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nmap/nsock/src/nsock_timers.c
david 9cd1ef697b Update nsock_tod before creating a timer.
nsock_tod is Nsock's idea of the current time. It is updated when an
nsock_pool is initialized, on each iteration of nsock_loop, and in a few
other places. What could go wrong, with respect to timers, is a sequence
like this:
	nsp_new
	[... some long delay ...]
	nsock_create_timer(timeout)
	nsock_loop
The time elapsed after the creatino of the timer until it fires would
not be timeout, but rather timeout - delay. If the delay was long
enough, the timer would fire as loop as nsock_loop was entered.

This showed itself in IPv6 OS detection. We schedule 6 timers
immediately, 100 ms apart. If the pcap_open or anything else took too
long, then the timers would fire all at once. This messed up the
calculation of the TCP_ISR feature.

Perhaps we should do this when any new event is created? It is already
done manually at the beginning of each of the connect functions.
2012-03-16 20:02:57 +00:00

82 lines
4.8 KiB
C

/***************************************************************************
* nsock_read.c -- This contains the functions for requesting timers *
* from the nsock parallel socket event library *
* *
***********************IMPORTANT NSOCK LICENSE TERMS***********************
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***************************************************************************/
/* $Id$ */
#include "nsock_internal.h"
extern struct timeval nsock_tod;
/* Send back an NSE_TYPE_TIMER after the number of milliseconds specified. Of
* course it can also return due to error, cancellation, etc. */
nsock_event_id nsock_timer_create(nsock_pool ms_pool, nsock_ev_handler handler,
int timeout_msecs, void *userdata) {
mspool *nsp = (mspool *)ms_pool;
msevent *nse;
gettimeofday(&nsock_tod, NULL);
nse = msevent_new(nsp, NSE_TYPE_TIMER, NULL, timeout_msecs, handler, userdata);
assert(nse);
if (nsp->tracelevel > 0)
nsock_trace(nsp, "Timer created - %dms from now. EID %li", timeout_msecs, nse->id);
nsp_add_event(nsp, nse);
return nse->id;
}