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nmap/libnetutil/PacketElement.h

272 lines
13 KiB
C++

/***************************************************************************
* PacketElement.h -- The PacketElement Class is a generic class that *
* represents a protocol header or a part of a network packet. Many other *
* classes inherit from it (NetworkLayerElement, TransportLayerElement, *
* etc). *
* *
***********************IMPORTANT NMAP LICENSE TERMS************************
* *
* The Nmap Security Scanner is (C) 1996-2021 Nmap Software LLC ("The Nmap *
* Project"). Nmap is also a registered trademark of the Nmap Project. *
* *
* This program is distributed under the terms of the Nmap Public Source *
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* file distributed with that version of Nmap or source code control *
* revision. More Nmap copyright/legal information is available from *
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* NPSL license itself can be found at https://nmap.org/npsl. This header *
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* for the actual license text. *
* *
* Nmap is generally free for end users to download and use themselves, *
* including commercial use. It is available from https://nmap.org. *
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* *
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* *
* The official Nmap Windows builds include the Npcap software *
* (https://npcap.org) for packet capture and transmission. It is under *
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* license). *
* *
* Source is provided to this software because we believe users have a *
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* *
* The free version of Nmap is distributed in the hope that it will be *
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* *
***************************************************************************/
/* This code was originally part of the Nping tool. */
#ifndef PACKETELEMENT_H
#define PACKETELEMENT_H 1
#include "nbase.h"
#include "netutil.h"
#define HEADER_TYPE_IPv6_HOPOPT 0 /* IPv6 Hop-by-Hop Option */
#define HEADER_TYPE_ICMPv4 1 /* ICMP Internet Control Message */
#define HEADER_TYPE_IGMP 2 /* IGMP Internet Group Management */
#define HEADER_TYPE_IPv4 4 /* IPv4 IPv4 encapsulation */
#define HEADER_TYPE_TCP 6 /* TCP Transmission Control */
#define HEADER_TYPE_EGP 8 /* EGP Exterior Gateway Protocol */
#define HEADER_TYPE_UDP 17 /* UDP User Datagram */
#define HEADER_TYPE_IPv6 41 /* IPv6 IPv6 encapsulation */
#define HEADER_TYPE_IPv6_ROUTE 43 /* IPv6-Route Routing Header for IPv6 */
#define HEADER_TYPE_IPv6_FRAG 44 /* IPv6-Frag Fragment Header for IPv6 */
#define HEADER_TYPE_GRE 47 /* GRE General Routing Encapsulation */
#define HEADER_TYPE_ESP 50 /* ESP Encap Security Payload */
#define HEADER_TYPE_AH 51 /* AH Authentication Header */
#define HEADER_TYPE_ICMPv6 58 /* IPv6-ICMP ICMP for IPv6 */
#define HEADER_TYPE_IPv6_NONXT 59 /* IPv6-NoNxt No Next Header for IPv6 */
#define HEADER_TYPE_IPv6_OPTS 60 /* IPv6-Opts IPv6 Destination Options */
#define HEADER_TYPE_EIGRP 88 /* EIGRP */
#define HEADER_TYPE_ETHERNET 97 /* Ethernet */
#define HEADER_TYPE_L2TP 115 /* L2TP Layer Two Tunneling Protocol */
#define HEADER_TYPE_SCTP 132 /* SCTP Stream Control Transmission P. */
#define HEADER_TYPE_IPv6_MOBILE 135 /* Mobility Header */
#define HEADER_TYPE_MPLS_IN_IP 137 /* MPLS-in-IP */
#define HEADER_TYPE_ARP 2054 /* ARP Address Resolution Protocol */
#define HEADER_TYPE_ICMPv6_OPTION 9997 /* ICMPv6 option */
#define HEADER_TYPE_NEP 9998 /* Nping Echo Protocol */
#define HEADER_TYPE_RAW_DATA 9999 /* Raw unknown data */
#define PRINT_DETAIL_LOW 1
#define PRINT_DETAIL_MED 2
#define PRINT_DETAIL_HIGH 3
#define DEFAULT_PRINT_DETAIL (PRINT_DETAIL_LOW)
#define DEFAULT_PRINT_DESCRIPTOR stdout
class PacketElement {
protected:
int length;
PacketElement *next; /**< Next PacketElement (next proto header) */
PacketElement *prev; /**< Prev PacketElement (previous proto header) */
public:
PacketElement();
virtual ~PacketElement(){
} /* End of PacketElement destructor */
/** This function MUST be overwritten on ANY class that inherits from
* this one. Otherwise getBinaryBuffer will fail */
virtual u8 * getBufferPointer(){
netutil_fatal("getBufferPointer(): Attempting to use superclass PacketElement method.\n");
return NULL;
} /* End of getBufferPointer() */
/** Returns a buffer that contains the header of the packet + all the
* lower level headers and payload. Returned buffer should be ok to be
* passes to a send() call to be transferred trough a socket.
* @return a pointer to a free()able buffer that contains packet's binary
* data.
* @warning If there are linked elements, their getBinaryBuffer() method
* will be called recursively and the buffers that they return WILL be
* free()d as soon as we copy the data in our own allocated buffer.
* @warning Calls to this method may not ve very efficient since they
* always involved a few malloc()s and free()s. If you want efficiency
* use dumpToBinaryBuffer(); */
virtual u8 * getBinaryBuffer(){
u8 *ourbuff=NULL;
u8 *othersbuff=NULL;
u8 *totalbuff=NULL;
long otherslen=0;
/* Get our own buffer address */
if ( (ourbuff=getBufferPointer()) == NULL ){
netutil_fatal("getBinaryBuffer(): Couldn't get own data pointer\n");
}
if( next != NULL ){ /* There is some other packet element */
othersbuff = next->getBinaryBuffer();
otherslen=next->getLen();
totalbuff=(u8 *)safe_zalloc(otherslen + length);
memcpy(totalbuff, ourbuff, length);
memcpy(totalbuff+length, othersbuff, otherslen);
free(othersbuff);
}else{
totalbuff=(u8 *)safe_zalloc(length);
memcpy(totalbuff, ourbuff, length);
}
return totalbuff;
} /* End of getBinaryBuffer() */
virtual int dumpToBinaryBuffer(u8* dst, int maxlen){
u8 *ourbuff=NULL;
long ourlength=0;
/* Get our own buffer address and length */
if ( (ourbuff=getBufferPointer()) == NULL || (ourlength=this->length) < 0 )
netutil_fatal("getBinaryBuffer(): Couldn't get own data pointer\n");
/* Copy our part of the buffer */
if ( maxlen < ourlength )
netutil_fatal("getBinaryBuffer(): Packet exceeds maximum length %d\n", maxlen);
memcpy( dst, ourbuff, ourlength);
/* If there are more elements, tell them to copy their part */
if( next!= NULL ){
next->dumpToBinaryBuffer(dst+ourlength, maxlen-ourlength);
}
return this->getLen();
} /* End of dumpToBinaryBuffer() */
/** Does the same as the previous one but it stores the length of the
* return buffer on the memory pointed by the supplied int pointer. */
virtual u8 * getBinaryBuffer(int *len){
u8 *buff = getBinaryBuffer();
if( len != NULL )
*len = getLen();
return buff;
} /* End of getBinaryBuffer() */
/** Returns the length of this PacketElement + the length of all the
* PacketElements that are next to it (are linked trough the "next"
* attribute). So for example, if we have IPv4Header p1, linked to
* a TCPHeader p2, representing a simple TCP SYN with no options,
* a call to p1.getLen() will return 20 (IP header with no options) + 20
* (TCP header with no options) = 40 bytes. */
int getLen() const {
/* If we have some other packet element linked, get its length */
if (next!=NULL)
return length + next->getLen();
else
return length;
} /* End of getLen() */
/** Returns the address of the next PacketElement that is linked to this */
virtual PacketElement *getNextElement() const {
return next;
} /* End of getNextElement() */
/** Links current object with the next header in the protocol chain. Note
* that this method also links the next element with this one, calling
* setPrevElement(). */
virtual int setNextElement(PacketElement *n){
next=n;
if(next!=NULL)
next->setPrevElement(this);
return OP_SUCCESS;
} /* End of setNextElement() */
/** Sets attribute prev with the supplied pointer value.
* @warning Supplied pointer must point to a PacketElement object or
* an object that inherits from it. */
virtual int setPrevElement(PacketElement *n){
this->prev=n;
return OP_SUCCESS;
} /* End of setPrevElement() */
/** Returns the address of the previous PacketElement that is linked to
* this one.
* @warning In many cases this function will return NULL since there is
* a high probability that the user of this class does not link
* PacketElements in both directions. Normally one would set attribute
* "next" of an IPHeader object to the TCPHeader that follows it, but
* not the other way around. */
virtual PacketElement *getPrevElement(){
return prev;
} /* End of getPrevElement() */
/** This method should be overwritten by any class that inherits from
* PacketElement. It should print the object contents and then call
* this->next->print(), providing this->next!=NULL */
virtual int print(FILE *output, int detail) const {
if(this->next!=NULL)
this->next->print(output, detail);
return OP_SUCCESS;
} /* End of printf() */
virtual int print() const {
return print(DEFAULT_PRINT_DESCRIPTOR, DEFAULT_PRINT_DETAIL);
}
virtual int print(int detail) const {
return print(DEFAULT_PRINT_DESCRIPTOR, detail);
}
virtual void print_separator(FILE *output, int detail) const {
fprintf(output, " ");
}
/* Returns the type of protocol an object represents. This method MUST
* be overwritten by all children. */
virtual int protocol_id() const = 0;
};
#endif