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Lua 5.3 adds several awesome features of particular interest to nmap including bitwise operators and integers, a utf8 library, and standard binary pack/unpack functions. In addition to adding Lua 5.3, this branch changes: o Complete removal of the NSE bit library (in C), It has been replaced with a new Lua library wrapping Lua 5.3's bit-wise operators. o Complete removal of the NSE bin library (in C). It has been replaced with a new Lua library wrapping Lua 5.3's string.pack|unpack functions. o The bin.pack "B" format specifier (which has never worked correctly) is unimplemented. All scripts/libraries which use it have been updated. Most usage of this option was to allow string based bit-wise operations which are no longer necessary now that Lua 5.3 provides integers and bit-wise operators. o The base32/base64 libraries have been reimplemented using Lua 5.3's new bitwise operators. (This library was the main user of the bin.pack "B" format specifier.) o A new "bits" library has been added for common bit hacks. Currently only has a reverse function. Thanks to David Fifield, Daniel Miller, Jacek Wielemborek, and Paulino Calderon for testing this branch.
59 lines
1.1 KiB
C
59 lines
1.1 KiB
C
/*
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** $Id: lualib.h,v 1.44 2014/02/06 17:32:33 roberto Exp $
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** Lua standard libraries
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** See Copyright Notice in lua.h
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*/
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#ifndef lualib_h
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#define lualib_h
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#include "lua.h"
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LUAMOD_API int (luaopen_base) (lua_State *L);
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#define LUA_COLIBNAME "coroutine"
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LUAMOD_API int (luaopen_coroutine) (lua_State *L);
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#define LUA_TABLIBNAME "table"
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LUAMOD_API int (luaopen_table) (lua_State *L);
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#define LUA_IOLIBNAME "io"
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LUAMOD_API int (luaopen_io) (lua_State *L);
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#define LUA_OSLIBNAME "os"
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LUAMOD_API int (luaopen_os) (lua_State *L);
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#define LUA_STRLIBNAME "string"
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LUAMOD_API int (luaopen_string) (lua_State *L);
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#define LUA_UTF8LIBNAME "utf8"
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LUAMOD_API int (luaopen_utf8) (lua_State *L);
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#define LUA_BITLIBNAME "bit32"
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LUAMOD_API int (luaopen_bit32) (lua_State *L);
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#define LUA_MATHLIBNAME "math"
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LUAMOD_API int (luaopen_math) (lua_State *L);
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#define LUA_DBLIBNAME "debug"
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LUAMOD_API int (luaopen_debug) (lua_State *L);
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#define LUA_LOADLIBNAME "package"
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LUAMOD_API int (luaopen_package) (lua_State *L);
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/* open all previous libraries */
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LUALIB_API void (luaL_openlibs) (lua_State *L);
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#if !defined(lua_assert)
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#define lua_assert(x) ((void)0)
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#endif
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#endif
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