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Use a socket, not pipe, for STDIN emulation in fselect

Using a TCP connected socket allows us to use a single select call instead of
interrupting it every 125ms to poll the stdin-pipe.
This commit is contained in:
dmiller
2024-10-30 18:55:39 +00:00
parent fef9f592b0
commit f1559fbc22
3 changed files with 203 additions and 191 deletions

View File

@@ -352,139 +352,83 @@ const char *tval_unit(const char *tspec) {
* they were NULL or empty. This only works for sockets and stdin; if * they were NULL or empty. This only works for sockets and stdin; if
* you have a descriptor referring to a normal open file in the set, * you have a descriptor referring to a normal open file in the set,
* Windows will return WSAENOTSOCK. */ * Windows will return WSAENOTSOCK. */
int fselect(int s, fd_set *rmaster, fd_set *wmaster, fd_set *emaster, struct timeval *tv) int fselect(int s, fd_set *rset, fd_set *wset, fd_set *eset, struct timeval *tv)
{ {
#ifdef WIN32 #ifdef WIN32
static int stdin_thread_started = 0; static int stdin_socket = INVALID_SOCKET;
int fds_ready = 0; int fds_ready = 0;
int iter = -1; int iter = -1;
int do_select = 0;
struct timeval stv;
fd_set rset, wset, eset;
int r_stdin = 0; int r_stdin = 0;
int e_stdin = 0; int e_stdin = 0;
int stdin_ready = 0;
/* Figure out whether there are any FDs in the sets, as @$@!$# Windows /* Figure out whether there are any FDs in the sets, as @$@!$# Windows
returns WSAINVAL (10022) if you call a select() with no FDs, even though returns WSAINVAL (10022) if you call a select() with no FDs, even though
the Linux man page says that doing so is a good, reasonably portable way the Linux man page says that doing so is a good, reasonably portable way
to sleep with subsecond precision. Sigh. */ to sleep with subsecond precision. Sigh. */
if (rmaster != NULL) { if (s == 0 || (
/* If stdin is requested, clear it and remember it. */ (rset == NULL || rset->fd_count == 0) &&
if (checked_fd_isset(STDIN_FILENO, rmaster)) { (wset == NULL || wset->fd_count == 0) &&
r_stdin = 1; (eset == NULL || eset->fd_count == 0)
checked_fd_clr(STDIN_FILENO, rmaster); )) {
} usleep(tv->tv_sec * 1000000 + tv->tv_usec);
/* If any are left, we'll do a select. Otherwise, it's a sleep. */ return 0;
do_select = do_select || rmaster->fd_count; }
/* If stdin is requested, clear it and remember it. */
if (rset && checked_fd_isset(STDIN_FILENO, rset)) {
r_stdin = 1;
checked_fd_clr(STDIN_FILENO, rset);
} }
/* Same thing with exceptions */ /* Same thing with exceptions */
if (emaster != NULL) { if (eset && checked_fd_isset(STDIN_FILENO, eset)) {
if (checked_fd_isset(STDIN_FILENO, emaster)) { e_stdin = 1;
e_stdin = 1; checked_fd_clr(STDIN_FILENO, eset);
checked_fd_clr(STDIN_FILENO, emaster);
}
do_select = do_select || emaster->fd_count;
} }
/* stdin can't be written to, so ignore it. */ /* stdin can't be written to, so ignore it. */
if (wmaster != NULL) { if (wset) {
assert(!checked_fd_isset(STDIN_FILENO, wmaster)); assert(!checked_fd_isset(STDIN_FILENO, wset));
do_select = do_select || wmaster->fd_count;
} }
/* Handle the case where stdin is not in scope. */ if (r_stdin || e_stdin) {
if (!(r_stdin || e_stdin)) {
if (do_select) { /* This is a hack for Windows, which doesn't allow select()ing on
/* Do a normal select. */ * non-sockets (like stdin). We launch a background thread that shuttles
return select(s, rmaster, wmaster, emaster, tv); * STDIN across a connected socket so that we can watch that with
} else { * select().
/* No file descriptors given. Just sleep. */ */
if (tv == NULL) {
/* Sleep forever. */ /* nbase_winunix.c has all the nasty details behind checking if
while (1) * stdin has input. It involves a background thread, which we start
sleep(10000); * now if necessary. */
} else { if (stdin_socket == INVALID_SOCKET) {
usleep(tv->tv_sec * 1000000UL + tv->tv_usec); stdin_socket = win_stdin_start_thread();
return 0; assert(stdin_socket != INVALID_SOCKET);
} }
} if (r_stdin) {
checked_fd_set(stdin_socket, rset);
}
if (e_stdin) {
checked_fd_set(stdin_socket, eset);
}
} }
/* This is a hack for Windows, which doesn't allow select()ing on fds_ready = select(s, rset, wset, eset, tv);
* non-sockets (like stdin). We remove stdin from the fd_set and if (fds_ready > 0) {
* loop while select()ing on everything else, with a timeout of if (r_stdin && checked_fd_isset(stdin_socket, rset)) {
* 125ms. Then we check if stdin is ready and increment fds_ready checked_fd_clr(stdin_socket, rset);
* and set stdin in rmaster if it looks good. We just keep looping checked_fd_set(STDIN_FILENO, rset);
* until we have something or it times out. }
*/ if (e_stdin && checked_fd_isset(stdin_socket, eset)) {
checked_fd_clr(stdin_socket, eset);
/* nbase_winunix.c has all the nasty details behind checking if checked_fd_set(STDIN_FILENO, eset);
* stdin has input. It involves a background thread, which we start }
* now if necessary. */
if (!stdin_thread_started) {
int ret = win_stdin_start_thread();
assert(ret != 0);
stdin_thread_started = 1;
} }
if (tv) {
int usecs = (tv->tv_sec * 1000000) + tv->tv_usec;
iter = usecs / 125000;
if (usecs % 125000)
iter++;
}
FD_ZERO(&rset);
FD_ZERO(&wset);
FD_ZERO(&eset);
while (!fds_ready && iter) {
stv.tv_sec = 0;
stv.tv_usec = 125000;
if (rmaster)
rset = *rmaster;
if (wmaster)
wset = *wmaster;
if (emaster)
eset = *emaster;
if(r_stdin) {
stdin_ready = win_stdin_ready();
if(stdin_ready)
stv.tv_usec = 0; /* get status but don't wait since stdin is ready */
}
fds_ready = 0;
/* selecting on anything other than stdin? */
if (do_select)
fds_ready = select(s, &rset, &wset, &eset, &stv);
else
usleep(stv.tv_sec * 1000000UL + stv.tv_usec);
if (fds_ready > -1 && stdin_ready) {
checked_fd_set(STDIN_FILENO, &rset);
fds_ready++;
}
if (tv)
iter--;
}
if (rmaster)
*rmaster = rset;
if (wmaster)
*wmaster = wset;
if (emaster)
*emaster = eset;
return fds_ready; return fds_ready;
#else #else
return select(s, rmaster, wmaster, emaster, tv); return select(s, rset, wset, eset, tv);
#endif #endif
} }

View File

@@ -75,16 +75,13 @@ program is actively reading from stdin (which would normally mean blocking).
The strategy is to create a background thread that constantly reads from stdin. The strategy is to create a background thread that constantly reads from stdin.
The thread blocks while reading, which lets characters be echoed. The thread The thread blocks while reading, which lets characters be echoed. The thread
writes each block of data into an anonymous pipe. We juggle file descriptors and writes each block of data to a TCP socket. We juggle file descriptors and
Windows file handles to make the rest of the program think that the other end of Windows file handles to make the rest of the program think that the other end of
the pipe is stdin. Only the thread keeps a reference to the real stdin. Windows the TCP connection is stdin. Only the thread keeps a reference to the real stdin.
has a PeekNamedPipe function that we use to check for input in the pipe without Since "stdin" is now a socket, it can be used with select and poll.
blocking.
Call win_stdin_start_thread to start the thread and win_stdin_ready for the Call win_stdin_start_thread to start the thread and get the stdin socket.
non-blocking input check. Any other operations on stdin (read, scanf, etc.) Any other operations on stdin (read, scanf, etc.) should be transparent. Any
should be transparent, except I noticed that eof(0) returns 1 when there is
nothing in the pipe, but will return 0 again if more is written to the pipe. Any
data buffered but not delivered to the program before starting the background data buffered but not delivered to the program before starting the background
thread may be lost when the thread is started. thread may be lost when the thread is started.
*/ */
@@ -92,34 +89,56 @@ thread may be lost when the thread is started.
/* The background thread that reads and buffers the true stdin. */ /* The background thread that reads and buffers the true stdin. */
static HANDLE stdin_thread = NULL; static HANDLE stdin_thread = NULL;
struct win_thread_data {
/* This is a copy of the true stdin file handle before any redirection. It is /* This is a copy of the true stdin file handle before any redirection. It is
read by the thread. */ read by the thread. */
static HANDLE thread_stdin_handle = NULL; HANDLE stdin_handle;
/* The thread writes to this pipe and standard input is reassigned to be the /* This is the listen socket for the thread. It is closed after the first
read end of it. */ connection. */
static HANDLE stdin_pipe_r = NULL, stdin_pipe_w = NULL; int socket_l;
};
/* This is the thread that reads from the true stdin (thread_stdin_handle) and /* This is the thread that reads from the true stdin (tdata->stdin_handle) and
writes to stdin_pipe_w, which is reassigned to be the stdin that the rest of writes to socket_w, which is connected to the replacement stdin that the rest of
the program sees. Once started, it never finishes except in case of error. the program sees. Once started, it never finishes except in case of error.
win_stdin_start_thread is responsible for setting up thread_stdin_handle. */ win_stdin_start_thread is responsible for setting up tdata->stdin_handle. */
static DWORD WINAPI win_stdin_thread_func(void *data) { static DWORD WINAPI win_stdin_thread_func(void *data) {
struct win_thread_data *tdata = (struct win_thread_data *)data;
DWORD n, nwritten; DWORD n, nwritten;
char buffer[BUFSIZ]; char buffer[BUFSIZ];
SOCKET socket_w = accept(tdata->socket_l, NULL, NULL);
if (socket_w == INVALID_SOCKET) {
//fprintf(stderr, "accept error: %d\n", socket_errno());
goto ThreadCleanup;
}
closesocket(tdata->socket_l);
tdata->socket_l = INVALID_SOCKET;
if (SOCKET_ERROR == shutdown(socket_w, SD_RECEIVE))
goto ThreadCleanup;
for (;;) { for (;;) {
if (ReadFile(thread_stdin_handle, buffer, sizeof(buffer), &n, NULL) == 0) if (ReadFile(tdata->stdin_handle, buffer, sizeof(buffer), &n, NULL) == 0)
break; break;
if (n == -1 || n == 0) if (n == -1 || n == 0)
break; break;
if (WriteFile(stdin_pipe_w, buffer, n, &nwritten, NULL) == 0) // In the future, we can use WSASend to take advantage of the OVERLAPPED socket for IOCP
nwritten = send(socket_w, buffer, n, 0);
if (nwritten == SOCKET_ERROR)
break; break;
if (nwritten != n) if (nwritten != n)
break; break;
} }
CloseHandle(thread_stdin_handle); ThreadCleanup:
CloseHandle(stdin_pipe_w); CloseHandle(tdata->stdin_handle);
tdata->stdin_handle = NULL;
if (tdata->socket_l != INVALID_SOCKET) {
closesocket(tdata->socket_l);
tdata->socket_l = INVALID_SOCKET;
}
if (socket_w != INVALID_SOCKET)
closesocket(socket_w);
return 0; return 0;
} }
@@ -140,76 +159,126 @@ static int _getmode(int fd)
} }
/* Start the reader thread and do all the file handle/descriptor redirection. /* Start the reader thread and do all the file handle/descriptor redirection.
Returns nonzero on success, zero on error. */ Returns the STDIN socket on success, INVALID_SOCKET on error. */
int win_stdin_start_thread(void) { int win_stdin_start_thread(void) {
int stdin_fd; int stdin_fd;
int stdin_fmode; int stdin_fmode;
int rc = 0, socksize = 0;
struct win_thread_data *tdata = NULL;
SOCKADDR_IN selfaddr;
SOCKET socket_r = INVALID_SOCKET;
assert(stdin_thread == NULL); assert(stdin_thread == NULL);
assert(stdin_pipe_r == NULL);
assert(stdin_pipe_w == NULL);
assert(thread_stdin_handle == NULL);
/* Create the pipe that win_stdin_thread_func writes to. We reassign the do {
read end to be the new stdin that the rest of the program sees. */ // Prepare handles for thread
if (CreatePipe(&stdin_pipe_r, &stdin_pipe_w, NULL, 0) == 0) tdata = (struct win_thread_data *)safe_zalloc(sizeof(struct win_thread_data));
return 0;
/* Make a copy of the stdin handle to be used by win_stdin_thread_func. It /* Create the listening socket for the thread. When it starts, it will
will remain a reference to the true stdin after we fake stdin to read * accept our connection and begin writing STDIN data to the connection. */
from the pipe instead. */ tdata->socket_l = (int) inheritable_socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (DuplicateHandle(GetCurrentProcess(), GetStdHandle(STD_INPUT_HANDLE), if (tdata->socket_l == -1) {
GetCurrentProcess(), &thread_stdin_handle, //fprintf(stderr, "socket error: %d", socket_errno());
0, FALSE, DUPLICATE_SAME_ACCESS) == 0) { break;
CloseHandle(stdin_pipe_r); }
CloseHandle(stdin_pipe_w); socksize = sizeof(selfaddr);
return 0; memset(&selfaddr, 0, socksize);
selfaddr.sin_family = AF_INET;
selfaddr.sin_addr.S_un.S_addr = htonl(INADDR_LOOPBACK);
// Bind to any available loopback port
if (SOCKET_ERROR == bind(tdata->socket_l, (SOCKADDR*)&selfaddr, socksize)) {
//fprintf(stderr, "bind error: %d", socket_errno());
break;
}
// Get the address that was assigned by bind()
if (SOCKET_ERROR == getsockname(tdata->socket_l, (SOCKADDR*)&selfaddr, &socksize)) {
//fprintf(stderr, "getsockname error: %d", socket_errno());
break;
}
if (SOCKET_ERROR == listen(tdata->socket_l, 1)) {
//fprintf(stderr, "listen error: %d\n", socket_errno());
break;
}
/* Make a copy of the stdin handle to be used by win_stdin_thread_func. It
will remain a reference to the true stdin after we fake stdin to read
from the socket instead. */
if (DuplicateHandle(GetCurrentProcess(), GetStdHandle(STD_INPUT_HANDLE),
GetCurrentProcess(), &tdata->stdin_handle,
0, FALSE, DUPLICATE_SAME_ACCESS) == 0) {
//fprintf(stderr, "DuplicateHandle error: %08x", GetLastError());
break;
}
/* Start up the thread. We don't bother keeping a reference to it
because it runs until program termination. From here on out all reads
from the stdin handle or file descriptor 0 will be reading from the
socket that is fed by the thread. */
stdin_thread = CreateThread(NULL, 0, win_stdin_thread_func, tdata, 0, NULL);
if (stdin_thread == NULL) {
//fprintf(stderr, "CreateThread error: %08x", GetLastError());
break;
}
// Connect to the thread and rearrange our own STDIN handles
socket_r = WSASocket(AF_INET, SOCK_STREAM, IPPROTO_TCP, NULL, 0, 0);
if (socket_r == INVALID_SOCKET) {
//fprintf(stderr, "socket error: %d", socket_errno());
break;
}
if (SOCKET_ERROR == connect(socket_r, (SOCKADDR*)&selfaddr, socksize)) {
//fprintf(stderr, "connect error: %d", socket_errno());
break;
}
if (SOCKET_ERROR == shutdown(socket_r, SD_SEND)) {
//fprintf(stderr, "shutdown error: %d", socket_errno());
break;
}
/* Set the stdin handle to read from the socket. */
if (SetStdHandle(STD_INPUT_HANDLE, (HANDLE) socket_r) == 0) {
//fprintf(stderr, "SetStdHandle error: %08x", GetLastError());
break;
}
/* Need to redirect file descriptor 0 also. _open_osfhandle makes a new file
descriptor from an existing handle. */
/* Remember the newline translation mode (_O_TEXT or _O_BINARY), and
restore it in the new file descriptor. */
stdin_fmode = _getmode(STDIN_FILENO);
stdin_fd = _open_osfhandle((intptr_t) GetStdHandle(STD_INPUT_HANDLE), _O_RDONLY | stdin_fmode);
if (stdin_fd == -1) {
break;
}
dup2(stdin_fd, STDIN_FILENO);
rc = 1;
} while (0);
if (rc != 1) {
if (socket_r != INVALID_SOCKET) {
if (GetStdHandle(STD_INPUT_HANDLE) == (HANDLE) socket_r &&
tdata->stdin_handle) {
// restore STDIN
SetStdHandle(STD_INPUT_HANDLE, tdata->stdin_handle);
tdata->stdin_handle = NULL; // make sure we don't close it later!
}
closesocket(socket_r);
}
if (stdin_thread) {
TerminateThread(stdin_thread, 1);
stdin_thread = NULL;
}
if (tdata) {
if (tdata->stdin_handle)
CloseHandle(tdata->stdin_handle);
if (tdata->socket_l != INVALID_SOCKET)
closesocket(tdata->socket_l);
free(tdata);
}
return INVALID_SOCKET;
} }
assert(socket_r != INVALID_SOCKET);
/* Set the stdin handle to read from the pipe. */ return socket_r;
if (SetStdHandle(STD_INPUT_HANDLE, stdin_pipe_r) == 0) {
CloseHandle(stdin_pipe_r);
CloseHandle(stdin_pipe_w);
CloseHandle(thread_stdin_handle);
return 0;
}
/* Need to redirect file descriptor 0 also. _open_osfhandle makes a new file
descriptor from an existing handle. */
/* Remember the newline translation mode (_O_TEXT or _O_BINARY), and
restore it in the new file descriptor. */
stdin_fmode = _getmode(STDIN_FILENO);
stdin_fd = _open_osfhandle((intptr_t) GetStdHandle(STD_INPUT_HANDLE), _O_RDONLY | stdin_fmode);
if (stdin_fd == -1) {
CloseHandle(stdin_pipe_r);
CloseHandle(stdin_pipe_w);
CloseHandle(thread_stdin_handle);
return 0;
}
dup2(stdin_fd, STDIN_FILENO);
/* Finally, start up the thread. We don't bother keeping a reference to it
because it runs until program termination. From here on out all reads
from the stdin handle or file descriptor 0 will be reading from the
anonymous pipe that is fed by the thread. */
stdin_thread = CreateThread(NULL, 0, win_stdin_thread_func, NULL, 0, NULL);
if (stdin_thread == NULL) {
CloseHandle(stdin_pipe_r);
CloseHandle(stdin_pipe_w);
CloseHandle(thread_stdin_handle);
return 0;
}
return 1;
}
/* Check if input is available on stdin, once all the above has taken place. */
int win_stdin_ready(void) {
DWORD n;
assert(stdin_pipe_r != NULL);
if (!PeekNamedPipe(stdin_pipe_r, NULL, 0, NULL, &n, NULL))
return 1;
return n > 0;
} }

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@@ -192,6 +192,5 @@ Nbase that legitimately use ENOENT for file operations.
typedef unsigned short u_short_t; typedef unsigned short u_short_t;
int win_stdin_start_thread(void); int win_stdin_start_thread(void);
int win_stdin_ready(void);
#endif /* NBASE_WINUNIX_H */ #endif /* NBASE_WINUNIX_H */