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Putting back the old snmp-brute untill I'm finished writing the new one

This commit is contained in:
gorjan
2011-07-12 23:25:57 +00:00
parent aadac7c8d5
commit 5f3b402cf7

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@@ -13,111 +13,100 @@ Attempts to find an SNMP community string by brute force guessing.
-- 161/udp open snmp
-- |_snmp-brute: public
author = "Philip Pickering, Gorjan Petrovski"
license = "Same as Nmap--See http://nmap.org/book/man-legal.html"
categories = {"intrusive", "auth"}
author = "Philip Pickering"
-- Revised 07/07/2011 - v 0.2 - ported to the brute library (Gorjan Petrovski)
license = "Same as Nmap--See http://nmap.org/book/man-legal.html"
categories = {"intrusive", "auth"}
require "shortport"
require "snmp"
require "brute"
require "creds"
portrule = shortport.portnumber(161, "udp", {"open", "open|filtered"})
local port_set_open = false
local Driver =
{
new = function(self, host, port)
local o = {}
setmetatable(o,self)
self.__index = self
o.host = host
o.port = port
return o
end,
connect = function(self)
self.socket = nmap.new_socket()
if not self.socket then return false end
-- set some reasonable timeouts :)
if self.host.times.timeout < 1 then
self.socket:set_timeout(1000)
else
self.socket:set_timeout(self.host.times.timeout * 1000)
end
local status, err = self.socket:connect(self.host, self.port)
if not status then
self.socket:close()
return false
end
self.request = snmp.buildGetRequest({}, "1.3.6.1.2.1.1.3.0")
return true
end,
disconnect = function(self)
self.socket:close()
end,
login = function( self, username, password)
local payload = snmp.encode(snmp.buildPacket(self.request, 0, password))
local status, response = self.socket:send(payload)
if not status then
self.socket:close()
local brute_err = brute.Error:new(response)
brute_err:setAbort(true)
return false, brute_err
end
status, response = self.socket:receive_bytes(1)
if (not status) or (response == "TIMEOUT") then
local brute_err = brute.Error:new(response)
brute_err:setRetry(false)
return false, brute_err
end
if not port_set_open then
port_set_open = true
nmap.set_port_state(self.host, self.port, "open")
end
local result
_, result = snmp.decode(response)
-- response contains valid community string
if type(result) == "table" then
-- keep only the first password as snmpcommunity, like the old script did
if not nmap.registry.snmpcommunity then
nmap.registry.snmpcommunity = result[2]
end
-- adding the credentials
local c = creds.Credentials:new( SCRIPT_NAME, self.host, self.port )
c:add(nil, result[2], creds.State.VALID)
local brute_acc = brute.Account.new("", result[2], creds.State.VALID)
return true, brute_acc
end
local err = brute.Error:new("Incorrect password")
err:setRetry(false)
return false, err
end
}
action = function(host, port)
if nmap.registry.snmpcommunity or nmap.registry.args.snmpcommunity then return end
if nmap.registry.snmpcommunity or nmap.registry.args.snmpcommunity then return end
-- create the socket used for our connection
local socket = nmap.new_socket()
-- set a reasonable timeout value
socket:set_timeout(5000)
-- do some exception handling / cleanup
local catch = function()
socket:close()
end
local try = nmap.new_try(catch)
local engine = brute.Engine:new(Driver,host,port)
-- connect to the potential SNMP system
try(socket:connect(host, port))
--we want to search for both readonly and readwrite community strings
-- engine.options.firstonly = false
engine.options.passonly = true
engine.options.script_name = SCRIPT_NAME
local request = snmp.buildGetRequest({}, "1.3.6.1.2.1.1.3.0")
local commFile = nmap.registry.args.snmplist and nmap.fetchfile(nmap.registry.args.snmplist)
local commTable
-- fetch wordlist from file (from unpwdb-lib)
if commFile then
local file = io.open(commFile)
if file then
commTable = {}
while true do
local l = file:read()
if not l then
break
end
-- Comments takes up a whole line
if not l:match("#!comment:") then
table.insert(commTable, l)
end
end
status, result = engine:start()
return result
file:close()
end
end
-- default wordlist
if (not commTable) then commTable = {'public', 'private', 'snmpd', 'snmp', 'mngt', 'cisco', 'admin'} end
-- send all possible words out before waiting for an answer
for _, commStr in ipairs(commTable) do
local payload = snmp.encode(snmp.buildPacket(request, 0, commStr))
try(socket:send(payload))
end
-- finally wait for a response
local status
local response
status, response = socket:receive_bytes(1)
if (not status) then
return
end
if (response == "TIMEOUT") then
return
end
nmap.set_port_state(host, port, "open")
local result
_, result = snmp.decode(response)
-- response contains valid community string
if type(result) == "table" then
nmap.registry.snmpcommunity = result[2]
return result[2]
end
return
end