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Update liblua to Lua 5.3.4
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@@ -1,5 +1,5 @@
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/*
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** $Id: luaconf.h,v 1.255 2016/05/01 20:06:09 roberto Exp $
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** $Id: luaconf.h,v 1.259 2016/12/22 13:08:50 roberto Exp $
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** Configuration file for Lua
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** See Copyright Notice in lua.h
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*/
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@@ -158,6 +158,18 @@
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** ===================================================================
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*/
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/*
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** LUA_PATH_SEP is the character that separates templates in a path.
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** LUA_PATH_MARK is the string that marks the substitution points in a
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** template.
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** LUA_EXEC_DIR in a Windows path is replaced by the executable's
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** directory.
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*/
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#define LUA_PATH_SEP ";"
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#define LUA_PATH_MARK "?"
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#define LUA_EXEC_DIR "!"
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/*
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@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
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** Lua libraries.
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@@ -404,7 +416,7 @@
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/*
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@@ LUA_NUMBER is the floating-point type used by Lua.
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@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
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@@ LUAI_UACNUMBER is the result of a 'default argument promotion'
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@@ over a floating number.
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@@ l_mathlim(x) corrects limit name 'x' to the proper float type
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** by prefixing it with one of FLT/DBL/LDBL.
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@@ -421,7 +433,8 @@
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#define l_floor(x) (l_mathop(floor)(x))
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#define lua_number2str(s,sz,n) l_sprintf((s), sz, LUA_NUMBER_FMT, (n))
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#define lua_number2str(s,sz,n) \
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l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n))
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/*
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@@ lua_numbertointeger converts a float number to an integer, or
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@@ -498,7 +511,7 @@
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**
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@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
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**
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@@ LUAI_UACINT is the result of an 'usual argument conversion'
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@@ LUAI_UACINT is the result of a 'default argument promotion'
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@@ over a lUA_INTEGER.
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@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
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@@ LUA_INTEGER_FMT is the format for writing integers.
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@@ -511,10 +524,12 @@
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/* The following definitions are good for most cases here */
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#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d"
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#define lua_integer2str(s,sz,n) l_sprintf((s), sz, LUA_INTEGER_FMT, (n))
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#define LUAI_UACINT LUA_INTEGER
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#define lua_integer2str(s,sz,n) \
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l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n))
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/*
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** use LUAI_UACINT here to avoid problems with promotions (which
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** can turn a comparison between unsigneds into a signed comparison)
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@@ -606,13 +621,14 @@
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/*
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@@ lua_number2strx converts a float to an hexadecimal numeric string.
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@@ lua_number2strx converts a float to an hexadecimal numeric string.
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** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
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** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
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** provide its own implementation.
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*/
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#if !defined(LUA_USE_C89)
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#define lua_number2strx(L,b,sz,f,n) ((void)L, l_sprintf(b,sz,f,n))
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#define lua_number2strx(L,b,sz,f,n) \
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((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n)))
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#endif
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@@ -728,11 +744,11 @@
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/*
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@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
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** CHANGE it if it uses too much C-stack space. (For long double,
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** 'string.format("%.99f", 1e4932)' needs ~5030 bytes, so a
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** 'string.format("%.99f", -1e4932)' needs 5034 bytes, so a
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** smaller buffer would force a memory allocation for each call to
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** 'string.format'.)
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*/
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#if defined(LUA_FLOAT_LONGDOUBLE)
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#if LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE
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#define LUAL_BUFFERSIZE 8192
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#else
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#define LUAL_BUFFERSIZE ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer)))
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