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mirror of https://github.com/nmap/nmap.git synced 2025-12-20 14:39:02 +00:00

Merged nsock-engines from nmap-exp. This rewrite of the nsock library adds

support for system-specific scalable IO notification facilities without breaking
portability. This initial version comes with an epoll(7)-based engine for Linux
and a select(2)-based fallback engine for all other operating systems.

This required an important refactoring of the library but the external API was
preserved.

The rewrite also tries to bring the coding standards of nmap to nsock.

See http://labs.unix-junkies.org/nsock_engines.html for the details.
This commit is contained in:
henri
2012-01-05 01:08:16 +00:00
parent 15f74d395f
commit 856cd00a17
31 changed files with 4496 additions and 2774 deletions

View File

@@ -1,4 +1,3 @@
/***************************************************************************
* nsock_connect.c -- This contains the functions for requesting TCP *
* connections from the nsock parallel socket event library *
@@ -65,15 +64,14 @@
extern struct timeval nsock_tod;
/* Create the actual socket (nse->iod->sd) underlying the iod. This
unblocks the socket, binds to the localaddr address, sets IP options,
and sets the broadcast flag. Trying to change these functions after
making this call will not have an effect. This function needs to be
called before you try to read or write on the iod. */
/* Create the actual socket (nse->iod->sd) underlying the iod. This unblocks the
* socket, binds to the localaddr address, sets IP options, and sets the
* broadcast flag. Trying to change these functions after making this call will
* not have an effect. This function needs to be called before you try to read
* or write on the iod. */
static int nsock_make_socket(mspool *ms, msiod *iod, int family, int proto) {
/* inheritable_socket is from nbase */
iod->sd = (int) inheritable_socket(family,
(proto == IPPROTO_UDP) ? SOCK_DGRAM : SOCK_STREAM, proto);
iod->sd = (int)inheritable_socket(family, (proto == IPPROTO_UDP) ? SOCK_DGRAM : SOCK_STREAM, proto);
if (iod->sd == -1) {
perror("Socket troubles");
return -1;
@@ -85,34 +83,32 @@ static int nsock_make_socket(mspool *ms, msiod *iod, int family, int proto) {
if (iod->locallen) {
int one = 1;
setsockopt(iod->sd, SOL_SOCKET, SO_REUSEADDR, (const char *) &one, sizeof(one));
if (bind(iod->sd, (struct sockaddr *) &iod->local, (int) iod->locallen) == -1) {
setsockopt(iod->sd, SOL_SOCKET, SO_REUSEADDR, (const char *)&one, sizeof(one));
if (bind(iod->sd, (struct sockaddr *)&iod->local, (int) iod->locallen) == -1) {
if (ms->tracelevel > 0)
nsock_trace(ms, "Bind to %s failed (IOD #%li)",
nsock_trace(ms, "Bind to %s failed (IOD #%li)",
inet_ntop_ez(&iod->local, iod->locallen), iod->id);
}
}
if (iod->ipoptslen && family == AF_INET) {
if (setsockopt(iod->sd, IPPROTO_IP, IP_OPTIONS, (const char *) iod->ipopts, iod->ipoptslen) == -1) {
if (setsockopt(iod->sd, IPPROTO_IP, IP_OPTIONS, (const char *)iod->ipopts, iod->ipoptslen) == -1) {
if (ms->tracelevel > 0)
nsock_trace(ms, "Setting of IP options failed (IOD #%li)", iod->id);
}
}
if (ms->broadcast) {
if (setsockopt(iod->sd, SOL_SOCKET, SO_BROADCAST, (const char *)&(ms->broadcast), sizeof(int)) == -1) {
if (ms->tracelevel > 0)
nsock_trace(ms, "Setting of SO_BROADCAST failed (IOD #%li)", iod->id);
}
}
return iod->sd;
}
int nsock_setup_udp(nsock_pool nsp, nsock_iod ms_iod, int af) {
mspool *ms = (mspool *) nsp;
msiod *nsi = (msiod *) ms_iod;
mspool *ms = (mspool *)nsp;
msiod *nsi = (msiod *)ms_iod;
assert(nsi->state == NSIOD_STATE_INITIAL || nsi->state == NSIOD_STATE_UNKNOWN);
@@ -127,22 +123,23 @@ int nsock_setup_udp(nsock_pool nsp, nsock_iod ms_iod, int af) {
return nsi->sd;
}
/* This does the actual logistics of requesting a TCP connection. It is
* shared by nsock_connect_tcp and nsock_connect_ssl */
void nsock_connect_internal(mspool *ms, msevent *nse, int proto,
struct sockaddr_storage *ss, size_t sslen,
unsigned short port)
{
struct sockaddr_in *sin = (struct sockaddr_in *) ss;
/* This does the actual logistics of requesting a TCP connection. It is shared
* by nsock_connect_tcp and nsock_connect_ssl */
void nsock_connect_internal(mspool *ms, msevent *nse, int proto, struct sockaddr_storage *ss, size_t sslen,
unsigned short port) {
struct sockaddr_in *sin = (struct sockaddr_in *)ss;
#if HAVE_IPV6
struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *) ss;
struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *)ss;
#endif
msiod *iod = nse->iod;
/* Now it is time to actually attempt the connection */
if (nsock_make_socket(ms, iod, ss->ss_family, proto) == -1) {
nse->event_done = 1; nse->status = NSE_STATUS_ERROR; nse->errnum = socket_errno();
} else {
nse->event_done = 1;
nse->status = NSE_STATUS_ERROR;
nse->errnum = socket_errno();
} else {
if (sin->sin_family == AF_INET) {
sin->sin_port = htons(port);
} else {
@@ -155,10 +152,11 @@ void nsock_connect_internal(mspool *ms, msevent *nse, int proto,
}
assert(sslen <= sizeof(iod->peer));
memcpy(&iod->peer, ss, sslen);
if (&iod->peer != ss)
memcpy(&iod->peer, ss, sslen);
iod->peerlen = sslen;
if (connect(iod->sd, (struct sockaddr *) ss, sslen) == -1) {
if (connect(iod->sd, (struct sockaddr *)ss, sslen) == -1) {
int err = socket_errno();
if (proto == IPPROTO_UDP || (err != EINPROGRESS && err != EAGAIN)) {
@@ -167,104 +165,93 @@ void nsock_connect_internal(mspool *ms, msevent *nse, int proto,
nse->errnum = err;
}
}
/* The callback handle_connect_result handles the connection once it
completes. */
/* The callback handle_connect_result handles the connection once it completes. */
}
}
/* Request a TCP connection to another system (by IP address). The
in_addr is normal network byte order, but the port number should be
given in HOST BYTE ORDER. ss should be a sockaddr_storage,
sockaddr_in6, or sockaddr_in as appropriate (just like what you
would pass to connect). sslen should be the sizeof the structure
you are passing in. */
nsock_event_id nsock_connect_tcp(nsock_pool nsp, nsock_iod ms_iod,
nsock_ev_handler handler, int timeout_msecs,
void *userdata, struct sockaddr *saddr,
size_t sslen, unsigned short port) {
/* Request a TCP connection to another system (by IP address). The in_addr is
* normal network byte order, but the port number should be given in HOST BYTE
* ORDER. ss should be a sockaddr_storage, sockaddr_in6, or sockaddr_in as
* appropriate (just like what you would pass to connect). sslen should be the
* sizeof the structure you are passing in. */
nsock_event_id nsock_connect_tcp(nsock_pool nsp, nsock_iod ms_iod, nsock_ev_handler handler, int timeout_msecs,
void *userdata, struct sockaddr *saddr, size_t sslen, unsigned short port) {
msiod *nsi = (msiod *) ms_iod;
mspool *ms = (mspool *) nsp;
msiod *nsi = (msiod *)ms_iod;
mspool *ms = (mspool *)nsp;
msevent *nse;
struct sockaddr_storage *ss = (struct sockaddr_storage *) saddr;
struct sockaddr_storage *ss = (struct sockaddr_storage *)saddr;
assert(nsi->state == NSIOD_STATE_INITIAL || nsi->state == NSIOD_STATE_UNKNOWN);
/* Just in case someone waits a long time and then does a new connect */
gettimeofday(&nsock_tod, NULL);
nse = msevent_new(ms, NSE_TYPE_CONNECT, nsi, timeout_msecs, handler, userdata);
assert(nse);
if (ms->tracelevel > 0)
nsock_trace(ms, "TCP connection requested to %s:%hu (IOD #%li) EID %li",
inet_ntop_ez(ss, sslen), port, nsi->id, nse->id);
/* Do the actual connect() */
nsock_connect_internal(ms, nse, IPPROTO_TCP, ss, sslen, port);
nsock_trace(ms, "TCP connection requested to %s:%hu (IOD #%li) EID %li",
inet_ntop_ez(ss, sslen), port, nsi->id, nse->id);
/* Do the actual connect() */
nsock_connect_internal(ms, nse, IPPROTO_TCP, ss, sslen, port);
nsp_add_event(ms, nse);
return nse->id;
}
/* Request an SCTP association to another system (by IP address). The
in_addr is normal network byte order, but the port number should be
given in HOST BYTE ORDER. ss should be a sockaddr_storage,
sockaddr_in6, or sockaddr_in as appropriate (just like what you
would pass to connect). sslen should be the sizeof the structure
you are passing in. */
nsock_event_id nsock_connect_sctp(nsock_pool nsp, nsock_iod ms_iod,
nsock_ev_handler handler, int timeout_msecs,
void *userdata, struct sockaddr *saddr,
size_t sslen, unsigned short port) {
/* Request an SCTP association to another system (by IP address). The in_addr
* is normal network byte order, but the port number should be given in HOST
* BYTE ORDER. ss should be a sockaddr_storage, sockaddr_in6, or sockaddr_in as
* appropriate (just like what you would pass to connect). sslen should be the
* sizeof the structure you are passing in. */
nsock_event_id nsock_connect_sctp(nsock_pool nsp, nsock_iod ms_iod, nsock_ev_handler handler, int timeout_msecs,
void *userdata, struct sockaddr *saddr, size_t sslen, unsigned short port) {
msiod *nsi = (msiod *) ms_iod;
mspool *ms = (mspool *) nsp;
msiod *nsi = (msiod *)ms_iod;
mspool *ms = (mspool *)nsp;
msevent *nse;
struct sockaddr_storage *ss = (struct sockaddr_storage *) saddr;
struct sockaddr_storage *ss = (struct sockaddr_storage *)saddr;
assert(nsi->state == NSIOD_STATE_INITIAL || nsi->state == NSIOD_STATE_UNKNOWN);
/* Just in case someone waits a long time and then does a new connect */
gettimeofday(&nsock_tod, NULL);
nse = msevent_new(ms, NSE_TYPE_CONNECT, nsi, timeout_msecs, handler, userdata);
assert(nse);
if (ms->tracelevel > 0)
nsock_trace(ms, "SCTP association requested to %s:%hu (IOD #%li) EID %li",
inet_ntop_ez(ss, sslen), port, nsi->id, nse->id);
/* Do the actual connect() */
nsock_connect_internal(ms, nse, IPPROTO_SCTP, ss, sslen, port);
nsock_trace(ms, "SCTP association requested to %s:%hu (IOD #%li) EID %li",
inet_ntop_ez(ss, sslen), port, nsi->id, nse->id);
/* Do the actual connect() */
nsock_connect_internal(ms, nse, IPPROTO_SCTP, ss, sslen, port);
nsp_add_event(ms, nse);
return nse->id;
}
/* Request an SSL over TCP/SCTP connection to another system (by IP
address). The in_addr is normal network byte order, but the port
number should be given in HOST BYTE ORDER. This function will call
back only after it has made the connection AND done the initial
SSL negotiation. From that point on, you use the normal read/write
calls and decryption will happen transparently. ss should be a
sockaddr_storage, sockaddr_in6, or sockaddr_in as appropriate (just
like what you would pass to connect). sslen should be the sizeof
the structure you are passing in. */
nsock_event_id nsock_connect_ssl(nsock_pool nsp, nsock_iod nsiod,
nsock_ev_handler handler, int timeout_msecs,
void *userdata, struct sockaddr *saddr,
size_t sslen, int proto, unsigned short port,
nsock_ssl_session ssl_session) {
/* Request an SSL over TCP/SCTP connection to another system (by IP address).
* The in_addr is normal network byte order, but the port number should be given
* in HOST BYTE ORDER. This function will call back only after it has made the
* connection AND done the initial SSL negotiation. From that point on, you use
* the normal read/write calls and decryption will happen transparently. ss
* should be a sockaddr_storage, sockaddr_in6, or sockaddr_in as appropriate
* (just like what you would pass to connect). sslen should be the sizeof the
* structure you are passing in. */
nsock_event_id nsock_connect_ssl(nsock_pool nsp, nsock_iod nsiod, nsock_ev_handler handler, int timeout_msecs,
void *userdata, struct sockaddr *saddr, size_t sslen, int proto, unsigned short port, nsock_ssl_session ssl_session) {
#ifndef HAVE_OPENSSL
fatal("nsock_connect_ssl called - but nsock was built w/o SSL support. QUITTING");
return (nsock_event_id) 0; /* UNREACHED */
return (nsock_event_id)0; /* UNREACHED */
#else
struct sockaddr_storage *ss = (struct sockaddr_storage *) saddr;
msiod *nsi = (msiod *) nsiod;
mspool *ms = (mspool *) nsp;
struct sockaddr_storage *ss = (struct sockaddr_storage *)saddr;
msiod *nsi = (msiod *)nsiod;
mspool *ms = (mspool *)nsp;
msevent *nse;
/* Just in case someone waits a long time and then does a new connect */
@@ -272,44 +259,40 @@ nsock_event_id nsock_connect_ssl(nsock_pool nsp, nsock_iod nsiod,
if (!ms->sslctx)
nsp_ssl_init(ms);
assert(nsi->state == NSIOD_STATE_INITIAL || nsi->state == NSIOD_STATE_UNKNOWN);
nse = msevent_new(ms, NSE_TYPE_CONNECT_SSL, nsi, timeout_msecs, handler,
userdata);
nse = msevent_new(ms, NSE_TYPE_CONNECT_SSL, nsi, timeout_msecs, handler, userdata);
assert(nse);
/* Set our SSL_SESSION so we can benefit from session-id reuse. */
nsi_set_ssl_session(nsi, (SSL_SESSION *) ssl_session);
nsi_set_ssl_session(nsi, (SSL_SESSION *)ssl_session);
if (ms->tracelevel > 0)
nsock_trace(ms, "SSL connection requested to %s:%hu/%s (IOD #%li) EID %li",
inet_ntop_ez(ss, sslen), port, (proto == IPPROTO_TCP ? "tcp" : "sctp"),
nsi->id, nse->id);
/* Do the actual connect() */
nsock_connect_internal(ms, nse, proto, ss, sslen, port);
inet_ntop_ez(ss, sslen), port, (proto == IPPROTO_TCP ? "tcp" : "sctp"), nsi->id, nse->id);
/* Do the actual connect() */
nsock_connect_internal(ms, nse, proto, ss, sslen, port);
nsp_add_event(ms, nse);
return nse->id;
#endif /* HAVE_OPENSSL */
}
/* Request ssl connection over already established connection.
nsiod must be socket that is already connected to target
using nsock_connect_tcp or nsock_connect_sctp.
All parameters have the same meaning as in 'nsock_connect_ssl' */
nsock_event_id nsock_reconnect_ssl(nsock_pool nsp, nsock_iod nsiod,
nsock_ev_handler handler, int timeout_msecs,
void *userdata, nsock_ssl_session ssl_session)
{
/* Request ssl connection over already established connection. nsiod must be
* socket that is already connected to target using nsock_connect_tcp or
* nsock_connect_sctp. All parameters have the same meaning as in
* 'nsock_connect_ssl' */
nsock_event_id nsock_reconnect_ssl(nsock_pool nsp, nsock_iod nsiod, nsock_ev_handler handler, int timeout_msecs,
void *userdata, nsock_ssl_session ssl_session) {
#ifndef HAVE_OPENSSL
fatal("nsock_reconnect_ssl called - but nsock was built w/o SSL support. QUITTING");
return (nsock_event_id) 0; /* UNREACHED */
#else
msiod *nsi = (msiod *) nsiod;
mspool *ms = (mspool *) nsp;
msiod *nsi = (msiod *)nsiod;
mspool *ms = (mspool *)nsp;
msevent *nse;
if (!ms->sslctx)
@@ -319,7 +302,7 @@ nsock_event_id nsock_reconnect_ssl(nsock_pool nsp, nsock_iod nsiod,
assert(nse);
/* Set our SSL_SESSION so we can benefit from session-id reuse. */
nsi_set_ssl_session(nsi, (SSL_SESSION *) ssl_session);
nsi_set_ssl_session(nsi, (SSL_SESSION *)ssl_session);
if (ms->tracelevel > 0)
nsock_trace(ms, "SSL reconnection requested (IOD #%li) EID %li", nsi->id, nse->id);
@@ -328,73 +311,65 @@ nsock_event_id nsock_reconnect_ssl(nsock_pool nsp, nsock_iod nsiod,
nse->event_done = 0;
nse->status = NSE_STATUS_SUCCESS;
nsp_add_event(ms, nse);
return nse->id;
#endif /* HAVE_OPENSSL */
}
/* Request a UDP "connection" to another system (by IP address). The in_addr is
* normal network byte order, but the port number should be given in HOST BYTE
* ORDER. Since this is UDP, no packets are actually sent. The destination IP
* and port are just associated with the nsiod (an actual OS connect() call is
* made). You can then use the normal nsock write calls on the socket. There
* is no timeout since this call always calls your callback at the next
* opportunity. The advantages to having a connected UDP socket (as opposed to
* just specifying an address with sendto() are that we can now use a consistent
* set of write/read calls for TCP/UDP, received packets from the non-partner
* are automatically dropped by the OS, and the OS can provide asynchronous
* errors (see Unix Network Programming pp224). ss should be a
* sockaddr_storage, sockaddr_in6, or sockaddr_in as appropriate (just like what
* you would pass to connect). sslen should be the sizeof the structure you are
* passing in. */
nsock_event_id nsock_connect_udp(nsock_pool nsp, nsock_iod nsiod, nsock_ev_handler handler, void *userdata,
struct sockaddr *saddr, size_t sslen, unsigned short port) {
/* Request a UDP "connection" to another system (by IP address). The
in_addr is normal network byte order, but the port number should be
given in HOST BYTE ORDER. Since this is UDP, no packets are
actually sent. The destination IP and port are just associated
with the nsiod (an actual OS connect() call is made). You can then
use the normal nsock write calls on the socket. There is no
timeout since this call always calls your callback at the next
opportunity. The advantages to having a connected UDP socket (as
opposed to just specifying an address with sendto() are that we can
now use a consistent set of write/read calls for TCP/UDP, received
packets from the non-partner are automatically dropped by the OS,
and the OS can provide asynchronous errors (see Unix Network
Programming pp224). ss should be a sockaddr_storage,
sockaddr_in6, or sockaddr_in as appropriate (just like what you
would pass to connect). sslen should be the sizeof the structure
you are passing in. */
nsock_event_id nsock_connect_udp(nsock_pool nsp, nsock_iod nsiod,
nsock_ev_handler handler, void *userdata,
struct sockaddr *saddr, size_t sslen,
unsigned short port) {
msiod *nsi = (msiod *)nsiod;
mspool *ms = (mspool *)nsp;
msevent *nse;
struct sockaddr_storage *ss = (struct sockaddr_storage *)saddr;
msiod *nsi = (msiod *) nsiod;
mspool *ms = (mspool *) nsp;
msevent *nse;
struct sockaddr_storage *ss = (struct sockaddr_storage *) saddr;
assert(nsi->state == NSIOD_STATE_INITIAL || nsi->state == NSIOD_STATE_UNKNOWN);
assert(nsi->state == NSIOD_STATE_INITIAL || nsi->state == NSIOD_STATE_UNKNOWN);
/* Just in case someone waits a long time and then does a new connect */
gettimeofday(&nsock_tod, NULL);
/* Just in case someone waits a long time and then does a new connect */
gettimeofday(&nsock_tod, NULL);
nse = msevent_new(ms, NSE_TYPE_CONNECT, nsi, -1, handler, userdata);
assert(nse);
nse = msevent_new(ms, NSE_TYPE_CONNECT, nsi, -1, handler, userdata);
assert(nse);
if (ms->tracelevel > 0)
nsock_trace(ms, "UDP connection requested to %s:%hu (IOD #%li) EID %li", inet_ntop_ez(ss, sslen), port, nsi->id, nse->id);
if (ms->tracelevel > 0)
nsock_trace(ms, "UDP connection requested to %s:%hu (IOD #%li) EID %li", inet_ntop_ez(ss, sslen), port, nsi->id, nse->id);
nsock_connect_internal(ms, nse, IPPROTO_UDP, ss, sslen, port);
nsp_add_event(ms, nse);
nsock_connect_internal(ms, nse, IPPROTO_UDP, ss, sslen, port);
nsp_add_event(ms, nse);
return nse->id;
return nse->id;
}
/* Returns that host/port/protocol information for the last
communication (or comm. attempt) this nsi has been involved with.
By "involved" with I mean interactions like establishing (or trying
to) a connection or sending a UDP datagram through an unconnected
nsock_iod. AF is the address family (AF_INET or AF_INET6), Protocl
is IPPROTO_TCP or IPPROTO_UDP. Pass NULL for information you do
not need. If ANY of the information you requested is not
available, 0 will be returned and the unavailable sockets are
zeroed. If protocol or af is requested but not available, it will
be set to -1 (and 0 returned). The pointers you pass in must be
NULL or point to allocated address space. The sockaddr members
should actually be sockaddr_storage, sockaddr_in6, or sockaddr_in
with the socklen of them set appropriately (eg
sizeof(sockaddr_storage) if that is what you are passing). */
int nsi_getlastcommunicationinfo(nsock_iod ms_iod, int *protocol,
int *af, struct sockaddr *local,
struct sockaddr *remote, size_t socklen) {
msiod *nsi = (msiod *) ms_iod;
/* Returns that host/port/protocol information for the last communication (or
* comm. attempt) this nsi has been involved with. By "involved" with I mean
* interactions like establishing (or trying to) a connection or sending a UDP
* datagram through an unconnected nsock_iod. AF is the address family (AF_INET
* or AF_INET6), Protocl is IPPROTO_TCP or IPPROTO_UDP. Pass NULL for
* information you do not need. If ANY of the information you requested is not
* available, 0 will be returned and the unavailable sockets are zeroed. If
* protocol or af is requested but not available, it will be set to -1 (and 0
* returned). The pointers you pass in must be NULL or point to allocated
* address space. The sockaddr members should actually be sockaddr_storage,
* sockaddr_in6, or sockaddr_in with the socklen of them set appropriately (eg
* sizeof(sockaddr_storage) if that is what you are passing). */
int nsi_getlastcommunicationinfo(nsock_iod ms_iod, int *protocol, int *af, struct sockaddr *local,
struct sockaddr *remote, size_t socklen) {
msiod *nsi = (msiod *)ms_iod;
int ret = 1;
struct sockaddr_storage sock;
socklen_t slen = sizeof(struct sockaddr_storage);
@@ -405,35 +380,44 @@ int nsi_getlastcommunicationinfo(nsock_iod ms_iod, int *protocol,
if (nsi->peerlen > 0) {
if (remote)
memcpy(remote, &(nsi->peer), MIN((unsigned)socklen, nsi->peerlen));
if (protocol) {
*protocol = nsi->lastproto;
if (*protocol == -1) res = 0;
if (protocol) {
*protocol = nsi->lastproto;
if (*protocol == -1) res = 0;
}
if (af) {
*af = ((struct sockaddr_in *) &nsi->peer)->sin_family;
*af = ((struct sockaddr_in *)&nsi->peer)->sin_family;
}
if (local) {
if (local) {
if (nsi->sd >= 0) {
res = getsockname(nsi->sd, (struct sockaddr *) &sock, &slen);
if (res == -1) {
memset(local, 0, socklen);
ret = 0;
} else {
assert(slen > 0 );
memcpy(local, &sock, MIN((unsigned)slen, socklen));
}
res = getsockname(nsi->sd, (struct sockaddr *)&sock, &slen);
if (res == -1) {
memset(local, 0, socklen);
ret = 0;
} else {
assert(slen > 0 );
memcpy(local, &sock, MIN((unsigned)slen, socklen));
}
} else {
memset(local, 0, socklen);
ret = 0;
memset(local, 0, socklen);
ret = 0;
}
}
} else {
if (local || remote || protocol || af)
ret = 0;
if (remote) memset(remote, 0, socklen);
if (local) memset(local, 0, socklen);
if (protocol) *protocol = -1;
if (af) *af = -1;
if (remote)
memset(remote, 0, socklen);
if (local)
memset(local, 0, socklen);
if (protocol)
*protocol = -1;
if (af)
*af = -1;
}
return ret;
}