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a couple more __func__ changes
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@@ -502,7 +502,7 @@ void nse_restore (lua_State *L, int number)
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/* Call WAITING_TO_RUNNING (defined in nse_main.lua) on the thread and any
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/* Call WAITING_TO_RUNNING (defined in nse_main.lua) on the thread and any
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other arguments. */
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other arguments. */
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if (lua_pcall(L, number+1, 0, 0) != 0)
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if (lua_pcall(L, number+1, 0, 0) != 0)
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fatal("nse_restore: WAITING_TO_RUNNING error!\n%s", lua_tostring(L, -1));
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fatal("%s: WAITING_TO_RUNNING error!\n%s", __func__, lua_tostring(L, -1));
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}
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}
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/* void nse_destructor (lua_State *L, char what) [-(1|2), +0, e]
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/* void nse_destructor (lua_State *L, char what) [-(1|2), +0, e]
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@@ -532,7 +532,7 @@ void nse_destructor (lua_State *L, char what)
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lua_pushnil(L); /* no destructor, we are removing */
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lua_pushnil(L); /* no destructor, we are removing */
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}
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}
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if (lua_pcall(L, 4, 0, 0) != 0)
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if (lua_pcall(L, 4, 0, 0) != 0)
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fatal("nse_destructor: NSE_DESTRUCTOR error!\n%s", lua_tostring(L, -1));
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fatal("%s: NSE_DESTRUCTOR error!\n%s", __func__, lua_tostring(L, -1));
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lua_pop(L, what == 'a' ? 2 : 1);
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lua_pop(L, what == 'a' ? 2 : 1);
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}
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}
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