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Set the math.randomseed value in nse_main.lua on behalf of scripts.

Since Lua uses the C rand and srand functions, which have a static
seed for the entire program, we don't want scripts doing this themselves.
This commit is contained in:
batrick
2011-05-23 21:43:46 +00:00
parent b9a4c703b3
commit 5a68e5f04a
12 changed files with 9 additions and 41 deletions

View File

@@ -120,8 +120,6 @@ RPC_version = {
["mountd"] = { min=1, max=3 },
}
math.randomseed( os.time() )
-- Low-level communication class
Comm = {