mirror of
https://github.com/nmap/nmap.git
synced 2025-12-06 04:31:29 +00:00
825 lines
22 KiB
C++
825 lines
22 KiB
C++
#include "nmap.h"
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#include "nbase.h"
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#include "nmap_error.h"
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#include "portlist.h"
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#include "nsock.h"
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#include "NmapOps.h"
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#include "timing.h"
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#include "Target.h"
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#include "nmap_tty.h"
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#include "xml.h"
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#include "nse_main.h"
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#include "nse_utility.h"
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#include "nse_fs.h"
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#include "nse_nsock.h"
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#include "nse_nmaplib.h"
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#include "nse_pcrelib.h"
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#include "nse_openssl.h"
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#include "nse_debug.h"
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#include "nse_lpeg.h"
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#include <math.h>
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#define NSE_MAIN "NSE_MAIN" /* the main function */
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/* Script Scan phases */
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#define NSE_PRE_SCAN "NSE_PRE_SCAN"
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#define NSE_SCAN "NSE_SCAN"
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#define NSE_POST_SCAN "NSE_POST_SCAN"
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/* These are indices into the registry, for data shared with nse_main.lua. The
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definitions here must match those in nse_main.lua. */
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#define NSE_YIELD "NSE_YIELD"
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#define NSE_BASE "NSE_BASE"
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#define NSE_WAITING_TO_RUNNING "NSE_WAITING_TO_RUNNING"
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#define NSE_DESTRUCTOR "NSE_DESTRUCTOR"
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#define NSE_SELECTED_BY_NAME "NSE_SELECTED_BY_NAME"
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#define NSE_CURRENT_HOSTS "NSE_CURRENT_HOSTS"
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#define NSE_FORMAT_TABLE "NSE_FORMAT_TABLE"
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#define NSE_FORMAT_XML "NSE_FORMAT_XML"
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#define NSE_PARALLELISM "NSE_PARALLELISM"
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#ifndef MAXPATHLEN
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# define MAXPATHLEN 2048
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#endif
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extern NmapOps o;
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/* global object to store Pre-Scan and Post-Scan script results */
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static ScriptResults script_scan_results;
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static int timedOut (lua_State *L)
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{
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Target *target = nseU_gettarget(L, 1);
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lua_pushboolean(L, target->timedOut(NULL));
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return 1;
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}
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static int startTimeOutClock (lua_State *L)
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{
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Target *target = nseU_gettarget(L, 1);
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if (!target->timeOutClockRunning())
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target->startTimeOutClock(NULL);
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return 0;
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}
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static int stopTimeOutClock (lua_State *L)
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{
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Target *target = nseU_gettarget(L, 1);
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if (target->timeOutClockRunning())
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target->stopTimeOutClock(NULL);
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return 0;
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}
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static int next_port (lua_State *L)
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{
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lua_settop(L, 2);
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lua_pushvalue(L, lua_upvalueindex(1));
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lua_pushvalue(L, 2);
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if (lua_next(L, -2) == 0)
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return 0;
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else {
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lua_pop(L, 1); /* pop boolean value */
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return 1;
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}
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}
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static int ports (lua_State *L)
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{
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static const int states[] = {
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PORT_OPEN,
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PORT_OPENFILTERED,
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PORT_UNFILTERED,
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PORT_HIGHEST_STATE /* last one marks end */
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};
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Target *target = nseU_gettarget(L, 1);
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PortList *plist = &(target->ports);
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Port *current = NULL;
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Port port;
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lua_newtable(L);
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for (int i = 0; states[i] != PORT_HIGHEST_STATE; i++)
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while ((current = plist->nextPort(current, &port, TCPANDUDPANDSCTP,
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states[i])) != NULL)
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{
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lua_newtable(L);
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set_portinfo(L, target, current);
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lua_pushboolean(L, 1);
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lua_rawset(L, -3);
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}
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lua_pushcclosure(L, next_port, 1);
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lua_pushnil(L);
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lua_pushnil(L);
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return 3;
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}
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static int script_set_output (lua_State *L)
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{
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ScriptResult sr;
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sr.set_id(luaL_checkstring(L, 1));
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sr.set_output_tab(L, 2);
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if (!lua_isnil(L, 3)) {
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lua_len(L, 3);
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sr.set_output_str(luaL_checkstring(L, 3), luaL_checkinteger(L,-1));
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}
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script_scan_results.push_back(sr);
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return 0;
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}
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static int host_set_output (lua_State *L)
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{
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ScriptResult sr;
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Target *target = nseU_gettarget(L, 1);
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sr.set_id(luaL_checkstring(L, 2));
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sr.set_output_tab(L, 3);
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if (!lua_isnil(L, 4)) {
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lua_len(L, 4);
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sr.set_output_str(luaL_checkstring(L, 4), luaL_checkinteger(L,-1));
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}
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target->scriptResults.push_back(sr);
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return 0;
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}
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static int port_set_output (lua_State *L)
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{
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Port *p;
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Port port;
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ScriptResult sr;
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Target *target = nseU_gettarget(L, 1);
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p = nseU_getport(L, target, &port, 2);
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sr.set_id(luaL_checkstring(L, 3));
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sr.set_output_tab(L, 4);
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if (!lua_isnil(L, 5)) {
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lua_len(L, 5);
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sr.set_output_str(luaL_checkstring(L, 5), luaL_checkinteger(L,-1));
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}
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target->ports.addScriptResult(p->portno, p->proto, sr);
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target->ports.numscriptresults++;
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return 0;
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}
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static int key_was_pressed (lua_State *L)
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{
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lua_pushboolean(L, keyWasPressed());
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return 1;
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}
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static int scp (lua_State *L)
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{
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static const char * const ops[] = {"printStats", "printStatsIfNecessary",
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"mayBePrinted", "endTask", NULL};
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ScanProgressMeter *progress =
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(ScanProgressMeter *) lua_touserdata(L, lua_upvalueindex(1));
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switch (luaL_checkoption(L, 1, NULL, ops))
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{
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case 0: /* printStats */
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progress->printStats((double) luaL_checknumber(L, 2), NULL);
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break;
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case 1:
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progress->printStatsIfNecessary((double) luaL_checknumber(L, 2), NULL);
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break;
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case 2: /*mayBePrinted */
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lua_pushboolean(L, progress->mayBePrinted(NULL));
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return 1;
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case 3: /* endTask */
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progress->endTask(NULL, NULL);
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delete progress;
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break;
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}
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return 0;
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}
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static int scan_progress_meter (lua_State *L)
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{
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lua_pushlightuserdata(L, new ScanProgressMeter(luaL_checkstring(L, 1)));
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lua_pushcclosure(L, scp, 1);
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return 1;
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}
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/* This is like nmap.log_write, but doesn't append "NSE:" to the beginning of
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messages. It is only used internally by nse_main.lua and is not available to
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scripts. */
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static int l_log_write(lua_State *L)
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{
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static const char *const ops[] = {"stdout", "stderr", NULL};
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static const int logs[] = {LOG_STDOUT, LOG_STDERR};
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int log = logs[luaL_checkoption(L, 1, NULL, ops)];
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log_write(log, "%s", luaL_checkstring(L, 2));
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return 0;
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}
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static int l_xml_start_tag(lua_State *L)
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{
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const char *name;
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name = luaL_checkstring(L, 1);
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xml_open_start_tag(name);
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if (lua_isnoneornil(L, 2)) {
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lua_newtable(L);
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lua_replace(L, 2);
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}
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for (lua_pushnil(L); lua_next(L, 2); lua_pop(L, 1))
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xml_attribute(luaL_checkstring(L, -2), "%s", luaL_checkstring(L, -1));
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xml_close_start_tag();
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return 0;
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}
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static int l_xml_end_tag(lua_State *L)
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{
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xml_end_tag();
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return 0;
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}
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static int l_xml_write_escaped(lua_State *L)
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{
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const char *text;
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text = luaL_checkstring(L, 1);
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xml_write_escaped("%s", text);
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return 0;
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}
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static int l_xml_newline(lua_State *L)
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{
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xml_newline();
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return 0;
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}
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static int l_protect_xml(lua_State *L)
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{
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const char *text;
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size_t len;
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std::string output;
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text = luaL_checklstring(L, 1, &len);
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output = protect_xml(std::string(text, len));
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lua_pushlstring(L, output.c_str(), output.size());
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return 1;
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}
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static int nse_fetch (lua_State *L, int (*fetch)(char *, size_t, const char *))
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{
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char path[MAXPATHLEN];
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switch (fetch(path, sizeof(path), luaL_checkstring(L, 1)))
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{
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case 0: // no such path
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lua_pushnil(L);
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lua_pushfstring(L, "no path to file/directory: %s", lua_tostring(L, 1));
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break;
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case 1: // file returned
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lua_pushliteral(L, "file");
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lua_pushstring(L, path);
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break;
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case 2: // directory returned
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lua_pushliteral(L, "directory");
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lua_pushstring(L, path);
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break;
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default:
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return luaL_error(L, "nse_fetch returned bad code");
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}
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return 2;
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}
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static bool filename_is_absolute(const char *file) {
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if (file[0] == '/')
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return true;
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#ifdef WIN32
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if ((file[0] != '\0' && file[1] == ':') || file[0] == '\\')
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return true;
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#endif
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return false;
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}
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/* This is a modification of nmap_fetchfile that first looks for an
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* absolute file name.
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*/
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static int nse_fetchfile_absolute(char *path, size_t path_len, const char *file) {
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if (filename_is_absolute(file)) {
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if (o.debugging > 1)
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log_write(LOG_STDOUT, "%s: Trying absolute path %s\n", SCRIPT_ENGINE, file);
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Strncpy(path, file, path_len);
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return file_is_readable(file);
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}
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return nmap_fetchfile(path, path_len, file);
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}
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/* This is a modification of nmap_fetchfile specialized to look for files
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* in the scripts subdirectory. If the path is absolute, it is always tried
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* verbatim. Otherwise, the file is looked for under scripts/, and then finally
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* in the current directory.
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*/
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static int nse_fetchscript(char *path, size_t path_len, const char *file) {
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std::string scripts_path = std::string(SCRIPT_ENGINE_LUA_DIR) + std::string(file);
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int type;
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if (filename_is_absolute(file)) {
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if (o.debugging > 1)
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log_write(LOG_STDOUT, "%s: Trying absolute path %s\n", SCRIPT_ENGINE, file);
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Strncpy(path, file, path_len);
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return file_is_readable(file);
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}
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// lets look in <path>/scripts
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type = nmap_fetchfile(path, path_len, scripts_path.c_str());
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if (type == 0) {
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// current directory
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Strncpy(path, file, path_len);
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return file_is_readable(file);
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}
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return type;
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}
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static int fetchscript (lua_State *L)
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{
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return nse_fetch(L, nse_fetchscript);
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}
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static int fetchfile_absolute (lua_State *L)
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{
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return nse_fetch(L, nse_fetchfile_absolute);
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}
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static void open_cnse (lua_State *L)
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{
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static const luaL_Reg nse[] = {
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{"fetchfile_absolute", fetchfile_absolute},
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{"fetchscript", fetchscript},
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{"key_was_pressed", key_was_pressed},
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{"scan_progress_meter", scan_progress_meter},
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{"timedOut", timedOut},
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{"startTimeOutClock", startTimeOutClock},
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{"stopTimeOutClock", stopTimeOutClock},
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{"ports", ports},
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{"script_set_output", script_set_output},
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{"host_set_output", host_set_output},
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{"port_set_output", port_set_output},
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{"log_write", l_log_write},
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{"xml_start_tag", l_xml_start_tag},
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{"xml_end_tag", l_xml_end_tag},
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{"xml_write_escaped", l_xml_write_escaped},
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{"xml_newline", l_xml_newline},
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{"protect_xml", l_protect_xml},
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{NULL, NULL}
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};
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luaL_newlib(L, nse);
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/* Add some other fields */
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nseU_setbfield(L, -1, "default", o.script == 1);
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nseU_setbfield(L, -1, "scriptversion", o.scriptversion == 1);
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nseU_setbfield(L, -1, "scriptupdatedb", o.scriptupdatedb == 1);
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nseU_setbfield(L, -1, "scripthelp", o.scripthelp);
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nseU_setsfield(L, -1, "script_dbpath", SCRIPT_ENGINE_DATABASE);
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nseU_setsfield(L, -1, "scriptargs", o.scriptargs);
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nseU_setsfield(L, -1, "scriptargsfile", o.scriptargsfile);
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nseU_setsfield(L, -1, "NMAP_URL", NMAP_URL);
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nseU_setnfield(L, -1, "script_timeout", o.scripttimeout);
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}
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/* Global persistent Lua state used by the engine. */
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static lua_State *L_NSE = NULL;
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void ScriptResult::clear (void)
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{
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if (o.debugging > 3)
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log_write(LOG_STDOUT, "ScriptResult::clear %d id %s\n", output_ref, get_id());
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luaL_unref(L_NSE, LUA_REGISTRYINDEX, output_ref);
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output_ref = LUA_NOREF;
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}
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void ScriptResult::set_output_tab (lua_State *L, int pos)
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{
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clear();
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lua_pushvalue(L, pos);
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output_ref = luaL_ref(L_NSE, LUA_REGISTRYINDEX);
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if (o.debugging > 3)
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log_write(LOG_STDOUT, "ScriptResult::set_output_tab %d id %s\n", output_ref, get_id());
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}
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void ScriptResult::set_output_str (const char *out)
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{
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output_str = std::string(out);
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}
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void ScriptResult::set_output_str (const char *out, size_t len)
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{
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output_str = std::string(out, len);
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}
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static std::string format_obj(lua_State *L, int pos)
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{
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std::string output;
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pos = lua_absindex(L, pos);
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/* Look up the FORMAT_TABLE function from nse_main.lua and call it. */
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lua_getfield(L, LUA_REGISTRYINDEX, NSE_FORMAT_TABLE);
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if (lua_isnil(L, -1)) {
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log_write(LOG_STDOUT, "%s: Cannot find function _R[\"%s\"] that should be in nse_main.lua\n",
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SCRIPT_ENGINE, NSE_FORMAT_TABLE);
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lua_pop(L, 1);
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return output;
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}
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lua_pushvalue(L, pos);
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if (lua_pcall(L, 1, 1, 0) != 0) {
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if (o.debugging)
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log_write(LOG_STDOUT, "%s: Error in FORMAT_TABLE: %s\n", SCRIPT_ENGINE, lua_tostring(L, -1));
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lua_pop(L, 1);
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return output;
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}
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lua_len(L, -1);
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output = std::string(lua_tostring(L, -2), luaL_checkinteger(L, -1));
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lua_pop(L, 1);
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return output;
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}
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std::string ScriptResult::get_output_str (void) const
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{
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std::string output;
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/* Explicit string output? */
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if (!output_str.empty())
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return output_str;
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/* Auto-formatted table output? */
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lua_rawgeti(L_NSE, LUA_REGISTRYINDEX, output_ref);
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if (!lua_isnil(L_NSE, -1))
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output = format_obj(L_NSE, -1);
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lua_pop(L_NSE, 1);
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return output;
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}
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void ScriptResult::set_id (const char *ident)
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{
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id = std::string(ident);
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}
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const char *ScriptResult::get_id (void) const
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{
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return id.c_str();
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}
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ScriptResults *get_script_scan_results_obj (void)
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{
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return &script_scan_results;
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}
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static void format_xml(lua_State *L, int pos)
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{
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pos = lua_absindex(L, pos);
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/* Look up the FORMAT_XML function from nse_main.lua and call it. */
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lua_getfield(L, LUA_REGISTRYINDEX, NSE_FORMAT_XML);
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if (lua_isnil(L, -1)) {
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log_write(LOG_STDOUT, "%s: Cannot find function _R[\"%s\"] that should be in nse_main.lua\n",
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SCRIPT_ENGINE, NSE_FORMAT_XML);
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lua_pop(L, 1);
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return;
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}
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lua_pushvalue(L, pos);
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if (lua_pcall(L, 1, 1, 0) != 0) {
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if (o.debugging)
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log_write(LOG_STDOUT, "%s: Error in FORMAT_XML: %s\n", SCRIPT_ENGINE, lua_tostring(L, -1));
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lua_pop(L, 1);
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return;
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}
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}
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void ScriptResult::write_xml() const
|
|
{
|
|
std::string output_str;
|
|
|
|
xml_open_start_tag("script");
|
|
xml_attribute("id", "%s", get_id());
|
|
|
|
output_str = get_output_str();
|
|
if (!output_str.empty())
|
|
xml_attribute("output", "%s", protect_xml(output_str).c_str());
|
|
|
|
/* Any table output? */
|
|
lua_rawgeti(L_NSE, LUA_REGISTRYINDEX, output_ref);
|
|
if (!lua_isnil(L_NSE, -1)) {
|
|
xml_close_start_tag();
|
|
format_xml(L_NSE, -1);
|
|
xml_end_tag();
|
|
} else {
|
|
xml_close_empty_tag();
|
|
}
|
|
|
|
lua_pop(L_NSE, 1);
|
|
}
|
|
|
|
/* int panic (lua_State *L)
|
|
*
|
|
* Panic function set via lua_atpanic().
|
|
*/
|
|
static int panic (lua_State *L)
|
|
{
|
|
const char *err = lua_tostring(L, 1);
|
|
fatal("Unprotected error in Lua:\n%s\n", err);
|
|
return 0;
|
|
}
|
|
|
|
static void set_nmap_libraries (lua_State *L)
|
|
{
|
|
static const luaL_Reg libs[] = {
|
|
{NSE_PCRELIBNAME, luaopen_pcrelib},
|
|
{NSE_NMAPLIBNAME, luaopen_nmap},
|
|
{LFSLIBNAME, luaopen_lfs},
|
|
{LPEGLIBNAME, luaopen_lpeg},
|
|
#ifdef HAVE_OPENSSL
|
|
{OPENSSLLIBNAME, luaopen_openssl},
|
|
#endif
|
|
{NULL, NULL}
|
|
};
|
|
|
|
for (int i = 0; libs[i].name; i++) {
|
|
luaL_requiref(L, libs[i].name, libs[i].func, 1);
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
|
|
static int init_main (lua_State *L)
|
|
{
|
|
char path[MAXPATHLEN];
|
|
std::vector<std::string> *rules = (std::vector<std::string> *)
|
|
lua_touserdata(L, 1);
|
|
|
|
/* Load some basic libraries */
|
|
luaL_openlibs(L);
|
|
set_nmap_libraries(L);
|
|
|
|
lua_newtable(L);
|
|
lua_setfield(L, LUA_REGISTRYINDEX, NSE_CURRENT_HOSTS);
|
|
|
|
if (nmap_fetchfile(path, sizeof(path), "nse_main.lua") != 1)
|
|
luaL_error(L, "could not locate nse_main.lua");
|
|
if (luaL_loadfile(L, path) != 0)
|
|
luaL_error(L, "could not load nse_main.lua: %s", lua_tostring(L, -1));
|
|
|
|
/* The first argument to the NSE Main Lua code is the private nse
|
|
* library table which exposes certain necessary C functions to
|
|
* the Lua engine.
|
|
*/
|
|
open_cnse(L); /* first argument */
|
|
|
|
/* The second argument is the script rules, including the
|
|
* files/directories/categories passed as the userdata to this function.
|
|
*/
|
|
lua_createtable(L, rules->size(), 0); /* second argument */
|
|
for (std::vector<std::string>::iterator si = rules->begin(); si != rules->end(); si++)
|
|
nseU_appendfstr(L, -1, "%s", si->c_str());
|
|
|
|
lua_call(L, 2, 1); /* returns the NSE main function */
|
|
|
|
lua_setfield(L, LUA_REGISTRYINDEX, NSE_MAIN);
|
|
|
|
lua_pushinteger(L, o.min_parallelism);
|
|
lua_setfield(L, LUA_REGISTRYINDEX, NSE_PARALLELISM);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int run_main (lua_State *L)
|
|
{
|
|
std::vector<Target *> *targets = (std::vector<Target*> *)
|
|
lua_touserdata(L, 1);
|
|
|
|
/* New host group */
|
|
lua_newtable(L);
|
|
lua_setfield(L, LUA_REGISTRYINDEX, NSE_CURRENT_HOSTS);
|
|
|
|
lua_getfield(L, LUA_REGISTRYINDEX, NSE_MAIN);
|
|
assert(lua_isfunction(L, -1));
|
|
|
|
/* The first argument to the NSE main function is the list of targets. This
|
|
* has all the target names, 1-N, in a list.
|
|
*/
|
|
lua_createtable(L, targets->size(), 0);
|
|
int targets_table = lua_gettop(L);
|
|
lua_getfield(L, LUA_REGISTRYINDEX, NSE_CURRENT_HOSTS);
|
|
int current_hosts = lua_gettop(L);
|
|
for (std::vector<Target *>::iterator ti = targets->begin(); ti != targets->end(); ti++)
|
|
{
|
|
Target *target = (Target *) *ti;
|
|
const char *TargetName = target->TargetName();
|
|
const char *targetipstr = target->targetipstr();
|
|
lua_newtable(L);
|
|
set_hostinfo(L, target);
|
|
lua_rawseti(L, targets_table, lua_rawlen(L, targets_table) + 1);
|
|
if (TargetName != NULL && strcmp(TargetName, "") != 0)
|
|
lua_pushstring(L, TargetName);
|
|
else
|
|
lua_pushstring(L, targetipstr);
|
|
lua_pushlightuserdata(L, target);
|
|
lua_rawset(L, current_hosts); /* add to NSE_CURRENT_HOSTS */
|
|
}
|
|
lua_settop(L, targets_table);
|
|
|
|
/* Push script scan phase type. Second argument to NSE main function */
|
|
switch (o.current_scantype)
|
|
{
|
|
case SCRIPT_PRE_SCAN:
|
|
lua_pushliteral(L, NSE_PRE_SCAN);
|
|
break;
|
|
case SCRIPT_SCAN:
|
|
lua_pushliteral(L, NSE_SCAN);
|
|
break;
|
|
case SCRIPT_POST_SCAN:
|
|
lua_pushliteral(L, NSE_POST_SCAN);
|
|
break;
|
|
default:
|
|
fatal("%s: failed to set the script scan phase.\n", SCRIPT_ENGINE);
|
|
}
|
|
|
|
lua_call(L, 2, 0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* int nse_yield (lua_State *L, int ctx, lua_CFunction k) [-?, +?, e]
|
|
*
|
|
* This function will yield the running thread back to NSE, even across script
|
|
* auxiliary coroutines. All NSE initiated yields must use this function. The
|
|
* correct and only way to call is as a tail call:
|
|
* return nse_yield(L, 0, NULL);
|
|
*/
|
|
int nse_yield (lua_State *L, lua_KContext ctx, lua_KFunction k)
|
|
{
|
|
lua_getfield(L, LUA_REGISTRYINDEX, NSE_YIELD);
|
|
lua_pushthread(L);
|
|
lua_call(L, 1, 1); /* returns NSE_YIELD_VALUE */
|
|
return lua_yieldk(L, 1, ctx, k); /* yield with NSE_YIELD_VALUE */
|
|
}
|
|
|
|
/* void nse_restore (lua_State *L, int number) [-, -, e]
|
|
*
|
|
* Restore the thread 'L' back into the running NSE queue. 'number' is the
|
|
* number of values on the stack to be passed when the thread is resumed. This
|
|
* function may cause a panic due to extraordinary and unavoidable
|
|
* circumstances.
|
|
*/
|
|
void nse_restore (lua_State *L, int number)
|
|
{
|
|
luaL_checkstack(L, 5, "nse_restore: stack overflow");
|
|
lua_pushthread(L);
|
|
lua_getfield(L, LUA_REGISTRYINDEX, NSE_WAITING_TO_RUNNING);
|
|
lua_insert(L, -(number+2)); /* move WAITING_TO_RUNNING down below the args */
|
|
lua_insert(L, -(number+1)); /* move thread above WAITING_TO_RUNNING */
|
|
/* Call WAITING_TO_RUNNING (defined in nse_main.lua) on the thread and any
|
|
other arguments. */
|
|
if (lua_pcall(L, number+1, 0, 0) != 0)
|
|
fatal("%s: WAITING_TO_RUNNING error!\n%s", __func__, lua_tostring(L, -1));
|
|
}
|
|
|
|
/* void nse_destructor (lua_State *L, char what) [-(1|2), +0, e]
|
|
*
|
|
* This function adds (what = 'a') or removes (what = 'r') a destructor from
|
|
* the Thread owning the running Lua thread (L). A destructor is called when
|
|
* the thread finishes for any reason (including error). A unique key is used
|
|
* to associate with the destructor so it is removable later.
|
|
*
|
|
* what == 'r', destructor key on stack
|
|
* what == 'a', destructor key and destructor function on stack
|
|
*/
|
|
void nse_destructor (lua_State *L, char what)
|
|
{
|
|
assert(what == 'a' || what == 'r');
|
|
lua_getfield(L, LUA_REGISTRYINDEX, NSE_DESTRUCTOR);
|
|
lua_pushstring(L, what == 'a' ? "add" : "remove");
|
|
lua_pushthread(L);
|
|
if (what == 'a')
|
|
{
|
|
lua_pushvalue(L, -5); /* destructor key */
|
|
lua_pushvalue(L, -5); /* destructor */
|
|
}
|
|
else
|
|
{
|
|
lua_pushvalue(L, -4); /* destructor key */
|
|
lua_pushnil(L); /* no destructor, we are removing */
|
|
}
|
|
if (lua_pcall(L, 4, 0, 0) != 0)
|
|
fatal("%s: NSE_DESTRUCTOR error!\n%s", __func__, lua_tostring(L, -1));
|
|
lua_pop(L, what == 'a' ? 2 : 1);
|
|
}
|
|
|
|
/* void nse_base (lua_State *L) [-0, +1, e]
|
|
*
|
|
* Returns the base Lua thread (coroutine) for the running thread. The base
|
|
* thread is resumed by NSE (runs the action function). Other coroutines being
|
|
* used by the base thread may be in a chain of resumes, we use the base thread
|
|
* as the "holder" of resources (for the Nsock binding in particular).
|
|
*/
|
|
void nse_base (lua_State *L)
|
|
{
|
|
lua_getfield(L, LUA_REGISTRYINDEX, NSE_BASE);
|
|
lua_call(L, 0, 1); /* returns base thread */
|
|
}
|
|
|
|
/* void nse_selectedbyname (lua_State *L) [-0, +1, e]
|
|
*
|
|
* Returns a boolean signaling whether the running script was selected by name
|
|
* on the command line (--script).
|
|
*/
|
|
void nse_selectedbyname (lua_State *L)
|
|
{
|
|
lua_getfield(L, LUA_REGISTRYINDEX, NSE_SELECTED_BY_NAME);
|
|
if (lua_isnil(L, -1)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_replace(L, -2);
|
|
} else {
|
|
lua_call(L, 0, 1);
|
|
}
|
|
}
|
|
|
|
/* void nse_gettarget (lua_State *L) [-0, +1, -]
|
|
*
|
|
* Given the index to a string on the stack identifying the host, an ip or a
|
|
* targetname (host name specified on the command line, see Target.h), returns
|
|
* a lightuserdatum that points to the host's Target (see Target.h). If the
|
|
* host cannot be found, nil is returned.
|
|
*/
|
|
void nse_gettarget (lua_State *L, int index)
|
|
{
|
|
lua_pushvalue(L, index);
|
|
lua_getfield(L, LUA_REGISTRYINDEX, NSE_CURRENT_HOSTS);
|
|
lua_insert(L, -2);
|
|
lua_rawget(L, -2);
|
|
lua_replace(L, -2);
|
|
}
|
|
|
|
void open_nse (void)
|
|
{
|
|
if (L_NSE == NULL)
|
|
{
|
|
/*
|
|
Set the random seed value on behalf of scripts. Since Lua uses the
|
|
C rand and srand functions, which have a static seed for the entire
|
|
program, we don't want scripts doing this themselves.
|
|
*/
|
|
srand(get_random_uint());
|
|
|
|
const lua_Number *version = lua_version(NULL);
|
|
double major = (*version) / 100.0;
|
|
double minor = fmod(*version, 10.0);
|
|
if (o.debugging >= 1)
|
|
log_write(LOG_STDOUT, "%s: Using Lua %.0f.%.0f.\n", SCRIPT_ENGINE, major, minor);
|
|
if (*version < 503)
|
|
fatal("%s: This version of NSE only works with Lua 5.3 or greater.", SCRIPT_ENGINE);
|
|
if ((L_NSE = luaL_newstate()) == NULL)
|
|
fatal("%s: failed to open a Lua state!", SCRIPT_ENGINE);
|
|
lua_atpanic(L_NSE, panic);
|
|
lua_settop(L_NSE, 0);
|
|
|
|
lua_pushcfunction(L_NSE, nseU_traceback);
|
|
lua_pushcfunction(L_NSE, init_main);
|
|
lua_pushlightuserdata(L_NSE, &o.chosenScripts);
|
|
if (lua_pcall(L_NSE, 1, 0, 1))
|
|
fatal("%s: failed to initialize the script engine:\n%s\n", SCRIPT_ENGINE, lua_tostring(L_NSE, -1));
|
|
lua_settop(L_NSE, 0);
|
|
}
|
|
}
|
|
|
|
void script_scan (std::vector<Target *> &targets, stype scantype)
|
|
{
|
|
o.current_scantype = scantype;
|
|
|
|
assert(L_NSE != NULL);
|
|
lua_settop(L_NSE, 0); /* clear the stack */
|
|
|
|
lua_pushcfunction(L_NSE, nseU_traceback);
|
|
lua_pushcfunction(L_NSE, run_main);
|
|
lua_pushlightuserdata(L_NSE, &targets);
|
|
if (lua_pcall(L_NSE, 1, 0, 1))
|
|
error("%s: Script Engine Scan Aborted.\nAn error was thrown by the "
|
|
"engine: %s", SCRIPT_ENGINE, lua_tostring(L_NSE, -1));
|
|
lua_settop(L_NSE, 0);
|
|
}
|
|
|
|
void close_nse (void)
|
|
{
|
|
if (L_NSE != NULL)
|
|
{
|
|
lua_close(L_NSE);
|
|
L_NSE = NULL;
|
|
}
|
|
}
|