1
0
mirror of https://github.com/nmap/nmap.git synced 2025-12-06 04:31:29 +00:00
Files
nmap/nse_utility.cc
david b023f71618 Fix an error check in check_target.
There was a missing level of deference on the pointers, so a condition
was never true in normal use. The effect was that check_target could
return without haveing put something in *addr, the previous contents of
which would later be passed to getaddrinfo, causing a "Name or service
not known" error.
2012-04-04 04:54:17 +00:00

185 lines
5.1 KiB
C++

#include <stdlib.h>
#include <stdarg.h>
#include "Target.h"
#include "portlist.h"
#include "nse_main.h"
#include "nse_utility.h"
/* size_t table_length (lua_State *L, int index)
*
* Returns the length of the table at index index.
* This length is the number of elements, not just array elements.
*/
size_t table_length (lua_State *L, int index)
{
size_t len = 0;
lua_pushvalue(L, index);
lua_pushnil(L);
while (lua_next(L, -2))
{
len++;
lua_pop(L, 1);
}
lua_pop(L, 1);
return len;
}
void setsfield (lua_State *L, int idx, const char *field, const char *what)
{
lua_pushvalue(L, idx);
lua_pushstring(L, what); /* what can be NULL */
lua_setfield(L, -2, field);
lua_pop(L, 1);
}
void setnfield (lua_State *L, int idx, const char *field, lua_Number n)
{
lua_pushvalue(L, idx);
lua_pushnumber(L, n);
lua_setfield(L, -2, field);
lua_pop(L, 1);
}
void setbfield (lua_State *L, int idx, const char *field, int b)
{
lua_pushvalue(L, idx);
lua_pushboolean(L, b);
lua_setfield(L, -2, field);
lua_pop(L, 1);
}
int success (lua_State *L)
{
lua_pushboolean(L, true);
return 1;
}
int safe_error (lua_State *L, const char *fmt, ...)
{
va_list va;
lua_pushboolean(L, false);
va_start(va, fmt);
lua_pushvfstring(L, fmt, va);
va_end(va);
return 2;
}
void weak_table (lua_State *L, int narr, int nrec, const char *mode)
{
lua_createtable(L, narr, nrec);
lua_createtable(L, 0, 1);
lua_pushstring(L, mode);
lua_setfield(L, -2, "__mode");
lua_setmetatable(L, -2);
}
/* const char *check_target (lua_State *L, int idx)
*
* Check for a valid target specification at index idx.
* This function checks for a string at idx or a table containing
* the typical host table fields, 'ip' and 'targetname' in particular.
*/
void check_target (lua_State *L, int idx, const char **address, const char **targetname)
{
if (lua_istable(L, idx)) {
lua_getfield(L, idx, "ip");
*address = lua_tostring(L, -1);
lua_getfield(L, idx, "targetname");
*targetname = lua_tostring(L, -1);
if (*address == NULL && *targetname == NULL)
luaL_argerror(L, idx, "host table lacks 'ip' or 'targetname' fields");
*address = *address ? *address : *targetname;
lua_pop(L, 2); /* no point replacing idx, need 2 only have 1 */
} else {
*address = *targetname = luaL_checkstring(L, idx);
}
}
/* unsigned short check_port (lua_State *L, int idx)
*
* Check for a valid port specification at index idx.
*/
unsigned short check_port (lua_State *L, int idx, const char **protocol)
{
unsigned short port;
if (lua_istable(L, idx)) {
lua_getfield(L, idx, "number");
if (!lua_isnumber(L, -1))
luaL_argerror(L, idx, "port table lacks numeric 'number' field");
port = (unsigned short) lua_tointeger(L, -1);
lua_getfield(L, idx, "protocol");
*protocol = lua_tostring(L, -1);
lua_pop(L, 2);
} else {
port = (unsigned short) luaL_checkint(L, idx);
}
return port;
}
/* Target *get_target (lua_State *L, int index)
*
* This function checks the value at index for a valid host table. It locates
* the associated Target (C++) class object associated with the host and
* returns it. If the Target is not being scanned then an error will be raised.
*/
Target *get_target (lua_State *L, int index)
{
int top = lua_gettop(L);
Target *target;
luaL_checktype(L, index, LUA_TTABLE);
lua_getfield(L, index, "targetname");
lua_getfield(L, index, "ip");
if (!(lua_isstring(L, -2) || lua_isstring(L, -1)))
luaL_error(L, "host table does not have a 'ip' or 'targetname' field");
if (lua_isstring(L, -2)) /* targetname */
{
nse_gettarget(L, -2); /* use targetname */
if (lua_islightuserdata(L, -1))
goto done;
else
lua_pop(L, 1);
}
if (lua_isstring(L, -1)) /* ip */
nse_gettarget(L, -1); /* use ip */
if (!lua_islightuserdata(L, -1))
luaL_argerror(L, 1, "host is not being processed right now");
done:
target = (Target *) lua_touserdata(L, -1);
lua_settop(L, top); /* reset stack */
return target;
}
/* Target *get_port (lua_State *L, Target *target, Port *port, int index)
*
* This function checks the value at index for a valid port table. It locates
* the associated Port (C++) class object associated with the host and
* returns it.
*/
Port *get_port (lua_State *L, Target *target, Port *port, int index)
{
Port *p = NULL;
int portno, protocol;
luaL_checktype(L, index, LUA_TTABLE);
lua_getfield(L, index, "number");
if (!lua_isnumber(L, -1))
luaL_error(L, "port 'number' field must be a number");
lua_getfield(L, index, "protocol");
if (!lua_isstring(L, -1))
luaL_error(L, "port 'protocol' field must be a string");
portno = (int) lua_tointeger(L, -2);
protocol = strcmp(lua_tostring(L, -1), "tcp") == 0 ? IPPROTO_TCP :
strcmp(lua_tostring(L, -1), "udp") == 0 ? IPPROTO_UDP :
strcmp(lua_tostring(L, -1), "sctp") == 0 ? IPPROTO_SCTP :
luaL_error(L, "port 'protocol' field must be \"udp\", \"sctp\" or \"tcp\"");
while ((p = target->ports.nextPort(p, port, protocol, PORT_UNKNOWN)) != NULL)
if (p->portno == portno)
break;
lua_pop(L, 2);
return p;
}