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mirror of https://github.com/nmap/nmap.git synced 2025-12-15 20:29:03 +00:00
Files
nmap/nse_nmaplib.cc
batrick b61ed83e14 [NSE] Patch to allow virtual hosts (specified by name on the command line)
which resolve to the same IP to have script output placed under the correct
(virtual) host.  Previously, all script output would be "randomly but
deterministically" placed under one of these hosts.  Other problems include
having port information changed for only one of the virtual hosts.
2009-08-28 02:48:56 +00:00

651 lines
19 KiB
C++

extern "C" {
#include "lua.h"
#include "lauxlib.h"
}
#include <math.h>
#include "nmap.h"
#include "nmap_error.h"
#include "NmapOps.h"
#include "Target.h"
#include "portlist.h"
#include "nmap_rpc.h"
#include "nmap_dns.h"
#include "osscan.h"
#include "protocols.h"
/* #include "output.h" UNNECESSARY?? */
#include "nse_nmaplib.h"
#include "nse_nsock.h"
#define SCRIPT_ENGINE_PUSHSTRING_NOTNULL(c_str, str) if(c_str != NULL) {\
lua_pushstring(L, c_str); \
lua_setfield(L, -2, str); \
}
extern NmapOps o;
extern int current_hosts;
void set_version(lua_State *L, struct serviceDeductions sd) {
SCRIPT_ENGINE_PUSHSTRING_NOTNULL(sd.name, "name");
lua_pushnumber(L, sd.name_confidence);
lua_setfield(L, -2, "name_confidence");
SCRIPT_ENGINE_PUSHSTRING_NOTNULL(sd.product, "product");
SCRIPT_ENGINE_PUSHSTRING_NOTNULL(sd.version, "version");
SCRIPT_ENGINE_PUSHSTRING_NOTNULL(sd.extrainfo, "extrainfo");
SCRIPT_ENGINE_PUSHSTRING_NOTNULL(sd.hostname, "hostname");
SCRIPT_ENGINE_PUSHSTRING_NOTNULL(sd.ostype, "ostype");
SCRIPT_ENGINE_PUSHSTRING_NOTNULL(sd.devicetype, "devicetype");
switch(sd.service_tunnel) {
case(SERVICE_TUNNEL_NONE):
SCRIPT_ENGINE_PUSHSTRING_NOTNULL("none", "service_tunnel");
break;
case(SERVICE_TUNNEL_SSL):
SCRIPT_ENGINE_PUSHSTRING_NOTNULL("ssl", "service_tunnel");
break;
default:
fatal("%s: In: %s:%i This should never happen.",
SCRIPT_ENGINE, __FILE__, __LINE__);
break;
}
SCRIPT_ENGINE_PUSHSTRING_NOTNULL(sd.service_fp, "service_fp");
switch(sd.dtype) {
case(SERVICE_DETECTION_TABLE):
SCRIPT_ENGINE_PUSHSTRING_NOTNULL("table", "service_fp");
break;
case(SERVICE_DETECTION_PROBED):
SCRIPT_ENGINE_PUSHSTRING_NOTNULL("probed", "service_fp");
break;
default:
fatal("%s: In: %s:%i This should never happen.",
SCRIPT_ENGINE, __FILE__, __LINE__);
break;
}
switch(sd.rpc_status) {
case(RPC_STATUS_UNTESTED):
SCRIPT_ENGINE_PUSHSTRING_NOTNULL("untested", "rpc_status");
break;
case(RPC_STATUS_UNKNOWN):
SCRIPT_ENGINE_PUSHSTRING_NOTNULL("unknown", "rpc_status");
break;
case(RPC_STATUS_GOOD_PROG):
SCRIPT_ENGINE_PUSHSTRING_NOTNULL("good_prog", "rpc_status");
break;
case(RPC_STATUS_NOT_RPC):
SCRIPT_ENGINE_PUSHSTRING_NOTNULL("not_rpc", "rpc_status");
break;
default:
fatal("%s: In: %s:%i This should never happen.",
SCRIPT_ENGINE, __FILE__, __LINE__);
break;
}
if(sd.rpc_status == RPC_STATUS_GOOD_PROG) {
lua_pushnumber(L, sd.rpc_program);
lua_setfield(L, -2, "rpc_program");
lua_pushnumber(L, sd.rpc_lowver);
lua_setfield(L, -2, "rpc_lowver");
lua_pushnumber(L, sd.rpc_highver);
lua_setfield(L, -2, "rpc_highver");
}
}
/* set some port state information onto the
* table which is currently on the stack
* */
void set_portinfo(lua_State *L, Port* port) {
struct serviceDeductions sd;
port->getServiceDeductions(&sd);
lua_pushnumber(L, (double) port->portno);
lua_setfield(L, -2, "number");
lua_pushstring(L, sd.name);
lua_setfield(L, -2, "service");
lua_pushstring(L, IPPROTO2STR(port->proto));
lua_setfield(L, -2, "protocol");
lua_newtable(L);
set_version(L, sd);
lua_setfield(L, -2, "version");
lua_pushstring(L, statenum2str(port->state));
lua_setfield(L, -2, "state");
lua_pushstring(L, reason_str(port->reason.reason_id, 1));
lua_setfield(L, -2, "reason");
}
/* set host ip, host name and target name onto the
* table which is currently on the stack
* set name of the os run by the host onto the
* table which is currently on the stack
* the os name is really an array with perfect
* matches
* if an os scan wasn't performed, the array
* points to nil!
* */
void set_hostinfo(lua_State *L, Target *currenths) {
unsigned int i;
lua_pushstring(L, currenths->targetipstr());
lua_setfield(L, -2, "ip");
lua_pushstring(L, currenths->HostName());
lua_setfield(L, -2, "name");
if ( currenths->TargetName() ) { // else nil
lua_pushstring(L, currenths->TargetName());
lua_setfield(L, -2, "targetname");
}
if(currenths->directlyConnectedOrUnset() != -1){
lua_pushboolean(L, currenths->directlyConnected());
lua_setfield(L, -2, "directly_connected");
}
if(currenths->MACAddress()){ // else nil
lua_pushlstring (L, (const char*)currenths->MACAddress() , 6);
lua_setfield(L, -2, "mac_addr");
}
if(currenths->SrcMACAddress()){ // else nil
lua_pushlstring(L, (const char*)currenths->SrcMACAddress(), 6);
lua_setfield(L, -2, "mac_addr_src");
}
if(currenths->deviceName()){
lua_pushstring(L, currenths->deviceName());
lua_setfield(L, -2, "interface");
}
if( (u32)(currenths->v4host().s_addr) ){
struct in_addr adr = currenths->v4host();
lua_pushlstring(L, (char*)&adr, 4);
lua_setfield(L, -2, "bin_ip");
}
if( (u32)(currenths->v4source().s_addr) ){
struct in_addr adr = currenths->v4source();
lua_pushlstring(L, (char*)&adr, 4);
lua_setfield(L, -2, "bin_ip_src");
}
FingerPrintResults *FPR = NULL;
FPR = currenths->FPR;
/* if there has been an os scan which returned a pretty certain
* result, we will use it in the scripts
* matches which aren't perfect are not needed in the scripts
*/
if(currenths->osscanPerformed() &&
FPR != NULL &&
FPR->overall_results == OSSCAN_SUCCESS &&
FPR->num_perfect_matches > 0 &&
FPR->num_perfect_matches <= 8 ) {
lua_newtable(L);
// this will run at least one time and at most 8 times, see if condition
for(i = 0; FPR->accuracy[i] == 1; i++) {
lua_pushstring(L, FPR->prints[i]->OS_name);
lua_rawseti(L, -2, i+1);
}
lua_setfield(L, -2, "os");
}
}
static int l_clock_ms (lua_State *L)
{
struct timeval tv;
gettimeofday(&tv, NULL);
/* milliseconds since Epoch */
lua_pushnumber(L,
ceil((lua_Number)tv.tv_sec*1000+(lua_Number)tv.tv_usec/1000));
return 1;
}
/* The actual mutex returned by the nmap.mutex function.
* This function has 4 upvalues:
* (1) Table (array) of waiting threads.
* (2) The running thread or nil.
* (3) A unique table key used for destructors.
* (4) The destructor function, aux_mutex_done.
*/
static int aux_mutex (lua_State *L)
{
enum what {LOCK, DONE, TRYLOCK, RUNNING};
static const char * op[] = {"lock", "done", "trylock", "running", NULL};
switch (luaL_checkoption(L, 1, NULL, op))
{
case LOCK:
if (lua_isnil(L, lua_upvalueindex(2))) // check running
{
lua_pushthread(L);
lua_replace(L, lua_upvalueindex(2)); // set running
lua_pushvalue(L, lua_upvalueindex(3)); // unique identifier
lua_pushvalue(L, lua_upvalueindex(4)); // aux_mutex_done closure
nse_destructor(L, 'a');
return 0;
}
lua_pushthread(L);
lua_rawseti(L, lua_upvalueindex(1), lua_objlen(L, lua_upvalueindex(1))+1);
return nse_yield(L);
case DONE:
lua_pushthread(L);
if (!lua_equal(L, -1, lua_upvalueindex(2)))
luaL_error(L, "%s", "do not have a lock on this mutex");
/* remove destructor */
lua_pushvalue(L, lua_upvalueindex(3));
nse_destructor(L, 'r');
/* set new thread to lock the mutex */
lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
lua_getfield(L, -1, "table");
lua_getfield(L, -1, "remove");
lua_pushvalue(L, lua_upvalueindex(1));
lua_pushinteger(L, 1);
lua_call(L, 2, 1);
lua_replace(L, lua_upvalueindex(2));
if (lua_isthread(L, lua_upvalueindex(2))) // waiting threads had a thread
{
lua_State *thread = lua_tothread(L, lua_upvalueindex(2));
lua_pushvalue(L, lua_upvalueindex(3)); // destructor key
lua_pushvalue(L, lua_upvalueindex(4)); // destructor
luaL_checkstack(thread, 2, "adding destructor");
lua_xmove(L, thread, 2);
nse_destructor(thread, 'a');
nse_restore(thread, 0);
}
return 0;
case TRYLOCK:
if (lua_isnil(L, lua_upvalueindex(2)))
{
lua_pushthread(L);
lua_replace(L, lua_upvalueindex(2));
lua_pushvalue(L, lua_upvalueindex(3)); // unique identifier
lua_pushvalue(L, lua_upvalueindex(4)); // aux_mutex_done closure
nse_destructor(L, 'a');
lua_pushboolean(L, true);
}
else
lua_pushboolean(L, false);
return 1;
case RUNNING:
lua_pushvalue(L, lua_upvalueindex(2));
return 1;
}
return 0;
}
/* This is the mutex destructor called when a thread ends but failed to
* unlock the mutex.
* It has 1 upvalue: The nmap.mutex function closure.
*/
static int aux_mutex_done (lua_State *L)
{
lua_State *thread = lua_tothread(L, 1);
lua_pushvalue(L, lua_upvalueindex(1)); // aux_mutex, actual mutex closure
lua_pushliteral(L, "done");
luaL_checkstack(thread, 2, "aux_mutex_done");
lua_xmove(L, thread, 2);
if (lua_pcall(thread, 1, 0, 0) != 0) lua_pop(thread, 1); // pop error msg
return 0;
}
static int l_mutex (lua_State *L)
{
int t = lua_type(L, 1);
if (t == LUA_TNONE || t == LUA_TNIL || t == LUA_TBOOLEAN || t == LUA_TNUMBER)
luaL_argerror(L, 1, "object expected");
lua_pushvalue(L, 1);
lua_gettable(L, lua_upvalueindex(1));
if (lua_isnil(L, -1))
{
lua_newtable(L); // waiting threads
lua_pushnil(L); // running thread
lua_newtable(L); // unique object as an identifier
lua_pushnil(L); // placeholder for aux_mutex_done
lua_pushcclosure(L, aux_mutex, 4);
lua_pushvalue(L, -1); // mutex closure
lua_pushcclosure(L, aux_mutex_done, 1);
lua_setupvalue(L, -2, 4); // replace nil upvalue with aux_mutex_done
lua_pushvalue(L, 1); // "mutex object"
lua_pushvalue(L, -2); // mutex function
lua_settable(L, lua_upvalueindex(1)); // Add to mutex table
}
return 1; // aux_mutex closure
}
Target *get_target (lua_State *L, int index)
{
int top = lua_gettop(L);
Target *target;
luaL_checktype(L, index, LUA_TTABLE);
lua_getfield(L, index, "targetname");
lua_getfield(L, index, "ip");
if (!(lua_isstring(L, -2) || lua_isstring(L, -1)))
luaL_error(L, "host table does not have a 'ip' or 'targetname' field");
lua_rawgeti(L, LUA_REGISTRYINDEX, current_hosts);
if (lua_isstring(L, -3)) /* targetname */
{
lua_pushvalue(L, -3);
lua_rawget(L, -2);
if (lua_islightuserdata(L, -1))
goto done;
else
lua_pop(L, 1);
}
if (lua_isstring(L, -2)) /* ip */
{
lua_pushvalue(L, -2); /* ip */
lua_rawget(L, -2);
if (!lua_islightuserdata(L, -1))
luaL_argerror(L, 1, "host is not being processed right now");
}
done:
target = (Target *) lua_touserdata(L, -1);
lua_settop(L, top); /* reset stack */
return target;
}
Port *get_port (lua_State *L, Target *target, int index)
{
Port *port = NULL;
int portno, protocol;
luaL_checktype(L, index, LUA_TTABLE);
lua_getfield(L, index, "number");
if (!lua_isnumber(L, -1))
luaL_error(L, "port 'number' field must be a number");
lua_getfield(L, index, "protocol");
if (!lua_isstring(L, -1))
luaL_error(L, "port 'protocol' field must be a string");
portno = (int) lua_tointeger(L, -2);
protocol = strcmp(lua_tostring(L, -1), "tcp") == 0 ? IPPROTO_TCP :
strcmp(lua_tostring(L, -1), "udp") == 0 ? IPPROTO_UDP :
strcmp(lua_tostring(L, -1), "sctp") == 0 ? IPPROTO_SCTP :
luaL_error(L, "port 'protocol' field must be \"udp\", \"sctp\" or \"tcp\"");
while ((port = target->ports.nextPort(port, protocol, PORT_UNKNOWN)) != NULL)
if (port->portno == portno)
break;
lua_pop(L, 2);
return port;
}
/* this function can be called from lua to obtain the port state
* of a port different from the one the script rule is matched
* against
* it retrieves the host.ip of the host on which the script is
* currently running, looks up the host in the table of currently
* processed hosts and returns a table containing the state of
* the port we have been asked for
* this function is useful if we want rules which want to know
* the state of more than one port
* */
static int l_get_port_state (lua_State *L)
{
Target *target;
Port *port;
target = get_target(L, 1);
port = get_port(L, target, 2);
if (port == NULL)
lua_pushnil(L);
else
{
lua_newtable(L);
set_portinfo(L, port);
}
return 1;
}
/* unlike set_portinfo() this function sets the port state in nmap.
* if for example a udp port was seen by the script as open instead of
* filtered, the script is free to say so.
* */
static int l_set_port_state (lua_State *L)
{
static const int opstate[] = {PORT_OPEN, PORT_CLOSED};
static const char *op[] = {"open", "closed", NULL};
Target *target;
Port *port;
target = get_target(L, 1);
if ((port = get_port(L, target, 2)) != NULL)
{
switch (opstate[luaL_checkoption(L, 3, NULL, op)])
{
case PORT_OPEN:
if (port->state == PORT_OPEN)
return 0;
target->ports.addPort(port->portno, port->proto, NULL, PORT_OPEN);
port->state = PORT_OPEN;
break;
case PORT_CLOSED:
if (port->state == PORT_CLOSED)
return 0;
target->ports.addPort(port->portno, port->proto, NULL, PORT_CLOSED);
port->state = PORT_CLOSED;
break;
}
port->reason.reason_id = ER_SCRIPT;
}
return 0;
}
static int l_set_port_version (lua_State *L)
{
static const enum serviceprobestate opversion[] = {
PROBESTATE_FINISHED_HARDMATCHED,
PROBESTATE_FINISHED_SOFTMATCHED,
PROBESTATE_FINISHED_NOMATCH,
PROBESTATE_FINISHED_TCPWRAPPED,
PROBESTATE_INCOMPLETE
};
static const char *ops[] = {
"hardmatched",
"softmatched",
"nomatch",
"tcpwrapped",
"incomplete"
};
Target *target;
Port *port;
enum service_tunnel_type tunnel = SERVICE_TUNNEL_NONE;
enum serviceprobestate probestate =
opversion[luaL_checkoption(L, 3, "hardmatched", ops)];
target = get_target(L, 1);
if ((port = get_port(L, target, 2)) == NULL)
return 0; /* invalid port */
lua_settop(L, 3);
lua_getfield(L, 2, "version"); /* index 4 */
if (!lua_istable(L, -1))
luaL_error(L, "port 'version' field must be a table");
const char
*name = (lua_getfield(L, 4, "name"), lua_tostring(L, -1)),
*product = (lua_getfield(L, 4, "product"), lua_tostring(L, -1)),
*version = (lua_getfield(L, 4, "version"), lua_tostring(L, -1)),
*extrainfo = (lua_getfield(L, 4, "extrainfo"), lua_tostring(L, -1)),
*hostname = (lua_getfield(L, 4, "hostname"), lua_tostring(L, -1)),
*ostype = (lua_getfield(L, 4, "ostype"), lua_tostring(L, -1)),
*devicetype = (lua_getfield(L, 4, "devicetype"), lua_tostring(L, -1)),
*service_tunnel = (lua_getfield(L, 4, "service_tunnel"),
lua_tostring(L, -1));
if (service_tunnel == NULL || strcmp(service_tunnel, "none") == 0)
tunnel = SERVICE_TUNNEL_NONE;
else if (strcmp(service_tunnel, "ssl") == 0)
tunnel = SERVICE_TUNNEL_SSL;
else
luaL_argerror(L, 2, "invalid value for port.version.service_tunnel");
if (o.servicescan)
port->setServiceProbeResults(probestate, name, tunnel, product,
version, extrainfo, hostname, ostype, devicetype, NULL);
else
port->setServiceProbeResults(probestate, name, tunnel, NULL, NULL,
NULL, NULL, NULL, NULL, NULL);
return 0;
}
static int l_log_write (lua_State *L)
{
static const char * const ops[] = {"stdout", "stderr", NULL};
static const int logs[] = {LOG_STDOUT, LOG_STDERR};
int log = logs[luaL_checkoption(L, 1, NULL, ops)];
log_write(log, "%s: %s\n", SCRIPT_ENGINE, luaL_checkstring(L, 2));
log_flush(log);
return 0;
}
static int new_try_finalize (lua_State *L)
{
if (!(lua_isboolean(L, 1) || lua_isnoneornil(L, 1)))
error("finalizing a non-conforming function that did not first "
"return a boolean");
if (!lua_toboolean(L, 1))
{
if (!lua_isnil(L, lua_upvalueindex(1)))
{
lua_pushvalue(L, lua_upvalueindex(1));
lua_call(L, 0, 0);
}
lua_settop(L, 2);
lua_error(L);
}
return lua_gettop(L)-1; /* omit first boolean argument */
}
static int l_new_try (lua_State *L)
{
lua_settop(L, 1);
lua_pushcclosure(L, new_try_finalize, 1);
return 1;
}
static int l_get_verbosity (lua_State *L)
{
int verbosity;
verbosity = o.verbose;
/* Check if script is selected by name. When a script is selected by name,
we lie to it and say the verbosity is one higher than it really is. */
verbosity += (nse_selectedbyname(L), lua_toboolean(L, -1) ? 1 : 0);
lua_pushnumber(L, verbosity);
return 1;
}
static int l_get_debugging (lua_State *L)
{
lua_pushnumber(L, o.debugging);
return 1;
}
static int l_get_have_ssl (lua_State *L) {
#if HAVE_OPENSSL
lua_pushboolean(L, true);
#else
lua_pushboolean(L, false);
#endif
return 1;
}
static int l_fetchfile (lua_State *L)
{
char buf[FILENAME_MAX];
if (nmap_fetchfile(buf, sizeof(buf), luaL_checkstring(L, 1)) != 1)
lua_pushnil(L);
else
lua_pushstring(L, buf);
return 1;
}
static int l_get_timing_level (lua_State *L)
{
lua_pushnumber(L, o.timing_level);
return 1;
}
// returns a table with DNS servers known to nmap
static int l_get_dns_servers (lua_State *L)
{
std::list<std::string> servs2 = get_dns_servers();
std::list<std::string>::iterator servI2;
int i = 1;
lua_newtable(L);
for(servI2 = servs2.begin(); servI2 != servs2.end(); servI2++) {
lua_pushstring(L, servI2->c_str());
lua_rawseti(L, -2, i++);
}
return 1;
}
int luaopen_nmap (lua_State *L)
{
static const luaL_reg nmaplib [] = {
{"get_port_state", l_get_port_state},
{"set_port_state", l_set_port_state},
{"set_port_version", l_set_port_version},
{"new_socket", l_nsock_new},
{"new_dnet", l_dnet_new},
{"get_interface_link", l_dnet_get_interface_link},
{"clock_ms", l_clock_ms},
{"log_write", l_log_write},
{"new_try", l_new_try},
{"verbosity", l_get_verbosity},
{"debugging", l_get_debugging},
{"have_ssl", l_get_have_ssl},
{"fetchfile", l_fetchfile},
{"timing_level", l_get_timing_level},
{"get_dns_servers", l_get_dns_servers},
{NULL, NULL}
};
lua_settop(L, 0); // clear stack
luaL_register(L, "nmap", nmaplib);
lua_newtable(L);
lua_createtable(L, 0, 1);
lua_pushliteral(L, "v");
lua_setfield(L, -2, "__mode");
lua_setmetatable(L, -2); // Allow closures to be collected (see l_mutex)
lua_pushcclosure(L, l_mutex, 1); /* mutex function */
lua_setfield(L, -2, "mutex");
lua_newtable(L);
lua_setfield(L, -2, "registry");
lua_pushcclosure(L, luaopen_nsock, 0);
lua_pushliteral(L, "nsock");
lua_call(L, 1, 0);
lua_settop(L, 1); // just nmap lib on stack
return 1;
}
/* Register C functions that belong in the stdnse namespace. They are loaded
from here in stdnse.lua. */
int luaopen_stdnse_c (lua_State *L)
{
static const luaL_reg stdnse_clib [] = {
{"sleep", l_nsock_sleep},
{NULL, NULL}
};
luaL_register(L, "stdnse.c", stdnse_clib);
return 1;
}