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nmap/nbase/nbase_misc.c

881 lines
28 KiB
C

/***************************************************************************
* nbase_misc.c -- Some small miscellaneous utility/compatibility *
* functions. *
* *
***********************IMPORTANT NMAP LICENSE TERMS************************
* *
* The Nmap Security Scanner is (C) 1996-2021 Nmap Software LLC ("The Nmap *
* Project"). Nmap is also a registered trademark of the Nmap Project. *
* *
* This program is distributed under the terms of the Nmap Public Source *
* License (NPSL). The exact license text applying to a particular Nmap *
* release or source code control revision is contained in the LICENSE *
* file distributed with that version of Nmap or source code control *
* revision. More Nmap copyright/legal information is available from *
* https://nmap.org/book/man-legal.html, and further information on the *
* NPSL license itself can be found at https://nmap.org/npsl. This header *
* summarizes some key points from the Nmap license, but is no substitute *
* for the actual license text. *
* *
* Nmap is generally free for end users to download and use themselves, *
* including commercial use. It is available from https://nmap.org. *
* *
* The Nmap license generally prohibits companies from using and *
* redistributing Nmap in commercial products, but we sell a special Nmap *
* OEM Edition with a more permissive license and special features for *
* this purpose. See https://nmap.org/oem *
* *
* If you have received a written Nmap license agreement or contract *
* stating terms other than these (such as an Nmap OEM license), you may *
* choose to use and redistribute Nmap under those terms instead. *
* *
* The official Nmap Windows builds include the Npcap software *
* (https://npcap.org) for packet capture and transmission. It is under *
* separate license terms which forbid redistribution without special *
* permission. So the official Nmap Windows builds may not be *
* redistributed without special permission (such as an Nmap OEM *
* license). *
* *
* Source is provided to this software because we believe users have a *
* right to know exactly what a program is going to do before they run it. *
* This also allows you to audit the software for security holes. *
* *
* Source code also allows you to port Nmap to new platforms, fix bugs, *
* and add new features. You are highly encouraged to submit your *
* changes as a Github PR or by email to the dev@nmap.org mailing list *
* for possible incorporation into the main distribution. Unless you *
* specify otherwise, it is understood that you are offering us very *
* broad rights to use your submissions as described in the Nmap Public *
* Source License Contributor Agreement. This is important because we *
* fund the project by selling licenses with various terms, and also *
* because the inability to relicense code has caused devastating *
* problems for other Free Software projects (such as KDE and NASM). *
* *
* The free version of Nmap is distributed in the hope that it will be *
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties, *
* indemnification and commercial support are all available through the *
* Npcap OEM program--see https://nmap.org/oem. *
* *
***************************************************************************/
/* $Id$ */
#include "nbase.h"
#ifndef WIN32
#include <errno.h>
#ifndef errno
extern int errno;
#endif
#else
#include <winsock2.h>
#endif
#include <limits.h>
#include <stdio.h>
#include "nbase_ipv6.h"
#include "nbase_crc32ct.h"
#include <assert.h>
#include <fcntl.h>
#ifdef WIN32
#include <conio.h>
#endif
#ifndef INET6_ADDRSTRLEN
#define INET6_ADDRSTRLEN 46
#endif
/* Returns the UNIX/Windows errno-equivalent. Note that the Windows
call is socket/networking specific. The windows error number
returned is like WSAMSGSIZE, but nbase.h includes #defines to
correlate many of the common UNIX errors with their closest Windows
equivalents. So you can use EMSGSIZE or EINTR. */
int socket_errno() {
#ifdef WIN32
return WSAGetLastError();
#else
return errno;
#endif
}
/* We can't just use strerror to get socket errors on Windows because it has
its own set of error codes: WSACONNRESET not ECONNRESET for example. This
function will do the right thing on Windows. Call it like
socket_strerror(socket_errno())
*/
char *socket_strerror(int errnum) {
#ifdef WIN32
static char buffer[256];
if (!FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS |
FORMAT_MESSAGE_MAX_WIDTH_MASK,
0, errnum, 0, buffer, sizeof(buffer), NULL))
{
Snprintf(buffer, 255, "socket error %d; FormatMessage error: %08x", errnum, GetLastError());
};
return buffer;
#else
return strerror(errnum);
#endif
}
/* Compares two sockaddr_storage structures with a return value like strcmp.
First the address families are compared, then the addresses if the families
are equal. The structures must be real full-length sockaddr_storage
structures, not something shorter like sockaddr_in. */
int sockaddr_storage_cmp(const struct sockaddr_storage *a,
const struct sockaddr_storage *b) {
if (a->ss_family < b->ss_family)
return -1;
else if (a->ss_family > b->ss_family)
return 1;
if (a->ss_family == AF_INET) {
struct sockaddr_in *sin_a = (struct sockaddr_in *) a;
struct sockaddr_in *sin_b = (struct sockaddr_in *) b;
if (sin_a->sin_addr.s_addr < sin_b->sin_addr.s_addr)
return -1;
else if (sin_a->sin_addr.s_addr > sin_b->sin_addr.s_addr)
return 1;
else
return 0;
} else if (a->ss_family == AF_INET6) {
struct sockaddr_in6 *sin6_a = (struct sockaddr_in6 *) a;
struct sockaddr_in6 *sin6_b = (struct sockaddr_in6 *) b;
return memcmp(sin6_a->sin6_addr.s6_addr, sin6_b->sin6_addr.s6_addr,
sizeof(sin6_a->sin6_addr.s6_addr));
} else {
assert(0);
}
return 0; /* Not reached */
}
int sockaddr_storage_equal(const struct sockaddr_storage *a,
const struct sockaddr_storage *b) {
return sockaddr_storage_cmp(a, b) == 0;
}
/* This function is an easier version of inet_ntop because you don't
need to pass a dest buffer. Instead, it returns a static buffer that
you can use until the function is called again (by the same or another
thread in the process). If there is a weird error (like sslen being
too short) then NULL will be returned. */
const char *inet_ntop_ez(const struct sockaddr_storage *ss, size_t sslen) {
const struct sockaddr_in *sin = (struct sockaddr_in *) ss;
static char str[INET6_ADDRSTRLEN];
#if HAVE_IPV6
const struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *) ss;
#endif
str[0] = '\0';
if (sin->sin_family == AF_INET) {
if (sslen < sizeof(struct sockaddr_in))
return NULL;
return inet_ntop(AF_INET, &sin->sin_addr, str, sizeof(str));
}
#if HAVE_IPV6
else if(sin->sin_family == AF_INET6) {
if (sslen < sizeof(struct sockaddr_in6))
return NULL;
return inet_ntop(AF_INET6, &sin6->sin6_addr, str, sizeof(str));
}
#endif
//Some laptops report the ip and address family of disabled wifi cards as null
//so yes, we will hit this sometimes.
return NULL;
}
/* Create a new socket inheritable by subprocesses. On non-Windows systems it's
just a normal socket. */
int inheritable_socket(int af, int style, int protocol) {
#ifdef WIN32
/* WSASocket is just like socket, except that the sockets it creates are
inheritable by subprocesses (such as are created by CreateProcess), while
those created by socket are not. */
return WSASocket(af, style, protocol, NULL, 0, WSA_FLAG_OVERLAPPED);
#else
return socket(af, style, protocol);
#endif
}
/* The dup function on Windows works only on file descriptors, not socket
handles. This function accomplishes the same thing for sockets. */
int dup_socket(int sd) {
#ifdef WIN32
HANDLE copy;
if (DuplicateHandle(GetCurrentProcess(), (HANDLE) sd,
GetCurrentProcess(), &copy,
0, FALSE, DUPLICATE_SAME_ACCESS) == 0) {
return -1;
}
return (int) copy;
#else
return dup(sd);
#endif
}
int unblock_socket(int sd) {
#ifdef WIN32
unsigned long one = 1;
ioctlsocket(sd, FIONBIO, &one);
return 0;
#else
int options;
/* Unblock our socket to prevent recvfrom from blocking forever on certain
* target ports. */
options = fcntl(sd, F_GETFL);
if (options == -1)
return -1;
return fcntl(sd, F_SETFL, O_NONBLOCK | options);
#endif /* WIN32 */
}
/* Convert a socket to blocking mode */
int block_socket(int sd) {
#ifdef WIN32
unsigned long options = 0;
ioctlsocket(sd, FIONBIO, &options);
return 0;
#else
int options;
options = fcntl(sd, F_GETFL);
if (options == -1)
return -1;
return fcntl(sd, F_SETFL, (~O_NONBLOCK) & options);
#endif
}
/* Use the SO_BINDTODEVICE sockopt to bind with a specific interface (Linux
only). Pass NULL or an empty string to remove device binding. */
int socket_bindtodevice(int sd, const char *device) {
char padded[sizeof(int)];
size_t len;
len = strlen(device) + 1;
/* In Linux 2.6.20 and earlier, there is a bug in SO_BINDTODEVICE that causes
EINVAL to be returned if the optlen < sizeof(int); this happens for example
with the interface names "" and "lo". Pad the string with null characters
so it is above this limit if necessary.
http://article.gmane.org/gmane.linux.network/71887
http://article.gmane.org/gmane.linux.network/72216 */
if (len < sizeof(padded)) {
/* We rely on strncpy padding with nulls here. */
strncpy(padded, device, sizeof(padded));
device = padded;
len = sizeof(padded);
}
#ifdef SO_BINDTODEVICE
/* Linux-specific sockopt asking to use a specific interface. See socket(7). */
if (setsockopt(sd, SOL_SOCKET, SO_BINDTODEVICE, device, len) < 0)
return 0;
#endif
return 1;
}
/* Convert a time specification into a count of seconds. A time specification is
* a non-negative real number, possibly followed by a units suffix. The suffixes
* are "ms" for milliseconds, "s" for seconds, "m" for minutes, or "h" for
* hours. Seconds is the default with no suffix. -1 is returned if the string
* can't be parsed. */
double tval2secs(const char *tspec) {
double d;
char *tail;
errno = 0;
d = strtod(tspec, &tail);
if (*tspec == '\0' || errno != 0)
return -1;
if (strcasecmp(tail, "ms") == 0)
return d / 1000.0;
else if (*tail == '\0' || strcasecmp(tail, "s") == 0)
return d;
else if (strcasecmp(tail, "m") == 0)
return d * 60.0;
else if (strcasecmp(tail, "h") == 0)
return d * 60.0 * 60.0;
else
return -1;
}
long tval2msecs(const char *tspec) {
double s, ms;
s = tval2secs(tspec);
if (s == -1)
return -1;
ms = s * 1000.0;
if (ms > LONG_MAX || ms < LONG_MIN)
return -1;
return (long) ms;
}
/* Returns the unit portion of a time specification (such as "ms", "s", "m", or
"h"). Returns NULL if there was a parsing error or no unit is present. */
const char *tval_unit(const char *tspec) {
double d;
char *tail;
errno = 0;
d = strtod(tspec, &tail);
/* Avoid GCC 4.6 error "variable 'd' set but not used
[-Wunused-but-set-variable]". */
(void) d;
if (*tspec == '\0' || errno != 0 || *tail == '\0')
return NULL;
return tail;
}
/* A replacement for select on Windows that allows selecting on stdin
* (file descriptor 0) and selecting on zero file descriptors (just for
* the timeout). Plain Windows select doesn't work on non-sockets like
* stdin and returns an error if no file descriptors were given, because
* they were NULL or empty. This only works for sockets and stdin; if
* you have a descriptor referring to a normal open file in the set,
* Windows will return WSAENOTSOCK. */
int fselect(int s, fd_set *rmaster, fd_set *wmaster, fd_set *emaster, struct timeval *tv)
{
#ifdef WIN32
static int stdin_thread_started = 0;
int fds_ready = 0;
int iter = -1, i;
struct timeval stv;
fd_set rset, wset, eset;
int r_stdin = rmaster != NULL && FD_ISSET(STDIN_FILENO, rmaster);
int e_stdin = emaster != NULL && FD_ISSET(STDIN_FILENO, emaster);
/* Figure out whether there are any FDs in the sets, as @$@!$# Windows
returns WSAINVAL (10022) if you call a select() with no FDs, even though
the Linux man page says that doing so is a good, reasonably portable way
to sleep with subsecond precision. Sigh. */
for(i = s; i > STDIN_FILENO; i--) {
if ((rmaster != NULL && FD_ISSET(i, rmaster))
|| (wmaster != NULL && FD_ISSET(i, wmaster))
|| (emaster != NULL && FD_ISSET(i, emaster)))
break;
s--;
}
/* Handle the case where stdin is not in scope. */
if (!(r_stdin || e_stdin)) {
if (s > 0) {
/* Do a normal select. */
return select(s, rmaster, wmaster, emaster, tv);
} else {
/* No file descriptors given. Just sleep. */
if (tv == NULL) {
/* Sleep forever. */
while (1)
sleep(10000);
} else {
usleep(tv->tv_sec * 1000000UL + tv->tv_usec);
return 0;
}
}
}
/* This is a hack for Windows, which doesn't allow select()ing on
* non-sockets (like stdin). We remove stdin from the fd_set and
* loop while select()ing on everything else, with a timeout of
* 125ms. Then we check if stdin is ready and increment fds_ready
* and set stdin in rmaster if it looks good. We just keep looping
* until we have something or it times out.
*/
/* nbase_winunix.c has all the nasty details behind checking if
* stdin has input. It involves a background thread, which we start
* now if necessary. */
if (!stdin_thread_started) {
int ret = win_stdin_start_thread();
assert(ret != 0);
stdin_thread_started = 1;
}
if (r_stdin)
FD_CLR(STDIN_FILENO, rmaster);
if (e_stdin)
FD_CLR(STDIN_FILENO, emaster);
if (tv) {
int usecs = (tv->tv_sec * 1000000) + tv->tv_usec;
iter = usecs / 125000;
if (usecs % 125000)
iter++;
}
FD_ZERO(&rset);
FD_ZERO(&wset);
FD_ZERO(&eset);
while (!fds_ready && iter) {
stv.tv_sec = 0;
stv.tv_usec = 125000;
if (rmaster)
rset = *rmaster;
if (wmaster)
wset = *wmaster;
if (emaster)
eset = *emaster;
fds_ready = 0;
/* selecting on anything other than stdin? */
if (s > 1)
fds_ready = select(s, &rset, &wset, &eset, &stv);
else
usleep(stv.tv_sec * 1000000UL + stv.tv_usec);
if (fds_ready > -1 && r_stdin && win_stdin_ready()) {
FD_SET(STDIN_FILENO, &rset);
fds_ready++;
}
if (tv)
iter--;
}
if (rmaster)
*rmaster = rset;
if (wmaster)
*wmaster = wset;
if (emaster)
*emaster = eset;
return fds_ready;
#else
return select(s, rmaster, wmaster, emaster, tv);
#endif
}
/*
* CRC32 Cyclic Redundancy Check
*
* From: http://www.ietf.org/rfc/rfc1952.txt
*
* Copyright (c) 1996 L. Peter Deutsch
*
* Permission is granted to copy and distribute this document for any
* purpose and without charge, including translations into other
* languages and incorporation into compilations, provided that the
* copyright notice and this notice are preserved, and that any
* substantive changes or deletions from the original are clearly
* marked.
*
*/
/* Table of CRCs of all 8-bit messages. */
static unsigned long crc_table[256];
/* Flag: has the table been computed? Initially false. */
static int crc_table_computed = 0;
/* Make the table for a fast CRC. */
static void make_crc_table(void)
{
unsigned long c;
int n, k;
for (n = 0; n < 256; n++) {
c = (unsigned long) n;
for (k = 0; k < 8; k++) {
if (c & 1) {
c = 0xedb88320L ^ (c >> 1);
} else {
c = c >> 1;
}
}
crc_table[n] = c;
}
crc_table_computed = 1;
}
/*
Update a running crc with the bytes buf[0..len-1] and return
the updated crc. The crc should be initialized to zero. Pre- and
post-conditioning (one's complement) is performed within this
function so it shouldn't be done by the caller. Usage example:
unsigned long crc = 0L;
while (read_buffer(buffer, length) != EOF) {
crc = update_crc(crc, buffer, length);
}
if (crc != original_crc) error();
*/
static unsigned long update_crc(unsigned long crc,
unsigned char *buf, int len)
{
unsigned long c = crc ^ 0xffffffffL;
int n;
if (!crc_table_computed)
make_crc_table();
for (n = 0; n < len; n++) {
c = crc_table[(c ^ buf[n]) & 0xff] ^ (c >> 8);
}
return c ^ 0xffffffffL;
}
/* Return the CRC of the bytes buf[0..len-1]. */
unsigned long nbase_crc32(unsigned char *buf, int len)
{
return update_crc(0L, buf, len);
}
/*
* CRC-32C (Castagnoli) Cyclic Redundancy Check.
* Taken straight from Appendix C of RFC 4960 (SCTP), with the difference that
* the remainder register (crc32) is initialized to 0xffffffffL rather than ~0L,
* for correct operation on platforms where unsigned long is longer than 32
* bits.
*/
/* Return the CRC-32C of the bytes buf[0..len-1] */
unsigned long nbase_crc32c(unsigned char *buf, int len)
{
int i;
unsigned long crc32 = 0xffffffffL;
unsigned long result;
unsigned char byte0, byte1, byte2, byte3;
for (i = 0; i < len; i++) {
CRC32C(crc32, buf[i]);
}
result = ~crc32;
/* result now holds the negated polynomial remainder;
* since the table and algorithm is "reflected" [williams95].
* That is, result has the same value as if we mapped the message
* to a polynomial, computed the host-bit-order polynomial
* remainder, performed final negation, then did an end-for-end
* bit-reversal.
* Note that a 32-bit bit-reversal is identical to four inplace
* 8-bit reversals followed by an end-for-end byteswap.
* In other words, the bytes of each bit are in the right order,
* but the bytes have been byteswapped. So we now do an explicit
* byteswap. On a little-endian machine, this byteswap and
* the final ntohl cancel out and could be elided.
*/
byte0 = result & 0xff;
byte1 = (result >> 8) & 0xff;
byte2 = (result >> 16) & 0xff;
byte3 = (result >> 24) & 0xff;
crc32 = ((byte0 << 24) | (byte1 << 16) | (byte2 << 8) | byte3);
return crc32;
}
/*
* Adler32 Checksum Calculation.
* Taken straight from RFC 2960 (SCTP).
*/
#define ADLER32_BASE 65521 /* largest prime smaller than 65536 */
/*
* Update a running Adler-32 checksum with the bytes buf[0..len-1]
* and return the updated checksum. The Adler-32 checksum should
* be initialized to 1.
*/
static unsigned long update_adler32(unsigned long adler,
unsigned char *buf, int len)
{
unsigned long s1 = adler & 0xffff;
unsigned long s2 = (adler >> 16) & 0xffff;
int n;
for (n = 0; n < len; n++) {
s1 = (s1 + buf[n]) % ADLER32_BASE;
s2 = (s2 + s1) % ADLER32_BASE;
}
return (s2 << 16) + s1;
}
/* Return the Adler32 of the bytes buf[0..len-1] */
unsigned long nbase_adler32(unsigned char *buf, int len)
{
return update_adler32(1L, buf, len);
}
#undef ADLER32_BASE
/* This function returns a string containing the hexdump of the supplied
* buffer. It uses current locale to determine if a character is printable or
* not. It prints 73char+\n wide lines like these:
0000 e8 60 65 86 d7 86 6d 30 35 97 54 87 ff 67 05 9e .`e...m05.T..g..
0010 07 5a 98 c0 ea ad 50 d2 62 4f 7b ff e1 34 f8 fc .Z....P.bO{..4..
0020 c4 84 0a 6a 39 ad 3c 10 63 b2 22 c4 24 40 f4 b1 ...j9.<.c.".$@..
* The lines look basically like Wireshark's hex dump.
* WARNING: This function returns a pointer to a DYNAMICALLY allocated buffer
* that the caller is supposed to free().
* */
char *hexdump(const u8 *cp, u32 length){
static char asciify[257]; /* Stores character table */
int asc_init=0; /* Flag to generate table only once */
u32 i=0, hex=0, asc=0; /* Array indexes */
u32 line_count=0; /* For byte count at line start */
char *current_line=NULL; /* Current line to write */
char *buffer=NULL; /* Dynamic buffer we return */
#define LINE_LEN 74 /* Length of printed line */
char line2print[LINE_LEN]; /* Stores current line */
char printbyte[16]; /* For byte conversion */
int bytes2alloc; /* For buffer */
memset(line2print, ' ', LINE_LEN); /* We fill the line with spaces */
/* On the first run, generate a list of nice printable characters
* (according to current locale) */
if( asc_init==0){
asc_init=1;
for(i=0; i<256; i++){
if( isalnum(i) || isdigit(i) || ispunct(i) ){ asciify[i]=i; }
else{ asciify[i]='.'; }
}
}
/* Allocate enough space to print the hex dump */
bytes2alloc=(length%16==0)? (1 + LINE_LEN * (length/16)) : (1 + LINE_LEN * (1+(length/16))) ;
buffer=(char *)safe_zalloc(bytes2alloc);
current_line=buffer;
#define HEX_START 7
#define ASC_START 57
/* This is how or line looks like.
0000 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f .`e...m05.T..g..[\n]
01234567890123456789012345678901234567890123456789012345678901234567890123
0 1 2 3 4 5 6 7
^ ^ ^
| | |
HEX_START ASC_START Newline
*/
i=0;
while( i < length ){
memset(line2print, ' ', LINE_LEN); /* Fill line with spaces */
snprintf(line2print, sizeof(line2print), "%04x", (16*line_count++) % 0xFFFF); /* Add line No.*/
line2print[4]=' '; /* Replace the '\0' inserted by snprintf() with a space */
hex=HEX_START; asc=ASC_START;
do { /* Print 16 bytes in both hex and ascii */
if (i%16 == 8) hex++; /* Insert space every 8 bytes */
snprintf(printbyte, sizeof(printbyte), "%02x", cp[i]);/* First print the hex number */
line2print[hex++]=printbyte[0];
line2print[hex++]=printbyte[1];
line2print[hex++]=' ';
line2print[asc++]=asciify[ cp[i] ]; /* Then print its ASCII equivalent */
i++;
} while (i < length && i%16 != 0);
/* Copy line to output buffer */
line2print[LINE_LEN-1]='\n';
memcpy(current_line, line2print, LINE_LEN);
current_line += LINE_LEN;
}
buffer[bytes2alloc-1]='\0';
return buffer;
} /* End of hexdump() */
/* This is like strtol or atoi, but it allows digits only. No whitespace, sign,
or radix prefix. */
long parse_long(const char *s, const char **tail)
{
if (!isdigit((int) (unsigned char) *s)) {
*tail = (char *) s;
return 0;
}
return strtol(s, (char **) tail, 10);
}
/* This function takes a byte count and stores a short ascii equivalent
in the supplied buffer. Eg: 0.122MB, 10.322Kb or 128B. */
char *format_bytecount(unsigned long long bytes, char *buf, size_t buflen) {
assert(buf != NULL);
if (bytes < 1000)
Snprintf(buf, buflen, "%uB", (unsigned int) bytes);
else if (bytes < 1000000)
Snprintf(buf, buflen, "%.3fKB", bytes / 1000.0);
else
Snprintf(buf, buflen, "%.3fMB", bytes / 1000000.0);
return buf;
}
/* Returns one if the file pathname given exists, is not a directory and
* is readable by the executing process. Returns two if it is readable
* and is a directory. Otherwise returns 0. */
int file_is_readable(const char *pathname) {
char *pathname_buf = strdup(pathname);
int status = 0;
struct stat st;
#ifdef WIN32
// stat on windows only works for "dir_name" not for "dir_name/" or "dir_name\\"
int pathname_len = strlen(pathname_buf);
char last_char = pathname_buf[pathname_len - 1];
if( last_char == '/'
|| last_char == '\\')
pathname_buf[pathname_len - 1] = '\0';
#endif
if (stat(pathname_buf, &st) == -1)
status = 0;
else if (access(pathname_buf, R_OK) != -1)
status = S_ISDIR(st.st_mode) ? 2 : 1;
free(pathname_buf);
return status;
}
#if HAVE_PROC_SELF_EXE
static char *executable_path_proc_self_exe(void) {
char buf[1024];
char *path;
int n;
n = readlink("/proc/self/exe", buf, sizeof(buf));
if (n < 0 || n >= sizeof(buf))
return NULL;
path = (char *) safe_malloc(n + 1);
/* readlink does not null-terminate. */
memcpy(path, buf, n);
path[n] = '\0';
return path;
}
#endif
#if HAVE_MACH_O_DYLD_H
#include <mach-o/dyld.h>
/* See the dyld(3) man page on OS X. */
static char *executable_path_NSGetExecutablePath(void) {
char buf[1024];
uint32_t size;
size = sizeof(buf);
if (_NSGetExecutablePath(buf, &size) == 0)
return strdup(buf);
else
return NULL;
}
#endif
#if WIN32
static char *executable_path_GetModuleFileName(void) {
char buf[1024];
int n;
n = GetModuleFileName(GetModuleHandle(0), buf, sizeof(buf));
if (n <= 0 || n >= sizeof(buf))
return NULL;
return strdup(buf);
}
#endif
static char *executable_path_argv0(const char *argv0) {
if (argv0 == NULL)
return NULL;
/* We can get the path from argv[0] if it contains a directory separator.
(Otherwise it was looked up in $PATH). */
if (strchr(argv0, '/') != NULL)
return strdup(argv0);
#if WIN32
if (strchr(argv0, '\\') != NULL)
return strdup(argv0);
#endif
return NULL;
}
char *executable_path(const char *argv0) {
char *path;
path = NULL;
#if HAVE_PROC_SELF_EXE
if (path == NULL)
path = executable_path_proc_self_exe();
#endif
#if HAVE_MACH_O_DYLD_H
if (path == NULL)
path = executable_path_NSGetExecutablePath();
#endif
#if WIN32
if (path == NULL)
path = executable_path_GetModuleFileName();
#endif
if (path == NULL)
path = executable_path_argv0(argv0);
return path;
}
int sockaddr_storage_inet_pton(const char * ip_str, struct sockaddr_storage * addr)
{
struct sockaddr_in * addrv4p = (struct sockaddr_in *) addr;
#if HAVE_IPV6
struct sockaddr_in6 * addrv6p = (struct sockaddr_in6 *) addr;
if ( 1 == inet_pton(AF_INET6, ip_str, &(addrv6p->sin6_addr)) )
{
addr->ss_family = AF_INET6;
return 1;
}
#endif // HAVE_IPV6
if ( 1 == inet_pton(AF_INET, ip_str, &(addrv4p->sin_addr)) )
{
addr->ss_family = AF_INET;
return 1;
}
return 0;
}
const char *sockaddr_storage_iptop(const struct sockaddr_storage * addr, char * dst)
{
switch (addr->ss_family){
case AF_INET:
{
const struct sockaddr_in * ipv4_ptr = (const struct sockaddr_in *) addr;
return inet_ntop(addr->ss_family, &(ipv4_ptr->sin_addr), dst, INET_ADDRSTRLEN);
}
#if HAVE_IPV6
case AF_INET6:
{
const struct sockaddr_in6 * addrv6p = (struct sockaddr_in6 *) addr;
return inet_ntop(addr->ss_family, &(addrv6p->sin6_addr), dst, INET6_ADDRSTRLEN);
}
#endif
default:
{
return NULL;
}}
}