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Files
nmap/nse_main.lua
david c12e4c93fb Remove the call to sort the runlevel table. Patrick changed this code so
that it is built sorted, and also changed the structure of the table so
that sorting it raises an error. Patrik noticed the error.
2010-11-20 15:35:58 +00:00

1028 lines
36 KiB
Lua

-- Arguments when this file (function) is called, accessible via ...
-- [1] The NSE C library. This is saved in the local variable cnse for
-- access throughout the file.
-- [2] The list of categories/files/directories passed via --script.
-- The actual arguments passed to the anonymous main function:
-- [1] The list of hosts we run against.
--
-- When making changes to this code, please ensure you do not add any
-- code relying global indexing. Instead, create a local below for the
-- global you need access to. This protects the engine from possible
-- replacements made to the global environment, speeds up access, and
-- documents dependencies.
--
-- A few notes about the safety of the engine, that is, the ability for
-- a script developer to crash or otherwise stall NSE. The purpose of noting
-- these attack vectors is more to show the difficulty in accidently
-- breaking the system than to indicate a user may wish to break the
-- system through these means.
-- - A script writer can use the undocumented Lua function newproxy
-- to inject __gc code that could run (and error) at any location.
-- - A script writer can use the debug library to break out of
-- the "sandbox" we give it. This is made a little more difficult by
-- our use of locals to all Lua functions we use and the exclusion
-- of the main thread and subsequent user threads.
-- - A simple while true do end loop can stall the system. This can be
-- avoided by debug hooks to yield the thread at periodic intervals
-- (and perhaps kill the thread) but a C function like string.find and
-- a malicious pattern can stall the system from C just as easily.
-- - The garbage collector function is available to users and they may
-- cause the system to stall through improper use.
-- - Of course the os and io library can cause the system to also break.
local NAME = "NSE";
-- Script Scan phases.
local NSE_PRE_SCAN = "NSE_PRE_SCAN";
local NSE_SCAN = "NSE_SCAN";
local NSE_POST_SCAN = "NSE_POST_SCAN";
-- String keys into the registry (_R), for data shared with nse_main.cc.
local YIELD = "NSE_YIELD";
local BASE = "NSE_BASE";
local WAITING_TO_RUNNING = "NSE_WAITING_TO_RUNNING";
local DESTRUCTOR = "NSE_DESTRUCTOR";
local SELECTED_BY_NAME = "NSE_SELECTED_BY_NAME";
-- This is a limit on the number of script instance threads running at once. It
-- exists only to limit memory use when there are many open ports. It doesn't
-- count worker threads started by scripts.
local CONCURRENCY_LIMIT = 1000;
local _G = _G;
local assert = assert;
local collectgarbage = collectgarbage;
local error = error;
local ipairs = ipairs;
local loadfile = loadfile;
local loadstring = loadstring;
local next = next;
local pairs = pairs;
local rawget = rawget;
local rawset = rawset;
local select = select;
local setfenv = setfenv;
local setmetatable = setmetatable;
local tonumber = tonumber;
local tostring = tostring;
local type = type;
local unpack = unpack;
local coroutine = require "coroutine";
local create = coroutine.create;
local resume = coroutine.resume;
local status = coroutine.status;
local yield = coroutine.yield;
local wrap = coroutine.wrap;
local debug = require "debug";
local traceback = debug.traceback;
local _R = debug.getregistry();
local io = require "io";
local open = io.open;
local math = require "math";
local max = math.max;
local string = require "string";
local byte = string.byte;
local find = string.find;
local format = string.format;
local gsub = string.gsub;
local lower = string.lower;
local match = string.match;
local sub = string.sub;
local table = require "table";
local concat = table.concat;
local insert = table.insert;
local remove = table.remove;
local sort = table.sort;
local nmap = require "nmap";
local cnse, rules = ...; -- The NSE C library and Script Rules
do -- Append the nselib directory to the Lua search path
local t, path = assert(cnse.fetchfile_absolute("nselib/"));
assert(t == "directory", "could not locate nselib directory!");
package.path = path.."?.lua;"..package.path;
end
local script_database_type, script_database_path =
cnse.fetchfile_absolute(cnse.script_dbpath);
local script_database_update = cnse.scriptupdatedb;
local stdnse = require "stdnse";
(require "strict")() -- strict global checking
-- NSE_YIELD_VALUE
-- This is the table C uses to yield a thread with a unique value to
-- differentiate between yields initiated by NSE or regular coroutine yields.
local NSE_YIELD_VALUE = {};
-- Table of different supported rules.
local NSE_SCRIPT_RULES = {
prerule = "prerule",
hostrule = "hostrule",
portrule = "portrule",
postrule = "postrule",
};
do
-- This is the method by which we allow a script to have nested
-- coroutines. If a sub-thread yields in an NSE function such as
-- nsock.connect, then we propogate the yield up. These replacements
-- to the coroutine library are used only by Script Threads, not the engine.
local function handle (co, status, ...)
if status and NSE_YIELD_VALUE == ... then -- NSE has yielded the thread
return handle(co, resume(co, yield(NSE_YIELD_VALUE)));
else
return status, ...;
end
end
function coroutine.resume (co, ...)
return handle(co, resume(co, ...));
end
local resume = coroutine.resume; -- local reference to new coroutine.resume
local function aux_wrap (status, ...)
if not status then
return error(..., 2);
else
return ...;
end
end
function coroutine.wrap (f)
local co = create(f);
return function (...)
return aux_wrap(resume(co, ...));
end
end
end
-- Some local helper functions --
local log_write, verbosity, debugging =
nmap.log_write, nmap.verbosity, nmap.debugging;
local function print_verbose (level, fmt, ...)
if verbosity() >= assert(tonumber(level)) or debugging() > 0 then
log_write("stdout", format(fmt, ...));
end
end
local function print_debug (level, fmt, ...)
if debugging() >= assert(tonumber(level)) then
log_write("stdout", format(fmt, ...));
end
end
local function log_error (fmt, ...)
log_write("stderr", format(fmt, ...));
end
local function table_size (t)
local n = 0; for _ in pairs(t) do n = n + 1; end return n;
end
-- recursively copy a table, for host/port tables
-- not very rigorous, but it doesn't need to be
local function tcopy (t)
local tc = {};
for k,v in pairs(t) do
if type(v) == "table" then
tc[k] = tcopy(v);
else
tc[k] = v;
end
end
return tc;
end
local Script = {}; -- The Script Class, its constructor is Script.new.
local Thread = {}; -- The Thread Class, its constructor is Script:new_thread.
do
-- Thread:d()
-- Outputs debug information at level 1 or higher.
-- Changes "%THREAD" with an appropriate identifier for the debug level
function Thread:d (fmt, ...)
local against;
if self.host and self.port then
against = " against "..self.host.ip..":"..self.port.number;
elseif self.host then
against = " against "..self.host.ip;
else
against = "";
end
if debugging() > 1 then
fmt = gsub(fmt, "%%THREAD_AGAINST", self.info..against);
fmt = gsub(fmt, "%%THREAD", self.info);
else
fmt = gsub(fmt, "%%THREAD_AGAINST", self.short_basename..against);
fmt = gsub(fmt, "%%THREAD", self.short_basename);
end
print_debug(1, fmt, ...);
end
-- Sets scripts output. Variable result is a string.
function Thread:set_output(result)
if self.type == "prerule" or self.type == "postrule" then
cnse.script_set_output(self.id, result);
elseif self.type == "hostrule" then
cnse.host_set_output(self.host, self.id, result);
elseif self.type == "portrule" then
cnse.port_set_output(self.host, self.port, self.id, result);
end
end
-- prerule/postrule scripts may be timed out in the future
-- based on start time and script lifetime?
function Thread:timed_out ()
if self.type == "hostrule" or self.type == "portrule" then
return cnse.timedOut(self.host);
end
return nil;
end
function Thread:start_time_out_clock ()
if self.type == "hostrule" or self.type == "portrule" then
cnse.startTimeOutClock(self.host);
end
end
function Thread:stop_time_out_clock ()
if self.type == "hostrule" or self.type == "portrule" then
cnse.stopTimeOutClock(self.host);
end
end
-- Register scripts in the timeouts list to track their timeouts.
function Thread:start (timeouts)
self:d("Starting %THREAD_AGAINST.");
if self.host then
timeouts[self.host] = timeouts[self.host] or {};
timeouts[self.host][self.co] = true;
end
end
-- Remove scripts from the timeouts list and call their
-- destructor handles.
function Thread:close (timeouts, result)
self.error = result;
if self.host then
timeouts[self.host][self.co] = nil;
-- Any more threads running for this script/host?
if not next(timeouts[self.host]) then
self:stop_time_out_clock();
timeouts[self.host] = nil;
end
end
local ch = self.close_handlers;
for key, destructor_t in pairs(ch) do
destructor_t.destructor(destructor_t.thread, key);
ch[key] = nil;
end
end
-- thread = Script:new_thread(rule, ...)
-- Creates a new thread for the script Script.
-- Arguments:
-- rule The rule argument the rule, hostrule or portrule, tested.
-- ... The arguments passed to the rule function (host[, port]).
-- Returns:
-- thread The thread (class) is returned, or nil.
function Script:new_thread (rule, ...)
local script_type = assert(NSE_SCRIPT_RULES[rule]);
if not self[rule] then return nil end -- No rule for this script?
local file_closure = self.file_closure;
local env = {
SCRIPT_PATH = self.filename,
SCRIPT_NAME = self.short_basename,
SCRIPT_TYPE = script_type,
};
setmetatable(env, {__index = _G});
setfenv(file_closure, env);
local unique_value = {}; -- to test valid yield
local function main (...)
file_closure(); -- loads script globals
return env.action(yield(unique_value, env[rule](...)));
end
setfenv(main, env);
-- This thread allows us to load the script's globals in the
-- same Lua thread the action and rule functions will execute in.
local co = create(main);
local s, value, rule_return = resume(co, ...);
setfenv(file_closure, _G); -- reset the environment
if s and value ~= unique_value then
print_debug(1,
"A thread for %s yielded unexpectedly in the file or %s function:\n%s\n",
self.filename, rule, traceback(co));
elseif s and rule_return then
local thread = {
co = co,
env = env,
identifier = tostring(co),
info = format("'%s' (%s)", self.short_basename, tostring(co));
type = script_type,
close_handlers = {},
};
setmetatable(thread, {
__metatable = Thread,
__index = function (thread, k) return Thread[k] or self[k] end
}); -- Access to the parent Script
thread.parent = thread; -- itself
return thread;
elseif not s then
print_debug(1, "a thread for %s failed to load:\n%s\n", self.filename,
traceback(co, tostring(rule_return)));
end
return nil;
end
local required_fields = {
description = "string",
action = "function",
categories = "table",
dependencies = "table",
};
-- script = Script.new(filename)
-- Creates a new Script Class for the script.
-- Arguments:
-- filename The filename (path) of the script to load.
-- Returns:
-- script The script (class) created.
function Script.new (filename)
assert(type(filename) == "string", "string expected");
if not find(filename, "%.nse$") then
log_error(
"Warning: Loading '%s' -- the recommended file extension is '.nse'.",
filename);
end
local file_closure = assert(loadfile(filename));
-- Give the closure its own environment, with global access
local env = {
filename = filename,
dependencies = {},
};
setmetatable(env, {__index = _G});
setfenv(file_closure, env);
local co = create(file_closure); -- Create a garbage thread
assert(resume(co)); -- Get the globals it loads in env
-- Check that all the required fields were set
for f, t in pairs(required_fields) do
local field = rawget(env, f);
if field == nil then
error(filename.." is missing required field: '"..f.."'");
elseif type(field) ~= t then
error(filename.." field '"..f.."' is of improper type '"..
type(field).."', expected type '"..t.."'");
end
end
-- Check the required rule functions
local rules = {}
for rule in pairs(NSE_SCRIPT_RULES) do
local rulef = rawget(env, rule);
assert(type(rulef) == "function" or rulef == nil,
rule.." must be a function!");
rules[rule] = rulef;
end
assert(next(rules), filename.." is missing required function: 'rule'");
local prerule = rules.prerule;
local hostrule = rules.hostrule;
local portrule = rules.portrule;
local postrule = rules.postrule;
-- Assert that categories is an array of strings
for i, category in ipairs(rawget(env, "categories")) do
assert(type(category) == "string",
filename.." has non-string entries in the 'categories' array");
end
-- Assert that dependencies is an array of strings
for i, dependency in ipairs(rawget(env, "dependencies")) do
assert(type(dependency) == "string",
filename.." has non-string entries in the 'dependencies' array");
end
-- Return the script
local script = {
filename = filename,
basename = match(filename, "[/\\]([^/\\]-)$") or filename,
short_basename = match(filename, "[/\\]([^/\\]-)%.nse$") or
match(filename, "[/\\]([^/\\]-)%.[^.]*$") or
filename,
id = match(filename, "^.-[/\\]([^\\/]-)%.nse$") or filename,
file_closure = file_closure,
prerule = prerule,
hostrule = hostrule,
portrule = portrule,
postrule = postrule,
args = {n = 0};
categories = rawget(env, "categories"),
author = rawget(env, "author"),
license = rawget(env, "license"),
dependencies = rawget(env, "dependencies"),
threads = {},
selected_by_name = false,
};
return setmetatable(script, {__index = Script, __metatable = Script});
end
end
-- check_rules(rules)
-- Adds the "default" category if no rules were specified.
-- Adds other implicitly specified rules (e.g. "version")
--
-- Arguments:
-- rules The array of rules to check.
local function check_rules (rules)
if cnse.default and #rules == 0 then rules[1] = "default" end
if cnse.scriptversion then rules[#rules+1] = "version" end
end
-- chosen_scripts = get_chosen_scripts(rules)
-- Loads all the scripts for the given rules using the Script Database.
-- Arguments:
-- rules The array of rules to use for loading scripts.
-- Returns:
-- chosen_scripts The array of scripts loaded for the given rules.
local function get_chosen_scripts (rules)
check_rules(rules);
local db_closure = assert(loadfile(script_database_path),
"database appears to be corrupt or out of date;\n"..
"\tplease update using: nmap --script-updatedb");
local chosen_scripts, entry_rules, used_rules, files_loaded = {}, {}, {}, {};
-- Tokens that are allowed in script rules (--script)
local protected_lua_tokens = {
["and"] = true,
["or"] = true,
["not"] = true,
};
-- Globalize all names in str that are not protected_lua_tokens
local function globalize (str)
local lstr = lower(str);
if protected_lua_tokens[lstr] then
return lstr;
else
return 'm("'..str..'")';
end
end
for i, rule in ipairs(rules) do
rule = match(rule, "^%s*(.-)%s*$"); -- strip surrounding whitespace
used_rules[rule] = false; -- has not been used yet
-- Globalize all `names`, all visible characters not ',', '(', ')', and ';'
local globalized_rule =
gsub(rule, "[\033-\039\042-\043\045-\058\060-\126]+", globalize);
-- Precompile the globalized rule
local compiled_rule, err = loadstring("return "..globalized_rule, "rule");
if not compiled_rule then
err = err:match("rule\"]:%d+:(.+)$"); -- remove (luaL_)where in code
error("Bad script rule:\n\t"..rule.." -> "..err);
end
entry_rules[globalized_rule] = {
original_rule = rule,
compiled_rule = compiled_rule,
};
end
-- Checks if a given script, script_entry, should be loaded. A script_entry
-- should be in the form: { filename = "name.nse", categories = { ... } }
local function entry (script_entry)
local categories, filename = script_entry.categories, script_entry.filename;
assert(type(categories) == "table" and type(filename) == "string",
"script database appears corrupt, try `nmap --script-updatedb`");
local escaped_basename = match(filename, "([^/\\]-)%.nse$") or
match(filename, "([^/\\]-)$");
local r_categories = {all = true}; -- A reverse table of categories
for i, category in ipairs(categories) do
assert(type(category) == "string", "bad entry in script database");
r_categories[lower(category)] = true; -- Lowercase the entry
end
-- Was this entry selected by name with the --script option? We record
-- whether it was so that scripts so selected can get a verbosity boost.
-- See nmap.verbosity.
local selected_by_name = false;
-- A matching function for each script rule.
-- If the pattern directly matches a category (e.g. "all"), then
-- we return true. Otherwise we test if it is a filename or if
-- the script_entry.filename matches the pattern.
local function m (pattern)
-- Check categories
if r_categories[lower(pattern)] then return true end
-- Check filename with wildcards
pattern = gsub(pattern, "%.nse$", ""); -- remove optional extension
pattern = gsub(pattern, "[%^%$%(%)%%%.%[%]%+%-%?]", "%%%1"); -- esc magic
pattern = gsub(pattern, "%*", ".*"); -- change to Lua wildcard
pattern = "^"..pattern.."$"; -- anchor to beginning and end
local found = not not find(escaped_basename, pattern);
selected_by_name = selected_by_name or found;
return found;
end
local env = {m = m};
local script;
for globalized_rule, rule_table in pairs(entry_rules) do
if setfenv(rule_table.compiled_rule, env)() then -- run the compiled rule
used_rules[rule_table.original_rule] = true;
local t, path = cnse.fetchfile_absolute(filename);
if t == "file" then
if not files_loaded[path] then
script = Script.new(path);
chosen_scripts[#chosen_scripts+1] = script;
files_loaded[path] = true;
-- do not break so other rules can be marked as used
end
else
log_error("Warning: Could not load '%s': %s", filename, path);
break;
end
end
end
if script then
script.selected_by_name = selected_by_name;
if script.selected_by_name then
print_debug(2, "Script %s was selected by name.", script.basename);
end
end
end
setfenv(db_closure, {Entry = entry});
db_closure(); -- Load the scripts
-- Now load any scripts listed by name rather than by category.
for rule, loaded in pairs(used_rules) do
if not loaded then -- attempt to load the file/directory
local t, path = cnse.fetchfile_absolute(rule);
if t == nil then -- perhaps omitted the extension?
t, path = cnse.fetchfile_absolute(rule..".nse");
end
if t == nil then
error("'"..rule.."' did not match a category, filename, or directory");
elseif t == "file" and not files_loaded[path] then
local script = Script.new(path);
script.selected_by_name = true;
chosen_scripts[#chosen_scripts+1] = script;
print_debug(2, "Script %s was selected by name.", script.filename);
files_loaded[path] = true;
elseif t == "directory" then
for f in cnse.dir(path) do
local file = path .."/".. f
if find(f, "%.nse$") and not files_loaded[file] then
chosen_scripts[#chosen_scripts+1] = Script.new(file);
files_loaded[file] = true;
end
end
end
end
end
-- calculate runlevels
local name_script = {};
for i, script in ipairs(chosen_scripts) do
assert(name_script[script.short_basename] == nil);
name_script[script.short_basename] = script;
end
local chain = {}; -- chain of script names
local function calculate_runlevel (script)
chain[#chain+1] = script.short_basename;
if script.runlevel == false then -- circular dependency
error("circular dependency in chain `"..concat(chain, "->").."`");
else
script.runlevel = false; -- placeholder
end
local runlevel = 1;
for i, dependency in ipairs(script.dependencies) do
-- yes, use rawget in case we add strong dependencies again
local s = rawget(name_script, dependency);
if s then
local r = tonumber(s.runlevel) or calculate_runlevel(s);
runlevel = max(runlevel, r+1);
end
end
chain[#chain] = nil;
script.runlevel = runlevel;
return runlevel;
end
for i, script in ipairs(chosen_scripts) do
local _ = script.runlevel or calculate_runlevel(script);
end
return chosen_scripts;
end
-- run(threads)
-- The main loop function for NSE. It handles running all the script threads.
-- Arguments:
-- threads An array of threads (a runlevel) to run.
-- scantype A string that indicates the current script scan phase.
local function run (threads_iter, scantype)
-- running scripts may be resumed at any time. waiting scripts are
-- yielded until Nsock wakes them. After being awakened with
-- nse_restore, waiting threads become pending and later are moved all
-- at once back to running.
local running, waiting, pending = {}, {}, {};
local all = setmetatable({}, {__mode = "kv"}); -- base coroutine to Thread
local current; -- The currently running Thread.
local total = 0; -- Number of threads, for record keeping.
local timeouts = {}; -- A list to save and to track scripts timeout.
local progress = cnse.scan_progress_meter(NAME);
local num_threads = 0; -- Number of script instances currently running.
-- Map of yielded threads to the base Thread
local yielded_base = setmetatable({}, {__mode = "kv"});
-- _R[YIELD] is called by nse_yield in nse_main.cc
_R[YIELD] = function (co)
yielded_base[co] = current; -- set base
return NSE_YIELD_VALUE; -- return NSE_YIELD_VALUE
end
_R[BASE] = function ()
return current.co;
end
-- _R[WAITING_TO_RUNNING] is called by nse_restore in nse_main.cc
_R[WAITING_TO_RUNNING] = function (co, ...)
local base = yielded_base[co] or all[co]; -- translate to base thread
if base then
co = base.co;
if waiting[co] then -- ignore a thread not waiting
pending[co], waiting[co] = waiting[co], nil;
pending[co].args = {n = select("#", ...), ...};
end
end
end
-- _R[DESTRUCTOR] is called by nse_destructor in nse_main.cc
_R[DESTRUCTOR] = function (what, co, key, destructor)
local thread = yielded_base[co] or all[co] or current;
if thread then
local ch = thread.close_handlers;
if what == "add" then
ch[key] = {
thread = co,
destructor = destructor
};
elseif what == "remove" then
ch[key] = nil;
end
end
end
_R[SELECTED_BY_NAME] = function()
return current and current.selected_by_name;
end
rawset(stdnse, "new_thread", function (main, ...)
assert(type(main) == "function", "function expected");
local co = create(function(...) main(...) end); -- do not return results
print_debug(2, "%s spawning new thread (%s).",
current.parent.info, tostring(co));
local thread = {
co = co,
id = current.id,
args = {n = select("#", ...), ...},
host = current.host,
port = current.port,
type = current.type,
parent = current.parent,
info = format("'%s' worker (%s)", current.short_basename, tostring(co));
close_handlers = {},
-- d = function(...) end, -- output no debug information
};
local thread_mt = {
__metatable = Thread,
__index = current,
};
setmetatable(thread, thread_mt);
total, all[co], pending[co] = total+1, thread, thread;
local function info ()
return status(co), rawget(thread, "error");
end
return co, info;
end);
rawset(stdnse, "base", function ()
return current.co;
end);
-- Loop while any thread is running or waiting.
while next(running) or next(waiting) or threads_iter do
-- Start as many new threads as possible.
while threads_iter and num_threads < CONCURRENCY_LIMIT do
local thread = threads_iter()
if not thread then
threads_iter = nil;
break;
end
all[thread.co], running[thread.co], total = thread, thread, total+1;
num_threads = num_threads + 1;
thread:start(timeouts);
end
local nr, nw = table_size(running), table_size(waiting);
if cnse.key_was_pressed() then
print_verbose(1, "Active NSE Script Threads: %d (%d waiting)\n",
nr+nw, nw);
progress("printStats", 1-(nr+nw)/total);
if debugging() >= 2 then
for co, thread in pairs(running) do
thread:d("Running: %THREAD\n\t%s",
(gsub(traceback(co), "\n", "\n\t")));
end
for co, thread in pairs(waiting) do
thread:d("Waiting: %THREAD\n\t%s",
(gsub(traceback(co), "\n", "\n\t")));
end
end
elseif progress "mayBePrinted" then
if verbosity() > 1 or debugging() > 0 then
progress("printStats", 1-(nr+nw)/total);
else
progress("printStatsIfNecessary", 1-(nr+nw)/total);
end
end
-- Checked for timed-out scripts and hosts.
for co, thread in pairs(waiting) do
if thread:timed_out() then
waiting[co], all[co], num_threads = nil, nil, num_threads-1;
thread:d("%THREAD %stimed out", thread.host
and format("%s%s ", thread.host.ip,
thread.port and ":"..thread.port.number or "")
or "");
thread:close(timeouts, "timed out");
end
end
for co, thread in pairs(running) do
current, running[co] = thread, nil;
thread:start_time_out_clock();
local s, result = resume(co, unpack(thread.args, 1, thread.args.n));
if not s then -- script error...
all[co], num_threads = nil, num_threads-1;
thread:d("%THREAD_AGAINST threw an error!\n%s\n",
traceback(co, tostring(result)));
thread:close(timeouts, result);
elseif status(co) == "suspended" then
if result == NSE_YIELD_VALUE then
waiting[co] = thread;
else
all[co], num_threads = nil, num_threads-1;
thread:d("%THREAD yielded unexpectedly and cannot be resumed.");
thread:close();
end
elseif status(co) == "dead" then
all[co], num_threads = nil, num_threads-1;
if type(result) == "string" then
-- Escape any character outside the range 32-126 except for tab,
-- carriage return, and line feed. This makes the string safe for
-- screen display as well as XML (see section 2.2 of the XML spec).
result = gsub(result, "[^\t\r\n\032-\126]", function(a)
return format("\\x%02X", byte(a));
end);
thread:set_output(result);
end
thread:d("Finished %THREAD_AGAINST.");
thread:close(timeouts);
end
current = nil;
end
cnse.nsock_loop(50); -- Allow nsock to perform any pending callbacks
-- Move pending threads back to running.
for co, thread in pairs(pending) do
pending[co], running[co] = nil, thread;
end
collectgarbage "step";
end
progress "endTask";
end
do -- Load script arguments (--script-args)
local args = cnse.scriptargs or "";
-- Parse a string in 'str' at 'start'.
local function parse_string (str, start)
-- Unquoted
local uqi, uqj, uqm = find(str,
"^%s*([^'\"%s{},=][^{},=]-)%s*[},=]", start);
-- Quoted
local qi, qj, q, qm = find(str, "^%s*(['\"])(.-[^\\])%1%s*[},=]", start);
-- Empty Quote
local eqi, eqj = find(str, "^%s*(['\"])%1%s*[},=]", start);
if uqi then
return uqm, uqj-1;
elseif qi then
return gsub(qm, "\\"..q, q), qj-1;
elseif eqi then
return "", eqj-1;
else
error("Value around '"..sub(str, start, start+10)..
"' is invalid or is unterminated by a valid seperator");
end
end
-- Takes 'str' at index 'start' and parses a table.
-- Returns the table and the place in the string it finished reading.
local function parse_table (str, start)
local _, j = find(str, "^%s*{", start);
local t = {}; -- table we return
local tmp, nc; -- temporary and next character inspected
while true do
j = j+1; -- move past last token
_, j, nc = find(str, "^%s*(%S)", j);
if nc == "}" then -- end of table
return t, j;
else -- try to read key/value pair, or array value
local av = false; -- this is an array value?
if nc == "{" then -- array value
av, tmp, j = true, parse_table(str, j);
else
tmp, j = parse_string(str, j);
end
nc = sub(str, j+1, j+1); -- next token
if not av and nc == "=" then -- key/value?
_, j, nc = find(str, "^%s*(%S)", j+2);
if nc == "{" then
t[tmp], j = parse_table(str, j);
else -- regular string
t[tmp], j = parse_string(str, j);
end
nc = sub(str, j+1, j+1); -- next token
else -- not key/value pair, save array value
t[#t+1] = tmp;
end
if nc == "," then j = j+1 end -- skip "," token
end
end
end
nmap.registry.args = parse_table("{"..args.."}", 1);
end
-- Update Missing Script Database?
if script_database_type ~= "file" then
print_verbose(1, "Script Database missing, will create new one.");
script_database_update = true; -- force update
end
if script_database_update then
log_write("stdout", "Updating rule database.");
local t, path = cnse.fetchfile_absolute('scripts/'); -- fetch script directory
assert(t == 'directory', 'could not locate scripts directory');
script_database_path = path.."script.db";
local db = assert(open(script_database_path, 'w'));
local scripts = {};
for f in cnse.dir(path) do
if match(f, '%.nse$') then
scripts[#scripts+1] = path.."/"..f;
end
end
sort(scripts);
for i, script in ipairs(scripts) do
script = Script.new(script);
sort(script.categories);
db:write('Entry { filename = "', script.basename, '", ');
db:write('categories = {');
for j, category in ipairs(script.categories) do
db:write(' "', lower(category), '",');
end
db:write(' } }\n');
end
db:close();
log_write("stdout", "Script Database updated successfully.");
end
-- Load all user chosen scripts
local chosen_scripts = get_chosen_scripts(rules);
print_verbose(1, "Loaded %d scripts for scanning.", #chosen_scripts);
for i, script in ipairs(chosen_scripts) do
-- PLEASE DO NOT CHANGE THIS FORMAT. IT IS USED BY ZENMAP TO SELECT SCRIPTS
print_debug(2, "Loaded '%s'.", script.filename);
end
-- main(hosts)
-- This is the main function we return to NSE (on the C side), nse_main.cc
-- gets this function by loading and executing nse_main.lua. This
-- function runs a script scan phase according to its arguments.
-- Arguments:
-- hosts An array of hosts to scan.
-- scantype A string that indicates the current script scan phase.
-- Possible string values are:
-- "SCRIPT_PRE_SCAN"
-- "SCRIPT_SCAN"
-- "SCRIPT_POST_SCAN"
local function main (hosts, scantype)
-- Used to set up the runlevels.
local threads, runlevels = {}, {};
-- Every script thread has a table that is used in the run function
-- (the main loop of NSE).
-- This is the list of the thread table key/value pairs:
-- Key Value
-- type A string that indicates the rule type of the script.
-- co A thread object to identify the coroutine.
-- parent A table that contains the parent thread table (it self).
-- close_handlers
-- A table that contains the thread destructor handlers.
-- info A string that contains the script name and the thread
-- debug information.
-- args A table that contains the arguments passed to scripts,
-- arguments can be host and port tables.
-- env A table that contains the global script environment:
-- categories, description, author, license, nmap table,
-- action function, rule functions, SCRIPT_PATH,
-- SCRIPT_NAME, SCRIPT_TYPE (pre|host|port|post rule).
-- identifier
-- A string to identify the thread address.
-- host A table that contains the target host information. This
-- will be nil for Pre-scanning and Post-scanning scripts.
-- port A table that contains the target port information. This
-- will be nil for Pre-scanning and Post-scanning scripts.
local runlevels = {};
for i, script in ipairs(chosen_scripts) do
runlevels[script.runlevel] = runlevels[script.runlevel] or {};
insert(runlevels[script.runlevel], script);
end
-- Yield only scripts in the given runlevel.
local function runlevel_scripts(scripts)
return wrap(function ()
for i, script in ipairs(scripts) do
yield(script);
end
end);
end
-- This iterator is passed to the run function. It returns one new script
-- thread on demand until exhausted.
local function threads_iter ()
-- activate prerule scripts
for runlevel, scripts in ipairs(runlevels) do
print_verbose(1, "Starting runlevel %u (of %u) scan.", runlevel, #runlevels);
if (scantype == NSE_PRE_SCAN) then
print_verbose(1, "Script Pre-scanning.");
for script in runlevel_scripts(scripts) do
local thread = script:new_thread("prerule");
if thread then
thread.args = {n = 0};
yield(thread);
end
end
-- activate hostrule and portrule scripts
elseif (scantype == NSE_SCAN) then
if #hosts > 1 then
print_verbose(1, "Script scanning %d hosts.", #hosts);
elseif #hosts == 1 then
print_verbose(1, "Script scanning %s.", hosts[1].ip);
end
-- Check hostrules for this host.
for j, host in ipairs(hosts) do
for script in runlevel_scripts(scripts) do
local thread = script:new_thread("hostrule", tcopy(host));
if thread then
thread.args, thread.host = {n = 1, tcopy(host)}, host;
yield(thread);
end
end
-- Check portrules for this host.
for port in cnse.ports(host) do
for script in runlevel_scripts(scripts) do
local thread = script:new_thread("portrule", tcopy(host), tcopy(port));
if thread then
thread.args, thread.host, thread.port = {n = 2, tcopy(host), tcopy(port)}, host, port;
yield(thread);
end
end
end
end
-- activate postrule scripts
elseif (scantype == NSE_POST_SCAN) then
print_verbose(1, "Script Post-scanning.");
for script in runlevel_scripts(scripts) do
local thread = script:new_thread("postrule");
if thread then
thread.args = {n = 0};
yield(thread);
end
end
end
end
end
run(wrap(threads_iter), scantype)
collectgarbage "collect";
end
return main;