dmiller
1b71f75aad
Spelling fixes for Lua files
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Mostly in documentation/comments, but a couple code bugs were caught,
including a call to stdnse.pirnt_debug and a mis-declared variable.
2014-02-19 04:15:46 +00:00
dmiller
961ea25225
Re-indent some NSE libraries.
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https://secwiki.org/w/Nmap/Code_Standards
2014-02-03 19:47:34 +00:00
dmiller
620f9fdb34
Remove trailing whitespace in lua files
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Whitespace is not significant, so this should not be a problem.
https://secwiki.org/w/Nmap/Code_Standards
2014-01-23 21:51:58 +00:00
batrick
000f6dc4d9
Lua 5.2 upgrade [1] for NSE.
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[1] http://seclists.org/nmap-dev/2012/q2/34
2012-05-27 08:53:32 +00:00
batrick
186cb2d6a3
canonicalize some code
2011-05-11 14:38:52 +00:00
david
3c89e089fc
Change calls in these forms:
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socket:connect(host.ip, port.number)
socket:connect(host.ip, port.number, port.protocol)
to this:
socket:connect(host, port)
connect can take host and port tables now, and the default protocol is
taken from the port table if possible.
2010-08-16 18:59:30 +00:00
david
7d0c08a097
Brief copyediting of NSEDoc for modules.
2010-07-12 19:42:43 +00:00
david
598d94f6f5
Return false in new_try handlers in proxy.lua, so that socket errors are
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reported to the caller like other errors are.
2010-02-27 00:27:49 +00:00
joao
24b5c338b6
New lib to deal with proxies from scripts.
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This lib is being used on the proxy detection scripts, but can also be used to deal with proxy handshaking.
2009-07-30 02:11:21 +00:00