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mirror of https://github.com/nmap/nmap.git synced 2025-12-24 00:19:01 +00:00

Update Lua to 5.4.4

This commit is contained in:
dmiller
2023-05-01 17:44:45 +00:00
parent 94bbdba677
commit 7d57e7d6b1
71 changed files with 13784 additions and 9589 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: lmem.c,v 1.91.1.1 2017/04/19 17:20:42 roberto Exp $
** $Id: lmem.c $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
@@ -22,79 +22,180 @@
#include "lstate.h"
#if defined(EMERGENCYGCTESTS)
/*
** First allocation will fail whenever not building initial state.
** (This fail will trigger 'tryagain' and a full GC cycle at every
** allocation.)
*/
static void *firsttry (global_State *g, void *block, size_t os, size_t ns) {
if (completestate(g) && ns > 0) /* frees never fail */
return NULL; /* fail */
else /* normal allocation */
return (*g->frealloc)(g->ud, block, os, ns);
}
#else
#define firsttry(g,block,os,ns) ((*g->frealloc)(g->ud, block, os, ns))
#endif
/*
** About the realloc function:
** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** void *frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** ('osize' is the old size, 'nsize' is the new size)
**
** * frealloc(ud, NULL, x, s) creates a new block of size 's' (no
** matter 'x').
** - frealloc(ud, p, x, 0) frees the block 'p' and returns NULL.
** Particularly, frealloc(ud, NULL, 0, 0) does nothing,
** which is equivalent to free(NULL) in ISO C.
**
** * frealloc(ud, p, x, 0) frees the block 'p'
** (in this specific case, frealloc must return NULL);
** particularly, frealloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ISO C)
** - frealloc(ud, NULL, x, s) creates a new block of size 's'
** (no matter 'x'). Returns NULL if it cannot create the new block.
**
** frealloc returns NULL if it cannot create or reallocate the area
** (any reallocation to an equal or smaller size cannot fail!)
** - otherwise, frealloc(ud, b, x, y) reallocates the block 'b' from
** size 'x' to size 'y'. Returns NULL if it cannot reallocate the
** block to the new size.
*/
/*
** {==================================================================
** Functions to allocate/deallocate arrays for the Parser
** ===================================================================
*/
/*
** Minimum size for arrays during parsing, to avoid overhead of
** reallocating to size 1, then 2, and then 4. All these arrays
** will be reallocated to exact sizes or erased when parsing ends.
*/
#define MINSIZEARRAY 4
void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
int limit, const char *what) {
void *luaM_growaux_ (lua_State *L, void *block, int nelems, int *psize,
int size_elems, int limit, const char *what) {
void *newblock;
int newsize;
if (*size >= limit/2) { /* cannot double it? */
if (*size >= limit) /* cannot grow even a little? */
int size = *psize;
if (nelems + 1 <= size) /* does one extra element still fit? */
return block; /* nothing to be done */
if (size >= limit / 2) { /* cannot double it? */
if (l_unlikely(size >= limit)) /* cannot grow even a little? */
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
newsize = limit; /* still have at least one free place */
size = limit; /* still have at least one free place */
}
else {
newsize = (*size)*2;
if (newsize < MINSIZEARRAY)
newsize = MINSIZEARRAY; /* minimum size */
size *= 2;
if (size < MINSIZEARRAY)
size = MINSIZEARRAY; /* minimum size */
}
newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
*size = newsize; /* update only when everything else is OK */
lua_assert(nelems + 1 <= size && size <= limit);
/* 'limit' ensures that multiplication will not overflow */
newblock = luaM_saferealloc_(L, block, cast_sizet(*psize) * size_elems,
cast_sizet(size) * size_elems);
*psize = size; /* update only when everything else is OK */
return newblock;
}
/*
** In prototypes, the size of the array is also its number of
** elements (to save memory). So, if it cannot shrink an array
** to its number of elements, the only option is to raise an
** error.
*/
void *luaM_shrinkvector_ (lua_State *L, void *block, int *size,
int final_n, int size_elem) {
void *newblock;
size_t oldsize = cast_sizet((*size) * size_elem);
size_t newsize = cast_sizet(final_n * size_elem);
lua_assert(newsize <= oldsize);
newblock = luaM_saferealloc_(L, block, oldsize, newsize);
*size = final_n;
return newblock;
}
/* }================================================================== */
l_noret luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
}
/*
** Free memory
*/
void luaM_free_ (lua_State *L, void *block, size_t osize) {
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
(*g->frealloc)(g->ud, block, osize, 0);
g->GCdebt -= osize;
}
/*
** generic allocation routine.
** In case of allocation fail, this function will do an emergency
** collection to free some memory and then try the allocation again.
** The GC should not be called while state is not fully built, as the
** collector is not yet fully initialized. Also, it should not be called
** when 'gcstopem' is true, because then the interpreter is in the
** middle of a collection step.
*/
static void *tryagain (lua_State *L, void *block,
size_t osize, size_t nsize) {
global_State *g = G(L);
if (completestate(g) && !g->gcstopem) {
luaC_fullgc(L, 1); /* try to free some memory... */
return (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
}
else return NULL; /* cannot free any memory without a full state */
}
/*
** Generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
void *newblock;
global_State *g = G(L);
size_t realosize = (block) ? osize : 0;
lua_assert((realosize == 0) == (block == NULL));
#if defined(HARDMEMTESTS)
if (nsize > realosize && g->gcrunning)
luaC_fullgc(L, 1); /* force a GC whenever possible */
#endif
newblock = (*g->frealloc)(g->ud, block, osize, nsize);
if (newblock == NULL && nsize > 0) {
lua_assert(nsize > realosize); /* cannot fail when shrinking a block */
if (g->version) { /* is state fully built? */
luaC_fullgc(L, 1); /* try to free some memory... */
newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
}
if (newblock == NULL)
luaD_throw(L, LUA_ERRMEM);
lua_assert((osize == 0) == (block == NULL));
newblock = firsttry(g, block, osize, nsize);
if (l_unlikely(newblock == NULL && nsize > 0)) {
newblock = tryagain(L, block, osize, nsize);
if (newblock == NULL) /* still no memory? */
return NULL; /* do not update 'GCdebt' */
}
lua_assert((nsize == 0) == (newblock == NULL));
g->GCdebt = (g->GCdebt + nsize) - realosize;
g->GCdebt = (g->GCdebt + nsize) - osize;
return newblock;
}
void *luaM_saferealloc_ (lua_State *L, void *block, size_t osize,
size_t nsize) {
void *newblock = luaM_realloc_(L, block, osize, nsize);
if (l_unlikely(newblock == NULL && nsize > 0)) /* allocation failed? */
luaM_error(L);
return newblock;
}
void *luaM_malloc_ (lua_State *L, size_t size, int tag) {
if (size == 0)
return NULL; /* that's all */
else {
global_State *g = G(L);
void *newblock = firsttry(g, NULL, tag, size);
if (l_unlikely(newblock == NULL)) {
newblock = tryagain(L, NULL, tag, size);
if (newblock == NULL)
luaM_error(L);
}
g->GCdebt += size;
return newblock;
}
}