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Rewrote mysql-brute to use brute library
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@@ -1,5 +1,7 @@
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# Nmap Changelog ($Id$); -*-text-*-
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o [NSE] Rewrote mysql-brute to use brute library [Aleksandar Nikolic]
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o Fixed the greppable output of hosts that time-out (when --host-timeout was
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used and the host timed-out after something was received from that host).
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This issue was reported by Matthew Morgan. [jah]
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@@ -3,11 +3,14 @@ Performs password guessing against MySQL.
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]]
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---
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-- @usage
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-- nmap nmap --script=rmi-vuln-classloader
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--
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-- @output
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-- 3306/tcp open mysql
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-- | mysql-brute:
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-- | root:<empty> => Valid credentials
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-- |_ test:test => Valid credentials
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-- | mysql-brute:
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-- | Accounts
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-- | root:root - Valid credentials
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author = "Patrik Karlsson"
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license = "Same as Nmap--See http://nmap.org/book/man-legal.html"
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@@ -16,61 +19,74 @@ categories = {"intrusive", "brute"}
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require 'shortport'
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require 'stdnse'
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require 'mysql'
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require 'unpwdb'
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require 'brute'
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require 'creds'
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stdnse.silent_require 'openssl'
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-- Version 0.3
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-- Version 0.5
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-- Created 01/15/2010 - v0.1 - created by Patrik Karlsson <patrik@cqure.net>
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-- Revised 01/23/2010 - v0.2 - revised by Patrik Karlsson, changed username, password loop, added credential storage for other mysql scripts, added timelimit
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-- Revised 01/23/2010 - v0.3 - revised by Patrik Karlsson, fixed bug showing account passwords detected twice
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-- Revised 09/09/2011 - v0.4 - revised by Tom Sellers, changed account status text to be more consistent with other *-brute scripts
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-- Revised 05/25/2012 - v0.5 - revised by Aleksandar Nikolic, rewritten to use brute lib
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portrule = shortport.port_or_service(3306, "mysql")
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action = function( host, port )
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local arg_timeout = stdnse.get_script_args(SCRIPT_NAME .. ".timeout") or 5
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local socket = nmap.new_socket()
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local catch = function() socket:close() end
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local try = nmap.new_try(catch)
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local result, response, status = {}, nil, nil
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local valid_accounts = {}
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local usernames, passwords
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local username, password
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Driver = {
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-- set a reasonable timeout value
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socket:set_timeout(5000)
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usernames = try(unpwdb.usernames())
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passwords = try(unpwdb.passwords())
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for username in usernames do
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for password in passwords do
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try( socket:connect(host, port) )
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response = try( mysql.receiveGreeting( socket ) )
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new = function(self, host, port)
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local o = {}
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setmetatable(o, self)
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self.__index = self
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o.host = host
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o.port = port
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return o
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end,
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stdnse.print_debug( "Trying %s/%s ...", username, password )
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status, response = mysql.loginRequest( socket, { authversion = "post41", charset = response.charset }, username, password, response.salt )
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socket:close()
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if status then
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-- Add credentials for other mysql scripts to use
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if nmap.registry.mysqlusers == nil then
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nmap.registry.mysqlusers = {}
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end
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nmap.registry.mysqlusers[username]=password
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table.insert( valid_accounts, string.format("%s:%s => Valid credentials", username, password:len()>0 and password or "<empty>" ) )
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break
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end
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connect = function( self )
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self.socket = nmap.new_socket()
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status, err = self.socket:connect(self.host, self.port)
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self.socket:set_timeout(tonumber(arg_timeout) * 1000)
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if(not(status)) then
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return false, brute.Error:new( "Couldn't connect to host: " .. err )
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end
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passwords("reset")
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return true
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end,
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login = function (self, user, pass)
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status, response = mysql.receiveGreeting(self.socket)
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if(not(status)) then
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return false,brute.Error:new(response)
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end
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stdnse.print_debug( "Trying %s/%s ...", user, pass )
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status, response = mysql.loginRequest( self.socket, { authversion = "post41", charset = response.charset }, user, pass, response.salt )
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if status then
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-- Add credentials for other mysql scripts to use
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if nmap.registry.mysqlusers == nil then
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nmap.registry.mysqlusers = {}
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end
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nmap.registry.mysqlusers[user]=pass
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return true, brute.Account:new( user, pass, creds.State.VALID)
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end
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return false,brute.Error:new( "Incorrect password" )
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end,
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disconnect = function( self )
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self.socket:close()
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return true
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end
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local output = stdnse.format_output(true, valid_accounts)
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}
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return output
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action = function( host, port )
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local status, result
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local engine = brute.Engine:new(Driver, host, port)
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engine.options.script_name = SCRIPT_NAME
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status, result = engine:start()
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return result
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end
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