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270 lines
12 KiB
C++
270 lines
12 KiB
C++
/***************************************************************************
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* PacketElement.h -- The PacketElement Class is a generic class that *
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* represents a protocol header or a part of a network packet. Many other *
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* classes inherit from it (NetworkLayerElement, TransportLayerElement, *
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* etc). *
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* *
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***********************IMPORTANT NMAP LICENSE TERMS************************
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*
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* The Nmap Security Scanner is (C) 1996-2025 Nmap Software LLC ("The Nmap
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* Project"). Nmap is also a registered trademark of the Nmap Project.
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*
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* This program is distributed under the terms of the Nmap Public Source
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* License (NPSL). The exact license text applying to a particular Nmap
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* release or source code control revision is contained in the LICENSE
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* file distributed with that version of Nmap or source code control
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* revision. More Nmap copyright/legal information is available from
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* https://nmap.org/book/man-legal.html, and further information on the
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* NPSL license itself can be found at https://nmap.org/npsl/ . This
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* header summarizes some key points from the Nmap license, but is no
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* substitute for the actual license text.
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*
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* Nmap is generally free for end users to download and use themselves,
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* including commercial use. It is available from https://nmap.org.
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*
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* The Nmap license generally prohibits companies from using and
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* redistributing Nmap in commercial products, but we sell a special Nmap
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* OEM Edition with a more permissive license and special features for
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* this purpose. See https://nmap.org/oem/
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*
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* If you have received a written Nmap license agreement or contract
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* stating terms other than these (such as an Nmap OEM license), you may
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* choose to use and redistribute Nmap under those terms instead.
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*
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* The official Nmap Windows builds include the Npcap software
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* (https://npcap.com) for packet capture and transmission. It is under
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* separate license terms which forbid redistribution without special
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* permission. So the official Nmap Windows builds may not be redistributed
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* without special permission (such as an Nmap OEM license).
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*
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* Source is provided to this software because we believe users have a
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* right to know exactly what a program is going to do before they run it.
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* This also allows you to audit the software for security holes.
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*
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* Source code also allows you to port Nmap to new platforms, fix bugs, and
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* add new features. You are highly encouraged to submit your changes as a
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* Github PR or by email to the dev@nmap.org mailing list for possible
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* incorporation into the main distribution. Unless you specify otherwise, it
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* is understood that you are offering us very broad rights to use your
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* submissions as described in the Nmap Public Source License Contributor
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* Agreement. This is important because we fund the project by selling licenses
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* with various terms, and also because the inability to relicense code has
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* caused devastating problems for other Free Software projects (such as KDE
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* and NASM).
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*
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* The free version of Nmap is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties,
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* indemnification and commercial support are all available through the
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* Npcap OEM program--see https://nmap.org/oem/
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*
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***************************************************************************/
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/* This code was originally part of the Nping tool. */
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#ifndef PACKETELEMENT_H
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#define PACKETELEMENT_H 1
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#include "nbase.h"
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#include "netutil.h"
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#define HEADER_TYPE_IPv6_HOPOPT 0 /* IPv6 Hop-by-Hop Option */
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#define HEADER_TYPE_ICMPv4 1 /* ICMP Internet Control Message */
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#define HEADER_TYPE_IGMP 2 /* IGMP Internet Group Management */
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#define HEADER_TYPE_IPv4 4 /* IPv4 IPv4 encapsulation */
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#define HEADER_TYPE_TCP 6 /* TCP Transmission Control */
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#define HEADER_TYPE_EGP 8 /* EGP Exterior Gateway Protocol */
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#define HEADER_TYPE_UDP 17 /* UDP User Datagram */
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#define HEADER_TYPE_IPv6 41 /* IPv6 IPv6 encapsulation */
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#define HEADER_TYPE_IPv6_ROUTE 43 /* IPv6-Route Routing Header for IPv6 */
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#define HEADER_TYPE_IPv6_FRAG 44 /* IPv6-Frag Fragment Header for IPv6 */
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#define HEADER_TYPE_GRE 47 /* GRE General Routing Encapsulation */
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#define HEADER_TYPE_ESP 50 /* ESP Encap Security Payload */
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#define HEADER_TYPE_AH 51 /* AH Authentication Header */
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#define HEADER_TYPE_ICMPv6 58 /* IPv6-ICMP ICMP for IPv6 */
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#define HEADER_TYPE_IPv6_NONXT 59 /* IPv6-NoNxt No Next Header for IPv6 */
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#define HEADER_TYPE_IPv6_OPTS 60 /* IPv6-Opts IPv6 Destination Options */
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#define HEADER_TYPE_EIGRP 88 /* EIGRP */
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#define HEADER_TYPE_ETHERNET 97 /* Ethernet */
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#define HEADER_TYPE_L2TP 115 /* L2TP Layer Two Tunneling Protocol */
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#define HEADER_TYPE_SCTP 132 /* SCTP Stream Control Transmission P. */
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#define HEADER_TYPE_IPv6_MOBILE 135 /* Mobility Header */
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#define HEADER_TYPE_MPLS_IN_IP 137 /* MPLS-in-IP */
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#define HEADER_TYPE_ARP 2054 /* ARP Address Resolution Protocol */
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#define HEADER_TYPE_ICMPv6_OPTION 9997 /* ICMPv6 option */
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#define HEADER_TYPE_NEP 9998 /* Nping Echo Protocol */
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#define HEADER_TYPE_RAW_DATA 9999 /* Raw unknown data */
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#define PRINT_DETAIL_LOW 1
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#define PRINT_DETAIL_MED 2
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#define PRINT_DETAIL_HIGH 3
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#define DEFAULT_PRINT_DETAIL (PRINT_DETAIL_LOW)
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#define DEFAULT_PRINT_DESCRIPTOR stdout
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class PacketElement {
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protected:
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int length;
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PacketElement *next; /**< Next PacketElement (next proto header) */
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PacketElement *prev; /**< Prev PacketElement (previous proto header) */
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public:
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PacketElement();
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virtual ~PacketElement(){
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} /* End of PacketElement destructor */
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/** This function MUST be overwritten on ANY class that inherits from
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* this one. Otherwise getBinaryBuffer will fail */
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virtual u8 * getBufferPointer(){
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netutil_fatal("getBufferPointer(): Attempting to use superclass PacketElement method.\n");
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return NULL;
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} /* End of getBufferPointer() */
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/** Returns a buffer that contains the header of the packet + all the
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* lower level headers and payload. Returned buffer should be ok to be
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* passes to a send() call to be transferred trough a socket.
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* @return a pointer to a free()able buffer that contains packet's binary
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* data.
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* @warning If there are linked elements, their getBinaryBuffer() method
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* will be called recursively and the buffers that they return WILL be
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* free()d as soon as we copy the data in our own allocated buffer.
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* @warning Calls to this method may not ve very efficient since they
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* always involved a few malloc()s and free()s. If you want efficiency
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* use dumpToBinaryBuffer(); */
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virtual u8 * getBinaryBuffer(){
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u8 *ourbuff=NULL;
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u8 *othersbuff=NULL;
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u8 *totalbuff=NULL;
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long otherslen=0;
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/* Get our own buffer address */
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if ( (ourbuff=getBufferPointer()) == NULL ){
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netutil_fatal("getBinaryBuffer(): Couldn't get own data pointer\n");
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}
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if( next != NULL ){ /* There is some other packet element */
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othersbuff = next->getBinaryBuffer();
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otherslen=next->getLen();
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totalbuff=(u8 *)safe_zalloc(otherslen + length);
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memcpy(totalbuff, ourbuff, length);
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memcpy(totalbuff+length, othersbuff, otherslen);
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free(othersbuff);
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}else{
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totalbuff=(u8 *)safe_zalloc(length);
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memcpy(totalbuff, ourbuff, length);
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}
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return totalbuff;
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} /* End of getBinaryBuffer() */
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virtual int dumpToBinaryBuffer(u8* dst, int maxlen){
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u8 *ourbuff=NULL;
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long ourlength=0;
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/* Get our own buffer address and length */
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if ( (ourbuff=getBufferPointer()) == NULL || (ourlength=this->length) < 0 )
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netutil_fatal("getBinaryBuffer(): Couldn't get own data pointer\n");
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/* Copy our part of the buffer */
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if ( maxlen < ourlength )
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netutil_fatal("getBinaryBuffer(): Packet exceeds maximum length %d\n", maxlen);
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memcpy( dst, ourbuff, ourlength);
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/* If there are more elements, tell them to copy their part */
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if( next!= NULL ){
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next->dumpToBinaryBuffer(dst+ourlength, maxlen-ourlength);
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}
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return this->getLen();
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} /* End of dumpToBinaryBuffer() */
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/** Does the same as the previous one but it stores the length of the
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* return buffer on the memory pointed by the supplied int pointer. */
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virtual u8 * getBinaryBuffer(int *len){
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u8 *buff = getBinaryBuffer();
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if( len != NULL )
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*len = getLen();
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return buff;
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} /* End of getBinaryBuffer() */
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/** Returns the length of this PacketElement + the length of all the
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* PacketElements that are next to it (are linked trough the "next"
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* attribute). So for example, if we have IPv4Header p1, linked to
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* a TCPHeader p2, representing a simple TCP SYN with no options,
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* a call to p1.getLen() will return 20 (IP header with no options) + 20
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* (TCP header with no options) = 40 bytes. */
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int getLen() const {
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/* If we have some other packet element linked, get its length */
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if (next!=NULL)
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return length + next->getLen();
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else
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return length;
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} /* End of getLen() */
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/** Returns the address of the next PacketElement that is linked to this */
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virtual PacketElement *getNextElement() const {
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return next;
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} /* End of getNextElement() */
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/** Links current object with the next header in the protocol chain. Note
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* that this method also links the next element with this one, calling
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* setPrevElement(). */
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virtual int setNextElement(PacketElement *n){
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next=n;
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if(next!=NULL)
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next->setPrevElement(this);
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return OP_SUCCESS;
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} /* End of setNextElement() */
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/** Sets attribute prev with the supplied pointer value.
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* @warning Supplied pointer must point to a PacketElement object or
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* an object that inherits from it. */
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virtual int setPrevElement(PacketElement *n){
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this->prev=n;
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return OP_SUCCESS;
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} /* End of setPrevElement() */
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/** Returns the address of the previous PacketElement that is linked to
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* this one.
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* @warning In many cases this function will return NULL since there is
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* a high probability that the user of this class does not link
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* PacketElements in both directions. Normally one would set attribute
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* "next" of an IPHeader object to the TCPHeader that follows it, but
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* not the other way around. */
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virtual PacketElement *getPrevElement(){
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return prev;
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} /* End of getPrevElement() */
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/** This method should be overwritten by any class that inherits from
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* PacketElement. It should print the object contents and then call
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* this->next->print(), providing this->next!=NULL */
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virtual int print(FILE *output, int detail) const {
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if(this->next!=NULL)
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this->next->print(output, detail);
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return OP_SUCCESS;
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} /* End of printf() */
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virtual int print() const {
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return print(DEFAULT_PRINT_DESCRIPTOR, DEFAULT_PRINT_DETAIL);
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}
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virtual int print(int detail) const {
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return print(DEFAULT_PRINT_DESCRIPTOR, detail);
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}
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virtual void print_separator(FILE *output, int detail) const {
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fprintf(output, " ");
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}
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/* Returns the type of protocol an object represents. This method MUST
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* be overwritten by all children. */
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virtual int protocol_id() const = 0;
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};
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#endif
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