)) {
case NSE_STATUS_SUCCESS:{ case NSE_STATUS_SUCCESS:{
char *key = ncap_request_do_callback(nse, nr->L, nr->ncap_cback_ref); char *key = ncap_request_do_callback(nse, nr->yield->thread, nr->ncap_cback_ref);
/* processes threads that receive every packet */ /* processes threads that receive every packet */
this_event_restored += ncap_request_set_results(nse, ""); this_event_restored += ncap_request_set_results(nse, "");
@@ -1383,7 +1423,7 @@ void ncap_request_set_result(nsock_event nse, struct ncap_request *nr) {
/* if lua thread was suspended, restore it. If it wasn't, just return results /* if lua thread was suspended, restore it. If it wasn't, just return results
* (push them on the stack and return) */ * (push them on the stack and return) */
int ncap_restore_lua(ncap_request *nr){ int ncap_restore_lua(ncap_request *nr){
lua_State *L = nr->L; lua_State *L = nr->yield->thread;
if(nr->r_success){ if(nr->r_success){
lua_pushboolean(L, true); lua_pushboolean(L, true);
@@ -1397,7 +1437,7 @@ int ncap_restore_lua(ncap_request *nr){
lua_pushnil(L); lua_pushnil(L);
} }
bool suspended = nr->suspended; bool suspended = nr->suspended;
nr->L = NULL; //nr->L = NULL; // FIXME ??
nr->ncap_cback_ref = 0; /* this ref is freed in different place (on udata->ncap_cback_ref) */ nr->ncap_cback_ref = 0; /* this ref is freed in different place (on udata->ncap_cback_ref) */
if(nr->key) free(nr->key); if(nr->key) free(nr->key);
if(nr->r_status) free(nr->r_status); if(nr->r_status) free(nr->r_status);
@@ -1407,9 +1447,10 @@ int ncap_restore_lua(ncap_request *nr){
free(nr); free(nr);
if(suspended) /* lua process is suspended */ if(suspended) /* lua process is suspended */
return process_waiting2running(L, 4); nse_restore(L, 4);
else /* not suspended, just pass output */ else /* not suspended, just pass output */
return 4; return 4;
return 0;
} }