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Extreme nitpicking: added missing closing parentheses in comments.
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@@ -180,7 +180,7 @@ void nsp_settrace(nsock_pool nsp, FILE *file, int level, const struct timeval *b
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/* Turns on or off broadcast support on new sockets. Default is off (0, false)
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* set in nsp_new(). Any non-zero (true) value sets SO_BROADCAST on all new
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* sockets (value of optval will be used directly in the setsockopt() call */
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* sockets (value of optval will be used directly in the setsockopt() call). */
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void nsp_setbroadcast(nsock_pool nsp, int optval);
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/* Initializes an Nsock pool to create SSL connections. This sets an internal
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@@ -226,7 +226,7 @@ enum nse_type {
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/* Find the type of an event that spawned a callback */
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enum nse_type nse_type(nsock_event nse);
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/* Takes an nse_type (as returned by nse_type() and returns a static string name
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/* Takes an nse_type (as returned by nse_type()) and returns a static string name
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* that you can use for printing, etc. */
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const char *nse_type2str(enum nse_type type);
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@@ -236,13 +236,13 @@ enum nse_status {
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NSE_STATUS_SUCCESS, /* Everything went A-OK! */
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NSE_STATUS_ERROR, /* Uh-oh! Problem, check the nse_errorcode() */
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NSE_STATUS_TIMEOUT, /* The async call surpassed the timeout you specified */
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NSE_STATUS_CANCELLED, /* Someone cancelled the event. (by calling nsock_event_cancel. */
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NSE_STATUS_CANCELLED, /* Someone cancelled the event. (by calling nsock_event_cancel()). */
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NSE_STATUS_KILL, /* The event has been killed, this generally means the
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nspool is being deleted -- you should free up any
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resources you have allocated and exit. Don't you
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dare make any more async nsock calls! */
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NSE_STATUS_EOF /* We got EOF and NO DATA -- if we got data first,
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SUCCESS is reported (see nse_eof() */
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SUCCESS is reported (see nse_eof()). */
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};
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enum nse_status nse_status(nsock_event nse);
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@@ -371,7 +371,7 @@ int nsi_set_hostname(nsock_iod nsi, const char *hostname);
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* notification of completion of an event. The handler will never be
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* synchronously called back during the event creation call (that causes too
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* many hard to debug errors and plus we don't want people to have to deal with
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* callbacks until they actually call nsock_loop */
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* callbacks until they actually call nsock_loop). */
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/* These functions generally take a common 5 initial parameters:
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*
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@@ -430,7 +430,7 @@ nsock_event_id nsock_connect_sctp(nsock_pool nsp, nsock_iod nsiod, nsock_ev_hand
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* made). You can then use the normal nsock write calls on the socket. There
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* is no timeout since this call always calls your callback at the next
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* opportunity. The advantages to having a connected UDP socket (as opposed to
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* just specifying an address with sendto() are that we can now use a consistent
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* just specifying an address with sendto()) are that we can now use a consistent
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* set of write/read calls for TCP/UDP, received packets from the non-partner
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* are automatically dropped by the OS, and the OS can provide asynchronous
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* errors (see Unix Network Programming pp224). ss should be a
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