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nmap/scripts/smtp-brute.nse
dmiller f37ac44380 Move brute.Account to creds.Account
In addition to fitting better (brute library is the verb, creds library
is the noun), this will allow creds.lua to use creds.Account internally
where necessary (see subsequent commits)

Also change old references to string argument "OPEN" into
creds.State.VALID.
2014-09-23 05:23:13 +00:00

140 lines
4.2 KiB
Lua

local brute = require "brute"
local coroutine = require "coroutine"
local creds = require "creds"
local shortport = require "shortport"
local smtp = require "smtp"
local stdnse = require "stdnse"
description = [[
Performs brute force password auditing against SMTP servers using either LOGIN, PLAIN, CRAM-MD5, DIGEST-MD5 or NTLM authentication.
]]
---
-- @usage
-- nmap -p 25 --script smtp-brute <host>
--
-- @output
-- PORT STATE SERVICE REASON
-- 25/tcp open stmp syn-ack
-- | smtp-brute:
-- | Accounts
-- | braddock:jules - Valid credentials
-- | lane:sniper - Valid credentials
-- | parker:scorpio - Valid credentials
-- | Statistics
-- |_ Performed 1160 guesses in 41 seconds, average tps: 33
--
-- @args smtp-brute.auth authentication mechanism to use LOGIN, PLAIN,
-- CRAM-MD5, DIGEST-MD5 or NTLM
-- Version 0.1
-- Created 07/15/2011 - v0.1 - created by Patrik Karlsson <patrik@cqure.net>
author = "Patrik Karlsson"
license = "Same as Nmap--See http://nmap.org/book/man-legal.html"
categories = {"brute", "intrusive"}
portrule = shortport.port_or_service({ 25, 465, 587 },
{ "smtp", "smtps", "submission" })
local mech
-- By using this connectionpool we don't need to reconnect the socket
-- for each attempt.
ConnectionPool = {}
Driver =
{
-- Creates a new driver instance
-- @param host table as received by the action method
-- @param port table as received by the action method
-- @param pool an instance of the ConnectionPool
new = function(self, host, port)
local o = { host = host, port = port }
setmetatable(o, self)
self.__index = self
return o
end,
-- Connects to the server (retrieves a connection from the pool)
connect = function( self )
self.socket = ConnectionPool[coroutine.running()]
if ( not(self.socket) ) then
self.socket = smtp.connect(self.host, self.port, { ssl = true, recv_before = true })
if ( not(self.socket) ) then return false end
ConnectionPool[coroutine.running()] = self.socket
end
return true
end,
-- Attempts to login to the server
-- @param username string containing the username
-- @param password string containing the password
-- @return status true on success, false on failure
-- @return brute.Error on failure and creds.Account on success
login = function( self, username, password )
local status, err = smtp.login( self.socket, username, password, mech )
if ( status ) then
smtp.quit(self.socket)
ConnectionPool[coroutine.running()] = nil
return true, creds.Account:new(username, password, creds.State.VALID)
end
if ( err:match("^ERROR: Failed to .*") ) then
self.socket:close()
ConnectionPool[coroutine.running()] = nil
local err = brute.Error:new( err )
-- This might be temporary, set the retry flag
err:setRetry( true )
return false, err
end
return false, brute.Error:new( "Incorrect password" )
end,
-- Disconnects from the server (release the connection object back to
-- the pool)
disconnect = function( self )
return true
end,
}
action = function(host, port)
local socket, response = smtp.connect(host, port, { ssl = true, recv_before = true })
if ( not(socket) ) then return "\n ERROR: Failed to connect to SMTP server" end
local status, response = smtp.ehlo(socket, smtp.get_domain(host))
if ( not(status) ) then return "\n ERROR: EHLO command failed, aborting ..." end
local mechs = smtp.get_auth_mech(response)
if ( not(mechs) ) then
return "\n ERROR: Failed to retrieve authentication mechanisms form server"
end
smtp.quit(socket)
local mech_prio = stdnse.get_script_args("smtp-brute.auth")
mech_prio = ( mech_prio and { mech_prio } ) or
{ "LOGIN", "PLAIN", "CRAM-MD5", "DIGEST-MD5", "NTLM" }
for _, mp in ipairs(mech_prio) do
for _, m in pairs(mechs) do
if ( mp == m ) then
mech = m
break
end
end
if ( mech ) then break end
end
local engine = brute.Engine:new(Driver, host, port)
engine.options.script_name = SCRIPT_NAME
local result
status, result = engine:start()
for _, sock in pairs(ConnectionPool) do sock:close() end
return result
end