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mirror of https://github.com/nmap/nmap.git synced 2025-12-07 21:21:31 +00:00

Wrap long lines in NSE (>200 columns)

Mostly in documentation (the description field, for instance), but also
some long literal strings. Lua 5.2 introduces a string escape, "\z",
which escapes any amount of subsequent whitespace, including newlines.
This can be used to wrap string literals without upsetting indentation.
http://www.lua.org/manual/5.2/manual.html#3.1
This commit is contained in:
dmiller
2014-02-13 15:47:35 +00:00
parent c9714990c7
commit b73c3aa60f
9 changed files with 461 additions and 178 deletions

View File

@@ -52,7 +52,19 @@ MobileMe = {
-- @return status true on success, false on failure
-- @return err string containing the error message (if status is false)
sendMessage = function(self, devid, subject, message, alarm)
local data = '{"clientContext":{"appName":"FindMyiPhone","appVersion":"1.3","buildVersion":"145","deviceUDID":"0000000000000000000000000000000000000000","inactiveTime":5911,"osVersion":"3.2","productType":"iPad1,1","selectedDevice":"%s","shouldLocate":false},"device":"%s","serverContext":{"callbackIntervalInMS":3000,"clientId":"0000000000000000000000000000000000000000","deviceLoadStatus":"203","hasDevices":true,"lastSessionExtensionTime":null,"maxDeviceLoadTime":60000,"maxLocatingTime":90000,"preferredLanguage":"en","prefsUpdateTime":1276872996660,"sessionLifespan":900000,"timezone":{"currentOffset":-25200000,"previousOffset":-28800000,"previousTransition":1268560799999,"tzCurrentName":"Pacific Daylight Time","tzName":"America/Los_Angeles"},"validRegion":true},"sound":%s,"subject":"%s","text":"%s"}'
local data = '{"clientContext":{"appName":"FindMyiPhone","appVersion":\z
"1.3","buildVersion":"145","deviceUDID":\z
"0000000000000000000000000000000000000000","inactiveTime":5911,\z
"osVersion":"3.2","productType":"iPad1,1","selectedDevice":"%s",\z
"shouldLocate":false},"device":"%s","serverContext":{\z
"callbackIntervalInMS":3000,"clientId":\z
"0000000000000000000000000000000000000000","deviceLoadStatus":"203",\z
"hasDevices":true,"lastSessionExtensionTime":null,"maxDeviceLoadTime":\z
60000,"maxLocatingTime":90000,"preferredLanguage":"en","prefsUpdateTime":\z
1276872996660,"sessionLifespan":900000,"timezone":{"currentOffset":\z
-25200000,"previousOffset":-28800000,"previousTransition":1268560799999,\z
"tzCurrentName":"Pacific Daylight Time","tzName":"America/Los_Angeles"},\z
"validRegion":true},"sound":%s,"subject":"%s","text":"%s"}'
data = data:format(devid, devid, tostring(alarm), subject, message)
local url = ("/fmipservice/device/%s/sendMessage"):format(self.username)
@@ -87,7 +99,10 @@ MobileMe = {
}
local url = ("/fmipservice/device/%s/initClient"):format(self.username)
local data= '{"clientContext":{"appName":"FindMyiPhone","appVersion":"1.3","buildVersion":"145","deviceUDID":"0000000000000000000000000000000000000000","inactiveTime":2147483647,"osVersion":"4.2.1","personID":0,"productType":"iPad1,1"}}'
local data= '{"clientContext":{"appName":"FindMyiPhone","appVersion":\z
"1.3","buildVersion":"145","deviceUDID":\z
"0000000000000000000000000000000000000000","inactiveTime":2147483647,\z
"osVersion":"4.2.1","personID":0,"productType":"iPad1,1"}}'
local retries = 2

View File

@@ -94,9 +94,64 @@ action = function(host, port)
return msg
end
-- The html body should look like this :
--
--{"httpd_status_codes":{"200":{"current":10,"count":29894,"mean":0.0003345152873486337,"min":0,"max":1,"stddev":0.01828669972606202,"description":"number of HTTP 200 OK responses"},"500":{"current":1,"count":28429,"mean":0.00003517534911534013,"min":0,"max":1,"stddev":0.005930776661631644,"description":"number of HTTP 500 Internal Server Error responses"}},"httpd_request_methods":{"GET":{"current":12,"count":29894,"mean":0.00040141834481835866,"min":0,"max":2,"stddev":0.02163701147572207,"description":"number of HTTP GET requests"}},"httpd":{"requests":{"current":12,"count":29894,"mean":0.00040141834481835866,"min":0,"max":2,"stddev":0.02163701147572207,"description":"number of HTTP requests"}},"couchdb":{"request_time":{"current":23,"count":12,"mean":32.58333333333333,"min":1,"max":287,"stddev":77.76723638882608,"description":"length of a request inside CouchDB without MochiWeb"}}}
-- The html body should look like this (minus whitespace):
--[[
{
"httpd_status_codes": {
"200": {
"count": 29894,
"description": "number of HTTP 200 OK responses",
"min": 0,
"max": 1,
"current": 10,
"stddev": 0.01828669972606202,
"mean": 0.0003345152873486337
},
"500": {
"count": 28429,
"description": "number of HTTP 500 Internal Server Error responses",
"min": 0,
"max": 1,
"current": 1,
"stddev": 0.005930776661631644,
"mean": 3.517534911534013e-05
}
},
"httpd": {
"requests": {
"count": 29894,
"description": "number of HTTP requests",
"min": 0,
"max": 2,
"current": 12,
"stddev": 0.02163701147572207,
"mean": 0.00040141834481835866
}
},
"couchdb": {
"request_time": {
"count": 12,
"description": "length of a request inside CouchDB without MochiWeb",
"min": 1,
"max": 287,
"current": 23,
"stddev": 77.76723638882608,
"mean": 32.58333333333333
}
},
"httpd_request_methods": {
"GET": {
"count": 29894,
"description": "number of HTTP GET requests",
"min": 0,
"max": 2,
"current": 12,
"stddev": 0.02163701147572207,
"mean": 0.00040141834481835866
}
}
}
]]--
local status, result = json.parse(data.body)
if not status then

View File

@@ -19,8 +19,8 @@ Information gathered:
If this script is run wth -v, it will output lots more info.
Use the <code>newtargets</code> script argument to add discovered hosts to the
Namp scan queue.
Use the <code>newtargets</code> script argument to add discovered hosts to
the Nmap scan queue.
]]
---
@@ -89,7 +89,8 @@ portrule = function(host, port)
-- Run for the special port number, or for any HTTP-like service that is
-- not on a usual HTTP port.
return shortport.port_or_service ({35871}, "flume-master")(host, port)
or (shortport.service(shortport.LIKELY_HTTP_SERVICES)(host, port) and not shortport.portnumber(shortport.LIKELY_HTTP_PORTS)(host, port))
or (shortport.service(shortport.LIKELY_HTTP_SERVICES)(host, port)
and not shortport.portnumber(shortport.LIKELY_HTTP_PORTS)(host, port))
end
function add_target(hostname)
@@ -137,8 +138,34 @@ action = function( host, port )
local uri = "/flumemaster.jsp"
local env_uri = "/masterenv.jsp"
local config_uri = "/masterstaticconfig.jsp"
local env_keys = {"java.runtime","java.version","java.vm.name","java.vm.vendor","java.vm.version","os","user.name","user.country","user.language,user.timezone"}
local config_keys = {"dfs.datanode.address","dfs.datanode.http.address","dfs.datanode.https.address","dfs.datanode.ipc.address","dfs.http.address","dfs.https.address","dfs.secondary.http.address","flume.collector.dfs.dir","flume.collector.event.host","flume.master.servers","fs.default.name","mapred.job.tracker","mapred.job.tracker.http.address","mapred.task.tracker.http.address","mapred.task.tracker.report.address"}
local env_keys = {
"java.runtime",
"java.version",
"java.vm.name",
"java.vm.vendor",
"java.vm.version",
"os",
"user.name",
"user.country",
"user.language,user.timezone"
}
local config_keys = {
"dfs.datanode.address",
"dfs.datanode.http.address",
"dfs.datanode.https.address",
"dfs.datanode.ipc.address",
"dfs.http.address",
"dfs.https.address",
"dfs.secondary.http.address",
"flume.collector.dfs.dir",
"flume.collector.event.host",
"flume.master.servers",
"fs.default.name",
"mapred.job.tracker",
"mapred.job.tracker.http.address",
"mapred.task.tracker.http.address",
"mapred.task.tracker.report.address"
}
local nodes = { }
local zookeepers = { }
local hbasemasters = { }

View File

@@ -1,5 +1,7 @@
description = [[
Attempts to retrieve version, absolute path of administration panel and the file 'password.properties' from vulnerable installations of ColdFusion 9 and 10.
Attempts to retrieve version, absolute path of administration panel and the
file 'password.properties' from vulnerable installations of ColdFusion 9 and
10.
This was based on the exploit 'ColdSub-Zero.pyFusion v2'.
]]
@@ -20,10 +22,8 @@ This was based on the exploit 'ColdSub-Zero.pyFusion v2'.
-- |_encrypted=true
--
-- @xmloutput
-- <script id="http-coldfusion-subzero" output="&#xa; installation_path: C:\inetpub\wwwroot\CFIDE\adminapi\customtags&#xa; version: 9&#xa; password_properties: #Fri Mar 02 17:03:01 CST 2012&#xd;&#xa;rdspassword=&#xd;&#xa;password=AA251FD567358F16B7DE3F3B22DE8193A7517CD0&#xd;&#xa;encrypted=true&#xd;&#xa;"><elem key="installation_path">C:\inetpub\wwwroot\CFIDE\adminapi\customtags</elem>
-- <elem key="version">9</elem>
-- <elem key="password_properties">#Fri Mar 02 17:03:01 CST 2012&#xd;&#xa;rdspassword=&#xd;&#xa;password=AA251FD567358F16B7DE3F3B22DE8193A7517CD0&#xd;&#xa;encrypted=true&#xd;&#xa;</elem>
-- </script>
-- @args http-coldfusion-subzero.basepath Base path. Default: /.
--
---
@@ -41,10 +41,16 @@ local openssl = stdnse.silent_require "openssl"
portrule = shortport.http
local PATH_PAYLOAD = "CFIDE/adminapi/customtags/l10n.cfm?attributes.id=it&attributes.file=../../administrator/analyzer/index.cfm&attributes.locale=it&attributes.var=it&attributes.jscript=false&attributes.type=text/html&attributes.charset=UTF-8&thisTag.executionmode=end&thisTag.generatedContent=htp"
local PATH_PAYLOAD = "CFIDE/adminapi/customtags/l10n.cfm?attributes.id=it&\z
attributes.file=../../administrator/analyzer/index.cfm&attributes.locale=it&\z
attributes.var=it&attributes.jscript=false&attributes.type=text/html&\z
attributes.charset=UTF-8&thisTag.executionmode=end&thisTag.generatedContent=htp"
local IMG_PAYLOAD = "CFIDE/administrator/images/loginbackground.jpg"
local LFI_PAYLOAD_FRAG_1 = "CFIDE/adminapi/customtags/l10n.cfm?attributes.id=it&attributes.file=../../administrator/mail/download.cfm&filename="
local LFI_PAYLOAD_FRAG_2 = "&attributes.locale=it&attributes.var=it&attributes.jscript=false&attributes.type=text/html&attributes.charset=UTF-8&thisTag.executionmode=end&thisTag.generatedContent=htp"
local LFI_PAYLOAD_FRAG_1 = "CFIDE/adminapi/customtags/l10n.cfm?attributes.id\z
=it&attributes.file=../../administrator/mail/download.cfm&filename="
local LFI_PAYLOAD_FRAG_2 = "&attributes.locale=it&attributes.var=it&\z
attributes.jscript=false&attributes.type=text/html&attributes.charset=UTF-8&\z
thisTag.executionmode=end&thisTag.generatedContent=htp"
local CREDENTIALS_PAYLOADS = {
"../../lib/password.properties",
"..\\..\\lib\\password.properties",
@@ -59,13 +65,15 @@ local CREDENTIALS_PAYLOADS = {
}
---
-- Extracts absolute path of installation by reading the ANALIZER_DIRECTORY value from the header 'set-cookie'
-- Extracts absolute path of installation by reading the ANALIZER_DIRECTORY
-- value from the header 'set-cookie'
--
local function get_installation_path(host, port, basepath)
local req = http.get(host, port, basepath..PATH_PAYLOAD)
if req.header['set-cookie'] then
stdnse.print_debug(1, "%s:Header 'set-cookie' detected in response.", SCRIPT_NAME)
local _, _, path = string.find(req.header['set-cookie'], "path=/, ANALYZER_DIRECTORY=(.-);path=/")
local _, _, path = string.find(req.header['set-cookie'],
"path=/, ANALYZER_DIRECTORY=(.-);path=/")
if path then
stdnse.print_debug(1, "%s: Extracted path:%s", SCRIPT_NAME, path)
return path
@@ -105,7 +113,9 @@ local function exploit(host, port, basepath)
for i, vector in ipairs(CREDENTIALS_PAYLOADS) do
local req = http.get(host, port, basepath..LFI_PAYLOAD_FRAG_1..vector..LFI_PAYLOAD_FRAG_2)
if req.body and string.find(req.body, "encrypted=true") then
stdnse.print_debug(1, "%s: String pattern found. Exploitation worked with vector '%s'.", SCRIPT_NAME, vector)
stdnse.print_debug(1,
"%s: String pattern found. Exploitation worked with vector '%s'.",
SCRIPT_NAME, vector)
return true, req.body
end
end

View File

@@ -10,29 +10,36 @@ local string = require "string"
local table = require "table"
description = [[
Checks if a host is infected with Conficker.C or higher, based on Conficker's peer to peer communication.
Checks if a host is infected with Conficker.C or higher, based on
Conficker's peer to peer communication.
When Conficker.C or higher infects a system, it opens four ports: two TCP and two UDP. The ports are
random, but are seeded with the current week and the IP of the infected host. By determining the algorithm,
one can check if these four ports are open, and can probe them for more data.
When Conficker.C or higher infects a system, it opens four ports: two TCP
and two UDP. The ports are random, but are seeded with the current week and
the IP of the infected host. By determining the algorithm, one can check if
these four ports are open, and can probe them for more data.
Once the open ports are found, communication can be initiated using Conficker's custom peer to peer protocol.
If a valid response is received, then a valid Conficker infection has been found.
Once the open ports are found, communication can be initiated using
Conficker's custom peer to peer protocol. If a valid response is received,
then a valid Conficker infection has been found.
This check won't work properly on a multihomed or NATed system because the open ports will be based on a nonpublic IP.
The argument <code>checkall</code> tells Nmap to attempt communication with every open port (much like a version
check) and the argument <code>realip</code> tells Nmap to base its port generation on the given IP address instead
of the actual IP.
This check won't work properly on a multihomed or NATed system because the
open ports will be based on a nonpublic IP. The argument
<code>checkall</code> tells Nmap to attempt communication with every open
port (much like a version check) and the argument <code>realip</code> tells
Nmap to base its port generation on the given IP address instead of the
actual IP.
By default, this will run against a system that has a standard Windows port open (445, 139, 137). The arguments
<code>checkall</code> and <code>checkconficker</code> will both perform checks regardless of which port is open, see the args section for
more information.
By default, this will run against a system that has a standard Windows port
open (445, 139, 137). The arguments <code>checkall</code> and
<code>checkconficker</code> will both perform checks regardless of which
port is open, see the args section for more information.
Note: Ensure your clock is correct (within a week) before using this script!
The majority of research for this script was done by Symantec Security Response, and some was taken
from public sources (most notably the port blacklisting was found by David Fifield). A big thanks goes
out to everybody who contributed!
The majority of research for this script was done by Symantec Security
Response, and some was taken from public sources (most notably the port
blacklisting was found by David Fifield). A big thanks goes out to everybody
who contributed!
]]
---
@@ -179,7 +186,18 @@ end
local function is_blacklisted_port(port)
local r, l
local blacklist = { 0xFFFFFFFF, 0xFFFFFFFF, 0xF0F6BFBB, 0xBB5A5FF3, 0xF3977011, 0xEB67BFBF, 0x5F9BFAC8, 0x34D88091, 0x1E2282DF, 0x573402C4, 0xC0000084, 0x03000209, 0x01600002, 0x00005000, 0x801000C0, 0x00500040, 0x000000A1, 0x01000000, 0x01000000, 0x00022A20, 0x00000080, 0x04000000, 0x40020000, 0x88000000, 0x00000180, 0x00081000, 0x08801900, 0x00800B81, 0x00000280, 0x080002C0, 0x00A80000, 0x00008000, 0x00100040, 0x00100000, 0x00000000, 0x00000000, 0x10000008, 0x00000000, 0x00000000, 0x00000004, 0x00000002, 0x00000000, 0x00040000, 0x00000000, 0x00000000, 0x00000000, 0x00410000, 0x82000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x80000000, };
local blacklist = { 0xFFFFFFFF, 0xFFFFFFFF, 0xF0F6BFBB, 0xBB5A5FF3,
0xF3977011, 0xEB67BFBF, 0x5F9BFAC8, 0x34D88091, 0x1E2282DF, 0x573402C4,
0xC0000084, 0x03000209, 0x01600002, 0x00005000, 0x801000C0, 0x00500040,
0x000000A1, 0x01000000, 0x01000000, 0x00022A20, 0x00000080, 0x04000000,
0x40020000, 0x88000000, 0x00000180, 0x00081000, 0x08801900, 0x00800B81,
0x00000280, 0x080002C0, 0x00A80000, 0x00008000, 0x00100040, 0x00100000,
0x00000000, 0x00000000, 0x10000008, 0x00000000, 0x00000000, 0x00000004,
0x00000002, 0x00000000, 0x00040000, 0x00000000, 0x00000000, 0x00000000,
0x00410000, 0x82000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x80000000,
}
r = bit.rshift(port, 5)
l = bit.lshift(1, bit.band(r, 0x1f))

View File

@@ -10,30 +10,36 @@ local string = require "string"
local table = require "table"
description = [[
Implements remote process execution similar to the Sysinternals' psexec tool,
allowing a user to run a series of programs on a remote machine and read the output. This
is great for gathering information about servers, running the same tool on a range of
system, or even installing a backdoor on a collection of computers.
Implements remote process execution similar to the Sysinternals' psexec
tool, allowing a user to run a series of programs on a remote machine and
read the output. This is great for gathering information about servers,
running the same tool on a range of system, or even installing a backdoor on
a collection of computers.
This script can run commands present on the remote machine, such as ping or tracert,
or it can upload a program and run it, such as pwdump6 or a backdoor. Additionally, it
can read the program's stdout/stderr and return it to the user (works well with ping,
pwdump6, etc), or it can read a file that the process generated (fgdump, for example,
generates a file), or it can just start the process and let it run headless (a backdoor
might run like this).
This script can run commands present on the remote machine, such as ping or
tracert, or it can upload a program and run it, such as pwdump6 or a
backdoor. Additionally, it can read the program's stdout/stderr and return
it to the user (works well with ping, pwdump6, etc), or it can read a file
that the process generated (fgdump, for example, generates a file), or it
can just start the process and let it run headless (a backdoor might run
like this).
To use this, a configuration file should be created and edited. Several configuration
files are included that you can customize, or you can write your own. This config file
is placed in <code>nselib/data/psexec</code> (if you aren't sure where that is, search your system
for <code>default.lua</code>), then is passed to Nmap as a script argument (for example,
myconfig.lua would be passed as <code>--script-args=config=myconfig</code>.
To use this, a configuration file should be created and edited. Several
configuration files are included that you can customize, or you can write
your own. This config file is placed in <code>nselib/data/psexec</code> (if
you aren't sure where that is, search your system for
<code>default.lua</code>), then is passed to Nmap as a script argument (for
example, myconfig.lua would be passed as
<code>--script-args=config=myconfig</code>.
The configuration file consists mainly of a module list. Each module is defined by a lua
table, and contains fields for the name of the program, the executable and arguments
for the program, and a score of other options. Modules also have an 'upload' field, which
determines whether or not the module is to be uploaded. Here is a simple example of how
to run <code>net localgroup administrators</code>, which returns a list of users in the "administrators"
group (take a look at the <code>examples.lua</code> configuration file for these examples):
The configuration file consists mainly of a module list. Each module is
defined by a lua table, and contains fields for the name of the program, the
executable and arguments for the program, and a score of other options.
Modules also have an 'upload' field, which determines whether or not the
module is to be uploaded. Here is a simple example of how to run <code>net
localgroup administrators</code>, which returns a list of users in the
"administrators" group (take a look at the <code>examples.lua</code>
configuration file for these examples):
<code>
mod = {}
@@ -44,11 +50,12 @@ group (take a look at the <code>examples.lua</code> configuration file for these
table.insert(modules, mod)
</code>
<code>mod.upload</code> is <code>false</code>, meaning the program should already be
present on the remote system (since 'net.exe' is on every version of Windows, this should
be the case). <code>mod.name</code> defines the name that the program will have in the
output. <code>mod.program</code> and <code>mod.args</code> obviously define which program
is going to be run. The output for this script is this:
<code>mod.upload</code> is <code>false</code>, meaning the program should
already be present on the remote system (since 'net.exe' is on every version
of Windows, this should be the case). <code>mod.name</code> defines the name
that the program will have in the output. <code>mod.program</code> and
<code>mod.args</code> obviously define which program is going to be run. The
output for this script is this:
<code>
| Example 1: Membership of 'administrators'
@@ -66,11 +73,12 @@ is going to be run. The output for this script is this:
| |_
</code>
That works, but it's really ugly. In general, we can use <code>mod.find</code>,
<code>mod.replace</code>, <code>mod.remove</code>, and <code>mod.noblank</code> to clean up
the output. For this example, we're going to use <code>mod.remove</code> to remove a lot
of the useless lines, and <code>mod.noblank</code> to get rid of the blank lines that we
don't want:
That works, but it's really ugly. In general, we can use
<code>mod.find</code>, <code>mod.replace</code>, <code>mod.remove</code>,
and <code>mod.noblank</code> to clean up the output. For this example, we're
going to use <code>mod.remove</code> to remove a lot of the useless lines,
and <code>mod.noblank</code> to get rid of the blank lines that we don't
want:
<code>
mod = {}
@@ -84,6 +92,7 @@ don't want:
</code>
We can see that the output is now much cleaner:
<code>
| Example 2: Membership of 'administrators', cleaned
| | Administrator
@@ -91,10 +100,10 @@ We can see that the output is now much cleaner:
| |_test
</code>
For our next command, we're going to run Windows' ipconfig.exe, which outputs a significant
amount of unnecessary information, and what we do want isn't formatted very nicely. All we
want is the IP address and MAC address, and we get it using <code>mod.find</code> and
<code>mod.replace</code>:
For our next command, we're going to run Windows' ipconfig.exe, which
outputs a significant amount of unnecessary information, and what we do want
isn't formatted very nicely. All we want is the IP address and MAC address,
and we get it using <code>mod.find</code> and <code>mod.replace</code>:
<code>
mod = {}
@@ -108,10 +117,11 @@ want is the IP address and MAC address, and we get it using <code>mod.find</code
table.insert(modules, mod)
</code>
This module searches for lines that contain "IP Address", "Physical Address", or "Ethernet adapter".
In these lines, a ". " is replaced with nothing, a "-" is replaced with a colon, and the term
"Physical Address" is replaced with "MAC Address" (arguably unnecessary). Run ipconfig /all yourself
to see what we start with, but here's the final output:
This module searches for lines that contain "IP Address", "Physical
Address", or "Ethernet adapter". In these lines, a ". " is replaced with
nothing, a "-" is replaced with a colon, and the term "Physical Address" is
replaced with "MAC Address" (arguably unnecessary). Run ipconfig /all
yourself to see what we start with, but here's the final output:
<code>
| Example 3: IP Address and MAC Address
@@ -120,20 +130,25 @@ to see what we start with, but here's the final output:
| |_ IP Address: 192.168.1.21| Example 3: IP Address and MAC Address
</code>
Another interesting part of this script is that variables can be used in any script fields. There
are two types of variables: built-in and user-supplied. Built-in variables can be anything found
in the <code>config</code> table, most of which are listed below. The more interesting ones are:
Another interesting part of this script is that variables can be used in any
script fields. There are two types of variables: built-in and user-supplied.
Built-in variables can be anything found in the <code>config</code> table,
most of which are listed below. The more interesting ones are:
* <code>$lhost</code>: The address of the scanner
* <code>$rhost</code>: The address being scanned
* <code>$path</code>: The path where the scripts are uploaded
* <code>$share</code>: The share where the script was uploaded
User-supplied arguments are given on the commandline, and can be controlled by <code>mod.req_args</code>
in the configuration file. Arguments are given by the user in --script-args; for example, to set $host
to '1.2.3.4', the user would pass in --script-args=host=1.2.3.4. To ensure the user passes in the host
variable, <code>mod.req_args</code> would be set to <code>{'host'}</code>.
User-supplied arguments are given on the commandline, and can be controlled
by <code>mod.req_args</code> in the configuration file. Arguments are given
by the user in --script-args; for example, to set $host to '1.2.3.4', the
user would pass in --script-args=host=1.2.3.4. To ensure the user passes in
the host variable, <code>mod.req_args</code> would be set to
<code>{'host'}</code>.
Here is a module that pings the local ip address:
<code>
mod = {}
mod.upload = false
@@ -156,7 +171,9 @@ And the output:
| |_Reply from 192.168.1.100: bytes=32 time<1ms TTL=64
</code>
And this module pings an arbitrary address that the user is expected to give:
And this module pings an arbitrary address that the user is expected to
give:
<code>
mod = {}
mod.upload = false
@@ -170,8 +187,9 @@ And this module pings an arbitrary address that the user is expected to give:
table.insert(modules, mod)
</code>
And the output (note that we had to up the timeout so this would complete; we'll talk about override
values later):
And the output (note that we had to up the timeout so this would complete;
we'll talk about override values later):
<code>
$ ./nmap -n -d -p445 --script=smb-psexec --script-args=smbuser=test,smbpass=test,config=examples,host=1.2.3.4 192.168.1.21
[...]
@@ -183,9 +201,11 @@ $ ./nmap -n -d -p445 --script=smb-psexec --script-args=smbuser=test,smbpass=test
| |_Request timed out.
</code>
For the final example, we'll use the <code>upload</code> command to upload <code>fgdump.exe</code>, run it,
download its output file, and clean up its logfile. You'll have to put <code>fgdump.exe</code>
in the same folder as the script for this to work:
For the final example, we'll use the <code>upload</code> command to upload
<code>fgdump.exe</code>, run it, download its output file, and clean up its
logfile. You'll have to put <code>fgdump.exe</code> in the same folder as
the script for this to work:
<code>
mod = {}
mod.upload = true
@@ -197,114 +217,212 @@ in the same folder as the script for this to work:
mod.outfile = "127.0.0.1.pwdump"
table.insert(modules, mod)
</code>
The <code>-l</code> argument for fgdump supplies the name of the logfile. That file is listed in the
<code>mod.tempfiles</code> field. What, exactly, does <code>mod.tempfiles</code> do?
It simply gives the service a list of files to delete while cleaning up. The cleanup
process will be discussed later.
<code>mod.url</code> is displayed to the user if <code>mod.program</code> isn't found in
<code>nselib/data/psexec/</code>. And finally, <code>mod.outfile</code> is the file that is downloaded
from the system. This is required because fgdump writes to an output file instead of to
The <code>-l</code> argument for fgdump supplies the name of the logfile.
That file is listed in the <code>mod.tempfiles</code> field. What, exactly,
does <code>mod.tempfiles</code> do? It simply gives the service a list of
files to delete while cleaning up. The cleanup process will be discussed
later.
<code>mod.url</code> is displayed to the user if <code>mod.program</code>
isn't found in <code>nselib/data/psexec/</code>. And finally,
<code>mod.outfile</code> is the file that is downloaded from the system.
This is required because fgdump writes to an output file instead of to
stdout (pwdump6, for example, doesn't require <code>mod.outfile</code>.
Now that we've seen a few possible combinations of fields, I present a complete list of all
fields available and what each of them do. Many of them will be familiar, but there are a
few that aren't discussed in the examples:
Now that we've seen a few possible combinations of fields, I present a
complete list of all fields available and what each of them do. Many of them
will be familiar, but there are a few that aren't discussed in the examples:
* <code>upload</code> (boolean) true if it's a local file to upload, false if it's already on the host machine. If <code>upload</code> is true, <code>program</code> has to be in <code>nselib/data/psexec</code>.
* <code>name</code> (string) The name to display above the output. If this isn't given, <code>program</code> .. <code>args</code> are used.
* <code>program</code> (string) If <code>upload</code> is false, the name (fully qualified or relative) of the program on the remote system; if <code>upload</code> is true, the name of the local file that will be uploaded (stored in <code>nselib/data/psexec</code>).
* <code>args</code> (string) Arguments to pass to the process.
* <code>env</code> (string) Environmental variables to pass to the process, as name=value pairs, delimited, per Microsoft's spec, by NULL characters (<code>string.char(0)</code>).
* <code>maxtime</code> (integer) The approximate amount of time to wait for this process to complete. The total timeout for the script before it gives up waiting for a response is the total of all <code>maxtime</code> fields.
* <code>extrafiles</code> (string[]) Extra file(s) to upload before running the program. These will not be renamed (because, presumably, if they are then the program won't be able to find them), but they will be marked as hidden/system/etc. This may cause a race condition if multiple people are doing this at once, but there isn't much we can do. The files are also deleted afterwards as tempfiles would be. The files have to be in the same directory as programs (<code>nselib/data/psexec</code>), but the program doesn't necessarily need to be an uploaded one.
* <code>tempfiles</code> (string[]) A list of temporary files that the process is known to create (if the process does create files, using this field is recommended because it helps avoid making a mess on the remote system).
* <code>find</code> (string[]) Only display lines that contain the given string(s) (for example, if you're searching for a line that contains "IP Address", set this to <code>{'IP Address'}</code>. This allows Lua-style patterns, see: http://lua-users.org/wiki/PatternsTutorial (don't forget to escape special characters with a <code>%</code>). Note that this is client-side only; the full output is still returned, the rest is removed while displaying. The line of output only needs to match one of the strings given here.
* <code>remove</code> (string[]) Opposite of <code>find</code>; this removes lines containing the given string(s) instead of displaying them. Like <code>find</code>, this is client-side only and uses Lua-style patterns. If <code>remove</code> and <code>find</code> are in conflict, then <code>remove</code> takes priority.
* <code>noblank</code> (boolean) Setting this to true removes all blank lines from the output.
* <code>replace</code> (table) A table of values to replace in the strings returned. Like <code>find</code> and <code>replace</code>, this is client-side only and uses Lua-style patterns.
* <code>headless</code> (boolean) If <code>headless</code> is set to true, the program doesn't return any output; rather, it runs detached from the service so that, when the service ends, the program keeps going. This can be useful for, say, a monitoring program. Or a backdoor, if that's what you're into (a Metasploit payload should work nicely). Not compatible with: <code>find</code>, <code>remove</code>, <code>noblank</code>, <code>replace</code>, <code>maxtime</code>, <code>outfile</code>.
* <code>enabled</code> (boolean) Set to false, and optionally set <code>disabled_message</code>, if you don't want a module to run. Alternatively, you can comment out the process.
* <code>upload</code> (boolean) true if it's a local file to upload, false
if it's already on the host machine. If
<code>upload</code> is true, <code>program</code> has
to be in <code>nselib/data/psexec</code>.
* <code>name</code> (string) The name to display above the output. If this
isn't given, <code>program</code> .. <code>args</code>
are used.
* <code>program</code> (string) If <code>upload</code> is false, the name
(fully qualified or relative) of the program on the
remote system; if <code>upload</code> is true, the
name of the local file that will be uploaded (stored
in <code>nselib/data/psexec</code>).
* <code>args</code> (string) Arguments to pass to the process.
* <code>env</code> (string) Environmental variables to pass to the process,
as name=value pairs, delimited, per Microsoft's spec, by
NULL characters (<code>string.char(0)</code>).
* <code>maxtime</code> (integer) The approximate amount of time to wait for
this process to complete. The total timeout for the
script before it gives up waiting for a response is
the total of all <code>maxtime</code> fields.
* <code>extrafiles</code> (string[]) Extra file(s) to upload before running
the program. These will not be renamed (because,
presumably, if they are then the program won't be
able to find them), but they will be marked as
hidden/system/etc. This may cause a race condition
if multiple people are doing this at once, but
there isn't much we can do. The files are also
deleted afterwards as tempfiles would be. The
files have to be in the same directory as programs
(<code>nselib/data/psexec</code>), but the program
doesn't necessarily need to be an uploaded one.
* <code>tempfiles</code> (string[]) A list of temporary files that the
process is known to create (if the process does
create files, using this field is recommended
because it helps avoid making a mess on the remote
system).
* <code>find</code> (string[]) Only display lines that contain the given
string(s) (for example, if you're searching for a line
that contains "IP Address", set this to <code>{'IP
Address'}</code>. This allows Lua-style patterns, see:
http://lua-users.org/wiki/PatternsTutorial (don't forget
to escape special characters with a <code>%</code>).
Note that this is client-side only; the full output is
still returned, the rest is removed while displaying.
The line of output only needs to match one of the
strings given here.
* <code>remove</code> (string[]) Opposite of <code>find</code>; this removes
lines containing the given string(s) instead of
displaying them. Like <code>find</code>, this is
client-side only and uses Lua-style patterns. If
<code>remove</code> and <code>find</code> are in
conflict, then <code>remove</code> takes priority.
* <code>noblank</code> (boolean) Setting this to true removes all blank
lines from the output.
* <code>replace</code> (table) A table of values to replace in the strings
returned. Like <code>find</code> and
<code>replace</code>, this is client-side only and
uses Lua-style patterns.
* <code>headless</code> (boolean) If <code>headless</code> is set to true,
the program doesn't return any output; rather, it
runs detached from the service so that, when the
service ends, the program keeps going. This can be
useful for, say, a monitoring program. Or a
backdoor, if that's what you're into (a Metasploit
payload should work nicely). Not compatible with:
<code>find</code>, <code>remove</code>,
<code>noblank</code>, <code>replace</code>,
<code>maxtime</code>, <code>outfile</code>.
* <code>enabled</code> (boolean) Set to false, and optionally set
<code>disabled_message</code>, if you don't want a
module to run. Alternatively, you can comment out
the process.
* <code>disabled_message</code> (string) Displayed if the module is disabled.
* <code>url</code> (string) A module where the user can download the uploadable file. Displayed if the uploadable file is missing.
* <code>outfile</code> (string) If set, the specified file will be returned instead of stdout.
* <code>req_args</code> (string[]) An array of arguments that the user must set in <code>--script-args</code>.
* <code>url</code> (string) A module where the user can download the
uploadable file. Displayed if the uploadable file is
missing.
* <code>outfile</code> (string) If set, the specified file will be returned
instead of stdout.
* <code>req_args</code> (string[]) An array of arguments that the user must
set in <code>--script-args</code>.
Any field in the configuration file can contain variables, as discussed. Here are some of the available built-in variables:
Any field in the configuration file can contain variables, as discussed.
Here are some of the available built-in variables:
* <code>$lhost</code>: local IP address as a string.
* <code>$lport</code>: local port (meaningless; it'll change by the time the module is uploaded since multiple connections are made).
* <code>$lport</code>: local port (meaningless; it'll change by the time the
module is uploaded since multiple connections are
made).
* <code>$rhost</code>: remote IP address as a string.
* <code>$rport</code>: remote port.
* <code>$lmac</code>: local MAC address as a string in the xx:xx:xx:xx:xx:xx format (note: requires root).
* <code>$path</code>: the path where the file will be uploaded to.
* <code>$service_name</code>: the name of the service that will be running this program
* <code>$service_file</code>: the name of the executable file for the service
* <code>$temp_output_file</code>: The (ciphered) file where the programs' output will be written before being renamed to $output_file
* <code>$output_file</code>: The final name of the (ciphered) output file. When this file appears, the script downloads it and stops the service
* <code>$timeout</code>: The total amount of time the script is going to run before it gives up and stops the process
* <code>$lmac</code>: local MAC address as a string in the
xx:xx:xx:xx:xx:xx format (note: requires root).
* <code>$path</code>: the path where the file will be uploaded to.
* <code>$service_name</code>: the name of the service that will be running
this program
* <code>$service_file</code>: the name of the executable file for the
service
* <code>$temp_output_file</code>: The (ciphered) file where the programs'
output will be written before being
renamed to $output_file
* <code>$output_file</code>: The final name of the (ciphered) output file.
When this file appears, the script downloads it
and stops the service
* <code>$timeout</code>: The total amount of time the script is going to run
before it gives up and stops the process
* <code>$share</code>: The share that everything was uploaded to
* (script args): Any value passed as a script argument will be replaced (for example, if Nmap is run with <code>--script-args=var3=10</code>, then <code>$var3</code> in any field will be replaced with <code>10</code>. See the <code>req_args</code> field above. Script argument values take priority over config values.
* (script args): Any value passed as a script argument will be replaced (for
example, if Nmap is run with
<code>--script-args=var3=10</code>, then <code>$var3</code>
in any field will be replaced with <code>10</code>. See the
<code>req_args</code> field above. Script argument values
take priority over config values.
In addition to modules, the configuration file can also contain overrides. Most of these
aren't useful, so I'm not going to go into great detail. Search <code>smb-psexec.nse</code>
for any reference to the <code>config</code> table; any value in the <code>config</code>
table can be overridden with the <code>overrides</code> table in the module. The most useful
value to override is probably <code>timeout</code>.
In addition to modules, the configuration file can also contain overrides.
Most of these aren't useful, so I'm not going to go into great detail.
Search <code>smb-psexec.nse</code> for any reference to the
<code>config</code> table; any value in the <code>config</code> table can be
overridden with the <code>overrides</code> table in the module. The most
useful value to override is probably <code>timeout</code>.
Before and after scripts are run, and when there's an error, a cleanup is performed. in the
cleanup, we attempt to stop the remote processes, delete all programs, output files, temporary
files, extra files, etc. A lot of effort was put into proper cleanup, since making a mess on
remote systems is a bad idea.
Before and after scripts are run, and when there's an error, a cleanup is
performed. in the cleanup, we attempt to stop the remote processes, delete
all programs, output files, temporary files, extra files, etc. A lot of
effort was put into proper cleanup, since making a mess on remote systems is
a bad idea.
Now that I've talked at length about how to use this script, I'd like to spend some time
talking about how it works.
Now that I've talked at length about how to use this script, I'd like to
spend some time talking about how it works.
Running a script happens in several stages:
1) An open fileshare is found that we can write to. Finding an open fileshare basically
consists of enumerating all shares and seeing which one(s) we have access to.
1. An open fileshare is found that we can write to. Finding an open
fileshare basically consists of enumerating all shares and seeing which
one(s) we have access to.
2) A "service wrapper", and all of the uploadable/extra files, are uploaded. Before
they're uploaded, the name of each file is obfuscated. The obfuscation completely
renames the file, is unique for each source system, and doesn't change between multiple
runs. This obfuscation has the benefit of preventing filenames from overlapping if
multiple people are running this against the same computer, and also makes it more difficult
to determine their purposes. The reason for keeping them consistent for every run is to
make cleanup possible: a random filename, if the script somehow fails, will be left on
the system.
2. A "service wrapper", and all of the uploadable/extra files, are uploaded.
Before they're uploaded, the name of each file is obfuscated. The
obfuscation completely renames the file, is unique for each source system,
and doesn't change between multiple runs. This obfuscation has the benefit
of preventing filenames from overlapping if multiple people are running this
against the same computer, and also makes it more difficult to determine
their purposes. The reason for keeping them consistent for every run is to
make cleanup possible: a random filename, if the script somehow fails, will
be left on the system.
3) A new service is created and started. The new service has a random name for the same
reason the files do, and points at the 'service wrapper' program that was uploaded.
3. A new service is created and started. The new service has a random name
for the same reason the files do, and points at the 'service wrapper'
program that was uploaded.
4) The service runs the processes.
4. The service runs the processes. One by one, the processes are run and
their output is captured. The output is obfuscated using a simple (and
highly insecure) xor algorithm, which is designed to prevent casual sniffing
(but won't deter intelligent attackers). This data is put into a temporary
output file. When all the programs have finished, the file is renamed to the
final output file
One by one, the processes are run and their output is captured. The output is obfuscated
using a simple (and highly insecure) xor algorithm, which is designed to prevent casual
sniffing (but won't deter intelligent attackers). This data is put into a temporary output
file. When all the programs have finished, the file is renamed to the final output file
5. The output file is downloaded, and the cleanup is performced. The file
being renamed triggers the final stage of the program, where the data is
downloaded and all relevant files are deleted.
5) The output file is downloaded, and the cleanup is performced. The file being renamed
triggers the final stage of the program, where the data is downloaded and all relevant
files are deleted.
6) Output file, now decrypted, is formatted and displayed to the user.
6. Output file, now decrypted, is formatted and displayed to the user.
And that's how it works!
Please post any questions, or suggestions for better modules, to dev@nmap.org.
Please post any questions, or suggestions for better modules, to
dev@nmap.org.
And, as usual, since this tool can be dangerous and can easily be viewed as a malicious
tool -- use this responsibly, and don't break any laws with it.
And, as usual, since this tool can be dangerous and can easily be viewed as
a malicious tool -- use this responsibly, and don't break any laws with it.
Some ideas for later versions (TODO):
* Set up a better environment for scripts (<code>PATH</code>, <code>SystemRoot</code>, etc). Without this, a lot of programs (especially ones that deal with network traffic) behave oddly.
* Abstract the code required to run remote processes so other scripts can use it more easily (difficult, but will ultimately be well worth it later). (May actually not be possible. There is a lot of overhead and specialized code in this module. We'll see, though.)
* Let user specify an output file (per-script) so they can, for example, download binary files (don't think it's worthwhile).
* Consider running the external programs in parallel (not sure if the benefits outweigh the drawbacks).
* Let the config request the return code from the process instead of the output (not sure if doing this would be worth the effort).
* Check multiple shares in a single session to save packets (and see where else we can tighten up the amount of traffic).
* Set up a better environment for scripts (<code>PATH</code>,
<code>SystemRoot</code>, etc). Without this, a lot of programs (especially
ones that deal with network traffic) behave oddly.
* Abstract the code required to run remote processes so other scripts can
use it more easily (difficult, but will ultimately be well worth it
later). (May actually not be possible. There is a lot of overhead and
specialized code in this module. We'll see, though.)
* Let user specify an output file (per-script) so they can, for example,
download binary files (don't think it's worthwhile).
* Consider running the external programs in parallel (not sure if the
benefits outweigh the drawbacks).
* Let the config request the return code from the process instead of the
output (not sure if doing this would be worth the effort).
* Check multiple shares in a single session to save packets (and see where
else we can tighten up the amount of traffic).
]]
---
@@ -744,7 +862,10 @@ local function get_config(host, config)
-- Make sure we got a proper modules array
if(type(modules) ~= "table") then
return false, string.format("The chosen configuration file, %s.lua, doesn't have a proper 'modules' table. If possible, it should be modified to have a public array called 'modules' that contains a list of all modules that will be run.", filename)
return false, string.format("The chosen configuration file, %s.lua, \z
doesn't have a proper 'modules' table. If possible, it should be \z
modified to have a public array called 'modules' that contains a \z
list of all modules that will be run.", filename)
end
-- Loop through the modules for some pre-processing

View File

@@ -9,13 +9,36 @@ Returns information about the SMB security level determined by SMB.
Here is how to interpret the output:
* User-level authentication: Each user has a separate username/password that is used to log into the system. This is the default setup of pretty much everything these days.
* Share-level authentication: The anonymous account should be used to log in, then the password is given (in plaintext) when a share is accessed. All users who have access to the share use this password. This was the original way of doing things, but isn't commonly seen, now. If a server uses share-level security, it is vulnerable to sniffing.
* Challenge/response passwords supported: If enabled, the server can accept any type of password (plaintext, LM and NTLM, and LMv2 and NTLMv2). If it isn't set, the server can only accept plaintext passwords. Most servers are configured to use challenge/response these days. If a server is configured to accept plaintext passwords, it is vulnerable to sniffing. LM and NTLM are fairly secure, although there are some brute-force attacks against them. Additionally, LM and NTLM can fall victim to man-in-the-middle attacks or relay attacks (see MS08-068 or my writeup of it: http://www.skullsecurity.org/blog/?p=110.
* Message signing: If required, all messages between the client and server must be signed by a shared key, derived from the password and the server challenge. If supported and not required, message signing is negotiated between clients and servers and used if both support and request it. By default, Windows clients don't sign messages, so if message signing isn't required by the server, messages probably won't be signed; additionally, if performing a man-in-the-middle attack, an attacker can negotiate no message signing. If message signing isn't required, the server is vulnerable to man-in-the-middle attacks or SMB-relay attacks.
* User-level authentication: Each user has a separate username/password that
is used to log into the system. This is the default setup of pretty much
everything these days.
* Share-level authentication: The anonymous account should be used to log
in, then the password is given (in plaintext) when a share is accessed.
All users who have access to the share use this password. This was the
original way of doing things, but isn't commonly seen, now. If a server
uses share-level security, it is vulnerable to sniffing.
* Challenge/response passwords supported: If enabled, the server can accept
any type of password (plaintext, LM and NTLM, and LMv2 and NTLMv2). If it
isn't set, the server can only accept plaintext passwords. Most servers
are configured to use challenge/response these days. If a server is
configured to accept plaintext passwords, it is vulnerable to sniffing. LM
and NTLM are fairly secure, although there are some brute-force attacks
against them. Additionally, LM and NTLM can fall victim to
man-in-the-middle attacks or relay attacks (see MS08-068 or my writeup of
it: http://www.skullsecurity.org/blog/?p=110.
* Message signing: If required, all messages between the client and server
must be signed by a shared key, derived from the password and the server
challenge. If supported and not required, message signing is negotiated
between clients and servers and used if both support and request it. By
default, Windows clients don't sign messages, so if message signing isn't
required by the server, messages probably won't be signed; additionally,
if performing a man-in-the-middle attack, an attacker can negotiate no
message signing. If message signing isn't required, the server is
vulnerable to man-in-the-middle attacks or SMB-relay attacks.
This script will allow you to use the <code>smb*</code> script arguments (to
set the username and password, etc.), but it probably won't ever require them.
set the username and password, etc.), but it probably won't ever require
them.
]]
---

View File

@@ -14,11 +14,16 @@ local openssl = stdnse.silent_require "openssl"
description = [[
Shows SSH hostkeys.
Shows the target SSH server's key fingerprint and (with high enough verbosity level) the public key itself. It records the discovered host keys in <code>nmap.registry</code> for use by other scripts. Output can be controlled with the <code>ssh_hostkey</code> script argument.
Shows the target SSH server's key fingerprint and (with high enough
verbosity level) the public key itself. It records the discovered host keys
in <code>nmap.registry</code> for use by other scripts. Output can be
controlled with the <code>ssh_hostkey</code> script argument.
You may also compare the retrieved key with the keys in your known-hosts file using the <code>known-hosts</code> argument.
You may also compare the retrieved key with the keys in your known-hosts
file using the <code>known-hosts</code> argument.
The script also includes a postrule that check for duplicate hosts using the gathered keys.
The script also includes a postrule that check for duplicate hosts using the
gathered keys.
]]
---

View File

@@ -6,7 +6,8 @@ local stdnse = require "stdnse"
local string = require "string"
description = [[
Detects the TeamSpeak 2 voice communication server and attempts to determine version and configuration information.
Detects the TeamSpeak 2 voice communication server and attempts to determine
version and configuration information.
A single UDP packet (a login request) is sent. If the server does not have a
password set, the exact version, name, and OS type will also be reported on.
@@ -21,7 +22,15 @@ author = "Marin Maržić"
license = "Same as Nmap--See http://nmap.org/book/man-legal.html"
categories = { "version" }
local payload = "\xf4\xbe\x03\x00\x00\x00\x00\x00\x00\x00\x00\x00\x01\x00\x00\x002x\xba\x85\tTeamSpeak\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\nWindows XP\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x02\x00\x00\x00 \x00<\x00\x00\x01\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x08nickname\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"
local payload = "\xf4\xbe\x03\x00\x00\x00\x00\x00\x00\x00\x00\x00\x01\x00\z
\x00\x002x\xba\x85\tTeamSpeak\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\z
\x00\x00\x00\x00\x00\x00\x00\x00\x00\nWindows XP\x00\x00\x00\x00\x00\x00\x00\z
\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x02\x00\x00\x00 \x00<\x00\z
\x00\x01\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\z
\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\z
\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\z
\x00\x00\x00\x00\x00\x08nickname\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\z
\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"
portrule = shortport.version_port_or_service({8767}, "teamspeak2", "udp")