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Remove trailing whitespace in lua files
Whitespace is not significant, so this should not be a problem. https://secwiki.org/w/Nmap/Code_Standards
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@@ -625,14 +625,14 @@ function Packet:u32(index)
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return u32(self.buf, index)
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end
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--- Return part of the packet contents as a byte string.
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-- @param index The beginning of the part of the packet to extract. The index
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-- @param index The beginning of the part of the packet to extract. The index
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-- is 0-based. If omitted the default value is 0 (begining of the string)
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-- @param length The length of the part of the packet to extract. If omitted
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-- @param length The length of the part of the packet to extract. If omitted
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-- the remaining contents from index to the end of the string are returned.
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-- @return A string.
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function Packet:raw(index, length)
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if not index then index = 0 end
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if not length then length = #self.buf-index end
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if not length then length = #self.buf-index end
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return string.char(string.byte(self.buf, index+1, index+1+length-1))
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end
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@@ -753,7 +753,7 @@ end
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-- @param id packet ID.
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function Packet:ip_set_id(id)
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self:set_u16(self.ip_offset + 4, id)
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self.ip_id = id
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self.ip_id = id
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end
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--- Set the TTL.
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-- @param ttl TTL.
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@@ -1125,7 +1125,7 @@ function Packet:udp_parse(force_continue)
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end
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self.udp_len = self:u16(self.udp_offset + 4)
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self.udp_sum = self:u16(self.udp_offset + 6)
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return true
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end
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