1
0
mirror of https://github.com/nmap/nmap.git synced 2025-12-06 04:31:29 +00:00
Files
nmap/nse_libssh2.cc
2025-06-12 23:24:35 +00:00

1097 lines
32 KiB
C++

/*
* Binding for the libssh2 library. Note that there is not a one-to-one correspondence
* between functions in libssh2 and the binding.
* Currently, during the ssh2 handshake, a call to nsock.receive may result in an EOF
* error. This appears to only occur when stressing the ssh server (ie during a brute
* force attempt) or while behind a restrictive firewall/IDS.
* by Devin Bjelland
*/
extern "C" {
#include "libssh2.h"
}
#include "nse_lua.h"
#include "nse_nsock.h"
#include "nse_utility.h"
#include "nbase.h"
#include "nmap_error.h"
#include <fcntl.h>
#include <assert.h>
#include <errno.h>
#include <stdio.h>
#include <string.h>
#ifdef WIN32
#include <Windows.h>
#include <stdio.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <Fcntl.h>
#include <io.h>
#include <assert.h>
#else
#include <netdb.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <sys/socket.h>
#endif
enum {
SSH2_UDATA = lua_upvalueindex(1)
};
struct userauth_context {
const char *username;
size_t username_len;
const char *privkey; // or password
size_t privkey_len;
const char *pubkey;
size_t pubkey_len;
const char *passphrase;
int kbdint_callback_ref;
};
struct ssh_userdata {
#ifdef WIN32
SOCKET sp[2];
#else
int sp[2];
#endif
LIBSSH2_SESSION *session;
lua_State *L;
userauth_context userauth;
};
#if defined(_MSC_VER) && _MSC_VER < 1900
#define snprintf c99_snprintf
#define vsnprintf c99_vsnprintf
__inline int c99_vsnprintf(char *outBuf, size_t size, const char *format, va_list ap) {
int count = -1;
if (size != 0)
count = _vsnprintf_s(outBuf, size, _TRUNCATE, format, ap);
if (count == -1)
count = _vscprintf(format, ap);
return count;
}
__inline int c99_snprintf(char *outBuf, size_t size, const char *format, ...) {
int count;
va_list ap;
va_start(ap, format);
count = c99_vsnprintf(outBuf, size, format, ap);
va_end(ap);
return count;
}
#endif
#ifdef WIN32
/*
* make_socketpair:
* If make_overlapped is nonzero, both sockets created will be usable for
* "overlapped" operations via WSASend etc. If make_overlapped is zero,
* socks[0] (only) will be usable with regular ReadFile etc., and thus
* suitable for use as stdin or stdout of a child process. Note that the
* sockets must be closed with closesocket() regardless.
*/
int make_socketpair (SOCKET socks[2], int make_overlapped) {
union {
struct sockaddr_in inaddr;
struct sockaddr addr;
} a;
SOCKET listener;
int e;
socklen_t addrlen = sizeof(a.inaddr);
DWORD flags = (make_overlapped ? WSA_FLAG_OVERLAPPED : 0);
int reuse = 1;
if (socks == 0) {
WSASetLastError(WSAEINVAL);
return SOCKET_ERROR;
}
socks[0] = socks[1] = -1;
listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (listener == -1)
return SOCKET_ERROR;
memset(&a, 0, sizeof(a));
a.inaddr.sin_family = AF_INET;
a.inaddr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
a.inaddr.sin_port = 0;
for (;;) {
if (setsockopt(listener, SOL_SOCKET, SO_REUSEADDR,
(char*)&reuse, (socklen_t) sizeof(reuse)) == -1)
break;
if (bind(listener, &a.addr, sizeof(a.inaddr)) == SOCKET_ERROR)
break;
memset(&a, 0, sizeof(a));
if (getsockname(listener, &a.addr, &addrlen) == SOCKET_ERROR)
break;
// win32 getsockname may only set the port number, p=0.0005.
// ( http://msdn.microsoft.com/library/ms738543.aspx ):
a.inaddr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
a.inaddr.sin_family = AF_INET;
if (listen(listener, 1) == SOCKET_ERROR)
break;
socks[0] = WSASocket(AF_INET, SOCK_STREAM, 0, NULL, 0, flags);
if (socks[0] == -1)
break;
if (connect(socks[0], &a.addr, sizeof(a.inaddr)) == SOCKET_ERROR)
break;
socks[1] = accept(listener, NULL, NULL);
if (socks[1] == -1)
break;
closesocket(listener);
return 0;
}
e = WSAGetLastError();
closesocket(listener);
closesocket(socks[0]);
closesocket(socks[1]);
WSASetLastError(e);
socks[0] = socks[1] = -1;
//return SOCKET_ERROR;
return -1;
}
#else
int make_socketpair (int socks[2], int dummy) {
if (socks == 0) {
errno = EINVAL;
return -1;
}
dummy = socketpair(AF_UNIX, SOCK_STREAM, 0, socks);
if (dummy) {
socks[0] = socks[1] = -1;
}
return dummy;
}
#endif
static int ssh_error (lua_State *L, LIBSSH2_SESSION *session, const char *msg) {
char *errmsg;
libssh2_session_last_error(session, &errmsg, NULL, 0);
return nseU_safeerror(L, "%s: %s", msg, errmsg);
}
static int finish_send (lua_State *L, int status, lua_KContext ctx) {
if (lua_toboolean(L, -2))
return 0;
else
return lua_error(L); /* uses idx 6 */
}
static int finish_read (lua_State *L, int status, lua_KContext ctx) {
int rc;
struct ssh_userdata *sshu = NULL;
sshu = (struct ssh_userdata *) nseU_checkudata(L, 1, SSH2_UDATA, "ssh2");
if (lua_toboolean(L, -2)) {
size_t n = 0;
size_t l = 0;
lua_getuservalue(L, 1);
lua_getfield(L, -1, "sp_buff");
lua_pushvalue(L, 3);
lua_concat(L, 2);
const char *data = lua_tolstring(L, -1, &l);
lua_pushliteral(L, "");
lua_setfield(L, 4, "sp_buff");
while (n < l) {
#ifdef WIN32
rc = send(sshu->sp[1], data + n, l - n, 0);
#else
rc = write(sshu->sp[1], data + n, l - n);
#endif
if (rc == -1 && errno != EAGAIN) {
luaL_error(L, "Writing to socket pair: %s", strerror(errno));
}
else if (rc == -1 && errno == EAGAIN) {
lua_pushlstring(L, data + n, l - n);
lua_setfield(L, 4, "sp_buff");
break;
}
else {
n += rc;
}
}
return 0;
}
else {
return lua_error(L); /* uses idx 6 */
}
}
static int filter (lua_State *L) {
int rc;
char data[4096];
struct ssh_userdata *sshu = NULL;
sshu = (struct ssh_userdata *) nseU_checkudata(L, 1, SSH2_UDATA, "ssh2");
lua_getuservalue(L, 1);
lua_getfield(L, -1, "sock");
lua_replace(L, -2);
#ifdef WIN32
rc = recv(sshu->sp[1], data, sizeof(data), 0);
if (WSAGetLastError() == WSAEWOULDBLOCK)
rc = 0;
#else
rc = read(sshu->sp[1], data, sizeof(data));
#endif
if (rc > 0) {
//write data to nsock socket
lua_getfield(L, -1, "send");
lua_insert(L, -2); /* swap */
lua_pushlstring(L, data, rc);
assert(lua_status(L) == LUA_OK);
lua_callk(L, 2, 2, 0, finish_send);
return finish_send(L,0,0);
}
else if (rc == -1 && errno != EAGAIN)
return luaL_error(L, "%s", strerror(errno));
lua_getfield(L, -1, "receive");
lua_insert(L, -2); /* swap */
assert(lua_status(L) == LUA_OK);
lua_callk(L, 1, 2, 0, finish_read);
return finish_read(L, 0, 0);
}
#define DO_OR_YIELD(_Stmt, _Sshu_index, _Func, _Ctx) \
while ((_Stmt) == LIBSSH2_ERROR_EAGAIN) { \
luaL_getmetafield(L, (_Sshu_index), "filter"); \
lua_pushvalue(L, (_Sshu_index)); \
lua_callk(L, 1, 0, (_Ctx), (_Func)); \
}
static int do_session_handshake (lua_State *L, int status, lua_KContext ctx) {
int rc;
struct ssh_userdata *sshu = NULL;
assert(lua_gettop(L) == 4);
sshu = (struct ssh_userdata *) nseU_checkudata(L, 3, SSH2_UDATA, "ssh2");
DO_OR_YIELD((rc = libssh2_session_handshake(sshu->session, sshu->sp[0])),
3, do_session_handshake, ctx);
if (rc) {
libssh2_session_free(sshu->session);
sshu->session = NULL;
return luaL_error(L, "Unable to complete libssh2 handshake.");
}
// lua_pushvalue(L, 3);
lua_settop(L, 3);
return 1;
}
static int finish_session_open (lua_State *L, int status, lua_KContext ctx) {
assert(lua_gettop(L) == 6);
if (lua_toboolean(L, -2)) {
lua_pop(L, 2);
return do_session_handshake(L,0,0);
}
else {
struct ssh_userdata *state = NULL;
state = (struct ssh_userdata *) nseU_checkudata(L, 3, SSH2_UDATA, "ssh2");
if (state->session != NULL) {
libssh2_session_free(state->session);
state->session = NULL;
}
return lua_error(L);
}
}
/*
* Creates libssh2 session, connects to hostname:port and tries to perform a
* ssh handshake on socket. Returns ssh_state on success, nil on failure.
*
* session_open(hostname, port)
*/
static int l_session_open (lua_State *L) {
int rc;
ssh_userdata *state = NULL;
luaL_checkinteger(L, 2);
lua_settop(L, 2);
state = (ssh_userdata *)lua_newuserdatauv(L, sizeof(ssh_userdata), 1); /* index 3 */
assert(lua_gettop(L) == 3);
memset(state, 0, sizeof(ssh_userdata));
state->sp[0] = -1;
state->sp[1] = -1;
state->L = L;
lua_pushvalue(L, lua_upvalueindex(1)); /* metatable */
lua_setmetatable(L, 3);
lua_newtable(L);
lua_setuservalue(L, 3);
lua_getuservalue(L, 3); /* index 4 - a table associated with userdata*/
assert(lua_gettop(L) == 4);
state->session = libssh2_session_init_ex(NULL, NULL, NULL, state);
if (state->session == NULL) {
// A session could not be created because of memory limit
return nseU_safeerror(L, "trying to initiate session");
}
libssh2_session_set_blocking(state->session, 0);
if (make_socketpair(state->sp, 1) == -1)
return nseU_safeerror(L, "trying to create socketpair");
#ifdef WIN32
unsigned long s_mode = 1; // non-blocking
rc = ioctlsocket(state->sp[1], FIONBIO, (unsigned long *)&s_mode);
if (rc != NO_ERROR)
return nseU_safeerror(L, "%s", strerror(errno));
#else
// get file descriptor flags
rc = fcntl(state->sp[1], F_GETFD);
if (rc == -1)
return nseU_safeerror(L, "%s", strerror(errno));
// add non-blocking flag and update file descriptor flags
rc |= O_NONBLOCK;
rc = fcntl(state->sp[1], F_SETFL, rc);
if (rc == -1)
return nseU_safeerror(L, "%s", strerror(errno));
#endif
lua_getglobal(L, "nmap");
lua_getfield(L, -1, "new_socket");
lua_replace(L, -2);
lua_call(L, 0, 1);
lua_setfield(L, 4, "sock");
lua_pushliteral(L, "");
lua_setfield(L, 4, "sp_buff");
assert(lua_gettop(L) == 4);
lua_getfield(L, 4, "sock");
lua_getfield(L, -1, "connect");
lua_insert(L, -2); /* swap */
lua_pushvalue(L, 1);
lua_pushvalue(L, 2);
lua_callk(L, 3, 2, 3, finish_session_open);
return finish_session_open(L,0,0);
}
/*
* Returns the SHA1 or MD5 hostkey hash of provided session or nil if it is not available
*/
static int l_hostkey_hash (lua_State *L) {
luaL_Buffer B;
static int hash_option[] = { LIBSSH2_HOSTKEY_HASH_MD5, LIBSSH2_HOSTKEY_HASH_SHA1 };
static int hash_length[] = { 16, 20 };
static const char *hashes[] = { "md5", "sha1", NULL };
int type = luaL_checkoption(L, 2, "sha1", hashes);
struct ssh_userdata *state = NULL;
const unsigned char *hash = NULL;
state = (struct ssh_userdata *) nseU_checkudata(L, 1, SSH2_UDATA, "ssh2");
hash = (const unsigned char *) libssh2_hostkey_hash(state->session, hash_option[type]);
if (hash == NULL)
return nseU_safeerror(L, "could not get hostkey hash");
luaL_buffinit(L, &B);
for (int i = 0; i < hash_length[type]; i++) {
char byte[3]; /* with space for NULL */
snprintf(byte, sizeof(byte), "%02X", (unsigned int)hash[i]);
if (i)
luaL_addchar(&B, ':');
luaL_addlstring(&B, byte, 2);
}
luaL_pushresult(&B);
return 1;
}
static int l_set_timeout(lua_State *L) {
long timeout = luaL_checkinteger(L, 2);
struct ssh_userdata *state = NULL;
state = (struct ssh_userdata *) nseU_checkudata(L, 1, SSH2_UDATA, "ssh2");
libssh2_session_set_timeout(state->session, timeout);
return 0;
}
static int userauth_list (lua_State *L, int status, lua_KContext ctx) {
char *auth_list = NULL;
struct ssh_userdata *state = NULL;
const char *username = luaL_checkstring(L, 2);
state = (struct ssh_userdata *) nseU_checkudata(L, 1, SSH2_UDATA, "ssh2");
assert(state->session != NULL);
DO_OR_YIELD(((auth_list = libssh2_userauth_list(state->session, username, lua_rawlen(L, 2))) == NULL ?
libssh2_session_last_errno(state->session) : LIBSSH2_ERROR_NONE),
1, userauth_list, ctx);
if (auth_list) {
const char *auth = strtok(auth_list, ",");
lua_newtable(L);
do {
lua_pushstring(L, auth);
lua_rawseti(L, -2, lua_rawlen(L, -2) + 1);
}
while ((auth = strtok(NULL, ",")));
//libssh2_free(state->session, (void *)auth_list);
}
else if (libssh2_userauth_authenticated(state->session)) {
lua_pushliteral(L, "none_auth");
}
else {
return ssh_error(L, state->session, "userauth_list");
}
return 1;
}
/*
* Returns list of supported authentication methods
*/
static int l_userauth_list (lua_State *L) {
return userauth_list(L, 0, 0);
}
static int userauth_banner (lua_State *L, int status, lua_KContext ctx) {
char *auth_banner = NULL;
struct ssh_userdata *state = NULL;
state = (struct ssh_userdata *) nseU_checkudata(L, 1, SSH2_UDATA, "ssh2");
assert(state->session != NULL);
if (LIBSSH2_ERROR_NONE == libssh2_userauth_banner(state->session, &auth_banner))
{
lua_pushstring(L, auth_banner);
return 1;
}
return 0;
}
/*
* Returns pre-auth banner
*/
static int l_userauth_banner (lua_State *L) {
return userauth_banner(L, 0, 0);
}
static void validate_publickey_params(lua_State *L, ssh_userdata *state, int params_idx) {
userauth_context *ctx = &state->userauth;
memset(ctx, 0, sizeof(userauth_context));
ctx->username = luaL_checklstring(L, params_idx, &ctx->username_len);
ctx->privkey = luaL_checklstring(L, params_idx + 1, &ctx->privkey_len);
ctx->passphrase = lua_tostring(L, params_idx + 2);
ctx->pubkey = lua_tolstring(L, params_idx + 3, &ctx->pubkey_len);
}
static int userauth_publickey (lua_State *L, int status, lua_KContext ctx) {
ssh_userdata *state = (ssh_userdata *)ctx;
userauth_context *context = &state->userauth;
int rc;
DO_OR_YIELD((rc = libssh2_userauth_publickey_fromfile_ex(
state->session, context->username, context->username_len,
context->pubkey, context->privkey, context->passphrase
)),
1, userauth_publickey, ctx);
lua_pushboolean(L, (rc == 0));
return 1;
}
static int l_userauth_publickey (lua_State *L) {
ssh_userdata *state = (ssh_userdata *) nseU_checkudata(L, 1, SSH2_UDATA, "ssh2");
validate_publickey_params(L, state, 2);
return userauth_publickey(L, 0, (lua_KContext) state);
}
static int userauth_publickey_frommemory (lua_State *L, int status, lua_KContext ctx) {
ssh_userdata *state = (ssh_userdata *)ctx;
userauth_context *context = &state->userauth;
int rc;
DO_OR_YIELD((rc = libssh2_userauth_publickey_frommemory(
state->session, context->username, context->username_len,
context->pubkey, context->pubkey_len, context->privkey,
context->privkey_len, context->passphrase
)),
1, userauth_publickey_frommemory, ctx);
lua_pushboolean(L, (rc == 0));
return 1;
}
static int l_userauth_publickey_frommemory (lua_State *L) {
ssh_userdata *state = (ssh_userdata *) nseU_checkudata(L, 1, SSH2_UDATA, "ssh2");
validate_publickey_params(L, state, 2);
return userauth_publickey_frommemory(L, 0, (lua_KContext) state);
}
static int l_read_publickey (lua_State *L) {
FILE *fd;
char c;
const char* publickeyfile = luaL_checkstring(L, 1);
luaL_Buffer publickey_data;
lua_getglobal(L, "require");
lua_pushliteral(L, "base64");
lua_call(L, 1, 1);
lua_getfield(L, -1, "dec");
fd = fopen(publickeyfile, "r");
if (!fd)
return luaL_error(L, "Error reading file");
luaL_buffinit(L, &publickey_data);
while (fread(&c, 1, 1, fd) && c!= '\r' && c != '\n' && c != ' ') {
continue;
}
while (fread(&c, 1, 1, fd) && c!= '\r' && c != '\n' && c != ' ') {
luaL_addchar(&publickey_data, c);
}
fclose(fd);
luaL_pushresult(&publickey_data);
lua_call(L, 1, 1);
return 1;
}
static int publickey_canauth_cb (LIBSSH2_SESSION *session, unsigned char **sig,
size_t *sig_len, const unsigned char *data, size_t data_len, void **abstract) {
// Must return an error, any error, other than LIBSSH2_ERROR_EAGAIN
return LIBSSH2_ERROR_PUBLICKEY_PROTOCOL;
}
static int publickey_canauth (lua_State *L, int status, lua_KContext ctx) {
ssh_userdata *state = (ssh_userdata *)ctx;
userauth_context *context = &state->userauth;
int rc;
char *errmsg;
DO_OR_YIELD((rc = libssh2_userauth_publickey(state->session,
context->username, (const unsigned char *)context->pubkey, context->pubkey_len, &publickey_canauth_cb, NULL)),
1, publickey_canauth, ctx);
libssh2_session_last_error(state->session, &errmsg, NULL, 0);
if (rc == LIBSSH2_ERROR_PUBLICKEY_UNVERIFIED && !strncmp("Callback", errmsg, 8))
// The username/publickey combination has been accepted because
// the authentication flow progressed all the way to our dummy
// callback where the private key is needed
lua_pushboolean(L, 1);
else if (rc == LIBSSH2_ERROR_AUTHENTICATION_FAILED)
// The server rejected the username/publickey combination
lua_pushboolean(L, 0);
else
return luaL_error(L, "Invalid public key: %s", errmsg);
return 1;
}
static int l_publickey_canauth (lua_State *L) {
ssh_userdata *state = (struct ssh_userdata *) nseU_checkudata(L, 1, SSH2_UDATA, "ssh2");
userauth_context *context = &state->userauth;
context->username = luaL_checklstring(L, 2, &context->username_len);
context->pubkey = luaL_checklstring(L, 3, &context->pubkey_len);
return publickey_canauth(L, 0, (lua_KContext)state);
}
/*
* Attempts to authenticate session with provided username and password
* returns true on success and false otherwise
*
* userauth_password(state, username, password)
*/
static int userauth_password (lua_State *L, int status, lua_KContext ctx) {
ssh_userdata *state = (ssh_userdata *)ctx;
userauth_context *context = &state->userauth;
int rc;
assert(state->session != NULL);
DO_OR_YIELD((rc = libssh2_userauth_password_ex(state->session,
context->username, context->username_len,
context->privkey, context->privkey_len, NULL)),
1, userauth_password, ctx);
if (rc == 0)
lua_pushboolean(L, 1);
else
lua_pushboolean(L, 0);
return 1;
}
static int l_userauth_password (lua_State *L) {
ssh_userdata *state = (struct ssh_userdata *) nseU_checkudata(L, 1, SSH2_UDATA, "ssh2");
userauth_context *context = &state->userauth;
context->username = luaL_checklstring(L, 2, &context->username_len);
context->privkey = luaL_checklstring(L, 3, &context->privkey_len);
return userauth_password(L, 0, (lua_KContext)state);
}
void kbdint_callback(const char *name, int name_len,
const char *instruction, int instruction_len,
int num_prompts, const LIBSSH2_USERAUTH_KBDINT_PROMPT *prompts,
LIBSSH2_USERAUTH_KBDINT_RESPONSE *responses, void **abstract) {
ssh_userdata *state = (ssh_userdata *)*abstract;
lua_State *L = state->L;
userauth_context *context = &state->userauth;
lua_rawgeti(L, LUA_REGISTRYINDEX, context->kbdint_callback_ref);
lua_pushlstring(L, context->username, context->username_len);
lua_pushlstring(L, name, name_len);
lua_pushlstring(L, instruction, instruction_len);
lua_createtable(L, num_prompts, 0); // prompts
for (int i=0; i < num_prompts; i++) {
lua_pushlstring(L, (const char *)prompts[i].text, prompts[i].length);
lua_rawseti(L, -2, i+1);
}
int rc = lua_pcall(L, 4, 1, 0);
if (rc == LUA_OK && lua_istable(L, -1)) {
for (int i=0; i < num_prompts; i++) {
LIBSSH2_USERAUTH_KBDINT_RESPONSE *r = &responses[i];
r->text = NULL;
r->length = 0;
lua_geti(L, -1, i+1);
size_t len = 0;
const char *txt = lua_tolstring(L, -1, &len);
if (txt) {
/* libssh2 frees this for us */
r->text = (char *)malloc(len);
if (r->text) {
memcpy(r->text, txt, len);
r->length = len;
}
else {
r->length = 0;
}
}
lua_pop(L, 1);
}
// Remove the response table.
lua_pop(L, 1);
}
// else leave the error on the stack.
}
static int keyboard_interactive (lua_State *L, int status, lua_KContext ctx) {
ssh_userdata *state = (ssh_userdata *)ctx;
userauth_context *context = &state->userauth;
int rc;
int oldtop = lua_gettop(L);
DO_OR_YIELD((rc = libssh2_userauth_keyboard_interactive_ex(state->session,
context->username, context->username_len, kbdint_callback)),
1, keyboard_interactive, ctx);
luaL_unref(L, LUA_REGISTRYINDEX, context->kbdint_callback_ref);
context->kbdint_callback_ref = LUA_NOREF;
if (rc == 0) {
// Ignore any returned error from the callback,
// since auth succeeded anyway
lua_settop(L, oldtop);
lua_pushboolean(L, 1);
}
else {
int numret = oldtop - lua_gettop(L);
lua_pushboolean(L, (rc == 0));
// Return any errors, too
lua_insert(L, oldtop + 1);
return numret + 1;
}
return 1;
}
static int l_userauth_keyboard_interactive (lua_State *L) {
ssh_userdata *state = (struct ssh_userdata *) nseU_checkudata(L, 1, SSH2_UDATA, "ssh2");
userauth_context *context = &state->userauth;
context->username = luaL_checklstring(L, 2, &context->username_len);
luaL_checkany(L, 3);
lua_pushvalue(L, 3); // put callback on top of stack
context->kbdint_callback_ref = luaL_ref(L, LUA_REGISTRYINDEX); // pop callback and get ref
return keyboard_interactive(L, 0, (lua_KContext)state);
}
static int session_close (lua_State *L, int status, lua_KContext ctx) {
int rc;
struct ssh_userdata *state;
state = (struct ssh_userdata *) nseU_checkudata(L, 1, SSH2_UDATA, "ssh2");
if (state->session != NULL) {
DO_OR_YIELD((rc = libssh2_session_disconnect(state->session, "Normal Shutdown")),
1, session_close, ctx);
if (rc < 0)
return luaL_error(L, "unable to disconnect session");
if (libssh2_session_free(state->session) < 0)
return luaL_error(L, "unable to free session");
state->session = NULL;
}
return 0;
}
static int l_session_close (lua_State *L) {
return session_close(L, 0, 0);
}
static int channel_read (lua_State *L, int status, lua_KContext ctx) {
int rc;
char buf[2048];
size_t buflen = 2048;
LIBSSH2_CHANNEL *channel = (LIBSSH2_CHANNEL *) lua_touserdata(L, 2);
int stream_id = luaL_checkinteger(L, 3);
DO_OR_YIELD((rc = libssh2_channel_read_ex(channel, stream_id, buf, buflen)),
1, channel_read, ctx);
if (rc > 0) {
lua_pushlstring(L, buf, rc);
return 1;
}
else if (rc < 0)
return luaL_error(L, "Reading from channel");
lua_pushnil(L);
return 1;
}
static int l_channel_read (lua_State *L) {
lua_pushinteger(L, 0);
return channel_read(L, 0, 0);
}
static int l_channel_read_stderr(lua_State *L) {
lua_pushinteger(L, SSH_EXTENDED_DATA_STDERR);
return channel_read(L, 0, 0);
}
static int channel_write (lua_State *L, int status, lua_KContext ctx) {
int rc;
const char *buf;
size_t buflen = 0;
LIBSSH2_CHANNEL *channel = (LIBSSH2_CHANNEL *) lua_touserdata(L, 2);
if (lua_isstring(L, 3))
buf = lua_tolstring(L, 3, &buflen);
else
return luaL_error(L, "Invalid buffer");
DO_OR_YIELD((rc = libssh2_channel_write(channel, buf, buflen)),
1, channel_write, ctx);
if (rc < 0)
return luaL_error(L, "Writing to channel");
lua_pushinteger(L, rc);
return 1;
}
static int l_channel_write (lua_State *L) {
return channel_write(L, 0, 0);
}
struct request_context {
LIBSSH2_CHANNEL *channel;
const char *request;
size_t request_len;
const char *message;
size_t message_len;
};
static int channel_request (lua_State *L, int status, lua_KContext ctx) {
int rc;
request_context *req_ctx = (request_context *)ctx;
DO_OR_YIELD((rc = libssh2_channel_process_startup(req_ctx->channel,
req_ctx->request, req_ctx->request_len,
req_ctx->message, req_ctx->message_len)),
1, channel_request, ctx);
free(req_ctx);
if (rc != 0)
return luaL_error(L, "Error sending %s request", req_ctx->request);
return 0;
}
static int l_channel_request (lua_State *L) {
request_context *ctx = (request_context *)safe_zalloc(sizeof(request_context));
ctx->channel = (LIBSSH2_CHANNEL *) lua_touserdata(L, 2);
ctx->request = lua_tolstring(L, 3, &ctx->request_len);
ctx->message = lua_tolstring(L, 4, &ctx->message_len);
/* Convenience: if no extra args, treat it as libssh2_channel_shell */
if (ctx->request == NULL) {
ctx->request = "shell";
ctx->request_len = sizeof("shell") - 1;
}
return channel_request(L, 0, (lua_KContext)ctx);
}
static int l_channel_exec (lua_State *L) {
request_context *ctx = (request_context *)safe_zalloc(sizeof(request_context));
ctx->channel = (LIBSSH2_CHANNEL *) lua_touserdata(L, 2);
ctx->request = "exec";
ctx->request_len = sizeof("exec") - 1;
ctx->message = luaL_checklstring(L, 3, &ctx->message_len);
return channel_request(L, 0, (lua_KContext)ctx);
}
static int l_channel_eof(lua_State *L) {
int result;
LIBSSH2_CHANNEL *channel = (LIBSSH2_CHANNEL *) lua_touserdata(L, 1);
result = libssh2_channel_eof(channel);
if (result >= 0)
lua_pushboolean(L, result);
else
return luaL_error(L, "Error checking for EOF");
return 1;
}
static int channel_send_eof(lua_State *L, int status, lua_KContext ctx) {
int rc;
// ssh_userdata *state = (ssh_userdata *)lua_touserdata(L, 1);
LIBSSH2_CHANNEL *channel = (LIBSSH2_CHANNEL *) lua_touserdata(L, 2);
DO_OR_YIELD((rc = libssh2_channel_send_eof(channel)),
1, channel_send_eof, ctx);
if (rc != 0)
return luaL_error(L, "Error sending EOF");
return 0;
}
static int l_channel_send_eof(lua_State *L) {
return channel_send_eof(L, 0, 0);
}
struct pty_context {
LIBSSH2_CHANNEL *channel;
const char *term;
size_t term_len;
const char *modes;
size_t modes_len;
int width;
int height;
int width_px;
int height_px;
};
static int setup_channel(lua_State *L, int status, lua_KContext ctx) {
assert(ctx == 0);
ssh_userdata *state = (ssh_userdata *)lua_touserdata(L, 1);
LIBSSH2_CHANNEL *channel = NULL;
DO_OR_YIELD(((channel = libssh2_channel_open_session(state->session)) == NULL ?
libssh2_session_last_errno(state->session) : LIBSSH2_ERROR_NONE),
1, setup_channel, ctx);
if (channel == NULL) {
return luaL_error(L, "Opening channel");
}
lua_pushlightuserdata(L, channel);
return 1;
}
static int setup_pty(lua_State *L, int status, lua_KContext ctx) {
int rc;
pty_context *pty_ctx = (pty_context *)ctx;
DO_OR_YIELD((rc = libssh2_channel_request_pty_ex(pty_ctx->channel,
pty_ctx->term, pty_ctx->term_len,
pty_ctx->modes, pty_ctx->modes_len,
pty_ctx->width, pty_ctx->height,
pty_ctx->width_px, pty_ctx->height_px
)),
1, setup_pty, ctx);
free(pty_ctx);
if (rc != 0) {
return luaL_error(L, "Requesting pty");
}
return 0;
}
static int l_open_channel (lua_State *L) {
//ssh_userdata *state = (ssh_userdata *)lua_touserdata(L, 1);
bool no_pty = false;
if (lua_gettop(L) > 1) {
no_pty = lua_toboolean(L, 2);
}
lua_settop(L, 1);
setup_channel(L, 0, 0);
if (!no_pty) {
pty_context *ctx = (pty_context *)safe_zalloc(sizeof(pty_context));
ctx->channel = (LIBSSH2_CHANNEL *)lua_touserdata(L, -1);
ctx->term = "vanilla";
ctx->term_len = sizeof("vanilla") - 1;
ctx->width = LIBSSH2_TERM_WIDTH;
ctx->height = LIBSSH2_TERM_HEIGHT;
ctx->width_px = LIBSSH2_TERM_WIDTH_PX;
ctx->height_px = LIBSSH2_TERM_HEIGHT_PX;
setup_pty(L, 0, (lua_KContext)ctx);
}
return 0;
}
static int l_channel_request_pty_ex (lua_State *L) {
pty_context *ctx = (pty_context *)safe_zalloc(sizeof(pty_context));
ctx->channel = (LIBSSH2_CHANNEL *) lua_touserdata(L, 2);
ctx->term = luaL_checklstring(L, 3, &ctx->term_len);
ctx->modes = lua_tolstring(L, 4, &ctx->modes_len);
ctx->width = luaL_checkinteger(L, 5);
ctx->height = luaL_checkinteger(L, 6);
ctx->width_px = luaL_checkinteger(L, 7);
ctx->height_px = luaL_checkinteger(L, 8);
return setup_pty(L, 0, (lua_KContext)ctx);
}
static int channel_close (lua_State *L, int status, lua_KContext ctx) {
int rc;
// ssh_userdata *state = (ssh_userdata *)lua_touserdata(L, 1);
LIBSSH2_CHANNEL *channel = (LIBSSH2_CHANNEL *) lua_touserdata(L, 2);
DO_OR_YIELD((rc = libssh2_channel_close(channel)),
1, channel_close, ctx);
if (rc != 0)
return luaL_error(L, "Error closing channel");;
return 0;
}
static int l_channel_close (lua_State *L) {
return channel_close(L, 0, 0);
}
static const struct luaL_Reg libssh2[] = {
{ "session_open", l_session_open },
{ "hostkey_hash", l_hostkey_hash },
{ "set_timeout", l_set_timeout },
{ "userauth_banner", l_userauth_banner },
{ "userauth_list", l_userauth_list },
{ "userauth_publickey", l_userauth_publickey },
{ "userauth_publickey_frommemory", l_userauth_publickey_frommemory },
{ "read_publickey", l_read_publickey },
{ "publickey_canauth", l_publickey_canauth },
{ "userauth_password", l_userauth_password },
{ "userauth_keyboard_interactive", l_userauth_keyboard_interactive },
{ "session_close", l_session_close },
{ "open_channel", l_open_channel},
{ "channel_request_pty_ex", l_channel_request_pty_ex},
{ "channel_request", l_channel_request},
{ "channel_read", l_channel_read},
{ "channel_read_stderr", l_channel_read_stderr},
{ "channel_write", l_channel_write},
{ "channel_exec", l_channel_exec},
{ "channel_shell", l_channel_request},
{ "channel_send_eof", l_channel_send_eof},
{ "channel_eof", l_channel_eof},
{ "channel_close", l_channel_close},
{ NULL, NULL }
};
static int gc (lua_State *L) {
struct ssh_userdata *sshu = NULL;
sshu = (struct ssh_userdata *) nseU_checkudata(L, 1, SSH2_UDATA, "ssh2");
if (!sshu) { return 0; }
if (sshu) {
// lua_pushvalue(L, lua_upvalueindex(1));
// lua_getfield(L, -1, "session_close");
// lua_insert(L, -2); /* swap */
// lua_pcall(L, 1, 0, 0); /* if an error occurs, don't do anything */
if (sshu->session != NULL) {
if (libssh2_session_free(sshu->session) < 0) {
// Unable to free libssh2 session
}
sshu->session = NULL;
}
}
#ifdef WIN32
closesocket(sshu->sp[0]);
closesocket(sshu->sp[1]);
#else
close(sshu->sp[0]);
close(sshu->sp[1]);
#endif
return 0;
}
int luaopen_libssh2 (lua_State *L) {
lua_settop(L, 0); /* clear the stack */
luaL_newlibtable(L, libssh2);
lua_newtable(L); /* ssh2 session metatable */
lua_pushvalue(L, -1);
lua_pushcclosure(L, gc, 1);
lua_setfield(L, -2, "__gc");
lua_pushvalue(L, -1);
lua_pushcclosure(L, filter, 1);
lua_setfield(L, -2, "filter");
luaL_setfuncs(L, libssh2, 1);
static bool libssh2_initialized = false;
if (!libssh2_initialized && (libssh2_init(0) != 0))
luaL_error(L, "unable to open libssh2");
libssh2_initialized = true;
return 1;
}