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mirror of https://github.com/nmap/nmap.git synced 2025-12-06 04:31:29 +00:00
Files
nmap/nse_main.lua
dmiller cd7df91ce0 Fix a bug introduced in r32678
string.gsub returns 2 values, the new string and the number of
replacements made. It also has a 4th argument, the number of
replacements to make. So when you use the return value of gsub as the
3rd argument, and no replacements were made, it instructs the next call
to not make any replacements. Thanks to Ron Bowes for reporting this
issue.
2014-01-29 13:24:30 +00:00

1402 lines
46 KiB
Lua

-- Arguments when this file (function) is called, accessible via ...
-- [1] The NSE C library. This is saved in the local variable cnse for
-- access throughout the file.
-- [2] The list of categories/files/directories passed via --script.
-- The actual arguments passed to the anonymous main function:
-- [1] The list of hosts we run against.
--
-- When making changes to this code, please ensure you do not add any
-- code relying global indexing. Instead, create a local below for the
-- global you need access to. This protects the engine from possible
-- replacements made to the global environment, speeds up access, and
-- documents dependencies.
--
-- A few notes about the safety of the engine, that is, the ability for
-- a script developer to crash or otherwise stall NSE. The purpose of noting
-- these attack vectors is more to show the difficulty in accidently
-- breaking the system than to indicate a user may wish to break the
-- system through these means.
-- - A script writer can use the undocumented Lua function newproxy
-- to inject __gc code that could run (and error) at any location.
-- - A script writer can use the debug library to break out of
-- the "sandbox" we give it. This is made a little more difficult by
-- our use of locals to all Lua functions we use and the exclusion
-- of the main thread and subsequent user threads.
-- - A simple while true do end loop can stall the system. This can be
-- avoided by debug hooks to yield the thread at periodic intervals
-- (and perhaps kill the thread) but a C function like string.find and
-- a malicious pattern can stall the system from C just as easily.
-- - The garbage collector function is available to users and they may
-- cause the system to stall through improper use.
-- - Of course the os and io library can cause the system to also break.
local _VERSION = _VERSION;
local MAJOR, MINOR = assert(_VERSION:match "^Lua (%d+).(%d+)$");
if tonumber(MAJOR.."."..MINOR) < 5.2 then
error "NSE requires Lua 5.2 or newer. It looks like you're using an older version of nmap."
end
local NAME = "NSE";
-- Script Scan phases.
local NSE_PRE_SCAN = "NSE_PRE_SCAN";
local NSE_SCAN = "NSE_SCAN";
local NSE_POST_SCAN = "NSE_POST_SCAN";
-- String keys into the registry (_R), for data shared with nse_main.cc.
local YIELD = "NSE_YIELD";
local BASE = "NSE_BASE";
local WAITING_TO_RUNNING = "NSE_WAITING_TO_RUNNING";
local DESTRUCTOR = "NSE_DESTRUCTOR";
local SELECTED_BY_NAME = "NSE_SELECTED_BY_NAME";
local FORMAT_TABLE = "NSE_FORMAT_TABLE";
local FORMAT_XML = "NSE_FORMAT_XML";
-- This is a limit on the number of script instance threads running at once. It
-- exists only to limit memory use when there are many open ports. It doesn't
-- count worker threads started by scripts.
local CONCURRENCY_LIMIT = 1000;
-- Table of different supported rules.
local NSE_SCRIPT_RULES = {
prerule = "prerule",
hostrule = "hostrule",
portrule = "portrule",
postrule = "postrule",
};
local cnse, rules = ...; -- The NSE C library and Script Rules
local _G = _G;
local assert = assert;
local collectgarbage = collectgarbage;
local error = error;
local ipairs = ipairs;
local load = load;
local loadfile = loadfile;
local next = next;
local pairs = pairs;
local pcall = pcall;
local rawget = rawget;
local rawset = rawset;
local require = require;
local select = select;
local setmetatable = setmetatable;
local tonumber = tonumber;
local tostring = tostring;
local type = type;
local coroutine = require "coroutine";
local create = coroutine.create;
local resume = coroutine.resume;
local status = coroutine.status;
local yield = coroutine.yield;
local wrap = coroutine.wrap;
local debug = require "debug";
local traceback = debug.traceback;
local _R = debug.getregistry();
local io = require "io";
local lines = io.lines;
local open = io.open;
local math = require "math";
local max = math.max;
local package = require "package";
local string = require "string";
local byte = string.byte;
local find = string.find;
local format = string.format;
local gsub = string.gsub;
local lower = string.lower;
local match = string.match;
local sub = string.sub;
local table = require "table";
local concat = table.concat;
local insert = table.insert;
local remove = table.remove;
local sort = table.sort;
local unpack = table.unpack;
do -- Add loader to look in nselib/?.lua (nselib/ can be in multiple places)
local function loader (lib)
lib = lib:gsub("%.", "/"); -- change Lua "module seperator" to directory separator
local name = "nselib/"..lib..".lua";
local type, path = cnse.fetchfile_absolute(name);
if type == "file" then
return loadfile(path);
else
return "\n\tNSE failed to find "..name.." in search paths.";
end
end
insert(package.searchers, 1, loader);
end
local nmap = require "nmap";
local lfs = require "lfs";
local socket = require "nmap.socket";
local loop = socket.loop;
local stdnse = require "stdnse";
local strict = require "strict";
assert(_ENV == _G);
strict(_ENV);
local script_database_type, script_database_path =
cnse.fetchfile_absolute(cnse.script_dbpath);
local script_database_update = cnse.scriptupdatedb;
local script_help = cnse.scripthelp;
-- NSE_YIELD_VALUE
-- This is the table C uses to yield a thread with a unique value to
-- differentiate between yields initiated by NSE or regular coroutine yields.
local NSE_YIELD_VALUE = {};
do
-- This is the method by which we allow a script to have nested
-- coroutines. If a sub-thread yields in an NSE function such as
-- nsock.connect, then we propogate the yield up. These replacements
-- to the coroutine library are used only by Script Threads, not the engine.
local function handle (co, status, ...)
if status and NSE_YIELD_VALUE == ... then -- NSE has yielded the thread
return handle(co, resume(co, yield(NSE_YIELD_VALUE)));
else
return status, ...;
end
end
function coroutine.resume (co, ...)
return handle(co, resume(co, ...));
end
local resume = coroutine.resume; -- local reference to new coroutine.resume
local function aux_wrap (status, ...)
if not status then
return error(..., 2);
else
return ...;
end
end
function coroutine.wrap (f)
local co = create(f);
return function (...)
return aux_wrap(resume(co, ...));
end
end
end
-- Some local helper functions --
local log_write, verbosity, debugging =
nmap.log_write, nmap.verbosity, nmap.debugging;
local log_write_raw = cnse.log_write;
local function print_verbose (level, fmt, ...)
if verbosity() >= assert(tonumber(level)) or debugging() > 0 then
log_write("stdout", format(fmt, ...));
end
end
local function print_debug (level, fmt, ...)
if debugging() >= assert(tonumber(level)) then
log_write("stdout", format(fmt, ...));
end
end
local function log_error (fmt, ...)
log_write("stderr", format(fmt, ...));
end
local function table_size (t)
local n = 0; for _ in pairs(t) do n = n + 1; end return n;
end
local function loadscript (filename)
local source = "@"..filename;
local function ld ()
-- header for scripts to allow setting the environment
yield [[return function (_ENV) return function (...)]];
-- actual script
for line in lines(filename, 2^15) do
yield(line);
end
-- footer...
yield [[ end end]];
return nil;
end
return assert(load(wrap(ld), source, "t"))();
end
-- recursively copy a table, for host/port tables
-- not very rigorous, but it doesn't need to be
local function tcopy (t)
local tc = {};
for k,v in pairs(t) do
if type(v) == "table" then
tc[k] = tcopy(v);
else
tc[k] = v;
end
end
return tc;
end
-- copies the host table while preserving the registry
local function host_copy(t)
local h = tcopy(t)
h.registry = t.registry
return h
end
local REQUIRE_ERROR = {};
rawset(stdnse, "silent_require", function (...)
local status, mod = pcall(require, ...);
if not status then
print_debug(1, "%s", traceback(mod));
error(REQUIRE_ERROR)
else
return mod;
end
end);
-- Gets a string containing as much of a host's name, IP, and port as are
-- available.
local function against_name(host, port)
local targetname, ip, portno, ipport, against;
if host then
targetname = host.targetname;
ip = host.ip;
end
if port then
portno = port.number;
end
if ip and portno then
ipport = ip..":"..portno;
elseif ip then
ipport = ip;
end
if targetname and ipport then
against = targetname.." ("..ipport..")";
elseif targetname then
against = targetname;
elseif ipport then
against = ipport;
end
if against then
return " against "..against
else
return ""
end
end
-- The Script Class, its constructor is Script.new.
local Script = {};
-- The Thread Class, its constructor is Script:new_thread.
local Thread = {};
-- The Worker Class, it's a subclass of Thread. Its constructor is
-- Thread:new_worker. It (currently) has no methods.
local Worker = {};
do
-- Workers reference data from parent thread.
function Worker:__index (key)
return Worker[key] or self.parent[key]
end
-- Thread:d()
-- Outputs debug information at level 1 or higher.
-- Changes "%THREAD" with an appropriate identifier for the debug level
function Thread:d (fmt, ...)
local against = against_name(self.host, self.port);
local function replace(fmt, pattern, repl)
-- Escape each % twice: once for gsub, and once for print_debug.
local r = gsub(repl, "%%", "%%%%%%%%")
return gsub(fmt, pattern, r);
end
if debugging() > 1 then
fmt = replace(fmt, "%%THREAD_AGAINST", self.info..against);
fmt = replace(fmt, "%%THREAD", self.info);
else
fmt = replace(fmt, "%%THREAD_AGAINST", self.short_basename..against);
fmt = replace(fmt, "%%THREAD", self.short_basename);
end
print_debug(1, fmt, ...);
end
-- Sets script output. r1 and r2 are the (as many as two) return values.
function Thread:set_output(r1, r2)
if not self.worker then
-- Structure table and unstructured string outputs.
local tab, str
if r2 then
tab, str = r1, tostring(r2);
elseif type(r1) == "string" then
tab, str = nil, r1;
elseif r1 == nil then
return
else
tab, str = r1, nil;
end
if self.type == "prerule" or self.type == "postrule" then
cnse.script_set_output(self.id, tab, str);
elseif self.type == "hostrule" then
cnse.host_set_output(self.host, self.id, tab, str);
elseif self.type == "portrule" then
cnse.port_set_output(self.host, self.port, self.id, tab, str);
end
end
end
-- prerule/postrule scripts may be timed out in the future
-- based on start time and script lifetime?
function Thread:timed_out ()
if self.type == "hostrule" or self.type == "portrule" then
return cnse.timedOut(self.host);
end
return nil;
end
function Thread:start_time_out_clock ()
if self.type == "hostrule" or self.type == "portrule" then
cnse.startTimeOutClock(self.host);
end
end
function Thread:stop_time_out_clock ()
if self.type == "hostrule" or self.type == "portrule" then
cnse.stopTimeOutClock(self.host);
end
end
-- Register scripts in the timeouts list to track their timeouts.
function Thread:start (timeouts)
self:d("Starting %THREAD_AGAINST.");
if self.host then
timeouts[self.host] = timeouts[self.host] or {};
timeouts[self.host][self.co] = true;
end
end
-- Remove scripts from the timeouts list and call their
-- destructor handles.
function Thread:close (timeouts, result)
self.error = result;
if self.host then
timeouts[self.host][self.co] = nil;
-- Any more threads running for this script/host?
if not next(timeouts[self.host]) then
self:stop_time_out_clock();
timeouts[self.host] = nil;
end
end
local ch = self.close_handlers;
for key, destructor_t in pairs(ch) do
destructor_t.destructor(destructor_t.thread, key);
ch[key] = nil;
end
end
-- thread = Script:new_thread(rule, ...)
-- Creates a new thread for the script Script.
-- Arguments:
-- rule The rule argument the rule, hostrule or portrule, tested.
-- ... The arguments passed to the rule function (host[, port]).
-- Returns:
-- thread The thread (class) is returned, or nil.
function Script:new_thread (rule, ...)
local script_type = assert(NSE_SCRIPT_RULES[rule]);
if not self[rule] then return nil end -- No rule for this script?
local script_closure_generator = self.script_closure_generator;
-- Rebuild the environment for the running thread.
local env = {
SCRIPT_PATH = self.filename,
SCRIPT_NAME = self.short_basename,
SCRIPT_TYPE = script_type,
};
setmetatable(env, {__index = _G});
local script_closure = script_closure_generator(env);
local unique_value = {}; -- to test valid yield
local function main (_ENV, ...)
script_closure(); -- loads script globals
return action(yield(unique_value, _ENV[rule](...)));
end
-- This thread allows us to load the script's globals in the
-- same Lua thread the action and rule functions will execute in.
local co = create(main);
local s, value, rule_return = resume(co, env, ...);
if s and value ~= unique_value then
print_debug(1,
"A thread for %s yielded unexpectedly in the file or %s function:\n%s\n",
self.filename, rule, traceback(co));
elseif s and (rule_return or self.forced_to_run) then
local thread = {
close_handlers = {},
co = co,
env = env,
identifier = tostring(co),
info = format("'%s' (%s)", self.short_basename, tostring(co));
parent = nil, -- placeholder
script = self,
type = script_type,
worker = false,
};
thread.parent = thread;
setmetatable(thread, Thread)
return thread;
elseif not s then
log_error("A thread for %s failed to load in %s function:\n%s\n",
self.filename, rule, traceback(co, tostring(value)));
end
return nil;
end
function Thread:new_worker (main, ...)
local co = create(main);
print_debug(2, "%s spawning new thread (%s).", self.parent.info, tostring(co));
local thread = {
args = {n = select("#", ...), ...},
close_handlers = {},
co = co,
info = format("'%s' worker (%s)", self.short_basename, tostring(co));
parent = self,
worker = true,
};
setmetatable(thread, Worker)
local function info ()
return status(co), rawget(thread, "error");
end
return thread, info;
end
function Thread:resume ()
return resume(self.co, unpack(self.args, 1, self.args.n));
end
function Thread:__index (key)
return Thread[key] or self.script[key]
end
-- Script.new provides defaults for some of these.
local required_fields = {
action = "function",
categories = "table",
dependencies = "table",
};
local quiet_errors = {
[REQUIRE_ERROR] = true,
}
-- script = Script.new(filename)
-- Creates a new Script Class for the script.
-- Arguments:
-- filename The filename (path) of the script to load.
-- script_params The script selection parameters table.
-- Possible key/value pairs:
-- selection: A string to indicate the script selection type.
-- "name": Selected by name or pattern.
-- "category" Selected by category.
-- "file path" Selected by file path.
-- "directory" Selected by directory.
-- verbosity: A boolean, if set to true the script will get a
-- verbosity boost. Scripts selected by name or
-- file paths must set this to true.
-- forced: A boolean to indicate if the script will be
-- forced to run regardless to its rule results.
-- (e.g. "+script").
-- Returns:
-- script The script (class) created.
function Script.new (filename, script_params)
local script_params = script_params or {};
assert(type(filename) == "string", "string expected");
if not find(filename, "%.nse$") then
log_error(
"Warning: Loading '%s' -- the recommended file extension is '.nse'.",
filename);
end
local basename = match(filename, "([^/\\]+)$") or filename;
local short_basename = match(filename, "([^/\\]+)%.nse$") or
match(filename, "([^/\\]+)%.[^.]*$") or filename;
print_debug(2, "Script %s was selected by %s%s.",
basename,
script_params.selection or "(unknown)",
script_params.forced and " and forced to run" or "");
local script_closure_generator = loadscript(filename);
-- Give the closure its own environment, with global access
local env = {
SCRIPT_PATH = filename,
SCRIPT_NAME = short_basename,
categories = {},
dependencies = {},
};
setmetatable(env, {__index = _G});
local script_closure = script_closure_generator(env);
local co = create(script_closure); -- Create a garbage thread
local status, e = resume(co); -- Get the globals it loads in env
if not status then
if quiet_errors[e] then
print_verbose(1, "Failed to load '%s'.", filename);
return nil;
else
log_error("Failed to load %s:\n%s", filename, traceback(co, e));
error("could not load script");
end
end
-- Check that all the required fields were set
for f, t in pairs(required_fields) do
local field = rawget(env, f);
if field == nil then
error(filename.." is missing required field: '"..f.."'");
elseif type(field) ~= t then
error(filename.." field '"..f.."' is of improper type '"..
type(field).."', expected type '"..t.."'");
end
end
-- Check the required rule functions
local rules = {}
for rule in pairs(NSE_SCRIPT_RULES) do
local rulef = rawget(env, rule);
assert(type(rulef) == "function" or rulef == nil,
rule.." must be a function!");
rules[rule] = rulef;
end
assert(next(rules), filename.." is missing required function: 'rule'");
local prerule = rules.prerule;
local hostrule = rules.hostrule;
local portrule = rules.portrule;
local postrule = rules.postrule;
-- Assert that categories is an array of strings
for i, category in ipairs(rawget(env, "categories")) do
assert(type(category) == "string",
filename.." has non-string entries in the 'categories' array");
end
-- Assert that dependencies is an array of strings
for i, dependency in ipairs(rawget(env, "dependencies")) do
assert(type(dependency) == "string",
filename.." has non-string entries in the 'dependencies' array");
end
-- Return the script
local script = {
filename = filename,
basename = basename,
short_basename = short_basename,
id = match(filename, "^.-[/\\]([^\\/]-)%.nse$") or short_basename,
script_closure_generator = script_closure_generator,
prerule = prerule,
hostrule = hostrule,
portrule = portrule,
postrule = postrule,
args = {n = 0};
description = rawget(env, "description"),
categories = rawget(env, "categories"),
author = rawget(env, "author"),
license = rawget(env, "license"),
dependencies = rawget(env, "dependencies"),
threads = {},
-- Make sure that the following are boolean types.
selected_by_name = not not script_params.verbosity,
forced_to_run = not not script_params.forced,
};
return setmetatable(script, Script)
end
Script.__index = Script;
end
-- check_rules(rules)
-- Adds the "default" category if no rules were specified.
-- Adds other implicitly specified rules (e.g. "version")
--
-- Arguments:
-- rules The array of rules to check.
local function check_rules (rules)
if cnse.default and #rules == 0 then rules[1] = "default" end
if cnse.scriptversion then rules[#rules+1] = "version" end
end
-- chosen_scripts = get_chosen_scripts(rules)
-- Loads all the scripts for the given rules using the Script Database.
-- Arguments:
-- rules The array of rules to use for loading scripts.
-- Returns:
-- chosen_scripts The array of scripts loaded for the given rules.
local function get_chosen_scripts (rules)
check_rules(rules);
local db_env = {Entry = nil};
local db_closure = assert(loadfile(script_database_path, "t", db_env),
"database appears to be corrupt or out of date;\n"..
"\tplease update using: nmap --script-updatedb");
local chosen_scripts, files_loaded = {}, {};
local entry_rules, used_rules, forced_rules = {}, {}, {};
-- Tokens that are allowed in script rules (--script)
local protected_lua_tokens = {
["and"] = true,
["or"] = true,
["not"] = true,
};
-- Was this category selection forced to run (e.g. "+script").
-- Return:
-- Boolean: True if it's forced otherwise false.
-- String: The new cleaned string.
local function is_forced_set (str)
local specification = match(str, "^%+(.*)$");
if specification then
return true, specification;
else
return false, str;
end
end
-- Globalize all names in str that are not protected_lua_tokens
local function globalize (str)
local lstr = lower(str);
if protected_lua_tokens[lstr] then
return lstr;
else
return 'm("'..str..'")';
end
end
for i, rule in ipairs(rules) do
rule = match(rule, "^%s*(.-)%s*$"); -- strip surrounding whitespace
local original_rule = rule;
local forced, rule = is_forced_set(rule);
used_rules[rule] = false; -- has not been used yet
forced_rules[rule] = forced;
-- Here we escape backslashes which might appear in Windows filenames.
rule = gsub(rule, "\\([^\\])", "\\\\%1");
-- Globalize all `names`, all visible characters not ',', '(', ')', and ';'
local globalized_rule =
gsub(rule, "[\033-\039\042-\043\045-\058\060-\126]+", globalize);
-- Precompile the globalized rule
local env = {m = nil};
local compiled_rule, err = load("return "..globalized_rule, "rule", "t", env);
if not compiled_rule then
err = err:match("rule\"]:%d+:(.+)$"); -- remove (luaL_)where in code
error("Bad script rule:\n\t"..original_rule.." -> "..err);
end
-- These are used to reference and check all the rules later.
entry_rules[globalized_rule] = {
original_rule = rule,
compiled_rule = compiled_rule,
env = env,
};
end
-- Checks if a given script, script_entry, should be loaded. A script_entry
-- should be in the form: { filename = "name.nse", categories = { ... } }
function db_env.Entry (script_entry)
local categories, filename = script_entry.categories, script_entry.filename;
assert(type(categories) == "table" and type(filename) == "string",
"script database appears corrupt, try `nmap --script-updatedb`");
local escaped_basename = match(filename, "([^/\\]-)%.nse$") or
match(filename, "([^/\\]-)$");
local r_categories = {all = true}; -- A reverse table of categories
for i, category in ipairs(categories) do
assert(type(category) == "string", "bad entry in script database");
r_categories[lower(category)] = true; -- Lowercase the entry
end
-- The script selection parameters table.
local script_params = {};
-- A matching function for each script rule.
-- If the pattern directly matches a category (e.g. "all"), then
-- we return true. Otherwise we test if it is a filename or if
-- the script_entry.filename matches the pattern.
local function m (pattern)
-- Check categories
if r_categories[lower(pattern)] then
script_params.selection = "category";
return true;
end
-- Check filename with wildcards
pattern = gsub(pattern, "%.nse$", ""); -- remove optional extension
pattern = gsub(pattern, "[%^%$%(%)%%%.%[%]%+%-%?]", "%%%1"); -- esc magic
pattern = gsub(pattern, "%*", ".*"); -- change to Lua wildcard
pattern = "^"..pattern.."$"; -- anchor to beginning and end
if find(escaped_basename, pattern) then
script_params.selection = "name";
script_params.verbosity = true;
return true;
end
return false;
end
for globalized_rule, rule_table in pairs(entry_rules) do
-- Clear and set the environment of the compiled script rule
rule_table.env.m = m;
local status, found = pcall(rule_table.compiled_rule)
rule_table.env.m = nil;
if not status then
error("Bad script rule:\n\t"..rule_table.original_rule..
" -> script rule expression not supported.");
end
-- The script rule matches a category or a pattern
if found then
used_rules[rule_table.original_rule] = true;
script_params.forced = not not forced_rules[rule_table.original_rule];
local t, path = cnse.fetchscript(filename);
if t == "file" then
if not files_loaded[path] then
local script = Script.new(path, script_params)
chosen_scripts[#chosen_scripts+1] = script;
files_loaded[path] = true;
-- do not break so other rules can be marked as used
end
else
log_error("Warning: Could not load '%s': %s", filename, path);
break;
end
end
end
end
db_closure(); -- Load the scripts
-- Now load any scripts listed by name rather than by category.
for rule, loaded in pairs(used_rules) do
if not loaded then -- attempt to load the file/directory
local script_params = {};
script_params.forced = not not forced_rules[rule];
local t, path = cnse.fetchscript(rule);
if t == nil then -- perhaps omitted the extension?
t, path = cnse.fetchscript(rule..".nse");
end
if t == nil then
error("'"..rule.."' did not match a category, filename, or directory");
elseif t == "file" and not files_loaded[path] then
script_params.selection = "file path";
script_params.verbosity = true;
local script = Script.new(path, script_params);
chosen_scripts[#chosen_scripts+1] = script;
files_loaded[path] = true;
elseif t == "directory" then
for f in lfs.dir(path) do
local file = path .."/".. f
if find(file, "%.nse$") and not files_loaded[file] then
script_params.selection = "directory";
local script = Script.new(file, script_params);
chosen_scripts[#chosen_scripts+1] = script;
files_loaded[file] = true;
end
end
end
end
end
-- calculate runlevels
local name_script = {};
for i, script in ipairs(chosen_scripts) do
assert(name_script[script.short_basename] == nil);
name_script[script.short_basename] = script;
end
local chain = {}; -- chain of script names
local function calculate_runlevel (script)
chain[#chain+1] = script.short_basename;
if script.runlevel == false then -- circular dependency
error("circular dependency in chain `"..concat(chain, "->").."`");
else
script.runlevel = false; -- placeholder
end
local runlevel = 1;
for i, dependency in ipairs(script.dependencies) do
-- yes, use rawget in case we add strong dependencies again
local s = rawget(name_script, dependency);
if s then
local r = tonumber(s.runlevel) or calculate_runlevel(s);
runlevel = max(runlevel, r+1);
end
end
chain[#chain] = nil;
script.runlevel = runlevel;
return runlevel;
end
for i, script in ipairs(chosen_scripts) do
local _ = script.runlevel or calculate_runlevel(script);
end
return chosen_scripts;
end
-- run(threads)
-- The main loop function for NSE. It handles running all the script threads.
-- Arguments:
-- threads An array of threads (a runlevel) to run.
local function run (threads_iter, hosts)
-- running scripts may be resumed at any time. waiting scripts are
-- yielded until Nsock wakes them. After being awakened with
-- nse_restore, waiting threads become pending and later are moved all
-- at once back to running.
local running, waiting, pending = {}, {}, {};
local all = setmetatable({}, {__mode = "kv"}); -- base coroutine to Thread
local current; -- The currently running Thread.
local total = 0; -- Number of threads, for record keeping.
local timeouts = {}; -- A list to save and to track scripts timeout.
local num_threads = 0; -- Number of script instances currently running.
-- Map of yielded threads to the base Thread
local yielded_base = setmetatable({}, {__mode = "kv"});
-- _R[YIELD] is called by nse_yield in nse_main.cc
_R[YIELD] = function (co)
yielded_base[co] = current; -- set base
return NSE_YIELD_VALUE; -- return NSE_YIELD_VALUE
end
_R[BASE] = function ()
return current and current.co;
end
-- _R[WAITING_TO_RUNNING] is called by nse_restore in nse_main.cc
_R[WAITING_TO_RUNNING] = function (co, ...)
local base = yielded_base[co] or all[co]; -- translate to base thread
if base then
co = base.co;
if waiting[co] then -- ignore a thread not waiting
pending[co], waiting[co] = waiting[co], nil;
pending[co].args = {n = select("#", ...), ...};
end
end
end
-- _R[DESTRUCTOR] is called by nse_destructor in nse_main.cc
_R[DESTRUCTOR] = function (what, co, key, destructor)
local thread = yielded_base[co] or all[co] or current;
if thread then
local ch = thread.close_handlers;
if what == "add" then
ch[key] = {
thread = co,
destructor = destructor
};
elseif what == "remove" then
ch[key] = nil;
end
end
end
_R[SELECTED_BY_NAME] = function()
return current and current.selected_by_name;
end
rawset(stdnse, "new_thread", function (main, ...)
assert(type(main) == "function", "function expected");
if current == nil then
error "stdnse.new_thread can only be run from an active script"
end
local worker, info = current:new_worker(main, ...);
total, all[worker.co], pending[worker.co], num_threads = total+1, worker, worker, num_threads+1;
worker:start(timeouts);
return worker.co, info;
end);
rawset(stdnse, "base", function ()
return current and current.co;
end);
while threads_iter and num_threads < CONCURRENCY_LIMIT do
local thread = threads_iter()
if not thread then
threads_iter = nil;
break;
end
all[thread.co], running[thread.co], total = thread, thread, total+1;
num_threads = num_threads + 1;
thread:start(timeouts);
end
if num_threads == 0 then
return
end
local progress = cnse.scan_progress_meter(NAME);
-- Loop while any thread is running or waiting.
while next(running) or next(waiting) or threads_iter do
-- Start as many new threads as possible.
while threads_iter and num_threads < CONCURRENCY_LIMIT do
local thread = threads_iter()
if not thread then
threads_iter = nil;
break;
end
all[thread.co], running[thread.co], total = thread, thread, total+1;
num_threads = num_threads + 1;
thread:start(timeouts);
end
local nr, nw = table_size(running), table_size(waiting);
if cnse.key_was_pressed() then
print_verbose(1, "Active NSE Script Threads: %d (%d waiting)\n",
nr+nw, nw);
progress("printStats", 1-(nr+nw)/total);
if debugging() >= 2 then
for co, thread in pairs(running) do
thread:d("Running: %THREAD\n\t%s",
(gsub(traceback(co), "\n", "\n\t")));
end
for co, thread in pairs(waiting) do
thread:d("Waiting: %THREAD\n\t%s",
(gsub(traceback(co), "\n", "\n\t")));
end
end
elseif progress "mayBePrinted" then
if verbosity() > 1 or debugging() > 0 then
progress("printStats", 1-(nr+nw)/total);
else
progress("printStatsIfNecessary", 1-(nr+nw)/total);
end
end
-- Checked for timed-out scripts and hosts.
for co, thread in pairs(waiting) do
if thread:timed_out() then
waiting[co], all[co], num_threads = nil, nil, num_threads-1;
thread:d("%THREAD %stimed out", thread.host
and format("%s%s ", thread.host.ip,
thread.port and ":"..thread.port.number or "")
or "");
thread:close(timeouts, "timed out");
end
end
for co, thread in pairs(running) do
current, running[co] = thread, nil;
thread:start_time_out_clock();
-- Threads may have zero, one, or two return values.
local s, r1, r2 = thread:resume();
if not s then -- script error...
all[co], num_threads = nil, num_threads-1;
if debugging() > 0 then
thread:d("%THREAD_AGAINST threw an error!\n%s\n", traceback(co, tostring(r1)));
else
thread:set_output("ERROR: Script execution failed (use -d to debug)");
end
thread:close(timeouts, r1);
elseif status(co) == "suspended" then
if r1 == NSE_YIELD_VALUE then
waiting[co] = thread;
else
all[co], num_threads = nil, num_threads-1;
thread:d("%THREAD yielded unexpectedly and cannot be resumed.");
thread:close();
end
elseif status(co) == "dead" then
all[co], num_threads = nil, num_threads-1;
thread:set_output(r1, r2);
thread:d("Finished %THREAD_AGAINST.");
thread:close(timeouts);
end
current = nil;
end
loop(50); -- Allow nsock to perform any pending callbacks
-- Move pending threads back to running.
for co, thread in pairs(pending) do
pending[co], running[co] = nil, thread;
end
collectgarbage "step";
end
progress "endTask";
end
-- This function does the automatic formatting of Lua objects into strings, for
-- normal output and for the XML @output attribute. Each nested table is
-- indented by two spaces. Tables having a __tostring metamethod are converted
-- using tostring. Otherwise, integer keys are listed first and only their
-- value is shown; then string keys are shown prefixed by the key and a colon.
-- Any other kinds of keys. Anything that is not a table is converted to a
-- string with tostring.
local function format_table(obj, indent)
indent = indent or " ";
if type(obj) == "table" then
local mt = getmetatable(obj)
if mt and mt["__tostring"] then
-- Table obeys tostring, so use that.
return tostring(obj)
end
local lines = {};
-- Do integer keys.
for _, v in ipairs(obj) do
lines[#lines + 1] = indent .. format_table(v, indent .. " ");
end
-- Do string keys.
for k, v in pairs(obj) do
if type(k) == "string" then
lines[#lines + 1] = indent .. k .. ": " .. format_table(v, indent .. " ");
end
end
return "\n" .. concat(lines, "\n");
else
return tostring(obj);
end
end
_R[FORMAT_TABLE] = format_table
local format_xml
local function format_xml_elem(obj, key)
if key then
key = cnse.protect_xml(tostring(key));
end
if type(obj) == "table" then
cnse.xml_start_tag("table", {key=key});
cnse.xml_newline();
else
cnse.xml_start_tag("elem", {key=key});
end
format_xml(obj);
cnse.xml_end_tag();
cnse.xml_newline();
end
-- This function writes an XML representation of a Lua object to the XML stream.
function format_xml(obj, key)
if type(obj) == "table" then
-- Do integer keys.
for _, v in ipairs(obj) do
format_xml_elem(v);
end
-- Do string keys.
for k, v in pairs(obj) do
if type(k) == "string" then
format_xml_elem(v, k);
end
end
else
cnse.xml_write_escaped(cnse.protect_xml(tostring(obj)));
end
end
_R[FORMAT_XML] = format_xml
-- Format NSEDoc markup (e.g., including bullet lists and <code> sections) into
-- a display string at the given indentation level. Currently this only indents
-- the string and doesn't interpret any other markup.
local function format_nsedoc(nsedoc, indent)
indent = indent or ""
return gsub(nsedoc, "([^\n]+)", indent .. "%1")
end
-- Return the NSEDoc URL for the script with the given id.
local function nsedoc_url(id)
return format("%s/nsedoc/scripts/%s.html", cnse.NMAP_URL, id)
end
local function script_help_normal(chosen_scripts)
for i, script in ipairs(chosen_scripts) do
log_write_raw("stdout", "\n");
log_write_raw("stdout", format("%s\n", script.id));
log_write_raw("stdout", format("Categories: %s\n", concat(script.categories, " ")));
log_write_raw("stdout", format("%s\n", nsedoc_url(script.id)));
if script.description then
log_write_raw("stdout", format_nsedoc(script.description, " "));
end
end
end
local function script_help_xml(chosen_scripts)
cnse.xml_start_tag("nse-scripts");
cnse.xml_newline();
local t, scripts_dir, nselib_dir
t, scripts_dir = cnse.fetchfile_absolute("scripts/")
assert(t == 'directory', 'could not locate scripts directory');
t, nselib_dir = cnse.fetchfile_absolute("nselib/")
assert(t == 'directory', 'could not locate nselib directory');
cnse.xml_start_tag("directory", { name = "scripts", path = scripts_dir });
cnse.xml_end_tag();
cnse.xml_newline();
cnse.xml_start_tag("directory", { name = "nselib", path = nselib_dir });
cnse.xml_end_tag();
cnse.xml_newline();
for i, script in ipairs(chosen_scripts) do
cnse.xml_start_tag("script", { filename = script.filename });
cnse.xml_newline();
cnse.xml_start_tag("categories");
for _, category in ipairs(script.categories) do
cnse.xml_start_tag("category");
cnse.xml_write_escaped(category);
cnse.xml_end_tag();
end
cnse.xml_end_tag();
cnse.xml_newline();
if script.description then
cnse.xml_start_tag("description");
cnse.xml_write_escaped(script.description);
cnse.xml_end_tag();
cnse.xml_newline();
end
-- script
cnse.xml_end_tag();
cnse.xml_newline();
end
-- nse-scripts
cnse.xml_end_tag();
cnse.xml_newline();
end
do -- Load script arguments (--script-args)
local args = cnse.scriptargs or "";
print_debug(1, "Script Arguments seen from CLI: %s", args);
-- Parse a string in 'str' at 'start'.
local function parse_string (str, start)
-- Unquoted
local uqi, uqj, uqm = find(str,
"^%s*([^'\"%s{},=][^{},=]-)%s*[},=]", start);
-- Quoted
local qi, qj, q, qm = find(str, "^%s*(['\"])(.-[^\\])%1%s*[},=]", start);
-- Empty Quote
local eqi, eqj = find(str, "^%s*(['\"])%1%s*[},=]", start);
if uqi then
return uqm, uqj-1;
elseif qi then
return gsub(qm, "\\"..q, q), qj-1;
elseif eqi then
return "", eqj-1;
else
error("Value around '"..sub(str, start, start+10)..
"' is invalid or is unterminated by a valid seperator");
end
end
-- Takes 'str' at index 'start' and parses a table.
-- Returns the table and the place in the string it finished reading.
local function parse_table (str, start)
local _, j = find(str, "^%s*{", start);
local t = {}; -- table we return
local tmp, nc; -- temporary and next character inspected
while true do
j = j+1; -- move past last token
_, j, nc = find(str, "^%s*(%S)", j);
if nc == "}" then -- end of table
return t, j;
else -- try to read key/value pair, or array value
local av = false; -- this is an array value?
if nc == "{" then -- array value
av, tmp, j = true, parse_table(str, j);
else
tmp, j = parse_string(str, j);
end
nc = sub(str, j+1, j+1); -- next token
if not av and nc == "=" then -- key/value?
_, j, nc = find(str, "^%s*(%S)", j+2);
if nc == "{" then
t[tmp], j = parse_table(str, j);
else -- regular string
t[tmp], j = parse_string(str, j);
end
nc = sub(str, j+1, j+1); -- next token
else -- not key/value pair, save array value
t[#t+1] = tmp;
end
if nc == "," then j = j+1 end -- skip "," token
end
end
end
nmap.registry.args = parse_table("{"..args.."}", 1);
-- Check if user wants to read scriptargs from a file
if cnse.scriptargsfile ~= nil then --scriptargsfile path/to/file
local t, path = cnse.fetchfile_absolute(cnse.scriptargsfile)
assert(t == 'file', format("%s is not a file", path))
local argfile = assert(open(path, 'r'));
local argstring = argfile:read("*a")
argstring = gsub(argstring,"\n",",")
local tmpargs = parse_table("{"..argstring.."}",1)
for k,v in pairs(nmap.registry.args) do
tmpargs[k] = v
end
nmap.registry.args = tmpargs
end
if debugging() >= 2 then
local out = {}
rawget(stdnse, "pretty_printer")(nmap.registry.args, function (s) out[#out+1] = s end)
print_debug(2, concat(out))
end
end
-- Update Missing Script Database?
if script_database_type ~= "file" then
print_verbose(1, "Script Database missing, will create new one.");
script_database_update = true; -- force update
end
if script_database_update then
log_write("stdout", "Updating rule database.");
local t, path = cnse.fetchfile_absolute('scripts/'); -- fetch script directory
assert(t == 'directory', 'could not locate scripts directory');
script_database_path = path.."script.db";
local db = assert(open(script_database_path, 'w'));
local scripts = {};
for f in lfs.dir(path) do
if match(f, '%.nse$') then
scripts[#scripts+1] = path.."/"..f;
end
end
sort(scripts);
for i, script in ipairs(scripts) do
script = Script.new(script);
if ( script ) then
sort(script.categories);
db:write('Entry { filename = "', script.basename, '", ');
db:write('categories = {');
for j, category in ipairs(script.categories) do
db:write(' "', lower(category), '",');
end
db:write(' } }\n');
end
end
db:close();
log_write("stdout", "Script Database updated successfully.");
end
-- Load all user chosen scripts
local chosen_scripts = get_chosen_scripts(rules);
print_verbose(1, "Loaded %d scripts for scanning.", #chosen_scripts);
for i, script in ipairs(chosen_scripts) do
print_debug(2, "Loaded '%s'.", script.filename);
end
if script_help then
script_help_normal(chosen_scripts);
script_help_xml(chosen_scripts);
end
-- main(hosts)
-- This is the main function we return to NSE (on the C side), nse_main.cc
-- gets this function by loading and executing nse_main.lua. This
-- function runs a script scan phase according to its arguments.
-- Arguments:
-- hosts An array of hosts to scan.
-- scantype A string that indicates the current script scan phase.
-- Possible string values are:
-- "SCRIPT_PRE_SCAN"
-- "SCRIPT_SCAN"
-- "SCRIPT_POST_SCAN"
local function main (hosts, scantype)
-- Used to set up the runlevels.
local threads, runlevels = {}, {};
-- Every script thread has a table that is used in the run function
-- (the main loop of NSE).
-- This is the list of the thread table key/value pairs:
-- Key Value
-- type A string that indicates the rule type of the script.
-- co A thread object to identify the coroutine.
-- parent A table that contains the parent thread table (it self).
-- close_handlers
-- A table that contains the thread destructor handlers.
-- info A string that contains the script name and the thread
-- debug information.
-- args A table that contains the arguments passed to scripts,
-- arguments can be host and port tables.
-- env A table that contains the global script environment:
-- categories, description, author, license, nmap table,
-- action function, rule functions, SCRIPT_PATH,
-- SCRIPT_NAME, SCRIPT_TYPE (pre|host|port|post rule).
-- identifier
-- A string to identify the thread address.
-- host A table that contains the target host information. This
-- will be nil for Pre-scanning and Post-scanning scripts.
-- port A table that contains the target port information. This
-- will be nil for Pre-scanning and Post-scanning scripts.
local runlevels = {};
for i, script in ipairs(chosen_scripts) do
runlevels[script.runlevel] = runlevels[script.runlevel] or {};
insert(runlevels[script.runlevel], script);
end
if scantype == NSE_PRE_SCAN then
print_verbose(1, "Script Pre-scanning.");
elseif scantype == NSE_SCAN then
if #hosts > 1 then
print_verbose(1, "Script scanning %d hosts.", #hosts);
elseif #hosts == 1 then
print_verbose(1, "Script scanning %s.", hosts[1].ip);
end
elseif scantype == NSE_POST_SCAN then
print_verbose(1, "Script Post-scanning.");
end
-- These functions do not exist until we are executing action functions.
rawset(stdnse, "new_thread", nil)
rawset(stdnse, "base", nil)
for runlevel, scripts in ipairs(runlevels) do
-- This iterator is passed to the run function. It returns one new script
-- thread on demand until exhausted.
local function threads_iter ()
-- activate prerule scripts
if scantype == NSE_PRE_SCAN then
for _, script in ipairs(scripts) do
local thread = script:new_thread("prerule");
if thread then
thread.args = {n = 0};
yield(thread);
end
end
-- activate hostrule and portrule scripts
elseif scantype == NSE_SCAN then
-- Check hostrules for this host.
for j, host in ipairs(hosts) do
for _, script in ipairs(scripts) do
local thread = script:new_thread("hostrule", host_copy(host));
if thread then
thread.args, thread.host = {n = 1, host_copy(host)}, host;
yield(thread);
end
end
-- Check portrules for this host.
for port in cnse.ports(host) do
for _, script in ipairs(scripts) do
local thread = script:new_thread("portrule", host_copy(host), tcopy(port));
if thread then
thread.args, thread.host, thread.port = {n = 2, host_copy(host), tcopy(port)}, host, port;
yield(thread);
end
end
end
end
-- activate postrule scripts
elseif scantype == NSE_POST_SCAN then
for _, script in ipairs(scripts) do
local thread = script:new_thread("postrule");
if thread then
thread.args = {n = 0};
yield(thread);
end
end
end
end
print_verbose(2, "Starting runlevel %u (of %u) scan.", runlevel, #runlevels);
run(wrap(threads_iter), hosts)
end
collectgarbage "collect";
end
return main;