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Temporarily add back generated nmap.rc.
This is needed from the Visual C++ GUI build, not only from make, and the GUI doesn't have a way to generate this file. It may be possible to have a Visual Basic script to the automatic updating of the version number, according to this article. http://support.microsoft.com/kb/237870
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54
mswin32/nmap.rc
Normal file
54
mswin32/nmap.rc
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// Automatically generated from nmap.rc.in.
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//Microsoft Developer Studio generated resource script.
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//
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// edited
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//
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#include <windows.h>
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#include "resource.h"
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 6,0,2,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x21L
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#else
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FILEFLAGS 0x20L
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#endif
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FILEOS 0x40004L
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FILETYPE 0x1L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", "Insecure.Org\0"
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VALUE "FileDescription", "Nmap\0"
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VALUE "FileVersion", "6.02\0"
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VALUE "InternalName", "Nmap\0"
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VALUE "LegalCopyright", "Copyright (c) Insecure.Com LLC (fyodor@insecure.org)\0"
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VALUE "LegalTrademarks", "NMAP\0"
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VALUE "OriginalFilename", "nmap.exe\0"
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VALUE "ProductName", "Nmap\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDI_NMAP ICON DISCARDABLE "icon1.ico"
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