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302 lines
13 KiB
C++
302 lines
13 KiB
C++
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/***************************************************************************
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* UDPHeader.cc -- The UDPHeader Class represents a UDP packet. It *
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* contains methods to set the different header fields. These methods *
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* tipically perform the necessary error checks and byte order *
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* conversions. *
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* *
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***********************IMPORTANT NMAP LICENSE TERMS************************
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* *
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* The Nmap Security Scanner is (C) 1996-2020 Insecure.Com LLC ("The Nmap *
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* Project"). Nmap is also a registered trademark of the Nmap Project. *
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* *
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* This program is distributed under the terms of the Nmap Public Source *
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* License (NPSL). The exact license text applying to a particular Nmap *
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* release or source code control revision is contained in the LICENSE *
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* file distributed with that version of Nmap or source code control *
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* revision. More Nmap copyright/legal information is available from *
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* https://nmap.org/book/man-legal.html, and further information on the *
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* NPSL license itself can be found at https://nmap.org/npsl. This header *
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* summarizes some key points from the Nmap license, but is no substitute *
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* for the actual license text. *
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* *
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* Nmap is generally free for end users to download and use themselves, *
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* including commercial use. It is available from https://nmap.org. *
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* *
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* The Nmap license generally prohibits companies from using and *
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* redistributing Nmap in commercial products, but we sell a special Nmap *
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* OEM Edition with a more permissive license and special features for *
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* this purpose. See https://nmap.org/oem *
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* *
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* If you have received a written Nmap license agreement or contract *
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* stating terms other than these (such as an Nmap OEM license), you may *
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* choose to use and redistribute Nmap under those terms instead. *
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* *
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* The official Nmap Windows builds include the Npcap software *
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* (https://npcap.org) for packet capture and transmission. It is under *
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* separate license terms which forbid redistribution without special *
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* permission. So the official Nmap Windows builds may not be *
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* redistributed without special permission (such as an Nmap OEM *
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* license). *
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* *
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* Source is provided to this software because we believe users have a *
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* right to know exactly what a program is going to do before they run it. *
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* This also allows you to audit the software for security holes. *
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* *
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* Source code also allows you to port Nmap to new platforms, fix bugs, *
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* and add new features. You are highly encouraged to submit your *
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* changes as a Github PR or by email to the dev@nmap.org mailing list *
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* for possible incorporation into the main distribution. Unless you *
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* specify otherwise, it is understood that you are offering us very *
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* broad rights to use your submissions as described in the Nmap Public *
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* Source License Contributor Agreement. This is important because we *
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* fund the project by selling licenses with various terms, and also *
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* because the inability to relicense code has caused devastating *
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* problems for other Free Software projects (such as KDE and NASM). *
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* *
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* The free version of Nmap is distributed in the hope that it will be *
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties, *
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* indemnification and commercial support are all available through the *
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* Npcap OEM program--see https://nmap.org/oem. *
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* *
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***************************************************************************/
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/* This code was originally part of the Nping tool. */
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#include "UDPHeader.h"
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/******************************************************************************/
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/* CONTRUCTORS, DESTRUCTORS AND INITIALIZATION METHODS */
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/******************************************************************************/
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UDPHeader::UDPHeader(){
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this->reset();
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} /* End of UDPHeader constructor */
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UDPHeader::~UDPHeader(){
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} /* End of UDPHeader destructor */
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/** Sets every attribute to its default value */
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void UDPHeader::reset(){
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this->length=UDP_HEADER_LEN;
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this->setSourcePort(UDP_DEFAULT_SPORT);
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this->setDestinationPort(UDP_DEFAULT_DPORT);
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this->setTotalLength(UDP_HEADER_LEN);
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this->setSum(0);
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} /* End of reset() */
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/******************************************************************************/
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/* PacketElement:: OVERWRITTEN METHODS */
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/******************************************************************************/
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/** @warning This method is essential for the superclass getBinaryBuffer()
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* method to work. Do NOT change a thing unless you know what you're doing */
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u8 * UDPHeader::getBufferPointer(){
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return (u8*)(&h);
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} /* End of getBufferPointer() */
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/** Stores supplied packet in the internal buffer so the information
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* can be accessed using the standard get & set methods.
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* @warning The UDPHeader class is able to hold a maximum of 8 bytes. If the
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* supplied buffer is longer than that, only the first 8 bytes will be stored
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* in the internal buffer.
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* @warning Supplied len MUST be at least 8 bytes (UDP header length).
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* @return OP_SUCCESS on success and OP_FAILURE in case of error */
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int UDPHeader::storeRecvData(const u8 *buf, size_t len){
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if(buf==NULL || len<UDP_HEADER_LEN){
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return OP_FAILURE;
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}else{
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this->reset(); /* Re-init the object, just in case the caller had used it already */
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this->length=UDP_HEADER_LEN;
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memcpy(&(this->h), buf, UDP_HEADER_LEN);
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}
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return OP_SUCCESS;
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} /* End of storeRecvData() */
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/* Returns a protocol identifier. This is used by packet parsing funtions
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* that return linked lists of PacketElement objects, to determine the protocol
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* the object represents. */
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int UDPHeader::protocol_id() const {
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return HEADER_TYPE_UDP;
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} /* End of protocol_id() */
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/** Determines if the data stored in the object after an storeRecvData() call
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* is valid and safe to use. This mainly checks the length of the data but may
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* also test the value of certain protocol fields to ensure their correctness.
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* @return the length, in bytes, of the header, if its found to be valid or
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* OP_FAILURE (-1) otherwise. */
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int UDPHeader::validate(){
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if( this->length!=UDP_HEADER_LEN)
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return OP_FAILURE;
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else
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return UDP_HEADER_LEN;
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} /* End of validate() */
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/** Prints the contents of the header and calls print() on the next protocol
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* header in the chain (if there is any).
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* @return OP_SUCCESS on success and OP_FAILURE in case of error. */
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int UDPHeader::print(FILE *output, int detail) const {
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fprintf(output, "UDP[");
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fprintf(output, "%d", this->getSourcePort());
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fprintf(output, " >");
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fprintf(output, " %d", this->getDestinationPort());
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if(detail>=PRINT_DETAIL_HIGH)
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fprintf(output, " len=%d", (int)this->getTotalLength() );
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if(detail>=PRINT_DETAIL_MED)
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fprintf(output, " csum=0x%04X", ntohs( this->getSum() ));
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fprintf(output, "]");
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if(this->next!=NULL){
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print_separator(output, detail);
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next->print(output, detail);
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}
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return OP_SUCCESS;
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} /* End of print() */
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/******************************************************************************/
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/* PROTOCOL-SPECIFIC METHODS */
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/******************************************************************************/
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/** Sets source port.
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* @warning Port must be supplied in host byte order. This method performs
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* byte order conversion using htons() */
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int UDPHeader::setSourcePort(u16 p){
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h.uh_sport = htons(p);
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return OP_SUCCESS;
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} /* End of setSrcPort() */
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/** Returns source port in HOST byte order */
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u16 UDPHeader::getSourcePort() const {
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return ntohs(h.uh_sport);
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} /* End of getSrcPort() */
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/** Sets destination port.
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* @warning Port must be supplied in host byte order. This method performs
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* byte order conversion using htons() */
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int UDPHeader::setDestinationPort(u16 p){
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h.uh_dport = htons(p);
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return OP_SUCCESS;
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} /* End of setDstPort() */
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/** Returns destination port in HOST byte order */
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u16 UDPHeader::getDestinationPort() const {
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return ntohs(h.uh_dport);
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} /* End of getDstPort() */
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int UDPHeader::setSum(struct in_addr src, struct in_addr dst){
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int bufflen;
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u8 aux[ 65535-8 ];
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/* FROM: RFC 5405 Unicast UDP Usage Guidelines, November 2008
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* "A UDP datagram is carried in a single IP packet and is hence limited to
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* a maximum payload of 65,507 bytes for IPv4 and 65,527 bytes for IPv6"
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*
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* So, UDP is supposed to be able to carry 65535-8 bytes but in fact it can
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* only carry 65,507 or 65,527. However, we are not taking that into account
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* here because UDP is supposed to be independent of IPv4, IPv6 or
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* whatever other network layer protocol is used to carry the UDP datagrams.*/
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h.uh_sum = 0;
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/* Copy packet contents to a buffer */
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bufflen=dumpToBinaryBuffer(aux, 65536-8 );
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/* Compute checksum */
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h.uh_sum = ipv4_pseudoheader_cksum(&src, &dst, IPPROTO_UDP,bufflen, (char *) aux);
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return OP_SUCCESS;
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} /* End of setSum() */
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/** @warning Sum is set to supplied value with NO byte ordering conversion
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* performed. */
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int UDPHeader::setSum(u16 s){
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h.uh_sum = s;
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return OP_SUCCESS;
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} /* End of setSum() */
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int UDPHeader::setSum(){
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this->h.uh_sum=0;
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this->h.uh_sum = this->compute_checksum();
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return OP_SUCCESS;
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} /* End of setSum() */
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/** Set the UDP checksum field to a random value, which may accidentally
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* match the correct checksum */
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int UDPHeader::setSumRandom(){
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h.uh_sum=(1 + (get_random_u16()%(65535-1))); /* Discard value zero */
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return OP_SUCCESS;
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} /* End of setSumRandom() */
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/** Set the UDP checksum field to a random value. It takes the source and
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* destination address to make sure the random generated sum does not
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* accidentally match the correct checksum. This function only handles
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* IPv4 address. */
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int UDPHeader::setSumRandom(struct in_addr source, struct in_addr destination){
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u16 correct_csum=0;
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/* Compute the correct checksum */
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this->setSum(source, destination);
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correct_csum=this->getSum();
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/* Generate numbers until one does not match the correct sum */
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while( (h.uh_sum=(1 + (get_random_u16()%(65535-1))))==correct_csum);
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return OP_SUCCESS;
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} /* End of setSumRandom() */
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u16 UDPHeader::getSum() const {
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return h.uh_sum;
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} /* End of getSum() */
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int UDPHeader::setTotalLength(){
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int mylen = 8;
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int otherslen=0;
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if (next!=NULL)
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otherslen=next->getLen();
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/* FROM: RFC 5405 Unicast UDP Usage Guidelines, November 2008
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* "A UDP datagram is carried in a single IP packet and is hence limited to
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* a maximum payload of 65,507 bytes for IPv4 and 65,527 bytes for IPv6"
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*
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* So, UDP is supposed to be able to carry 65535-8 bytes but in fact it can
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* only carry 65,507 or 65,527. However, we are not taking that into account
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* here because UDP is supposed to be independent of IPv4, IPv6 or
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* whatever other network layer protocol is used to carry the UDP datagrams.*/
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if (otherslen < 0 || otherslen > 65535 || (mylen+otherslen) > 65535){
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printf("UDPHeader::setTotalLength(): Invalid length.\n");
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return OP_FAILURE;
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}
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h.uh_ulen=htons( mylen+otherslen );
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return OP_SUCCESS;
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} /* End of setTotalLength() */
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/** @warning Supplied value MUST be in HOST byte order */
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int UDPHeader::setTotalLength(u16 l){
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this->h.uh_ulen=htons(l);
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return OP_SUCCESS;
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} /* End of setTotalLength() */
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/** @warning Returned value is in HOST byte order */
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u16 UDPHeader::getTotalLength() const {
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return ntohs(this->h.uh_ulen);
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} /* End of getTotalLength() */
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