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365 lines
15 KiB
C
365 lines
15 KiB
C
/***************************************************************************
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* Nping.h -- This file contains general defines and constants used *
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* throughout Nping's code. *
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* *
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***********************IMPORTANT NMAP LICENSE TERMS************************
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*
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* The Nmap Security Scanner is (C) 1996-2025 Nmap Software LLC ("The Nmap
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* Project"). Nmap is also a registered trademark of the Nmap Project.
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*
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* This program is distributed under the terms of the Nmap Public Source
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* License (NPSL). The exact license text applying to a particular Nmap
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* release or source code control revision is contained in the LICENSE
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* file distributed with that version of Nmap or source code control
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* revision. More Nmap copyright/legal information is available from
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* https://nmap.org/book/man-legal.html, and further information on the
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* NPSL license itself can be found at https://nmap.org/npsl/ . This
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* header summarizes some key points from the Nmap license, but is no
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* substitute for the actual license text.
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*
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* Nmap is generally free for end users to download and use themselves,
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* including commercial use. It is available from https://nmap.org.
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*
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* The Nmap license generally prohibits companies from using and
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* redistributing Nmap in commercial products, but we sell a special Nmap
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* OEM Edition with a more permissive license and special features for
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* this purpose. See https://nmap.org/oem/
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*
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* If you have received a written Nmap license agreement or contract
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* stating terms other than these (such as an Nmap OEM license), you may
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* choose to use and redistribute Nmap under those terms instead.
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*
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* The official Nmap Windows builds include the Npcap software
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* (https://npcap.com) for packet capture and transmission. It is under
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* separate license terms which forbid redistribution without special
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* permission. So the official Nmap Windows builds may not be redistributed
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* without special permission (such as an Nmap OEM license).
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*
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* Source is provided to this software because we believe users have a
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* right to know exactly what a program is going to do before they run it.
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* This also allows you to audit the software for security holes.
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*
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* Source code also allows you to port Nmap to new platforms, fix bugs, and
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* add new features. You are highly encouraged to submit your changes as a
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* Github PR or by email to the dev@nmap.org mailing list for possible
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* incorporation into the main distribution. Unless you specify otherwise, it
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* is understood that you are offering us very broad rights to use your
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* submissions as described in the Nmap Public Source License Contributor
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* Agreement. This is important because we fund the project by selling licenses
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* with various terms, and also because the inability to relicense code has
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* caused devastating problems for other Free Software projects (such as KDE
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* and NASM).
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*
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* The free version of Nmap is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties,
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* indemnification and commercial support are all available through the
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* Npcap OEM program--see https://nmap.org/oem/
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*
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***************************************************************************/
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#ifndef NPING_H
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#define NPING_H 1
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/* Common library requirements and definitions *******************************/
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#include <stdio.h>
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#include <math.h>
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#include <assert.h>
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#include <nbase.h>
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#include <fcntl.h>
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#include <stdarg.h>
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#include <errno.h>
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#include <ctype.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include "../libnetutil/netutil.h"
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#include "../libnetutil/npacket.h"
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#ifdef HAVE_CONFIG_H
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#include "nping_config.h"
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#else
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#ifdef WIN32
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#include "nping_winconfig.h"
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#endif /* WIN32 */
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#endif /* HAVE_CONFIG_H */
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#ifndef WIN32
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#include <sysexits.h>
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#endif
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#if HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#ifdef STDC_HEADERS
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#include <stdlib.h>
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#else
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void *malloc();
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void *realloc();
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#endif
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#if STDC_HEADERS || HAVE_STRING_H
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#include <string.h>
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#if !STDC_HEADERS && HAVE_MEMORY_H
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#include <memory.h>
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#endif
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#endif
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#if HAVE_STRINGS_H
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#include <strings.h>
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#endif
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#ifdef HAVE_BSTRING_H
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#include <bstring.h>
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#endif
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#ifndef WIN32
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#include <sys/wait.h>
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#endif /* !WIN32 */
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#if HAVE_SYS_SOCKET_H
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#include <sys/socket.h>
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#endif
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#if HAVE_NETINET_IN_H
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#include <netinet/in.h>
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#endif
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#if HAVE_NETDB_H
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#include <netdb.h>
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#endif
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#if TIME_WITH_SYS_TIME
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#include <sys/time.h>
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#include <time.h>
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#else
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#if HAVE_SYS_TIME_H
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#include <sys/time.h>
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#else
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#include <time.h>
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# endif
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#endif
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#ifdef HAVE_PWD_H
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#include <pwd.h>
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#endif
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#if HAVE_ARPA_INET_H
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#include <arpa/inet.h>
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#endif
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#if HAVE_SYS_RESOURCE_H
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#include <sys/resource.h>
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#endif
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/* Keep assert() defined for security reasons */
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#undef NDEBUG
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#define MAXLINE 255
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/* CONSTANT DEFINES ***********************************************************
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* @warning It's better not to play with these, because the code may make *
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* SOME assumptions like "defined value A is an integer greater than defined *
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* value B" or "value C is an odd integer greater than 0", etc. */
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/* VERBOSITY LEVELS */
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/* These are the defines for Nping's internal verbosity levels. Every time
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* you write code for Nping and you have to print something to the terminal,
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* you'll have to choose a verbosity level. You choose a level so your message
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* gets printed only when the user has requested messages from that level to be
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* printed. For example, we have some calls to output functions that print out
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* things like "%d target IPs resolved". We don't want that message to always
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* get printed during Nping's execution. We only want it out when the user
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* has increase the verbosity.
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*
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* So the thing here is that there are two things that should be taken
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* into account:
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* 1. The current verbosity level that user has supplied from the command line
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* 2. The verbosity level that we supply in our print calls ( nping_print(),
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* nping_warning(), etc...)
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*
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* Fortunately Nping output functions already take care of checking the
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* current verbosity level, so programmers only have to decide which level
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* should they specify in their output calls. If you are a programmer and
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* you are using nping_print(), nping_warning() or nping_fatal() calls in Nping's code,
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* you have to ask yourself: Do I want to print extra information that
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* shouldn't be printed by default? Or am I printing important stuff like
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* errors, etc, that should almost always be printed out?
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*
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* In the first case, you will call the output function using a verbosity
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* level of VB_0 or higher. Calls that specify VB_0 are printed by default
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* as VB_0 is the base verbosity level. Calls that specify VB_1 get printed
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* only when the user has incremented verbosity level by at least one using
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* option "-v". Same with VB_2 for which the users needs to have specified
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* either "-v2" or "-v -v".
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*
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* In the other case, where you are printing errors etc, you have supply
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* levels like QT_1, QT_2, QT_3 or QT_4. Those are called quiet levels.
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* They are called quiet levels from a user point of view but they are
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* verbose to us, programmers, because calls that supply QT_X levels almost
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* always get printed. This is because base verbosity is VB_0 and that
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* includes all QT_X levels. So you have to be careful with those. QT_ levels
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* should only be used to print important stuff like fatal errors, warnings,
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* and some basic running time information. Level QT_4 is the quiet-est one
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* and nothing is ever printed out.
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*
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* Check the comments after each level definition to see how they should be
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* used. Here are some examples:
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*
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* nping_fatal(QT_3,"createIPv4(): NULL pointer supplied.");
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* nping_print(DBG_2,"Resolving specified targets...");
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* nping_print(VB_0, "Raw packets sent: %llu ", this->stats.getSentPackets() );
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*
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* */
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/* Less verbosity */
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#define QT_4 0 /**< No output at all */
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#define QT_3 1 /**< Fatal error messages, help info, version number */
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#define QT_2 2 /**< Warnings and very limited output(just some statistics) */
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#define QT_1 3 /**< Start and timing information but no sent/recv packets */
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/* Base level (QT_0 is provided for consistency but should not be used) */
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#define QT_0 4 /**< Normal info (sent/recv packets, statistics...) (DEFAULT */
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#define VB_0 4 /**< Normal info (sent/recv packets, statistics...) (DEFAULT)*/
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/* More verbosity */
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#define VB_1 5 /**< Detailed information about times, flags, etc. */
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#define VB_2 6 /**< Very detailed information about packets, */
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#define VB_3 7 /**< Reserved for future use */
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#define VB_4 8 /**< Reserved for future use */
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/* DEBUGGING LEVELS */
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#define DBG_0 30 /**< No debug information at all (DEFAULT) */
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#define DBG_1 31 /**< Very important or high level debug information */
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#define DBG_2 32 /**< Important or medium level debug information */
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#define DBG_3 33 /**< Regular and low level debug information */
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#define DBG_4 34 /**< Messages only a real Nping freak would want to see */
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#define DBG_5 35 /**< Enables Nsock (and other libs) basic tracing */
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#define DBG_6 36 /**< Enables full Nsock (and other libs) tracing */
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#define DBG_7 37 /**< Reserved for future use */
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#define DBG_8 38 /**< Reserved for future use */
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#define DBG_9 39 /**< Reserved for future use */
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#define MAX_IP_PACKET_LEN 65535 /**< Max len of an IP datagram */
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#define MAX_UDP_PAYLOAD_LEN 65507 /**< Check comments in UDPHeader::setSum() */
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#define MAX_DEV_LEN 128 /**< Max network interface name length */
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#define NO_NEWLINE 0x8000 /**< Used in nping_fatal(), nping_warning() and nping_print() */
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/** Bit count for number parsing functions */
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#define RANGE_8_BITS 8
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#define RANGE_16_BITS 16
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#define RANGE_32_BITS 32
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#define RANGE_64_BITS 64
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/* Crypto Lengths */
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#define CIPHER_BLOCK_SIZE (128/8)
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#define CIPHER_KEY_LEN (128/8)
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#define MAC_KEY_LEN (128/8)
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/* General tunable defines **************************************************/
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#define NPING_NAME "Nping"
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#define NPING_URL "https://nmap.org/nping"
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#define NPING_VERSION "0.7.98SVN"
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#define DEFAULT_VERBOSITY VB_0
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#define DEFAULT_DEBUGGING DBG_0
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/**< Default number of probes that are sent to each target */
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#define DEFAULT_PACKET_COUNT 5
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/* When doing traceroute, the number of packets sent to each host must be
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* higher because 5 is probably not enough to reach the average target on the
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* Internet. The following paper suggests that internet hosts are no more than
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* 30 hops apart, so setting the packet count to 48 when --traceroute is set
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* seems like a safe choice.
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* Cheng, J., Haining, W. and Kang, GS. (2006). Hop-Count Filtering: An
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* Effective Defense Against Spoofed DDoS Traffic. Australian Telecommu-
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* nication Networks & Applications Conference (ATNAC). Australia.
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* <http://portal.acm.org/citation.cfm?id=948109.948116>
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*/
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#define TRACEROUTE_PACKET_COUNT 48
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#define DEFAULT_DELAY 1000 /**< Milliseconds between each probe */
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/** Milliseconds Nping waits for replies after all probes have been sent */
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#define DEFAULT_WAIT_AFTER_PROBES 1000
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#define DEFAULT_IP_TTL 64 /**< Default IP Time To Live */
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#define DEFAULT_IP_TOS 0 /**< Default IP Type of Service */
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#define DEFAULT_IPv6_TTL 64 /**< Default IPv6 Hop Limit */
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#define DEFAULT_IPv6_TRAFFIC_CLASS 0x00 /**< Default IPv6 Traffic Class */
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#define DEFAULT_TCP_TARGET_PORT 80 /**< Default TCP target port */
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#define DEFAULT_UDP_TARGET_PORT 40125 /**< Default UDP target port */
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#define DEFAULT_UDP_SOURCE_PORT 53 /**< Default UDP source port */
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#define DEFAULT_TCP_WINDOW_SIZE 1480 /**< Default TCP Window size */
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/**< MTU used when user just supplies option -f but no MTU value */
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#define DEFAULT_MTU_FOR_FRAGMENTATION 72
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#define DEFAULT_ICMP_TYPE 8 /**< Default ICMP message: Echo Request */
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#define DEFAULT_ICMP_CODE 0 /**< Default ICMP code: 0 (standard) */
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#define DEFAULT_ICMPv6_TYPE 128 /**< Default ICMPv6 message: Echo Request */
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#define DEFAULT_ICMPv6_CODE 0 /**< Default ICMPv6 code: 0 (standard) */
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#define DEFAULT_ARP_OP 1 /**< Default ARP operation: OP_ARP_REQUEST */
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/* WARNING: This is the max length for UDP and TCP payloads. Whatever you set
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* here, it cannot exceed the worst case:
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* 65535 bytes - IPv6Header with options - TCP Header with options. */
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#define MAX_PAYLOAD_ALLOWED 65400
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/* I've tested this on a GNU/Linux 2.6.24 and I've seen that if the length
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* of the whole IP packet is more than 16436 when using loopback interface or
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* more than 1500 when using a normal network interface, the kernel complains
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* and says "Message too long". This is obviously caused by the configured
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* MTU. So the thing is that although we allow users to specify payloads up to
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* MAX_PAYLOAD_ALLOWED bytes, when we generate random payloads, we set our
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* on limit on 1500-20-20=1460 bytes. Let's be conservative and consider that
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* IP packet has 40bytes of options and TCP has 20. So max length should be
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* 1500-60-40 = 1400. */
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#define MAX_RANDOM_PAYLOAD 1400
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#define MAX_RECOMMENDED_PAYLOAD 1400
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/* Cached hosts in resolveChached() and gethostbynameCached() */
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#define MAX_CACHED_HOSTS 512
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#define MAX_CACHED_HOSTNAME_LEN 512
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/* (9929 because is prime as has not been assigned by IANA yet) */
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#define DEFAULT_ECHO_PORT 9929
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/* The echo server tries to zero any application layer data before echoing
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* network packets. However, sometimes we may not be able to successfully
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* parse a given packet (decide whether the packet contains application data
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* or not), so this define specifies the amount of bytes of a packet that the
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* server does not zero in such case. 40 bytes allows IPv4+TCP, an IPv6 header,
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* an IPv4+UDP+12payload bytes, etc. In the case of UDP, the first 12 data bytes
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* would be leaked. However, we should be able to parse simple IPv4-UDP packets
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* without problem, so it should never happen. We expect to use this constant
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* when received packets are really weird (eg. tunneled traffic, protocols we
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* don't understand, etc. The 40 bytes are a compromise between dropping the
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* packet but provide total protection against data leakage due to attacks to
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* the echo server, and providing some flexibility at the risk of leaking
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* a few bytes if an attacker is able to trick the echo server into echoing
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* packets that were not originated by him. */
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#define PAYLOAD_ECHO_BYTES_IN_DOUBT 40
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#define NSOCK_INFINITE -1
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/* Prototypes for nping.cc shared functions */
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char *getBPFFilterString();
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#endif
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