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mirror of https://github.com/nmap/nmap.git synced 2025-12-08 05:31:31 +00:00
Files
nmap/nse_nmaplib.cc
kris 412fcbcca0 o [NSE] Added a "times" table to the host table passed to scripts.
This table contains Nmap's timing data (srtt, the smoothed round
  trip time; rttvar, the rtt variance; and timeout), all represented
  as floating-point seconds.  The ipidseq and qscan scripts were
  updated to utilize the host's timeout value instead of the very
  conservative guess of 3 seconds for read timeouts. [Kris]
2010-08-05 01:55:05 +00:00

747 lines
22 KiB
C++

extern "C" {
#include "lua.h"
#include "lauxlib.h"
}
#include <math.h>
#include "nmap.h"
#include "nmap_error.h"
#include "NmapOps.h"
#include "Target.h"
#include "portlist.h"
#include "service_scan.h"
#include "nmap_rpc.h"
#include "nmap_dns.h"
#include "osscan.h"
#include "protocols.h"
#include "nse_nmaplib.h"
#include "nse_nsock.h"
extern NmapOps o;
static const char *NSE_PROTOCOL_OP[] = {"tcp", "udp", "sctp", NULL};
static const int NSE_PROTOCOL[] = {IPPROTO_TCP, IPPROTO_UDP, IPPROTO_SCTP};
static void setsfield (lua_State *L, int idx, const char *field, const char *what)
{
lua_pushvalue(L, idx);
lua_pushstring(L, what); /* what can be NULL */
lua_setfield(L, -2, field);
lua_pop(L, 1);
}
static void setnfield (lua_State *L, int idx, const char *field, lua_Number n)
{
lua_pushvalue(L, idx);
lua_pushnumber(L, n);
lua_setfield(L, -2, field);
lua_pop(L, 1);
}
static void setbfield (lua_State *L, int idx, const char *field, int b)
{
lua_pushvalue(L, idx);
lua_pushboolean(L, b);
lua_setfield(L, -2, field);
lua_pop(L, 1);
}
void set_version (lua_State *L, const struct serviceDeductions *sd)
{
setsfield(L, -1, "name", sd->name);
setnfield(L, -1, "name_confidence", sd->name_confidence);
setsfield(L, -1, "product", sd->product);
setsfield(L, -1, "version", sd->version);
setsfield(L, -1, "extrainfo", sd->extrainfo);
setsfield(L, -1, "hostname", sd->hostname);
setsfield(L, -1, "ostype", sd->ostype);
setsfield(L, -1, "devicetype", sd->devicetype);
setsfield(L, -1, "service_tunnel",
sd->service_tunnel == SERVICE_TUNNEL_NONE ? "none" :
sd->service_tunnel == SERVICE_TUNNEL_SSL ? "ssl" :
NULL);
setsfield(L, -1, "service_fp", sd->service_fp);
setsfield(L, -1, "service_dtype",
sd->dtype == SERVICE_DETECTION_TABLE ? "table" :
sd->dtype == SERVICE_DETECTION_PROBED ? "probed" :
NULL);
setsfield(L, -1, "rpc_status",
sd->rpc_status == RPC_STATUS_UNTESTED ? "untested" :
sd->rpc_status == RPC_STATUS_UNKNOWN ? "unknown" :
sd->rpc_status == RPC_STATUS_GOOD_PROG ? "good_prog" :
sd->rpc_status == RPC_STATUS_NOT_RPC ? "not_rpc" :
NULL);
if (sd->rpc_status == RPC_STATUS_GOOD_PROG)
{
setnfield(L, -1, "rpc_program", sd->rpc_program);
setnfield(L, -1, "rpc_lowver", sd->rpc_lowver);
setnfield(L, -1, "rpc_highver", sd->rpc_highver);
}
}
/* set some port state information onto the
* table which is currently on the stack
* */
void set_portinfo (lua_State *L, const Target *target, const Port *port)
{
struct serviceDeductions sd;
target->ports.getServiceDeductions(port->portno, port->proto, &sd);
setnfield(L, -1, "number", port->portno);
setsfield(L, -1, "service", sd.name);
setsfield(L, -1, "protocol", IPPROTO2STR(port->proto));
setsfield(L, -1, "state", statenum2str(port->state));
setsfield(L, -1, "reason", reason_str(port->reason.reason_id, 1));
lua_newtable(L);
set_version(L, &sd);
lua_setfield(L, -2, "version");
}
/* set host ip, host name and target name onto the
* table which is currently on the stack
* set name of the os run by the host onto the
* table which is currently on the stack
* the os name is really an array with perfect
* matches
* if an os scan wasn't performed, the array
* points to nil!
* */
void set_hostinfo(lua_State *L, Target *currenths) {
setsfield(L, -1, "ip", currenths->targetipstr());
setsfield(L, -1, "name", currenths->HostName());
setsfield(L, -1, "targetname", currenths->TargetName());
if (currenths->directlyConnectedOrUnset() != -1)
setbfield(L, -1, "directly_connected", currenths->directlyConnected());
if (currenths->MACAddress())
{
lua_pushlstring(L, (const char *) currenths->MACAddress() , 6);
lua_setfield(L, -2, "mac_addr");
}
if (currenths->NextHopMACAddress())
{
lua_pushlstring(L, (const char *) currenths->NextHopMACAddress() , 6);
lua_setfield(L, -2, "mac_addr_next_hop");
}
if (currenths->SrcMACAddress())
{
lua_pushlstring(L, (const char *) currenths->SrcMACAddress(), 6);
lua_setfield(L, -2, "mac_addr_src");
}
setsfield(L, -1, "interface", currenths->deviceName());
if ((u32)(currenths->v4host().s_addr))
{
struct in_addr adr = currenths->v4host();
lua_pushlstring(L, (const char *) &adr, 4);
lua_setfield(L, -2, "bin_ip");
}
if ((u32)(currenths->v4source().s_addr))
{
struct in_addr adr = currenths->v4source();
lua_pushlstring(L, (const char *) &adr, 4);
lua_setfield(L, -2, "bin_ip_src");
}
lua_newtable(L);
setnfield(L, -1, "srtt", (lua_Number) currenths->to.srtt / 1000000.0);
setnfield(L, -1, "rttvar", (lua_Number) currenths->to.rttvar / 1000000.0);
setnfield(L, -1, "timeout", (lua_Number) currenths->to.timeout / 1000000.0);
lua_setfield(L, -2, "times");
FingerPrintResults *FPR = currenths->FPR;
/* if there has been an os scan which returned a pretty certain
* result, we will use it in the scripts
* matches which aren't perfect are not needed in the scripts
*/
if (currenths->osscanPerformed() && FPR != NULL &&
FPR->overall_results == OSSCAN_SUCCESS && FPR->num_perfect_matches > 0 &&
FPR->num_perfect_matches <= 8 )
{
int i;
lua_newtable(L);
// this will run at least one time and at most 8 times, see if condition
for(i = 0; FPR->accuracy[i] == 1; i++) {
lua_pushstring(L, FPR->prints[i]->OS_name);
lua_rawseti(L, -2, i+1);
}
lua_setfield(L, -2, "os");
}
}
static int l_clock_ms (lua_State *L)
{
struct timeval tv;
gettimeofday(&tv, NULL);
/* milliseconds since Epoch */
lua_pushnumber(L,
ceil((lua_Number)tv.tv_sec*1000+(lua_Number)tv.tv_usec/1000));
return 1;
}
static int l_clock (lua_State *L)
{
struct timeval tv;
gettimeofday(&tv, NULL);
/* floating point seconds since Epoch */
lua_pushnumber(L, TIMEVAL_SECS(tv));
return 1;
}
/* The actual mutex returned by the nmap.mutex function.
* This function has 4 upvalues:
* (1) Table (array) of waiting threads.
* (2) The running thread or nil.
* (3) A unique table key used for destructors.
* (4) The destructor function, aux_mutex_done.
*/
static int aux_mutex (lua_State *L)
{
enum what {LOCK, DONE, TRYLOCK, RUNNING};
static const char * op[] = {"lock", "done", "trylock", "running", NULL};
switch (luaL_checkoption(L, 1, NULL, op))
{
case LOCK:
if (lua_isnil(L, lua_upvalueindex(2))) // check running
{
lua_pushthread(L);
lua_replace(L, lua_upvalueindex(2)); // set running
lua_pushvalue(L, lua_upvalueindex(3)); // unique identifier
lua_pushvalue(L, lua_upvalueindex(4)); // aux_mutex_done closure
nse_destructor(L, 'a');
return 0;
}
lua_pushthread(L);
lua_rawseti(L, lua_upvalueindex(1), lua_objlen(L, lua_upvalueindex(1))+1);
return nse_yield(L);
case DONE:
lua_pushthread(L);
if (!lua_equal(L, -1, lua_upvalueindex(2)))
luaL_error(L, "%s", "do not have a lock on this mutex");
/* remove destructor */
lua_pushvalue(L, lua_upvalueindex(3));
nse_destructor(L, 'r');
/* set new thread to lock the mutex */
lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
lua_getfield(L, -1, "table");
lua_getfield(L, -1, "remove");
lua_pushvalue(L, lua_upvalueindex(1));
lua_pushinteger(L, 1);
lua_call(L, 2, 1);
lua_replace(L, lua_upvalueindex(2));
if (lua_isthread(L, lua_upvalueindex(2))) // waiting threads had a thread
{
lua_State *thread = lua_tothread(L, lua_upvalueindex(2));
lua_pushvalue(L, lua_upvalueindex(3)); // destructor key
lua_pushvalue(L, lua_upvalueindex(4)); // destructor
luaL_checkstack(thread, 2, "adding destructor");
lua_xmove(L, thread, 2);
nse_destructor(thread, 'a');
nse_restore(thread, 0);
}
return 0;
case TRYLOCK:
if (lua_isnil(L, lua_upvalueindex(2)))
{
lua_pushthread(L);
lua_replace(L, lua_upvalueindex(2));
lua_pushvalue(L, lua_upvalueindex(3)); // unique identifier
lua_pushvalue(L, lua_upvalueindex(4)); // aux_mutex_done closure
nse_destructor(L, 'a');
lua_pushboolean(L, true);
}
else
lua_pushboolean(L, false);
return 1;
case RUNNING:
lua_pushvalue(L, lua_upvalueindex(2));
return 1;
}
return 0;
}
/* This is the mutex destructor called when a thread ends but failed to
* unlock the mutex.
* It has 1 upvalue: The nmap.mutex function closure.
*/
static int aux_mutex_done (lua_State *L)
{
lua_State *thread = lua_tothread(L, 1);
lua_pushvalue(L, lua_upvalueindex(1)); // aux_mutex, actual mutex closure
lua_pushliteral(L, "done");
luaL_checkstack(thread, 2, "aux_mutex_done");
lua_xmove(L, thread, 2);
if (lua_pcall(thread, 1, 0, 0) != 0) lua_pop(thread, 1); // pop error msg
return 0;
}
static int l_mutex (lua_State *L)
{
int t = lua_type(L, 1);
if (t == LUA_TNONE || t == LUA_TNIL || t == LUA_TBOOLEAN || t == LUA_TNUMBER)
luaL_argerror(L, 1, "object expected");
lua_pushvalue(L, 1);
lua_gettable(L, lua_upvalueindex(1));
if (lua_isnil(L, -1))
{
lua_newtable(L); // waiting threads
lua_pushnil(L); // running thread
lua_newtable(L); // unique object as an identifier
lua_pushnil(L); // placeholder for aux_mutex_done
lua_pushcclosure(L, aux_mutex, 4);
lua_pushvalue(L, -1); // mutex closure
lua_pushcclosure(L, aux_mutex_done, 1);
lua_setupvalue(L, -2, 4); // replace nil upvalue with aux_mutex_done
lua_pushvalue(L, 1); // "mutex object"
lua_pushvalue(L, -2); // mutex function
lua_settable(L, lua_upvalueindex(1)); // Add to mutex table
}
return 1; // aux_mutex closure
}
static int aux_condvar (lua_State *L)
{
size_t i, n = 0;
enum {WAIT, SIGNAL, BROADCAST};
static const char * op[] = {"wait", "signal", "broadcast"};
switch (luaL_checkoption(L, 1, NULL, op))
{
case WAIT:
lua_pushthread(L);
lua_rawseti(L, lua_upvalueindex(1), lua_objlen(L, lua_upvalueindex(1))+1);
return nse_yield(L);
case SIGNAL:
n = lua_objlen(L, lua_upvalueindex(1));
break;
case BROADCAST:
n = 1;
break;
}
lua_pushvalue(L, lua_upvalueindex(1));
for (i = lua_objlen(L, -1); i >= n; i--)
{
lua_rawgeti(L, -1, i); /* get the thread */
if (lua_isthread(L, -1))
nse_restore(lua_tothread(L, -1), 0);
lua_pop(L, 1); /* pop the thread */
lua_pushnil(L);
lua_rawseti(L, -2, i);
}
return 0;
}
static int aux_condvar_done (lua_State *L)
{
lua_State *thread = lua_tothread(L, 1);
lua_pushvalue(L, lua_upvalueindex(1)); // aux_condvar closure
lua_pushliteral(L, "broadcast"); // wake up all threads waiting
luaL_checkstack(thread, 2, "aux_condvar_done");
lua_xmove(L, thread, 2);
if (lua_pcall(thread, 1, 0, 0) != 0) lua_pop(thread, 1); // pop error msg
return 0;
}
static int l_condvar (lua_State *L)
{
int t = lua_type(L, 1);
if (t == LUA_TNONE || t == LUA_TNIL || t == LUA_TBOOLEAN || t == LUA_TNUMBER)
luaL_argerror(L, 1, "object expected");
lua_pushvalue(L, 1);
lua_gettable(L, lua_upvalueindex(1));
if (lua_isnil(L, -1))
{
lua_newtable(L); // waiting threads
lua_pushnil(L); // placeholder for aux_mutex_done
lua_pushcclosure(L, aux_condvar, 2);
lua_pushvalue(L, -1); // aux_condvar closure
lua_pushcclosure(L, aux_condvar_done, 1);
lua_setupvalue(L, -2, 2); // replace nil upvalue with aux_condvar_done
lua_pushvalue(L, 1); // "condition variable object"
lua_pushvalue(L, -2); // condvar function
lua_settable(L, lua_upvalueindex(1)); // Add to condition variable table
}
lua_pushvalue(L, -1); // aux_condvar closure
lua_getupvalue(L, -1, 2); // aux_mutex_done closure
nse_destructor(L, 'a');
return 1; // condition variable closure
}
Target *get_target (lua_State *L, int index)
{
int top = lua_gettop(L);
Target *target;
luaL_checktype(L, index, LUA_TTABLE);
lua_getfield(L, index, "targetname");
lua_getfield(L, index, "ip");
if (!(lua_isstring(L, -2) || lua_isstring(L, -1)))
luaL_error(L, "host table does not have a 'ip' or 'targetname' field");
if (lua_isstring(L, -2)) /* targetname */
{
nse_gettarget(L, -2); /* use targetname */
if (lua_islightuserdata(L, -1))
goto done;
else
lua_pop(L, 1);
}
if (lua_isstring(L, -1)) /* ip */
nse_gettarget(L, -1); /* use ip */
if (!lua_islightuserdata(L, -1))
luaL_argerror(L, 1, "host is not being processed right now");
done:
target = (Target *) lua_touserdata(L, -1);
lua_settop(L, top); /* reset stack */
return target;
}
Port *get_port (lua_State *L, Target *target, Port *port, int index)
{
Port *p = NULL;
int portno, protocol;
luaL_checktype(L, index, LUA_TTABLE);
lua_getfield(L, index, "number");
if (!lua_isnumber(L, -1))
luaL_error(L, "port 'number' field must be a number");
lua_getfield(L, index, "protocol");
if (!lua_isstring(L, -1))
luaL_error(L, "port 'protocol' field must be a string");
portno = (int) lua_tointeger(L, -2);
protocol = strcmp(lua_tostring(L, -1), "tcp") == 0 ? IPPROTO_TCP :
strcmp(lua_tostring(L, -1), "udp") == 0 ? IPPROTO_UDP :
strcmp(lua_tostring(L, -1), "sctp") == 0 ? IPPROTO_SCTP :
luaL_error(L, "port 'protocol' field must be \"udp\", \"sctp\" or \"tcp\"");
while ((p = target->ports.nextPort(p, port, protocol, PORT_UNKNOWN)) != NULL)
if (p->portno == portno)
break;
lua_pop(L, 2);
return p;
}
/* Generates an array of port data for the given host and leaves it on
* the top of the stack
*/
static int l_get_ports (lua_State *L)
{
static const char *state_op[] = {"open", "filtered", "unfiltered", "closed",
"open|filtered", "closed|filtered", NULL};
static const int states[] = {PORT_OPEN, PORT_FILTERED, PORT_UNFILTERED,
PORT_CLOSED, PORT_OPENFILTERED, PORT_CLOSEDFILTERED};
Port *p = NULL, port;
Target *target = get_target(L, 1);
int protocol = NSE_PROTOCOL[luaL_checkoption(L, 3, NULL, NSE_PROTOCOL_OP)];
int state = states[luaL_checkoption(L, 4, NULL, state_op)];
if (!lua_isnil(L, 2))
p = get_port(L, target, &port, 2);
if (!(p = target->ports.nextPort(p, &port, protocol, state))) {
lua_pushnil(L);
} else {
lua_newtable(L);
set_portinfo(L, target, p);
}
return 1;
}
/* this function can be called from lua to obtain the port state
* of a port different from the one the script rule is matched
* against
* it retrieves the host.ip of the host on which the script is
* currently running, looks up the host in the table of currently
* processed hosts and returns a table containing the state of
* the port we have been asked for
* this function is useful if we want rules which want to know
* the state of more than one port
* */
static int l_get_port_state (lua_State *L)
{
Target *target;
Port port, *p;
target = get_target(L, 1);
p = get_port(L, target, &port, 2);
if (p == NULL)
lua_pushnil(L);
else
{
lua_newtable(L);
set_portinfo(L, target, p);
}
return 1;
}
/* this function must be used by version category scripts or any other
* lua code to check if a given port with it's protocol are in the
* exclude directive found in the nmap-service-probes file.
* */
static int l_port_is_excluded (lua_State *L)
{
unsigned short portno = (unsigned short) luaL_checkint(L, 1);
int protocol = NSE_PROTOCOL[luaL_checkoption(L, 2, NULL, NSE_PROTOCOL_OP)];
lua_pushboolean(L, AllProbes::check_excluded_port(portno, protocol));
return 1;
}
/* unlike set_portinfo() this function sets the port state in nmap.
* if for example a udp port was seen by the script as open instead of
* filtered, the script is free to say so.
* */
static int l_set_port_state (lua_State *L)
{
static const int opstate[] = {PORT_OPEN, PORT_CLOSED};
static const char *op[] = {"open", "closed", NULL};
Target *target;
Port port, *p;
target = get_target(L, 1);
if ((p = get_port(L, target, &port, 2)) != NULL)
{
switch (opstate[luaL_checkoption(L, 3, NULL, op)])
{
case PORT_OPEN:
if (p->state == PORT_OPEN)
return 0;
target->ports.setPortState(p->portno, p->proto, PORT_OPEN);
break;
case PORT_CLOSED:
if (p->state == PORT_CLOSED)
return 0;
target->ports.setPortState(p->portno, p->proto, PORT_CLOSED);
break;
}
target->ports.setStateReason(p->portno, p->proto, ER_SCRIPT, 0, 0);
}
return 0;
}
static int l_set_port_version (lua_State *L)
{
static const enum serviceprobestate opversion[] = {
PROBESTATE_FINISHED_HARDMATCHED,
PROBESTATE_FINISHED_SOFTMATCHED,
PROBESTATE_FINISHED_NOMATCH,
PROBESTATE_FINISHED_TCPWRAPPED,
PROBESTATE_INCOMPLETE
};
static const char *ops[] = {
"hardmatched",
"softmatched",
"nomatch",
"tcpwrapped",
"incomplete"
};
Target *target;
Port port, *p;
enum service_tunnel_type tunnel = SERVICE_TUNNEL_NONE;
enum serviceprobestate probestate =
opversion[luaL_checkoption(L, 3, "hardmatched", ops)];
target = get_target(L, 1);
if ((p = get_port(L, target, &port, 2)) == NULL)
return 0; /* invalid port */
lua_settop(L, 3);
lua_getfield(L, 2, "version"); /* index 4 */
if (!lua_istable(L, -1))
luaL_error(L, "port 'version' field must be a table");
const char
*name = (lua_getfield(L, 4, "name"), lua_tostring(L, -1)),
*product = (lua_getfield(L, 4, "product"), lua_tostring(L, -1)),
*version = (lua_getfield(L, 4, "version"), lua_tostring(L, -1)),
*extrainfo = (lua_getfield(L, 4, "extrainfo"), lua_tostring(L, -1)),
*hostname = (lua_getfield(L, 4, "hostname"), lua_tostring(L, -1)),
*ostype = (lua_getfield(L, 4, "ostype"), lua_tostring(L, -1)),
*devicetype = (lua_getfield(L, 4, "devicetype"), lua_tostring(L, -1)),
*service_tunnel = (lua_getfield(L, 4, "service_tunnel"),
lua_tostring(L, -1));
if (service_tunnel == NULL || strcmp(service_tunnel, "none") == 0)
tunnel = SERVICE_TUNNEL_NONE;
else if (strcmp(service_tunnel, "ssl") == 0)
tunnel = SERVICE_TUNNEL_SSL;
else
luaL_argerror(L, 2, "invalid value for port.version.service_tunnel");
if (o.servicescan)
target->ports.setServiceProbeResults(p->portno, p->proto,
probestate, name, tunnel, product,
version, extrainfo, hostname, ostype, devicetype, NULL);
else
target->ports.setServiceProbeResults(p->portno, p->proto,
probestate, name, tunnel, NULL, NULL,
NULL, NULL, NULL, NULL, NULL);
return 0;
}
static int l_log_write (lua_State *L)
{
static const char * const ops[] = {"stdout", "stderr", NULL};
static const int logs[] = {LOG_STDOUT, LOG_STDERR};
int log = logs[luaL_checkoption(L, 1, NULL, ops)];
log_write(log, "%s: %s\n", SCRIPT_ENGINE, luaL_checkstring(L, 2));
log_flush(log);
return 0;
}
static int new_try_finalize (lua_State *L)
{
if (!(lua_isboolean(L, 1) || lua_isnoneornil(L, 1)))
error("finalizing a non-conforming function that did not first "
"return a boolean");
if (!lua_toboolean(L, 1))
{
if (!lua_isnil(L, lua_upvalueindex(1)))
{
lua_pushvalue(L, lua_upvalueindex(1));
lua_call(L, 0, 0);
}
lua_settop(L, 2);
lua_error(L);
}
return lua_gettop(L)-1; /* omit first boolean argument */
}
static int l_new_try (lua_State *L)
{
lua_settop(L, 1);
lua_pushcclosure(L, new_try_finalize, 1);
return 1;
}
static int l_get_verbosity (lua_State *L)
{
int verbosity;
verbosity = o.verbose;
/* Check if script is selected by name. When a script is selected by name,
we lie to it and say the verbosity is one higher than it really is. */
verbosity += (nse_selectedbyname(L), lua_toboolean(L, -1) ? 1 : 0);
lua_pushnumber(L, verbosity);
return 1;
}
static int l_get_debugging (lua_State *L)
{
lua_pushnumber(L, o.debugging);
return 1;
}
static int l_get_have_ssl (lua_State *L) {
#if HAVE_OPENSSL
lua_pushboolean(L, true);
#else
lua_pushboolean(L, false);
#endif
return 1;
}
static int l_fetchfile (lua_State *L)
{
char buf[FILENAME_MAX];
if (nmap_fetchfile(buf, sizeof(buf), luaL_checkstring(L, 1)) != 1)
lua_pushnil(L);
else
lua_pushstring(L, buf);
return 1;
}
static int l_get_timing_level (lua_State *L)
{
lua_pushnumber(L, o.timing_level);
return 1;
}
// returns a table with DNS servers known to nmap
static int l_get_dns_servers (lua_State *L)
{
std::list<std::string> servs2 = get_dns_servers();
std::list<std::string>::iterator servI2;
int i = 1;
lua_newtable(L);
for(servI2 = servs2.begin(); servI2 != servs2.end(); servI2++) {
lua_pushstring(L, servI2->c_str());
lua_rawseti(L, -2, i++);
}
return 1;
}
static int l_is_privileged(lua_State *L)
{
lua_pushboolean(L, o.isr00t);
return 1;
}
int luaopen_nmap (lua_State *L)
{
static const luaL_reg nmaplib [] = {
{"get_port_state", l_get_port_state},
{"get_ports", l_get_ports},
{"set_port_state", l_set_port_state},
{"set_port_version", l_set_port_version},
{"port_is_excluded", l_port_is_excluded},
{"new_socket", l_nsock_new},
{"new_dnet", l_dnet_new},
{"get_interface_link", l_dnet_get_interface_link},
{"clock_ms", l_clock_ms},
{"clock", l_clock},
{"log_write", l_log_write},
{"new_try", l_new_try},
{"verbosity", l_get_verbosity},
{"debugging", l_get_debugging},
{"have_ssl", l_get_have_ssl},
{"fetchfile", l_fetchfile},
{"timing_level", l_get_timing_level},
{"get_dns_servers", l_get_dns_servers},
{"is_privileged", l_is_privileged},
{NULL, NULL}
};
lua_settop(L, 0); // clear stack
luaL_register(L, "nmap", nmaplib);
lua_newtable(L);
lua_createtable(L, 0, 1);
lua_pushliteral(L, "v");
lua_setfield(L, -2, "__mode");
lua_setmetatable(L, -2); // Allow closures to be collected (see l_mutex)
lua_pushcclosure(L, l_mutex, 1); /* mutex function */
lua_setfield(L, -2, "mutex");
lua_newtable(L);
lua_createtable(L, 0, 1);
lua_pushliteral(L, "v");
lua_setfield(L, -2, "__mode");
lua_setmetatable(L, -2); // Allow closures to be collected (see l_condvar)
lua_pushcclosure(L, l_condvar, 1); // condvar function
lua_setfield(L, -2, "condvar");
lua_newtable(L);
lua_setfield(L, -2, "registry");
lua_pushcclosure(L, luaopen_nsock, 0);
lua_pushliteral(L, "nsock");
lua_call(L, 1, 0);
lua_settop(L, 1); // just nmap lib on stack
return 1;
}
/* Register C functions that belong in the stdnse namespace. They are loaded
from here in stdnse.lua. */
int luaopen_stdnse_c (lua_State *L)
{
static const luaL_reg stdnse_clib [] = {
{"sleep", l_nsock_sleep},
{NULL, NULL}
};
luaL_register(L, "stdnse.c", stdnse_clib);
return 1;
}