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217 lines
10 KiB
C
217 lines
10 KiB
C
/***************************************************************************
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* nbase_winunix.h -- Background code that allows checking for input on *
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* stdin on Windows without blocking. *
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* *
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***********************IMPORTANT NMAP LICENSE TERMS************************
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* *
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* The Nmap Security Scanner is (C) 1996-2022 Nmap Software LLC ("The Nmap *
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* Project"). Nmap is also a registered trademark of the Nmap Project. *
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* *
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* This program is distributed under the terms of the Nmap Public Source *
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* License (NPSL). The exact license text applying to a particular Nmap *
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* release or source code control revision is contained in the LICENSE *
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* file distributed with that version of Nmap or source code control *
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* revision. More Nmap copyright/legal information is available from *
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* https://nmap.org/book/man-legal.html, and further information on the *
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* NPSL license itself can be found at https://nmap.org/npsl/ . This *
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* header summarizes some key points from the Nmap license, but is no *
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* substitute for the actual license text. *
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* *
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* Nmap is generally free for end users to download and use themselves, *
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* including commercial use. It is available from https://nmap.org. *
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* *
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* The Nmap license generally prohibits companies from using and *
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* redistributing Nmap in commercial products, but we sell a special Nmap *
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* OEM Edition with a more permissive license and special features for *
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* this purpose. See https://nmap.org/oem/ *
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* *
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* If you have received a written Nmap license agreement or contract *
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* stating terms other than these (such as an Nmap OEM license), you may *
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* choose to use and redistribute Nmap under those terms instead. *
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* *
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* The official Nmap Windows builds include the Npcap software *
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* (https://npcap.com) for packet capture and transmission. It is under *
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* separate license terms which forbid redistribution without special *
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* permission. So the official Nmap Windows builds may not be *
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* redistributed without special permission (such as an Nmap OEM *
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* license). *
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* *
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* Source is provided to this software because we believe users have a *
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* right to know exactly what a program is going to do before they run it. *
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* This also allows you to audit the software for security holes. *
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* *
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* Source code also allows you to port Nmap to new platforms, fix bugs, *
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* and add new features. You are highly encouraged to submit your *
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* changes as a Github PR or by email to the dev@nmap.org mailing list *
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* for possible incorporation into the main distribution. Unless you *
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* specify otherwise, it is understood that you are offering us very *
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* broad rights to use your submissions as described in the Nmap Public *
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* Source License Contributor Agreement. This is important because we *
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* fund the project by selling licenses with various terms, and also *
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* because the inability to relicense code has caused devastating *
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* problems for other Free Software projects (such as KDE and NASM). *
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* *
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* The free version of Nmap is distributed in the hope that it will be *
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties, *
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* indemnification and commercial support are all available through the *
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* Npcap OEM program--see https://nmap.org/oem/ *
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* *
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***************************************************************************/
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/* $Id$ */
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#include <assert.h>
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#include "nbase.h"
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#include "nbase_winunix.h"
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/*
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This code makes it possible to check for input on stdin on Windows without
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blocking. There are two obstacles that need to be overcome. The first is that
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select on Windows works for sockets only, not stdin. The other is that the
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Windows command shell doesn't echo typed characters to the screen unless the
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program is actively reading from stdin (which would normally mean blocking).
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The strategy is to create a background thread that constantly reads from stdin.
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The thread blocks while reading, which lets characters be echoed. The thread
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writes each block of data into an anonymous pipe. We juggle file descriptors and
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Windows file handles to make the rest of the program think that the other end of
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the pipe is stdin. Only the thread keeps a reference to the real stdin. Windows
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has a PeekNamedPipe function that we use to check for input in the pipe without
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blocking.
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Call win_stdin_start_thread to start the thread and win_stdin_ready for the
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non-blocking input check. Any other operations on stdin (read, scanf, etc.)
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should be transparent, except I noticed that eof(0) returns 1 when there is
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nothing in the pipe, but will return 0 again if more is written to the pipe. Any
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data buffered but not delivered to the program before starting the background
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thread may be lost when the thread is started.
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*/
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/* The background thread that reads and buffers the true stdin. */
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static HANDLE stdin_thread = NULL;
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/* This is a copy of the true stdin file handle before any redirection. It is
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read by the thread. */
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static HANDLE thread_stdin_handle = NULL;
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/* The thread writes to this pipe and standard input is reassigned to be the
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read end of it. */
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static HANDLE stdin_pipe_r = NULL, stdin_pipe_w = NULL;
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/* This is the thread that reads from the true stdin (thread_stdin_handle) and
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writes to stdin_pipe_w, which is reassigned to be the stdin that the rest of
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the program sees. Once started, it never finishes except in case of error.
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win_stdin_start_thread is responsible for setting up thread_stdin_handle. */
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static DWORD WINAPI win_stdin_thread_func(void *data) {
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DWORD n, nwritten;
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char buffer[BUFSIZ];
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for (;;) {
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if (ReadFile(thread_stdin_handle, buffer, sizeof(buffer), &n, NULL) == 0)
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break;
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if (n == -1 || n == 0)
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break;
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if (WriteFile(stdin_pipe_w, buffer, n, &nwritten, NULL) == 0)
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break;
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if (nwritten != n)
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break;
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}
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CloseHandle(thread_stdin_handle);
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CloseHandle(stdin_pipe_w);
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return 0;
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}
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/* Get the newline translation mode (_O_TEXT or _O_BINARY) of a file
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descriptor. _O_TEXT does CRLF-LF translation and _O_BINARY does none.
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Complementary to _setmode. */
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static int _getmode(int fd)
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{
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int mode;
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/* There is no standard _getmode function, but _setmode returns the
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previous value. Set it to a dummy value and set it back. */
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mode = _setmode(fd, _O_BINARY);
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_setmode(fd, mode);
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return mode;
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}
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/* Start the reader thread and do all the file handle/descriptor redirection.
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Returns nonzero on success, zero on error. */
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int win_stdin_start_thread(void) {
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int stdin_fd;
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int stdin_fmode;
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assert(stdin_thread == NULL);
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assert(stdin_pipe_r == NULL);
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assert(stdin_pipe_w == NULL);
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assert(thread_stdin_handle == NULL);
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/* Create the pipe that win_stdin_thread_func writes to. We reassign the
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read end to be the new stdin that the rest of the program sees. */
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if (CreatePipe(&stdin_pipe_r, &stdin_pipe_w, NULL, 0) == 0)
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return 0;
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/* Make a copy of the stdin handle to be used by win_stdin_thread_func. It
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will remain a reference to the the true stdin after we fake stdin to read
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from the pipe instead. */
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if (DuplicateHandle(GetCurrentProcess(), GetStdHandle(STD_INPUT_HANDLE),
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GetCurrentProcess(), &thread_stdin_handle,
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0, FALSE, DUPLICATE_SAME_ACCESS) == 0) {
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CloseHandle(stdin_pipe_r);
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CloseHandle(stdin_pipe_w);
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return 0;
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}
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/* Set the stdin handle to read from the pipe. */
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if (SetStdHandle(STD_INPUT_HANDLE, stdin_pipe_r) == 0) {
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CloseHandle(stdin_pipe_r);
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CloseHandle(stdin_pipe_w);
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CloseHandle(thread_stdin_handle);
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return 0;
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}
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/* Need to redirect file descriptor 0 also. _open_osfhandle makes a new file
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descriptor from an existing handle. */
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/* Remember the newline translation mode (_O_TEXT or _O_BINARY), and
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restore it in the new file descriptor. */
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stdin_fmode = _getmode(STDIN_FILENO);
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stdin_fd = _open_osfhandle((intptr_t) GetStdHandle(STD_INPUT_HANDLE), _O_RDONLY | stdin_fmode);
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if (stdin_fd == -1) {
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CloseHandle(stdin_pipe_r);
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CloseHandle(stdin_pipe_w);
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CloseHandle(thread_stdin_handle);
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return 0;
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}
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dup2(stdin_fd, STDIN_FILENO);
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/* Finally, start up the thread. We don't bother keeping a reference to it
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because it runs until program termination. From here on out all reads
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from the stdin handle or file descriptor 0 will be reading from the
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anonymous pipe that is fed by the thread. */
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stdin_thread = CreateThread(NULL, 0, win_stdin_thread_func, NULL, 0, NULL);
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if (stdin_thread == NULL) {
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CloseHandle(stdin_pipe_r);
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CloseHandle(stdin_pipe_w);
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CloseHandle(thread_stdin_handle);
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return 0;
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}
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return 1;
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}
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/* Check if input is available on stdin, once all the above has taken place. */
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int win_stdin_ready(void) {
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DWORD n;
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assert(stdin_pipe_r != NULL);
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if (!PeekNamedPipe(stdin_pipe_r, NULL, 0, NULL, &n, NULL))
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return 1;
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return n > 0;
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}
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